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Which company is posting subscription numbers, besides CCP? Lets face it, as far as numbers are concerned, we're only going to hear about those that sound good and have some marketing value. |
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Originally posted by Xasapis
WoW hasnt posted sub numbers since Aion was released 1 year ago. And now WOW has introduced an Asian Cash Shop to milk its sheep for even more $$$. Its all rather interesting isnt it ;))) Aion Gives you Wings!!! |
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Why do you call it asian cash shop? Is it any different than a US or EU cash shop? Btw, I was saddened to hear the bad news about Blizzard. One of the last castles of RMT free MMOs has fallen. |
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Originally posted by supbro
Aion is still the 4th most PLAYED game on XFIRE. Aion has sold 700k copies, and servers are full. The second most played MMO in the WEST from Korea :))) Most people buy games these days digitally. You sir have no idea and thats why your store cant even sell any games. Of course Aion BOMBS every day now on Xfire. Expect AGAIN a 5% drop off today. Its 4th place is meaningless on Xfire because it is SOLD on Xfire with Xfire installed now...EVE has MORE active players and it can't compete with a game ... that is distributed through XFire. Xfire is INSTALLED with the game now. How surpsrising.... And STILL Aion manages to drop 60% in 6 weeks time. It is a BORING and DULL playing piece according to what people say in our Warhammer TT club and the Xfire stats in game show it like that. It bombs - nothing can stop it - . Not even a PR article from a Korean journalist with UNKNOWN sources. ... Not even the hyped "editorial" 8.7 on mmorpg.com http://www.xfire.com/games/aion/Aion/
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The source says this: Although exact figures weren't available, NCsoft executives estimate that Aion has surpassed 700,000 in sales in the U.S. and Europe, and will touch the 1 million mark by the end of the year.
It's an estimation, they don't even know and are guessing...........this is the same IGN that claimed Aion had 3.5 million users in Asia without ever providing a source. Please GET LOST! |
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If you bothered to read the source of this article, you'd notice it does not originate from IGN. |
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Originally posted by Xasapis
If you bothered to read my post before responding, you would know I JUST QUOTED THEIR "SOURCE" so I know it's not from IGN, still they keep on making these gargbage claims AND fanboys keep feeding these IGN trolls.
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I have no idea why people bother with NA numbers they are like a leaf falling out of the big tree.Happy Farm has 23 million everyday users ,let me see 23 million users=at least 40-50 million accounts,umm 50 mil <>700k lmao,maybe the stem of that leaf falling out of the tree? The network in China that delivers Happy Farm is making 400 million a quarter,selling virtual goods and online services.Their Happy Farm game has spin off games all over the world now,the total amount of farm game users is well over the 100 million number. Happy Farm in China is considering to limit the DAILY new subscription maximum to 2 million a DAY !Governments have just introduced some new workplace laws because Government workers have been found playing Happy Farm,it is like another epidemic. Here we have a poster talking about some game like they are proud of the 700k numbers lmao.I don't even bother to care about numbers in MMORPG games anymore,they have very little meaning to the big picture. I think the Tvirus is spreading,only one person can save us from this epidemic...Mila Jovavic D. |
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Originally posted by pepsibottle
If you bothered to read my post before responding, you would know I JUST QUOTED THEIR "SOURCE" so I know it's not from IGN, still they keep on making these gargbage claims AND fanboys keep feeding these IGN trolls.
As a matter of fact, it was a Korean web journalist, who without giving ANY official source was guessing numbers. Clear if you read the posts. The fact IGN cited this is on the SAME error line as their previous "error" (typo as X said it back then). How could he even come up with 1M "expecting" before Xmas? That's a good laugh. Now there is NO date, NO sold through shops - or not - statement, NO subscription number, NO accounts created , NO offical confirmation whatsoever. What we DO have though is ... two statements of NCsoft at launch and one week after. "Almost" 400K western pre-orders (remember those are the smart guys included which try the game out for 5 days and then "forget" to collect the order) A second point is that NCSoft explained the queing lines when they could host 180 K users (12NA.12EU) servers. They said ... 60% of the players were logged on concurrently. 60% of those 400K = 240K. So one third was hold up in the queuing lines. They upped the servers to 14NA/18EU ... that could hold ... the 240K players concurrently. So according to the in game Xfire stats, we see now a decline of more than 55%. That means if the game went to around 500/550K in their first week, it shows that currently 250K are subbed. 700K is not even OFF really. Because that's the part that is being shipped to the shops (plenty of stock everywhere these days). But the thing is with NCSoft, you hardly get ANYTHING in correct FIGURES. In fact they let the internet gosspip reign. That's why I am here: to show the truth behind the Korean marketing thing. I guess we will see it again with GW2.
NCSoft shot in their own feet btw, by selling Aion through Xfire (with Xfire installed now), just to "ensure" they would end up second played MMO on Xfire.... But in fact, that honour already clearly goes to EVE now. Because they have a 300K offiicially confirmed western subs. ------ > The burden of proof NOW lays with NCSoft now, being a stock quoted company; they have ALL intrest to prove things (finally).
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They are also selling it though steam, what's your point, that online distribution is bad? I buy all my games through steam these days. The source this time is a Korean newspaper. Whether you want to believe what's written in that newspaper is up to you. It's certainly not just a blog from some anonymous source. |
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Originally posted by Xasapis
You know exactly what I mean By selling it through Xfire with Xfire installed (and not their "competition" like EVE, Lotro), of course they beat out the global charts with those other games NOT being installed with Xfire. Like I said: Being a stock rated company they have ALL intrest to publish ... IF the figures were great. But helas, the tool they tried to manipulate with ... is counter productive now. Because people ... leave... even on Xfire. It shows. I am quite convinced btw ... the leaving is even far more serious than Xfire shows, since .. those are the fans and gold sellers still logging in. It won't help.
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Before posting all this conspiracy diatribe, question you should be asking yourself is: "Is xfire a meaningful marketing tool?" You're the one paying (way) too much emphasis to it. How's the rest of the world feeling about it though? Do they even care about xfire stats? And if they don't, why bother to "manipulate" the results?
Edit: To add a bit to your perspective, if it wasn't for your xfire constant advertisement, I wouldn't know that xfire had stats in the first place. For me xfire was something similar to gamespy, ie some useless game networking utility. Which brings us to the next question. Do you actually work for xfire? |
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Originally posted by Xasapis
Xfire is still valid to view IN game tendancies, simply by the fact it is ON line 24/7 and tracking 200 to 300K western PC's. That's a HUGE sample. The present day number of around 7K Aion players represent a sample. The lower that number goes the lesser the subs related to them. AIon had a record high of 14K+ players after one week. It is clear that represented around 500/550K players with the few keywords NCsoft dropped ... AND the server numbers. The only thing that bothered me is the oversampling we saw (compared to other MMO's). I stilll think 5K Xfire users are not accounted for. Since EVE has around 3K Xfire players and WOW around 60K. Of course with the selling of games now on their website, the relation between those games has changed even more. But the IN game trends of a game, allows you to predict the increase or decline of an individual mmorpg. |
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Originally posted by Zorndorf
Xfire is still valid to view IN game tendancies, simply by the fact it is ON line 24/7 and tracking 200 to 300K western PC's. That's a HUGE sample. The present day number of around 7K Aion players represent a sample. The lower that number goes the lesser the subs related to them. AIon had a record high of 14K+ players after one week. It is clear that represented around 500/550K players with the few keywords NCsoft dropped ... AND the server numbers. The only thing that bothered me is the oversampling we saw (compared to other MMO's). I stilll think 5K Xfire users are not accounted for. Since EVE has around 3K Xfire players and WOW around 60K. Of course with the selling of games now on their website, the relation between those games has changed even more. But the IN game trends of a game, allows you to predict the increase or decline of an individual mmorpg.
Just looking at xfire WOW has seen a 30% drop ...does this mean WOW is dying? Can you please explain WoW's huge drop in xfire numbers? Aion Gives you Wings!!! |
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Yamota
Elite Member
Joined: 10/05/03
No beast so fierce but knows some touch of pity. I know none and therefore, am no beast. |
Originally posted by Krilster
Cammy is right.
Yep. I very rarely buy physical boxes these days, unless I have to. Digital copies is the way to go. |
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Yamota
Elite Member
Joined: 10/05/03
No beast so fierce but knows some touch of pity. I know none and therefore, am no beast. |
Originally posted by Zorndorf
As a matter of fact, it was a Korean web journalist, who without giving ANY official source was guessing numbers. Clear if you read the posts. The fact IGN cited this is on the SAME error line as their previous "error" (typo as X said it back then). How could he even come up with 1M "expecting" before Xmas? That's a good laugh. Now there is NO date, NO sold through shops - or not - statement, NO subscription number, NO accounts created , NO offical confirmation whatsoever. What we DO have though is ... two statements of NCsoft at launch and one week after. "Almost" 400K western pre-orders (remember those are the smart guys included which try the game out for 5 days and then "forget" to collect the order) A second point is that NCSoft explained the queing lines when they could host 180 K users (12NA.12EU) servers. They said ... 60% of the players were logged on concurrently. 60% of those 400K = 240K. So one third was hold up in the queuing lines. They upped the servers to 14NA/18EU ... that could hold ... the 240K players concurrently. So according to the in game Xfire stats, we see now a decline of more than 55%. That means if the game went to around 500/550K in their first week, it shows that currently 250K are subbed. 700K is not even OFF really. Because that's the part that is being shipped to the shops (plenty of stock everywhere these days). But the thing is with NCSoft, you hardly get ANYTHING in correct FIGURES. In fact they let the internet gosspip reign. That's why I am here: to show the truth behind the Korean marketing thing. I guess we will see it again with GW2.
NCSoft shot in their own feet btw, by selling Aion through Xfire (with Xfire installed now), just to "ensure" they would end up second played MMO on Xfire.... But in fact, that honour already clearly goes to EVE now. Because they have a 300K offiicially confirmed western subs. ------ > The burden of proof NOW lays with NCSoft now, being a stock quoted company; they have ALL intrest to prove things (finally). This is all speculation on your part. Do you know how many copies of Aion was even sold through XFire? Regardless of that, or anything else about XFire numbers being skewed, you have in EU 18 servers for which most are packed on weekends. Considering that an MMORPG server these days holds around 5000 max concurent users (Lineage 2 had that as max number) so assuming that packed means about 3000 concurrent users that is 3000x18 = 54000 concurrent users in Europe. Number of concurrent users compared to total subscribers are usually around 15%. So that gives us 54000/0.15 = 360.000 subscribers just in europe. Now this is an estimate as one really does not know how packed the servers really are but assuming that Aion does not have worse server architecture than Lineage 2 then 3000 concurrent users per server is a reasonable number. So even if we round down to the closest houndred we have an estimated 300.000 subscribers just in Europe. So 700k including North America is a reasonable number indeed. |
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http://www.videogamer.com/news/warhammer_online_sales_reach_1_2_million.html
Thats all that needs to be said. |
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Are you implying that they lied and the WAR numbers are also made up? Because that's what certain people in this thread argue about the Aion numbers. If you're implying that the subscription numbers only tell half the story and we need to wait until the game has some months over its back, I would agree. |
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Originally posted by Xasapis
The latter. WAR sold more units in a much shorter time, yet look at it. In the end selling a mass amount quickly means nothing. |
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Originally posted by Xasapis
Zorndorf, do you work for xfire or blizzard? Have you ever worked at either of those? |
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Originally posted by Darkogie
Zorndorf, do you work for xfire or blizzard? Have you ever worked at either of those? No he isn't but he is a fanatical WOW fan Currently playing: Aion Played: L2 RFO EvE R.O.S.E EQ2 HellGate:London TRIBES2 WOW WarHammer |
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For the sake of a healthy market with competition, let us hope Aion becomes a wide success. This is the responsibility of every mature gamer who wants the genre to break from its current boring game formula.
Improve Aion's Graphics with a simple text file that you can create by yourself: -Increase in-game Field of View to 175% or more -Increase view distance for players to 100 meters with camera at max distance -Lots of other settings Learn how by reading this guide at Aionsource http://www.aionsource.com/forum/general-guides/84379-definite-guide-aions-graphical-settings-performance-tips.html |
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Originally posted by Aleste
God it's hard to catch this sarcasm. It is sarcasm, right? |
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Originally posted by colddog
God it's hard to catch this sarcasm. It is sarcasm, right?
I dont think is sarcasm... I think Aleste is serious... |
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Originally posted by Aleste
I'm generally opposed to boycotting or supporting a game out of principle. I believe one should play a game for the sake of entertainment and fun. |
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