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Does this spell the future of what were in for here?
I mean if they think this guy is the right direction for the game are you really looking at NGE 2.0? |
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Ofcourse they're doing NGE 2.0, only this time they're starting with an entirely new game so it probably won't be nearly as broken and poorly done as the NGE.
They're copying WoW because that's what they percieve as the only successful way to market a Star Wars MMO. |
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Originally posted by Persephassa
Hmmm .... I don't like how alot of the ***** responsible for the NGE are working on this game. This guy in particular was a complete numpty, Water cooled Intel Corei7 920 D0 Stepping OC'd 4.3GHz - 6GB Corsair Dominator GT RAM 2000Mhz - ASUS RAGE II EXTREME X58 Mobo - 2x HD 5870 in Crossfire X, OC'd 0.9Ghz core 1.3Ghz RAM - Dell 2407WFP Flat Panel LCD 24" 1920x1200 My HD 4890Graphics cards are for sale (UK) residents only £220 quid for the pair or 100 quid each they are just over two weeks old. |
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nah wont be NGE'd because this game is already shaping up to be that dumbed down "action rpg" they tried to turn swg into. |
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Originally posted by Ravanos
When I initially heard they were making another Star Wars MMO, I had my fingers crossed that it would be SWG (the way it should have stayed). As soon as I looked into it and found out it was NGE re-done with newer graphics and stuff... I just walked away. |
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JestorRodo
Hard Core Member
Joined: 2/24/05
Avoid the DarkDownload - Come to MMOfringe.com Love that Jestor! |
Only an idiot would repeat that mistake....who hired him in the first place and What was he thinking while reading his resume and interviewing him . Torres must be on heck of a good interviewee,other words a great liar. The Turkey Day Rodo Report! Love that Jestor! |
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Vaedur
Hard Core Member
Joined: 1/26/07
Eq2 LU49 Should have bought me dinner before .. well... |
You can't have NGE 2.0 with an OGE "old game experience" your NGE 2.0 will be what others call GE...
Get over it.. this is NOT swg.. this is a cookie cutter mmo based in the Star wars galaxies..
The game you guys want is ryzom! that is all. Playing: |
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It doesn't matter................ |
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Originally posted by ste2000
Aye. Having someone who worked on SWG and helped with the NGE doesnt mean that TOR will be any worse. I mean NGE changed the way the game worked and played, in the middle of the game while players were already used to the old way. The NGE in SWG was an MMO fluke. And since that time I dont think we will see any dev team pulling that 180 after launch anytime soon. No one knows how TOR will play, or what the game is like currently. So anything done to the game before launch wont have any real impact on anything save for the unfounded expectations of the potential player who created a would be TOR in their head. Long story short: Who really cares? |
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Originally posted by Deestroy
No, for one I'm not willing to speculate as most do on who exactly caused SWG problems I know when the game released it was broken and stayed broken until they did the CU and after the CU it was still broken and then they did the NGE and guess what? Lot's in the game was still broken. One unique quality SWG had was that many of us myself included had never played an mmo before it and I'm sure there were many players who had maybe tried one or two only before then which made the entire experience fresh and new for some but I think looking at the situation from a much more experienced eye I can see the problems that existed in SWG originally and wonder if they never did change it would it make a difference in the fact that I'm an ex player. For one SOE games always work(ed) horribly with a fire wall up and I got numerous viruses playing SWG because I had to turn the firewall off and it was not an issue of just giving the port permission I actually had gms tell me that I had to have the firewall off and if I remember right there was even a dev blog clearly telling players to turn off that particular firewall because it would not work with SWG. Again numerous bugs plagued the game many that were only fixed by the CU and NGE because those particular features were fully removed from the game which is a clear sign that in the evaluation process SOE realized either it would be extremely difficult to fix some of these features or impossible. Blizzard on the other hand is a totally different company that has never failed to impress me with at the very least there engaging stories and thankfully the technical prowess with which they impliment the games they make they always work SOE has a track record of releasing games that are like a bucking bronco they are hanging onto precariously hoping not to fall off anyone remember Vanguard? |
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Vaedur
Hard Core Member
Joined: 1/26/07
Eq2 LU49 Should have bought me dinner before .. well... |
Originally posted by jaxsundane
No, for one I'm not willing to speculate as most do on who exactly caused SWG problems I know when the game released it was broken and stayed broken until they did the CU and after the CU it was still broken and then they did the NGE and guess what? Lot's in the game was still broken. One unique quality SWG had was that many of us myself included had never played an mmo before it and I'm sure there were many players who had maybe tried one or two only before then which made the entire experience fresh and new for some but I think looking at the situation from a much more experienced eye I can see the problems that existed in SWG originally and wonder if they never did change it would it make a difference in the fact that I'm an ex player. For one SOE games always work(ed) horribly with a fire wall up and I got numerous viruses playing SWG because I had to turn the firewall off and it was not an issue of just giving the port permission I actually had gms tell me that I had to have the firewall off and if I remember right there was even a dev blog clearly telling players to turn off that particular firewall because it would not work with SWG. Again numerous bugs plagued the game many that were only fixed by the CU and NGE because those particular features were fully removed from the game which is a clear sign that in the evaluation process SOE realized either it would be extremely difficult to fix some of these features or impossible. Blizzard on the other hand is a totally different company that has never failed to impress me with at the very least there engaging stories and thankfully the technical prowess with which they impliment the games they make they always work SOE has a track record of releasing games that are like a bucking bronco they are hanging onto precariously hoping not to fall off anyone remember Vanguard?
Hey dude, Vanguard was made by sigil games.. soe bought it after release and actually fixed the bugs.. very fun mmo..
I am not a fan of soe, but they did not have anything to do w/ vanguard's issues. Playing: |
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maskedweasel
Elite Member
Joined: 9/24/07
"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane." |
Originally posted by fyerwall
Aye. Having someone who worked on SWG and helped with the NGE doesnt mean that TOR will be any worse. I mean NGE changed the way the game worked and played, in the middle of the game while players were already used to the old way. The NGE in SWG was an MMO fluke. And since that time I dont think we will see any dev team pulling that 180 after launch anytime soon. No one knows how TOR will play, or what the game is like currently. So anything done to the game before launch wont have any real impact on anything save for the unfounded expectations of the potential player who created a would be TOR in their head. Long story short: Who really cares?
Who really cares? Obviously people who wouldn'tve bought the game anyway due to misinformation about its gameplay and what it really is. They're the type of people who are just looking for logs to throw on the fire, and the same kind of people who will trash talk the game even if it is well executed and popular. For those reasons, it should be an easy dismissal by anyone that can clearly understand that a single poorly executed developmental update to an already bug ridden game (as fun as it was at the time) by a collaborating developer does not automatically infer that the developer can not deviate or create something worthwhile with a groundbreaking and highly influential studio. Did you get all that? Good. |
Originally posted by Deestroy
source pls |
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Originally posted by maskedweasel
Who really cares? Obviously people who wouldn'tve bought the game anyway due to misinformation about its gameplay and what it really is. They're the type of people who are just looking for logs to throw on the fire, and the same kind of people who will trash talk the game even if it is well executed and popular. For those reasons, it should be an easy dismissal by anyone that can clearly understand that a single poorly executed developmental update to an already bug ridden game (as fun as it was at the time) by a collaborating developer does not automatically infer that the developer can not deviate or create something worthwhile with a groundbreaking and highly influential studio. Did you get all that? Good.
Um yeah... I think thats basically what I said :P |
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NGE would have been a great game if it was used on the right engine and not thrown as a quick fix to the problems they thought they had. KotR is looking like what they wanted the NGE to be, which is a great thing. I LOVED SWG, butI always wanted to play a Star Wars games in a modern MMO engine like WoW/EQ2/EQ. I twitter.com/theshimmers |
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Originally posted by maskedweasel
Who really cares? Obviously people who wouldn'tve bought the game anyway due to misinformation about its gameplay and what it really is. They're the type of people who are just looking for logs to throw on the fire, and the same kind of people who will trash talk the game even if it is well executed and popular. For those reasons, it should be an easy dismissal by anyone that can clearly understand that a single poorly executed developmental update to an already bug ridden game (as fun as it was at the time) by a collaborating developer does not automatically infer that the developer can not deviate or create something worthwhile with a groundbreaking and highly influential studio. Did you get all that? Good.
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what everyone has mistaken here is, this guy doesnt run the show. just because hes working on the game doesnt mean he has any input on the direction. perhaps the reason he was hired was because of the knowledge and skills he has on working on MMOs. |
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Originally posted by TheShimmers
Wha? While I agree the NGE was shoe-horned into the SWG engine, the SWG engine WAS a modern, innovative MMO engine. EQ 1 certainly isn't modern by any stretch.
Having said that, I'm as lastingly bitter about the SWG debacle as many, but god forbid any of you make a mistake in life and are forever damned for it. Now if JT hasn't learned anything from his mistakes, well then we've got a problem. _____________________________ Games I'm watching: Infinity: The Quest for Earth, Force of Arms. Find the Truth: http://www.factcheck.org/ |
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Originally posted by Troneas
source pls
Ditto. Unless the OP can provide a link this bit of news should be taken with a mountain full of salt. If you don't want to play the game, don't bore everyone by stating as much. Just don't play and move on because nobody cares to hear a soapbox. |
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Haven`t been able to find any proof on google. Only thing that mentio Julio Torres and TOR is this article posted on the SWTOR forums ``It all feels like NGE class and class approach. Don't know if many caught the info, but a player brought forth in a SWTOR forums thread that the BW person we've been hearing from in the gameplay and conference video's, Dallas Dickinson, holding a high-up position in game design of SWTOR, is the same Dallas Dickinson who along with Julio Torres, released the NGE on the players in 2005, and talked its praises. You can read Dallas and Julio's 2005 NGE chat log here. So, we got some definite SWG talent on board the SWTOR team, incl. the high ranking NGE devs, so that is one element reinforcing my feeling that we have an NGE approach to classes, but there's more.``
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Anyone else feel bad for the guy after what he had to go through on national TV? HE may have been their spinster, but it was SOE's development that completely fubar'd the game. For every minute You are angry , You lose 60 seconds of happiness."-Emerson |
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Look here this will settle the facts. |
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I had to lol a lil bit in my mouth when i saw that the fanboism has made some tools in this thread to become NGE applogists. Really? You sure you want to defend the biggest game design failure in the MMO history and the people who designed it? It's has been obvious to me for some time now that TOR is going to be just another theme-park limonade MMO and yet people keep denying it over and over heh, too funny.
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Originally posted by Lateris
a comment from a youtube poster on julio torres nge interview will settle the facts?
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Julio Torres still works for Sony, OP is a troll that needs to go diaf. just a bunch of hates in this post, and whiners that their game isn't as good as ToR will be and no i'm not a fanboi just tired of haters. |
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