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The Pub at MMORPG.COM  » RMT what is the big deal?

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193 posts found
Yamota

Elite Member

Joined: 10/05/03
Posts: 1503

No beast so fierce but knows some touch of pity. I know none and therefore, am no beast.

11/06/09 8:33:56 AM#51
Originally posted by mothelm

ahhh one of the lurkers speaks .....i have but one question to the RMT fans

 

Why do you want to bring money into your videogame world...?

 

I come to my favortie MMO to forget about money ,IRA's ,taxes ,and all the other nonsense that the "Real World" has in it .

Why do we have to infect our fantasy with reality ...i always thought the point of this was to live a second life so to speak where we got to be who we wanted and accomplish what we wanted..."By the Sweat of our Brow..and the Strength of our Backs"

Because there will always exist people with more money and sense and who wants to buy shortcuts.

Kinda like why people use cheats in single player game, they cant be bothered to actually play the game but rather want to skip to the end. Which begs the reason why they are playing the game in the first place.

jaxsundane

Elite Member

Joined: 5/20/07
Posts: 1041

11/06/09 8:34:42 AM#52
Originally posted by qombi
Originally posted by Horusra

Where as now in games only those with crap loads of time can access all the content instead of people with more cash able to access more content.  Face it.  RMT is not worse or better for your limiting content than using time to limit it.  The market is moving away from the time model because there are not enough unemployeed or people with part time jobs to make them enough money.  Instead they are moving to the real market which is casual players with more cash and the desire to see all the content of a game.  Hummm...who would I sell to?

 

Are you even reading what you type? This is the most stupid thing I have ever heard. You can't possibly be serious. These are games and they are meant to be played for fun. If you do not have time to play a game then don't play it. Buying your way through a game meant to be played isn't accessing content, that is a foolish thing to write.

RMT isn't giving you access to "content" if you aren't even playing the game to get items. You want a digital store where you can play dress up on a digital character not a game. I want games and if you do too, you will not support RMT in games. I will only give my money to devs that still produce games not digital stores. If they all go the route of RMT, I am gone. ALL items should be obtained with in game methods. There are plenty of other ways to make extra money that doesn't affect game play like sever transfers, name changes, advertisements on logon screens etc.

 

Edit: If you have a problem with the length of time a game requires for you personally to enjoy it, wise up and stop playing it. Play games that you have time to enjoy. Your argument is laughable and you need to step back and think about why you play games to begin with.

Pay this man!
 

mothelm

Elite Member

Joined: 7/08/07
Posts: 35

11/06/09 8:35:22 AM#53

So we should cater to them you are saying ?

 

whisperwynd

Hard Core Member

Joined: 2/22/06
Posts: 443

Think for yourselves and let others enjoy the privilege to do so as well.

11/06/09 8:35:34 AM#54
Originally posted by Yamota

I am not talking about WoWs RMTs but RMTs in general. WoWs RMT system is in its early stages where it does not affect the ability of your characters.

But it is the first step and no doubt the second step will come sooner or later.


 

Ok, point taken.

In this you are completely right.  Paying RL money to give a char an advantage over other players isn't exactly fair, though the debate will continue, I will concede that point.

I was assuming this was because of Blizz's recent announcement of the vanity pets since it's the main topic atm. 

Horusra

Elite Member

Joined: 6/26/05
Posts: 622

11/06/09 8:37:33 AM#55
Originally posted by Yamota
Originally posted by Horusra
Originally posted by Yamota
Originally posted by Horusra

Where as now in games only those with crap loads of time can access all the content instead of people with more cash able to access more content.  Face it.  RMT is not worse or better for your limiting content than using time to limit it.  The market is moving away from the time model because there are not enough unemployeed or people with part time jobs to make them enough money.  Instead they are moving to the real market which is casual players with more cash and the desire to see all the content of a game.  Hummm...who would I sell to?

This is all assuming that time is the only factor and not player skills. If RMTs allows you to get bonus, otherwise not available to other people, then it allows someone who has less skills to beat someone with greater skills and thus the outcome is based on RL money and not skills.

I want, regardless of game, that the most skilled person wins and not the one with the biggest wallet.

You assume that items will be sold that allow one to beat others with greater skill.  If the Blizzard vanity pets rise up and squash your character then yes there is a problem.  The slippery slope argument is a very bad argument because you assume something will happen.  Along the same lines lets fight about why tax dollars should not be spent in California because it is going to fall into the ocean one day and it is a slipper slope to build up to much there.  How can you debate something that is not happening, not proposed to happen, only something that might happen the way you describe it.  All you can really discuss is if selling vanity pets is destroying WoW (for example).
 

I am not talking about WoWs RMTs but RMTs in general. WoWs RMT system is in its early stages where it does not affect the ability of your characters.

But it is the first step and no doubt the second step will come sooner or later.


 

Then please name you P2P game with RMT that we are discussing here.  I have not played EQ2 RMT servers do they sell items to out skill someone? 

Your step comment is again assuming again and we have to go back to talking about Cali falling into the ocean and why we should cut them off from tax dollars.  You can not debat something that has not happened or that you have no proof that it is going to happen.  In then end it will come down to "it will not happen" and the reply of "oh yes it will."  Then some how proving God exists and someone is called a Nazi or Hitler enters into the debate.

Ihmotepp

Spotlight Poster

Joined: 10/28/08
Posts: 3986

11/06/09 8:38:11 AM#56
Originally posted by mothelm

ahhh one of the lurkers speaks .....i have but one question to the RMT fans

 

Why do you want to bring money into your videogame world...?

 

I come to my favortie MMO to forget about money ,IRA's ,taxes ,and all the other nonsense that the "Real World" has in it .

Why do we have to infect our fantasy with reality ...i always thought the point of this was to live a second life so to speak where we got to be who we wanted and accomplish what we wanted..."By the Sweat of our Brow..and the Strength of our Backs"

 

Among many other arguments against RMT, this is one that is probably the strongest for me.

You know some people play an MMORPG to be immersed in another world. There's probably nothing that breaks my immersion more than breaking out the credit card and paying with real world money for something in the game world.

I mean, come on. That xp potion costs me actual real world dollars and cents, in a game world thats' based on gold. Really? What a way to wreck any fun I was having playing.

And to those that equate it to gold sellers, that's called cheating. It's against the TOS agreement. It's no different than any sort of hacking. So no, playing a game with RMT is not the same as cheating in a game with no RMT, and they are not designed to be the same.

 

Horusra

Elite Member

Joined: 6/26/05
Posts: 622

11/06/09 8:39:26 AM#57
Originally posted by Yamota
Originally posted by mothelm

ahhh one of the lurkers speaks .....i have but one question to the RMT fans

 

Why do you want to bring money into your videogame world...?

 

I come to my favortie MMO to forget about money ,IRA's ,taxes ,and all the other nonsense that the "Real World" has in it .

Why do we have to infect our fantasy with reality ...i always thought the point of this was to live a second life so to speak where we got to be who we wanted and accomplish what we wanted..."By the Sweat of our Brow..and the Strength of our Backs"

Because there will always exist people with more money and sense and who wants to buy shortcuts.

Kinda like why people use cheats in single player game, they cant be bothered to actually play the game but rather want to skip to the end. Which begs the reason why they are playing the game in the first place

More sense huh...If the game is RMT's then that is playing the game.

mothelm

Elite Member

Joined: 7/08/07
Posts: 35

11/06/09 8:40:27 AM#58
Originally posted by Horusra
Originally posted by Yamota
Originally posted by Horusra
Originally posted by Yamota
Originally posted by Horusra

Where as now in games only those with crap loads of time can access all the content instead of people with more cash able to access more content.  Face it.  RMT is not worse or better for your limiting content than using time to limit it.  The market is moving away from the time model because there are not enough unemployeed or people with part time jobs to make them enough money.  Instead they are moving to the real market which is casual players with more cash and the desire to see all the content of a game.  Hummm...who would I sell to?

This is all assuming that time is the only factor and not player skills. If RMTs allows you to get bonus, otherwise not available to other people, then it allows someone who has less skills to beat someone with greater skills and thus the outcome is based on RL money and not skills.

I want, regardless of game, that the most skilled person wins and not the one with the biggest wallet.

You assume that items will be sold that allow one to beat others with greater skill.  If the Blizzard vanity pets rise up and squash your character then yes there is a problem.  The slippery slope argument is a very bad argument because you assume something will happen.  Along the same lines lets fight about why tax dollars should not be spent in California because it is going to fall into the ocean one day and it is a slipper slope to build up to much there.  How can you debate something that is not happening, not proposed to happen, only something that might happen the way you describe it.  All you can really discuss is if selling vanity pets is destroying WoW (for example).
 

I am not talking about WoWs RMTs but RMTs in general. WoWs RMT system is in its early stages where it does not affect the ability of your characters.

But it is the first step and no doubt the second step will come sooner or later.


 

Then please name you P2P game with RMT that we are discussing here.  I have not played EQ2 RMT servers do they sell items to out skill someone? 

Your step comment is again assuming again and we have to go back to talking about Cali falling into the ocean and why we should cut them off from tax dollars.  You can not debat something that has not happened or that you have no proof that it is going to happen.  In then end it will come down to "it will not happen" and the reply of "oh yes it will."  Then some how proving God exists and someone is called a Nazi or Hitler enters into the debate.

Have you ever dealt with corprate america?

...they are nothing if not predictable ...trust me if they make even a small amount of money it will grow into the 800 lb gorilla in the room
 

Horusra

Elite Member

Joined: 6/26/05
Posts: 622

11/06/09 8:40:55 AM#59
Originally posted by Ihmotepp
Originally posted by mothelm

ahhh one of the lurkers speaks .....i have but one question to the RMT fans

 

Why do you want to bring money into your videogame world...?

 

I come to my favortie MMO to forget about money ,IRA's ,taxes ,and all the other nonsense that the "Real World" has in it .

Why do we have to infect our fantasy with reality ...i always thought the point of this was to live a second life so to speak where we got to be who we wanted and accomplish what we wanted..."By the Sweat of our Brow..and the Strength of our Backs"

 

Among many other arguments against RMT, this is one that is probably the strongest for me.

You know some people play an MMORPG to be immersed in another world. There's probably nothing that breaks my immersion more than breaking out the credit card and paying with real world money for something in the game world.

I mean, come on. That xp potion costs me actual real world dollars and cents, in a game world thats' based on gold. Really? What a way to wreck any fun I was having playing.

And to those that equate it to gold sellers, that's called cheating. It's against the TOS agreement. It's no different than any sort of hacking. So no, playing a game with RMT is not the same as cheating in a game with no RMT, and they are not designed to be the same.

 


 

then why would you buy the potion?

Horusra

Elite Member

Joined: 6/26/05
Posts: 622

11/06/09 8:43:10 AM#60
Originally posted by mothelm
Originally posted by Horusra
Originally posted by Yamota
Originally posted by Horusra
Originally posted by Yamota
Originally posted by Horusra

Where as now in games only those with crap loads of time can access all the content instead of people with more cash able to access more content.  Face it.  RMT is not worse or better for your limiting content than using time to limit it.  The market is moving away from the time model because there are not enough unemployeed or people with part time jobs to make them enough money.  Instead they are moving to the real market which is casual players with more cash and the desire to see all the content of a game.  Hummm...who would I sell to?

This is all assuming that time is the only factor and not player skills. If RMTs allows you to get bonus, otherwise not available to other people, then it allows someone who has less skills to beat someone with greater skills and thus the outcome is based on RL money and not skills.

I want, regardless of game, that the most skilled person wins and not the one with the biggest wallet.

You assume that items will be sold that allow one to beat others with greater skill.  If the Blizzard vanity pets rise up and squash your character then yes there is a problem.  The slippery slope argument is a very bad argument because you assume something will happen.  Along the same lines lets fight about why tax dollars should not be spent in California because it is going to fall into the ocean one day and it is a slipper slope to build up to much there.  How can you debate something that is not happening, not proposed to happen, only something that might happen the way you describe it.  All you can really discuss is if selling vanity pets is destroying WoW (for example).
 

I am not talking about WoWs RMTs but RMTs in general. WoWs RMT system is in its early stages where it does not affect the ability of your characters.

But it is the first step and no doubt the second step will come sooner or later.


 

Then please name you P2P game with RMT that we are discussing here.  I have not played EQ2 RMT servers do they sell items to out skill someone? 

Your step comment is again assuming again and we have to go back to talking about Cali falling into the ocean and why we should cut them off from tax dollars.  You can not debat something that has not happened or that you have no proof that it is going to happen.  In then end it will come down to "it will not happen" and the reply of "oh yes it will."  Then some how proving God exists and someone is called a Nazi or Hitler enters into the debate.

Have you ever dealt with corprate america?

...they are nothing if not predictable ...trust me if they make even a small amount of money it will grow into the 800 lb gorilla in the room
 


 

companies are nothing if not survivalists.  MMO work on the carrot on a stick formula.  They keep you playing by offering a carrot.  If people got the carrot then they would stop playing.  So no you have to convince me that companies would rather make a quick $10 instead of 5 years of $10 a month.

Obidom

Hard Core Member

Joined: 8/18/06
Posts: 352

Diplomacy - The art of saying ''Nice Doggy'' while you find a big enough stick to hit it

11/06/09 8:43:57 AM#61

another thing as well, SoE MT is open to non EU players, will WOW MT be  non EU as well??

http://upload.wikimedia.org/wikipedia/en/a/ab/Norsefire-logo.png

whisperwynd

Hard Core Member

Joined: 2/22/06
Posts: 443

Think for yourselves and let others enjoy the privilege to do so as well.

11/06/09 8:44:38 AM#62
Originally posted by Horusra
Originally posted by Ihmotepp
Originally posted by mothelm

ahhh one of the lurkers speaks .....i have but one question to the RMT fans

 

Why do you want to bring money into your videogame world...?

 

I come to my favortie MMO to forget about money ,IRA's ,taxes ,and all the other nonsense that the "Real World" has in it .

Why do we have to infect our fantasy with reality ...i always thought the point of this was to live a second life so to speak where we got to be who we wanted and accomplish what we wanted..."By the Sweat of our Brow..and the Strength of our Backs"

 

Among many other arguments against RMT, this is one that is probably the strongest for me.

You know some people play an MMORPG to be immersed in another world. There's probably nothing that breaks my immersion more than breaking out the credit card and paying with real world money for something in the game world.

I mean, come on. That xp potion costs me actual real world dollars and cents, in a game world thats' based on gold. Really? What a way to wreck any fun I was having playing.

And to those that equate it to gold sellers, that's called cheating. It's against the TOS agreement. It's no different than any sort of hacking. So no, playing a game with RMT is not the same as cheating in a game with no RMT, and they are not designed to be the same.

 


 

then why would you buy the potion?


 

Dammit, you're quicker than I am. I keep finding your posts ahead of mine with the same thoughts.

Ihmotepp

Spotlight Poster

Joined: 10/28/08
Posts: 3986

11/06/09 8:45:02 AM#63
Originally posted by Horusra
Originally posted by Ihmotepp
Originally posted by mothelm

ahhh one of the lurkers speaks .....i have but one question to the RMT fans

 

Why do you want to bring money into your videogame world...?

 

I come to my favortie MMO to forget about money ,IRA's ,taxes ,and all the other nonsense that the "Real World" has in it .

Why do we have to infect our fantasy with reality ...i always thought the point of this was to live a second life so to speak where we got to be who we wanted and accomplish what we wanted..."By the Sweat of our Brow..and the Strength of our Backs"

 

Among many other arguments against RMT, this is one that is probably the strongest for me.

You know some people play an MMORPG to be immersed in another world. There's probably nothing that breaks my immersion more than breaking out the credit card and paying with real world money for something in the game world.

I mean, come on. That xp potion costs me actual real world dollars and cents, in a game world thats' based on gold. Really? What a way to wreck any fun I was having playing.

And to those that equate it to gold sellers, that's called cheating. It's against the TOS agreement. It's no different than any sort of hacking. So no, playing a game with RMT is not the same as cheating in a game with no RMT, and they are not designed to be the same.

 


 

then why would you buy the potion?

 

I would not. I only play P2P games, and never buy gold when I play them since that is cheating.

Horusra

Elite Member

Joined: 6/26/05
Posts: 622

11/06/09 8:46:10 AM#64

Hope you do not play Eve...it is legal there.

Horusra

Elite Member

Joined: 6/26/05
Posts: 622

11/06/09 8:46:49 AM#65

Originally posted by whisperwynd
Originally posted by Horusra
Originally posted by Ihmotepp
Originally posted by mothelm

ahhh one of the lurkers speaks .....i have but one question to the RMT fans

 

Why do you want to bring money into your videogame world...?

 

I come to my favortie MMO to forget about money ,IRA's ,taxes ,and all the other nonsense that the "Real World" has in it .

Why do we have to infect our fantasy with reality ...i always thought the point of this was to live a second life so to speak where we got to be who we wanted and accomplish what we wanted..."By the Sweat of our Brow..and the Strength of our Backs"

 

Among many other arguments against RMT, this is one that is probably the strongest for me.

You know some people play an MMORPG to be immersed in another world. There's probably nothing that breaks my immersion more than breaking out the credit card and paying with real world money for something in the game world.

I mean, come on. That xp potion costs me actual real world dollars and cents, in a game world thats' based on gold. Really? What a way to wreck any fun I was having playing.

And to those that equate it to gold sellers, that's called cheating. It's against the TOS agreement. It's no different than any sort of hacking. So no, playing a game with RMT is not the same as cheating in a game with no RMT, and they are not designed to be the same.

 


 

then why would you buy the potion?


 

Dammit, you're quicker than I am. I keep finding your posts ahead of mine with the same thoughts.


 

MMO_Doubter

Hard Core Member

Joined: 7/28/09
Posts: 1893

11/06/09 8:48:11 AM#66
Originally posted by Obidom

another thing as well, SoE MT is open to non EU players, will WOW MT be  non EU as well??

 

Stand in line and drop your pants. Someone will deal with you shortly.

KarmaCry7

Advanced Member

Joined: 10/17/09
Posts: 88

11/06/09 8:48:27 AM#67
Originally posted by Ihmotepp
Originally posted by mothelm

ahhh one of the lurkers speaks .....i have but one question to the RMT fans

 

Why do you want to bring money into your videogame world...?

 

I come to my favortie MMO to forget about money ,IRA's ,taxes ,and all the other nonsense that the "Real World" has in it .

Why do we have to infect our fantasy with reality ...i always thought the point of this was to live a second life so to speak where we got to be who we wanted and accomplish what we wanted..."By the Sweat of our Brow..and the Strength of our Backs"

 

Among many other arguments against RMT, this is one that is probably the strongest for me.

You know some people play an MMORPG to be immersed in another world. There's probably nothing that breaks my immersion more than breaking out the credit card and paying with real world money for something in the game world.

I mean, come on. That xp potion costs me actual real world dollars and cents, in a game world thats' based on gold. Really? What a way to wreck any fun I was having playing.

And to those that equate it to gold sellers, that's called cheating. It's against the TOS agreement. It's no different than any sort of hacking. So no, playing a game with RMT is not the same as cheating in a game with no RMT, and they are not designed to be the same.

 


 

Ihmotepp I agree with a lot of what you stated but the fact is that money is part of our virtual world regardless if we like it or not. One way or the other, developers need to get paid from us or from other players playing. That's reality. How we pay them is of debate.

I don't like RMT in the situation of paying for real items in order to progress in game. I hate the idea and I believe it is cheating.

 

 

I have the right to like what I want!

Ihmotepp

Spotlight Poster

Joined: 10/28/08
Posts: 3986

11/06/09 8:48:30 AM#68
Originally posted by Horusra

Hope you do not play Eve...it is legal there.

 

I don't play games with RMT. If you can buy gold, or ISK, or whatever the currency is from the game, I don't play it.

If you can buy a pair of pink panties that make your character look cute, but don't affect any stats at all, I'll put up with that. However, if you can buy an xp potion of any kind, mana potion, health potion, in game currency, any item that increases any stat at all, I won't play the game.

mothelm

Elite Member

Joined: 7/08/07
Posts: 35

11/06/09 8:48:39 AM#69
Originally posted by Horusra
Originally posted by mothelm
Originally posted by Horusra
Originally posted by Yamota
Originally posted by Horusra
Originally posted by Yamota
Originally posted by Horusra

Where as now in games only those with crap loads of time can access all the content instead of people with more cash able to access more content.  Face it.  RMT is not worse or better for your limiting content than using time to limit it.  The market is moving away from the time model because there are not enough unemployeed or people with part time jobs to make them enough money.  Instead they are moving to the real market which is casual players with more cash and the desire to see all the content of a game.  Hummm...who would I sell to?

This is all assuming that time is the only factor and not player skills. If RMTs allows you to get bonus, otherwise not available to other people, then it allows someone who has less skills to beat someone with greater skills and thus the outcome is based on RL money and not skills.

I want, regardless of game, that the most skilled person wins and not the one with the biggest wallet.

You assume that items will be sold that allow one to beat others with greater skill.  If the Blizzard vanity pets rise up and squash your character then yes there is a problem.  The slippery slope argument is a very bad argument because you assume something will happen.  Along the same lines lets fight about why tax dollars should not be spent in California because it is going to fall into the ocean one day and it is a slipper slope to build up to much there.  How can you debate something that is not happening, not proposed to happen, only something that might happen the way you describe it.  All you can really discuss is if selling vanity pets is destroying WoW (for example).
 

I am not talking about WoWs RMTs but RMTs in general. WoWs RMT system is in its early stages where it does not affect the ability of your characters.

But it is the first step and no doubt the second step will come sooner or later.


 

Then please name you P2P game with RMT that we are discussing here.  I have not played EQ2 RMT servers do they sell items to out skill someone? 

Your step comment is again assuming again and we have to go back to talking about Cali falling into the ocean and why we should cut them off from tax dollars.  You can not debat something that has not happened or that you have no proof that it is going to happen.  In then end it will come down to "it will not happen" and the reply of "oh yes it will."  Then some how proving God exists and someone is called a Nazi or Hitler enters into the debate.

Have you ever dealt with corprate america?

...they are nothing if not predictable ...trust me if they make even a small amount of money it will grow into the 800 lb gorilla in the room
 


 

companies are nothing if not survivalists.  MMO work on the carrot on a stick formula.  They keep you playing by offering a carrot.  If people got the carrot then they would stop playing.  So no you have to convince me that companies would rather make a quick $10 instead of 5 years of $10 a month.

well now you are just getting mean ...but however...i dont do the carrot on the stick i play b/c i enjoy myself ..i am not a top end raider or end game player i am just your normal hobbiest, So when the fun ends i move to another game and i have played many in my MMo days...in short i am a casual gamer and i have no love for the idea that the death of 1000 cuts of RMT entering a game i choose to play . simple matter is if i order playgirl i expect to get pictures with my articles not pay more for them on top of the articles
 

 

whisperwynd

Hard Core Member

Joined: 2/22/06
Posts: 443

Think for yourselves and let others enjoy the privilege to do so as well.

11/06/09 8:49:42 AM#70
Originally posted by Ihmotepp
Originally posted by Horusra
Originally posted by Ihmotepp

 

Among many other arguments against RMT, this is one that is probably the strongest for me.

You know some people play an MMORPG to be immersed in another world. There's probably nothing that breaks my immersion more than breaking out the credit card and paying with real world money for something in the game world.

I mean, come on. That xp potion costs me actual real world dollars and cents, in a game world thats' based on gold. Really? What a way to wreck any fun I was having playing.

And to those that equate it to gold sellers, that's called cheating. It's against the TOS agreement. It's no different than any sort of hacking. So no, playing a game with RMT is not the same as cheating in a game with no RMT, and they are not designed to be the same.

 


 

then why would you buy the potion?

 

I would not. I only play P2P games, and never buy gold when I play them since that is cheating.


 

Sorry, immersion is what you make of it. I doubt you'll see big billboards ingame selling these pots, as they usually are on their websites.

You can happily play along without regards to these items. If you can't, then it's your ability to immerse yourself in the game and not what's being sold outside of it that's the issue.

 

Ihmotepp

Spotlight Poster

Joined: 10/28/08
Posts: 3986

11/06/09 8:50:24 AM#71
Originally posted by KarmaCry7
Originally posted by Ihmotepp
Originally posted by mothelm

ahhh one of the lurkers speaks .....i have but one question to the RMT fans

 

Why do you want to bring money into your videogame world...?

 

I come to my favortie MMO to forget about money ,IRA's ,taxes ,and all the other nonsense that the "Real World" has in it .

Why do we have to infect our fantasy with reality ...i always thought the point of this was to live a second life so to speak where we got to be who we wanted and accomplish what we wanted..."By the Sweat of our Brow..and the Strength of our Backs"

 

Among many other arguments against RMT, this is one that is probably the strongest for me.

You know some people play an MMORPG to be immersed in another world. There's probably nothing that breaks my immersion more than breaking out the credit card and paying with real world money for something in the game world.

I mean, come on. That xp potion costs me actual real world dollars and cents, in a game world thats' based on gold. Really? What a way to wreck any fun I was having playing.

And to those that equate it to gold sellers, that's called cheating. It's against the TOS agreement. It's no different than any sort of hacking. So no, playing a game with RMT is not the same as cheating in a game with no RMT, and they are not designed to be the same.

 


 

Ihmotepp I agree with a lot of what you stated but the fact is that money is part of our virtual world regardless if we like it or not. One way or the other, developers need to get paid from us or from other players playing. That's reality. How we pay them is of debate.

I don't like RMT in the situation of paying for real items in order to progress in game. I hate the idea and I believe it is cheating.

 

 

 

I'm happy to pay 14.95 a month, and if the game is good I'll happily pay 19.95 per month.

Horusra

Elite Member

Joined: 6/26/05
Posts: 622

11/06/09 8:51:25 AM#72
Originally posted by Ihmotepp
Originally posted by Horusra

Hope you do not play Eve...it is legal there.

 

I don't play games with RMT. If you can buy gold, or ISK, or whatever the currency is from the game, I don't play it.

If you can buy a pair of pink panties that make your character look cute, but don't affect any stats at all, I'll put up with that. However, if you can buy an xp potion of any kind, mana potion, health potion, in game currency, any item that increases any stat at all, I won't play the game.


 

Well then you can still play WoW and LoTR.

Horusra

Elite Member

Joined: 6/26/05
Posts: 622

11/06/09 8:52:38 AM#73
Originally posted by Ihmotepp
Originally posted by KarmaCry7
Originally posted by Ihmotepp
Originally posted by mothelm

ahhh one of the lurkers speaks .....i have but one question to the RMT fans

 

Why do you want to bring money into your videogame world...?

 

I come to my favortie MMO to forget about money ,IRA's ,taxes ,and all the other nonsense that the "Real World" has in it .

Why do we have to infect our fantasy with reality ...i always thought the point of this was to live a second life so to speak where we got to be who we wanted and accomplish what we wanted..."By the Sweat of our Brow..and the Strength of our Backs"

 

Among many other arguments against RMT, this is one that is probably the strongest for me.

You know some people play an MMORPG to be immersed in another world. There's probably nothing that breaks my immersion more than breaking out the credit card and paying with real world money for something in the game world.

I mean, come on. That xp potion costs me actual real world dollars and cents, in a game world thats' based on gold. Really? What a way to wreck any fun I was having playing.

And to those that equate it to gold sellers, that's called cheating. It's against the TOS agreement. It's no different than any sort of hacking. So no, playing a game with RMT is not the same as cheating in a game with no RMT, and they are not designed to be the same.

 


 

Ihmotepp I agree with a lot of what you stated but the fact is that money is part of our virtual world regardless if we like it or not. One way or the other, developers need to get paid from us or from other players playing. That's reality. How we pay them is of debate.

I don't like RMT in the situation of paying for real items in order to progress in game. I hate the idea and I believe it is cheating.

 

 

 

I'm happy to pay 14.95 a month, and if the game is good I'll happily pay 19.95 per month.


 

I would not be happy to pay the extra $5 even if the game is good. 

Ihmotepp

Spotlight Poster

Joined: 10/28/08
Posts: 3986

11/06/09 8:53:36 AM#74
Originally posted by whisperwynd
Originally posted by Ihmotepp
Originally posted by Horusra
Originally posted by Ihmotepp

 

Among many other arguments against RMT, this is one that is probably the strongest for me.

You know some people play an MMORPG to be immersed in another world. There's probably nothing that breaks my immersion more than breaking out the credit card and paying with real world money for something in the game world.

I mean, come on. That xp potion costs me actual real world dollars and cents, in a game world thats' based on gold. Really? What a way to wreck any fun I was having playing.

And to those that equate it to gold sellers, that's called cheating. It's against the TOS agreement. It's no different than any sort of hacking. So no, playing a game with RMT is not the same as cheating in a game with no RMT, and they are not designed to be the same.

 


 

then why would you buy the potion?

 

I would not. I only play P2P games, and never buy gold when I play them since that is cheating.


 

Sorry, immersion is what you make of it. I doubt you'll see big billboards ingame selling these pots, as they usually are on their websites.

You can happily play along without regards to these items. If you can't, then it's your ability to immerse yourself in the game and not what's being sold outside of it that's the issue.

 

 

The game is what it is.

I can't turn the game into something else by making myself ignorant, or making up imaginary rules that don't exist in the game.

Gee, I don't like RMT, so I'm going to pretend this isn't an RMT game, and then I'll be immersed!

Well, go play WoW and pretend it actually has depth.

Go play Darkfall and pretend you aren't being ganked.

Go play AoC and pretend it actually has content.

Go play Vanguard and pretend there are no bugs.

Or heck, I'll just close my eyes as I sit here at the keyboard and pretend I'm playing an MMORPG. Wow, that will really be immersive.

 

Horusra

Elite Member

Joined: 6/26/05
Posts: 622

11/06/09 8:53:57 AM#75

On a different note...anyone have the buffalo Sub at Subway...keep seeing commercials and I got off working midnights and I am hungery and it looks good.

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