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11/04/09 5:52:00 PM#101
Originally posted by SaintViktor Exactly how I feel, they earn lots of money from wow and can't give a little sum of it for charity? people have to buy some random pet so blizz will look like it's helping others? That is pretty selfish and hope at least they say something that the money came from customers not really from their pockets. |
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11/04/09 5:54:54 PM#102
Originally posted by coffee
Real Answers |
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11/04/09 5:58:53 PM#103
Originally posted by Ruyn BTW, it's "Jose". "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2 |
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11/04/09 6:00:30 PM#104
Originally posted by bloodaxes Exactly how I feel, they earn lots of money from wow and can't give a little sum of it for charity? people have to buy some random pet so blizz will look like it's helping others? That is pretty selfish and hope at least they say something that the money came from customers not really from their pockets.
Blizzard have been helping "make a wish" for a long time, they even let a 10 year old with terminal brain cancer create an ingame item (i forget which), an NPC and quest that was added to the game. As to Blizzard not just giving cash, Blizzard are owned by vivendi they hold the purse strings, what money blizzard gets they have to apply for and that goes into developing WoW, running WoW, developing SC2, D3, running Battlenet 1, developing Battlenet 2 and developing the new MMO. Its vivendi you need to whine to not blizzard. Blizzard are the developers they dont price the games, the plush toys, they don't sign marketing deals.. thats all vivendi. |
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11/04/09 6:02:46 PM#105
http://www.mmorpg.com/discussion2.cfm/thread/257632 i forcast that such a policey would be implimented in these forums less than two weeks ago . |
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11/04/09 6:23:43 PM#106
This whole discussion is so stupid I actually was forced to log in and write something for the first time. I am shocked at the reaction the pet store has recieved. Mainly becouse it is nothing more than a store used to sell completely optional, usless pets. I really dont understand why people feel that optional items in any game are some sort of attack against their person. If you like to collect pets, get the thing, but if you are not a fan of the vanity items then why do you even care? Are you that jelous that someone has something that you have no way of obtaining aside from buying it? I also find it laughable when people claim that $10 is too expensive for a pet. I am sorry who are you to decide that. If you belive it should be cheaper becouse it is easy to make or something similar then please make one and show us how easy it is. Gamers have a very skewed perspective on money. Some even complain that an indie game is $10 on Steam for example. Something that took many hours to do is not worth $10? Im sorry but thats some really cheap thinking. An example of real life: My friend an artist, musician and student of an Art univeristy recently for doing one piece of art for a clients website recieved $400. For a couple of hours in Photoshop $400 and here people claim that a pet which needs to be designed, created, textured, animated is selling for $10. |
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11/04/09 6:25:20 PM#107
Originally posted by Rzep
Because, as much as they'll deny it, they know Blizzard rules this genre. And when Blizzard makes something ok for their game, other games are sure to follow. |
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11/04/09 6:27:51 PM#108
Originally posted by Rzep Ok, listen carefully - everything that they sell in that shop is content that could have gone into the game as a quest reward or achievement unlock. Instead of having access for the $15 sub rate, it will be an added charge. More and more content will go that way, and eventually game-changing items will be added. Got it? "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2 |
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11/04/09 6:37:29 PM#109
Originally posted by MMO_Doubter Ok, listen carefully - everything that they sell in that shop is content that could have gone into the game as a quest reward or achievement unlock. Instead of having access for the $15 sub rate, it will be an added charge. More and more content will go that way, and eventually game-changing items will be added. Got it? Once again I will pull up this example. Maple Story has a bigger following then WoW. They have done a cash shop of vanity items sense who knows when. Not once has game changing item's been added to the shop. Please do your research before making bogus statements about what a company will do. They know what they are doing they want to make money. Blizzard is a business. It's what they set out to do! |
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11/04/09 6:39:28 PM#110
Originally posted by MMO_Doubter Ok, listen carefully - everything that they sell in that shop is content that could have gone into the game as a quest reward or achievement unlock. Instead of having access for the $15 sub rate, it will be an added charge. More and more content will go that way, and eventually game-changing items will be added. Got it?
Prove it. Prove to me that what you say about the PET store becoming a full blown item store is actually going to happen. Unless you can prove it, what you and many others say is just you guys making baseless predictions on the future of a game made by one of the very few developers who listes to fans and has an exemplary track record. Item stores have as many supporters as those who percieve it as a negative thing. Same thing goes for the whole genre of p2p mmos for gods sake. There are a ton of people out there who have never tried an mmo because of the monthly fee. If Blizzard was as greedy as some suggest (dont get me wrong its all about the money cause its a buisness afterall) it would have done everything to get those non-mmors to play the game already, including changing the payment model. |
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11/04/09 6:42:34 PM#111
Originally posted by MMO_Doubter Ok, listen carefully - everything that they sell in that shop is content that could have gone into the game as a quest reward or achievement unlock. Instead of having access for the $15 sub rate, it will be an added charge. More and more content will go that way, and eventually game-changing items will be added. Got it?
The first part I get, and I agree. The second part, well... To get that, I'd have to reach into your hindquarters, because obviously that's where you've pulled it out of. Hey, that even plays poetically into "What happens when you assume"!
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11/04/09 6:44:23 PM#112
Originally posted by neikkio Regardless, if people don't like the idea of things moving closer to buying an advantage, they should voice that opinion loudly. Even then things "could" go in that direction. It's best to speak up now before it's to late, which it "could" already be. It's not like these companies plan this stuff in the course of a few days. Most decisions probably get made months in advance of implementation. They see SOE and others cashing in on item malls, which also cuts down on illegal RMT. IN big business you follow what works and sorry to say, it seems item shops do in fact work. In two ways making the company more money, and cutting down on the amount of crap sold illegally. For every minute you are angry , you lose 60 seconds of happiness."-Emerson If I respond to you I don't find you to be a yes man or grumpy smurf. |
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11/04/09 6:49:11 PM#113
Is this a joke? It's not April, right..? |
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11/04/09 7:29:30 PM#114
IF i didn't misread it this is just getting kinda too far, I mean this is kinda getting too far, they already have them pay alot ( comparing to the new games with better GFX and new stuff) and yet they want more money... |
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11/04/09 7:32:24 PM#115
Originally posted by Malickie Regardless, if people don't like the idea of things moving closer to buying an advantage, they should voice that opinion loudly. Even then things "could" go in that direction. It's best to speak up now before it's to late, which it "could" already be. It's not like these companies plan this stuff in the course of a few days. Most decisions probably get made months in advance of implementation. They see SOE and others cashing in on item malls, which also cuts down on illegal RMT. IN big business you follow what works and sorry to say, it seems item shops do in fact work. In two ways making the company more money, and cutting down on the amount of crap sold illegally. Exactly. So if Blizzard is putting pets on sale then they did their research, they know the price people will buy it at, and they know how to sell it while keeping their game alive. I see nothing wrong with them doing this and in the future I am sure we will see more vanity items (mounts, clothing *with no stats* aka the Epic Shirt) and such. People need to understand that while blizzard does want to make their "customer" happy they also want to make money. |
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11/04/09 7:34:41 PM#116
Originally posted by neikkio Exactly. So if Blizzard is putting pets on sale then they did their research, they know the price people will buy it at, and they know how to sell it while keeping their game alive. I see nothing wrong with them doing this and in the future I am sure we will see more vanity items (mounts, clothing *with no stats* aka the Epic Shirt) and such. People need to understand that while blizzard does want to make their "customer" happy they also want to make money.
you are right about them trying to keep the game alive, and 10 isn't too much for a pet, but if they would charge money for an item, then I don't really get the point of P2P |
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11/04/09 7:36:15 PM#117
Despicable! That is one cheap, greedy move made by Blizzard. As if they are not making enough money from paid services, subscriptions, and even box sales. Now they have to throw in a F2P item shop model. Not only is this not needed, but it's a big middle finger to the subscribers. I understand this is for a good cause and they have benefited the Make-a-Wish foundation in the past (Take Ezra Chatterton for example) But, it does not mean they can use this as a distraction for their market. If they really wanted to help make proceeds. they could easily take like 3% of their sub numbers and donate that and put these pets in-game. "Check out these cool new pets that you will absolutely love. Now watch as we steal your money right before your eyes!" I'm really hoping for this game to crash and burn into the PoS it really is. One day....... |
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Faelan
Advanced Member
Joined: 11/13/04
Oops - looks like I'm an internet dog who somehow learned how to type. What has the world come to? |
11/04/09 7:36:41 PM#118
Which people honestly did not see this coming? They've been doing it indirectly with the TCG for a long time now. They've dropped plenty of hints in interviews and so on about things like being concidered. We have the whole range of services. We have all sorts of merchandize. This is just another little tool for them to milk the cow... which the've been milking like mad for years. It's just another drop in the bucket. Might be the last drop for those bitter haters hanging around here, but for the vast majority of WoW players it'll be nothing. Anyway... OMG Pandaren It's FURRY! It's cute and it kicks arse. *runs off to type in his Credit Card information* I mean, come on... I can order a pizza for that here. That would last me 30 minutes.
I'm a big ol' fluffy carewolf. Be afraid. Be very afraid. |
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11/04/09 7:41:51 PM#119
Originally posted by gorillaz951
I am not sure if they can take the 3% lose, since i don't know waht their up keep is |
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11/04/09 7:42:17 PM#120
Originally posted by Malickie Regardless, if people don't like the idea of things moving closer to buying an advantage, they should voice that opinion loudly. Even then things "could" go in that direction. It's best to speak up now before it's to late, which it "could" already be. It's not like these companies plan this stuff in the course of a few days. Most decisions probably get made months in advance of implementation. They see SOE and others cashing in on item malls, which also cuts down on illegal RMT. IN big business you follow what works and sorry to say, it seems item shops do in fact work. In two ways making the company more money, and cutting down on the amount of crap sold illegally. You are exactly correct. There was probably a LOT of study and marketing research that has gone into this move and Blizzard is well aware of the consequences. As much as people want to whine and complain (90% of them not playing WOW and hate Blizzard already I might add), RMT items work and work well. When some games are ranked highly and have thousands upon thousands of players and use RMT, it doesn't take a genius to figure out that it will catch on. It is the wave of the future and if you don't like it, get out of the genre. However, due to recent RMT failures, I think Blizzard is well aware of going too far. I personally believe that they know that game changing items or items that can be gotten in game is too far. A few vanity pets are nothing. I personally don't care. Even if was some cool mount I wouldn't care (as long as an equivalent mount was obtainable in game). You can also guarantee that Blizzard will monitor this and if sub numbers go down drastically, they will leave it alone and not do anymore with it. If sub numbers remain the same or increase, then they will increase the things offered. RMT is here to stay and you can either accept it or move on. People advocating the slippery slope argument really have no proof of what might happen and it is all speculation. In the end, the items will remain like these vanity pets or Blizzard will add more and different items to the store. I am not going to worry about speculating if and when that might happen. I know that I would cancel my sub if they offer game changing items to the store but for now its a pet store. its nothing more and nothing less. It is Blizzard making a decision to further market their game and to do what is best to keep the game on top. And the question now is to see if this is the right decision and only time will tell. |
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11/04/09 8:03:21 PM#121
Originally posted by erickdefores<Mod Edit> You said "event". Yes you can have "events" that donate 100% of the proceeds but very few charities give 100% of ALL of its proceeds (year round) to any group. There are always administrative costs and overhead costs that take away from the total. Have you ever wondered why certain large charities CEO's and such make 6 and 7 figures a year? I donate regularly to an international non-profit that gives 90% to its mission and that is almost unheard of for an international not-for-profit. I always recommend that people look at the financials for any charity before you donate, it is really an eye-opener. |
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Tardcore
Hard Core Member
Joined: 9/13/09
"A strange game. The only winning move is not to post." |
11/04/09 8:09:44 PM#122
Originally posted by MMO_Doubter Ok, listen carefully - everything that they sell in that shop is content that could have gone into the game as a quest reward or achievement unlock. Instead of having access for the $15 sub rate, it will be an added charge. More and more content will go that way, and eventually game-changing items will be added. Got it?
This will all end in tears. Soon you will be having to purchase your new characters piece by piece. "Oh drat! I messed up and bought three arms by mistake. Can I exchange one for the mighty Ork action batch please?" Kind of reminds me of this old MST3K skit. OMG OMG OMG ITS ARMAGEDDON!!! sigh ... or not. Two poxy little items in a cash shop is not the end of the world as we know it. In fact Blizzard bilking more money out of the their customers for worthless shiny toys is pretty much business as usuall.
I saw a guy wearing a t-shirt that said "I'm with stupid" ... He was alone. |
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11/04/09 8:14:58 PM#123
Originally posted by templarga<Mod Edit> You said "event". Yes you can have "events" that donate 100% of the proceeds but very few charities give 100% of ALL of its proceeds (year round) to any group. There are always administrative costs and overhead costs that take away from the total. Have you ever wondered why certain large charities CEO's and such make 6 and 7 figures a year? I donate regularly to an international non-profit that gives 90% to its mission and that is almost unheard of for an international not-for-profit. I always recommend that people look at the financials for any charity before you donate, it is really an eye-opener. You are correct, of course. Which is why I mentioned doing some homework first. Defending Blizzards 50% of the proceeds buy saying it is "normal" or "standard" ranks as one of the top 20 most uninformed statements I have read in these forums. |
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11/04/09 8:23:19 PM#124
I don't really like the idea of this, it just seems like a way to ease in micro-trasactions to the game and the charity just sounds like an easy way to make it seem 'ok'
I do currently play WoW and I really like the game, however I really don't like the idea of this and I won't be buying from it. I will continue to play the game though, I won't quit unless they drop something on us like buying gear or anything more than this. Which it seems they will probably be doing in the future.
This does affect people that enjoy achievements as this adds to the pet count achievement... so someone that is paying money will be allowed more achievements than those just paying their monthly fee. I know achievements don't effect the way your character plays (stat-wise) but I have a really bad feeling that this is just leading to it slowly. Some people playing this game live for the achievement system, seems like a slap in the face to me. |
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11/04/09 8:25:56 PM#125
Oh my god...its official Blizzard is Pimping your qarcraft zombies. $10 for an "ingame pet". Oh man I cant say Ive seen a fail more epic.
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