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Darkfall

Darkfall 

General Discussion  » My experience since returning to Darkfall (1-2 mos.)

2 Pages « 1 2 Search
41 posts found
  cosy

Newshound

Joined: 9/15/04
Posts: 3210

EvE Rules #491 you should never, ever attack Russians on winter months

11/02/09 11:22:40 AM#26
Originally posted by shookums

 

 

http://forums.darkfallonline.com/showthread.php?t=220016

hahaha spotlighted

 

PD:EvEisNot4WoWkids
BestSigEver :P

  rafikos

Novice Member

Joined: 10/11/07
Posts: 27

11/02/09 12:35:51 PM#27

Very nice read ! and welcome back

  ProfRed

Advanced Member

Joined: 10/29/03
Posts: 3207

 
11/03/09 9:08:45 AM#28

Awesome to see the feedback, and the spotlight.  I haven't been visiting the thread much because my internet pc is logged into Darkfall almost 24/7.  That is something else I didn't mention, but when I played before I had to restart DF, and often I would just restart the system.  I leave DF up and running from server maintenance to server maintenance often now which is 23 hours and 35 minutes usually. 

I will write up my experiences on the next expansion and how crazy things get come transfer time.  Politics in this game are really fun.  It reminds me a bit of EVE, but EVE was so spread out.  In DF you basically have the center continent which is a melting pot, and then the 4 subcontinents.  On NA right now 3 of the 4 subcontinents are owned entirely by large alliances while Nifflheim (the snowy NW continent where I spend most of my time) is a constant battlefield.  Using hamlets and villages clans in the entire server have ways to travel up there and fight while leaving their continents mostly safe and uncontested.  I like to ride down to these continents on my treasure hunts from time to time and bind at the chaos city or a chaos stone on the continent for a day or two.  Since there is so little conflict there are many people out gathering or hunting solo that I can hunt and harvest.  I remember one day I went from my chaos stone to each hamlet on the continent and killed everyone I saw, banked what I got, and continued on.  It was a lot of fun, and I probably scored 10k gp worth of mats.  These are guys from the same clans that travel up to my homeland and cause mayhem so it gives me a very nice feeling of revenge especially when I kill their SG (supreme general/the highest rank in a guild).

Honestly though I think that Nifflheim is the most entertaining continent.  The others are a bit boring for lack of action from my short travels there. 

If you start playing there are a number of clans to help starters including the new spotlighted NEW clan.  Dominion is another helpful clan.  I really suggest if you start to join a clan early on.  Don't worry about if they are the perfect fit.  Just get in a clan to get on your feet and you will start to see the politics unfold and the lay of the land.  Then you can migrate to a guild that fits you better if the first doesn't. 

This site is great to get a rough idea of politics and where different guilds and alliances are located although the info isn't always right:

darkfallinfo.com/pmap/

 

  xzyax

Novice Member

Joined: 10/02/08
Posts: 2298

11/03/09 9:15:55 AM#29
Originally posted by ProfRed

Awesome to see the feedback, and the spotlight.  I haven't been visiting the thread much because my internet pc is logged into Darkfall almost 24/7.  That is something else I didn't mention, but when I played before I had to restart DF, and often I would just restart the system.  I leave DF up and running from server maintenance to server maintenance often now which is 23 hours and 35 minutes usually

... 


 

That's cool that you can have your PC into DarkFall for that long, but it does raise a question.

What is the point?

 

Surely you are not playing DarkFall for 23 hours and 35 minutes a day, so what point is there to stay logged in?  For me anyway, it just seems like a waste of electricity to have your character logged in for no reason when you aren't playing. 

It can't be that big of a deal to re-login when you are ready to start playing again, is it?

Anyway, just curious why it would be beneficial to have a character logged in for so much time per day; when realistically you can only play for a fraction of that time.

  ProfRed

Advanced Member

Joined: 10/29/03
Posts: 3207

 
11/03/09 9:36:57 AM#30

Well generally I just go afk in my cottage with a bit of decent loot so that anyone who actually goes to the village, and breaks down my door has a reward.  A few people have found me and killed me.  Mostly though I keep some gathering supplies on me and whenever I can I run to my PC, gather some things, maybe do some quick hunting, then go back. 

I guess mostly it's a roleplaying sort of thing, but also for ease of getting into the game quickly.  A sandbox kind of becomes like an alternate world that you live in.  Not just grind, or not just quest, but kind of live in.  I make my own food, gather supplies, hunt for treasure, hunt enemies, etc.  In that sense I just want to have my char always there in my cottage, or in a house in our clan keep.  I don't macro or anything and my skills show it.  I don't even auto run at walls, but I just like to know that my char is sitting in my cottage ready to go on an adventure. 

I wish they added a way to sit in chairs or sleep in the bed haha.  I have found recently a mandrake garden, and a tapestry for my cottage.  The mandrake garden was actually found by my tenant friend and we put it up.  It is cool that you can put different harvestable items on your land.  Mandrake is an important casting material and the garden yields 4 at a time vs. 1, and holds around 160.  It also gives steedgrass.  It is nice to keep it drained as often as possible so visitors don't make a point to come back repeatedly. 

Right outside my front door is a really cool dock and the ocean.  The village is tucked away on the small Island with what looks like a ship loading dock.  I will take some screens sometime and post them up.  I really like the unique feel of the villages in the game. 

  Justin9820

Apprentice Member

Joined: 10/08/09
Posts: 20

11/04/09 1:46:59 AM#31

Darkfall is the best mmo I have played hands down. My favorite things about Darkfall are,
 

1. Best pvp ever
 

2.Pve is alright, I really only ever pve for money so I can pvp....
 

3.Player cities are amazing
 

4. Large scale combat that no game has ever seen (other than darkfall)... I’ve been in battles with well over 200 people!
 

5. No classes! This may seem like a let down for some people but it really is the way to go, I don’t think I will ever play another classed mmo.
 

6. Ships and Warhulks, although I have never been on a warhulk they are cool! And boats are awesome!
 

7. The environment. One of the few mmo worlds that seems unique no matter where you go.
 

8. Full loot, donno why I left this for #8 since it really is what makes pvp so awesome. Being able to gain so much in pvp (or lose it!) is just one of those things that really gets your heart pumping in a good fight.
 

9. Crafting. Although the crafting is a little dull right now, it’s one of the few mmo's where u can craft everything in the game (with a few exceptions)
 

10. Donno why I left this for last... First person shooter style aiming (for archery and magic). The melee/mounted combat (that’s right u can kick ass while you’re mounted) is 3rd person. (Similar to gears of war)
 

  vodnik

Novice Member

Joined: 1/17/09
Posts: 29

11/26/09 3:32:59 AM#32

 Nice post and a great read.

 

Thanks!

davorb Xfire Miniprofile
  Polarisation

Apprentice Member

Joined: 10/19/09
Posts: 111

11/26/09 6:25:30 AM#33
Originally posted by oTinyo

P.S. MO - yes, I'm following it too but it has a horribly long way to go IMO and the combat system just doesn't appeal to me atm at all.

 

Emphasis added... not to mention SV have turned out to be pretty damn dodgy... first there was the expensive pay-for-beta for 10K people, and now they're going to trying selling another 10K beta slots! when the game isn't even at beta status... when over 50% of your features are missing or horribly implemented, it's an alpha, not a beta.

  SB2PLZ

Apprentice Member

Joined: 3/29/06
Posts: 14

11/26/09 6:52:27 AM#34

Outstanding post.  i felt like i was reading your journal.  A very personal view on the game.

i followed Darkfall from first announcement to launch,,, but when i heard so much flaming ... i never bought it.  

I been playing AoC now for a while ,,, and despite some great features..  i.e. Fatalities, graphics, etc     something is missing.

I'm looking for that Shadowbane type of excitement...    surprise ambush PvP   looting player corpses,  building and burning cottages, cities,   more than just human races,  and most of all group/ guild level PvP

I'm gonna get Darkfall and give it a try now.  

 

thanks for your post and please keep posting with updates.

 

 

 

  Malcanis

Novice Member

Joined: 8/17/09
Posts: 2407

"A very special kind of stupidity"

11/27/09 8:10:26 AM#35
Originally posted by Justin9820

4. Large scale combat that no game has ever seen (other than darkfall)... I’ve been in battles with well over 200 people!


 

Just to note that battles with 700 are fairly frequent in EvE, and the record is something like 1400.

Give me liberty or give me lasers

  daarco

Apprentice Member

Joined: 12/19/06
Posts: 4473

I have Darkfall now!
Caution: Game May Cause Care Bears To Populate Forums
__________________

11/27/09 9:03:41 AM#36
Originally posted by Malcanis
Originally posted by Justin9820

4. Large scale combat that no game has ever seen (other than darkfall)... I’ve been in battles with well over 200 people!


 

Just to note that battles with 700 are fairly frequent in EvE, and the record is something like 1400.


 

No auto targeting, realtime and manual aiming : )

But yes, EVE have some massive battlefields as well.

  Ruyn

Novice Member

Joined: 12/09/08
Posts: 1086

11/27/09 9:05:58 AM#37
Originally posted by daarco
Originally posted by Malcanis
Originally posted by Justin9820

4. Large scale combat that no game has ever seen (other than darkfall)... I’ve been in battles with well over 200 people!


 

Just to note that battles with 700 are fairly frequent in EvE, and the record is something like 1400.


 

No auto targeting, realtime and manual aiming : )

But yes, EVE have some massive battlefields as well.

 

Eve is a good game.  Darkfall is a good game.  Both are evolving in good ways.

  Wyldsong

Novice Member

Joined: 3/18/07
Posts: 276

11/27/09 9:12:49 AM#38
Originally posted by Malcanis
Originally posted by Justin9820

4. Large scale combat that no game has ever seen (other than darkfall)... I’ve been in battles with well over 200 people!


 

Just to note that battles with 700 are fairly frequent in EvE, and the record is something like 1400.


 

Not that it ever got to 700 (to be honest, not sure how many numbers we used to have in our massive battles, too many little dots to keep track of on the minimap), but Shadowbane used to have some large scale combat in the well over 200 people range. 

@Justin - Other games have seen the massive combat thing, so DFO isn't unique in that aspect, but glad to hear you are having fun regardless.

  Pocahinha

Hard Core Member

Joined: 7/14/09
Posts: 432

11/27/09 9:39:35 AM#39

Gonna resub when i get home..EU-1 here i come...lets see how the new patch will be...

  Superman0X

Apprentice Member

Joined: 3/28/06
Posts: 616

11/27/09 9:48:09 AM#40
Originally posted by daarco
Originally posted by Malcanis
Originally posted by Justin9820

4. Large scale combat that no game has ever seen (other than darkfall)... I’ve been in battles with well over 200 people!


 

Just to note that battles with 700 are fairly frequent in EvE, and the record is something like 1400.


 

No auto targeting, realtime and manual aiming : )

But yes, EVE have some massive battlefields as well.

 

What about Planetside?

  SEANMCAD

Spotlight Poster

Joined: 3/22/09
Posts: 2235

11/27/09 10:18:15 AM#41

TO OP:

I also came back but I didnt leave becuase of the game I left because of games in general. I just stopped playing all games.

I loved the game before the changes and to be completely honest after the changes the game didnt really feel that much different to me. For me there is a slightly larger motovation to kill specific beasts becuase of quests but in real terms I never needed a quest to tell me to go kill something. I think for me the largest intrest is the increased speed in skill progression and the tons of loot I got from people who left the game and gave me stuff :)

does your game have rainbow sprinkles and magic ponies!?

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