Trending Games | WildStar | Star Wars: The Old Republic | Elder Scrolls Online | Neverwinter

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,639,522 Users Online:0
Games:681  Posts:6,074,114
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Everquest Next: Landmark Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

News & Features Discussion  » Warhammer Online: Age of Reckoning: Taking Another Look - Post 1.3.2

4 Pages 1 2 3 4 » Search
61 posts found
  Stradden

Managing Editor

Joined: 7/08/05
Posts: 6729

 
OP  11/02/09 11:47:04 AM#1

MMORPG.com's Jon wood has re-entered the world of Warhammer Online to bring us his initial thoughts on the changes that have been made since he last left the game, with special focus on the recent 1.3.2 update.

When Warhammer Online first launched, I was excited. When MMOs aren't the focus of my time in front of the computer, highly competitive PvP FPS games are. So, in watching the development of WAR, I was excited about the prospect of a PvP MMO in such a familiar and iconic setting.

When the game launched, I wasn't one of the people who railed against it from the beginning. I actually quite enjoyed my time in the game, levelling a shocking number of characters through to the middle of Tier 2 while my primary character worked his way through T3.

Read Taking Another Look - Post 1.3.2.

Cheers,
Jon Wood
Managing Editor
MMORPG.com

  tryklon

Hard Core Member

Joined: 7/17/06
Posts: 1389

"The flow of time is cruel...its speed seems different for each person, but no one can change it..."

11/02/09 12:10:32 PM#2

 New leadership can make miracles.

If only Bioware people took a more "direct" interfearence in the game...

  _Jord_

Novice Member

Joined: 12/29/04
Posts: 237

11/02/09 12:14:14 PM#3

Third! (just kidding).

WAR was one of the biggest disappointments in my personal gaming history. No. I take that back. It was THE biggest.

It would take some free play time to have a prayer at winning me back. 14-day retrial for previous members? Might be just what they need to get the numbers up a bit.

------
Played - UO, FFXI, WAR, WoW, EVE
Currently - Bored.

  Kayless

Hard Core Member

Joined: 4/03/04
Posts: 359

Assholes and Elbows! Stay frosty people...

11/02/09 12:38:49 PM#4
Originally posted by _Jord_

Third! (just kidding).

WAR was one of the biggest disappointments in my personal gaming history. No. I take that back. It was THE biggest.

It would take some free play time to have a prayer at winning me back. 14-day retrial for previous members? Might be just what they need to get the numbers up a bit.

If you login to your Mythic master account and click reactivate you should be given 10 days for free

  googajoob7

Novice Member

Joined: 4/12/06
Posts: 877

11/02/09 1:02:58 PM#5

i did the ten day welcome back they deleted my squig herder which i enjoyed playing . i tried to get back into my rune priest but i met one person in the game world in 3 days and i got fed up with waiting for scenarios to start . which took about 20 to 30 mins each time . warhammer just does nt feel like an mmo its more like team forttess with a  game world tacked onto it these days but at least with team fortress theres not half an hour waits or monthly fees .

do what ddo did change it to a free to play model with an item shop or close down the game  because theres no way most people are going to pay to play this .

 

 

  Silverthorn8

Apprentice Member

Joined: 6/07/08
Posts: 478

11/02/09 1:11:59 PM#6
Originally posted by googajoob7

i did the ten day welcome back they deleted my squig herder which i enjoyed playing . i tried to get back into my rune priest but i met one person in the game world in 3 days and i got fed up with waiting for scenarios to start . which took about 20 to 30 mins each time . warhammer just does nt feel like an mmo its more like team forttess with a  game world tacked onto it these days but at least with team fortress theres not half an hour waits or monthly fees .

do what ddo did change it to a free to play model with an item shop or close down the game  because theres no way most people are going to pay to play this .

 

 

 

The bg queues in wow were hideous back in vanilla, 30 minutes is around the time it took to get into Arathi Basin only to get obliterated by a fuckiing pre-made horde team.

 

This game should have been released in 2004 tbh, it has missed the boat!

  tryklon

Hard Core Member

Joined: 7/17/06
Posts: 1389

"The flow of time is cruel...its speed seems different for each person, but no one can change it..."

11/02/09 1:13:33 PM#7
Originally posted by Silverthorn8
Originally posted by googajoob7

i did the ten day welcome back they deleted my squig herder which i enjoyed playing . i tried to get back into my rune priest but i met one person in the game world in 3 days and i got fed up with waiting for scenarios to start . which took about 20 to 30 mins each time . warhammer just does nt feel like an mmo its more like team forttess with a  game world tacked onto it these days but at least with team fortress theres not half an hour waits or monthly fees .

do what ddo did change it to a free to play model with an item shop or close down the game  because theres no way most people are going to pay to play this .

 

 

 

The bg queues in wow were hideous back in vanilla, 30 minutes is around the time it took to get into Arathi Basin only to get obliterated by a fuckiing pre-made horde team.

 

This game should have been released in 2004 tbh, it has missed the boat!

 

But at least in wow theres somethings interesting to do while we waited for the g's to start. The same cant be said about WAR =P

  Jpizzle

Novice Member

Joined: 12/01/06
Posts: 396

11/02/09 1:20:07 PM#8


Originally posted by googajoob7

change it to a free to play model with an item shop  


 
^ This.
 
W/ potions that increase token drops, XP, Talismans, and a variable other plethora of items they could make a cash shop for, this game could thrive. But, like the above poster said – the shallow PvE experience, repetitive RvR and the requirement for large active populations, it's just not worth a monthly fee.
 

  jawali

Advanced Member

Joined: 8/05/09
Posts: 194

11/02/09 1:54:55 PM#9

I wonder how many subscirbers there are in Warhammer, and if they really turn f2p with item shop or they just close this game

(remember Tabula Rasa? It never went f2p they just have closed servers)

  DarkPony

Steed of Tardcore

Joined: 8/29/08
Posts: 5637

Confident, cocky, lazy, dead.

11/02/09 2:08:02 PM#10

Mostly polish and measures to focus the server population then ...

In Holland we have a saying "Even when a monkey wears a golden ring, it is and will remain an ugly thing."

The reasons why WAR disappointed so many don't have much to do with the problems they have been addressing now, I'm afraid. They are much deeper; repetitive rvr, shallowness in crafting, handholding and restrictions around every corner, a world with an artificial, rather than a natural lay-out and death meaning nothing at all.

You can't fix games with too many deeper issues like that. It has been the exact same for me with AOC and luckily I managed to refrain from touching Aion with a 10 foot pole.

I am playing EVE and Fallen Earth now; much more challenge, freedom and opportunity for your own talents and intelligence to shine.

 

 

  summitus

Advanced Member

Joined: 3/31/05
Posts: 1189

11/02/09 2:15:25 PM#11

  I'm just at the moment thinking of going back to WAR so your veiws are certainly very interesting to be thinking about ... thanks ! 

  Yamota

Hard Core Member

Joined: 10/05/03
Posts: 6381

There's a beast within every man that stirs when you put a sword in his hand

11/02/09 2:16:56 PM#12

They can improve the game all they want but the game is fundamentally flawed. Fighting over cities that can never really be lost or won will quickly get boring and the only reason to do them is to get drops.

Also the world is tiny and doesnt leave much room for exploration. The game can be best described as shallow. Once you got bored of the PvP in scenarios and done a couple of city sieges there isnt really much reason to stay.

 

  Ziglug

Novice Member

Joined: 10/22/09
Posts: 70

11/02/09 2:28:44 PM#13

I came back with 4 friends and it was a great choice.

 

I started doing things other than the RvR when it starts to get repetitive. There are tons of tome unlocks and rewards for unlocking certain ones I've been rolling around doing.

The new LOTD stuff is all pretty cool and in depth.

  Soultice

Novice Member

Joined: 4/11/07
Posts: 100

11/02/09 2:33:56 PM#14

Had some of the best times in War and will never go back.  The game is basically a objective and keep swap.  Mythic took out the forts as they could never fix the lag and crash issues.  So there went a part of the game that was fun when it worked.

Actively managing the server populations has not and is not happening.  The biggest flaw with the game.  Tough to play the game when you start winning or for that matter losing and everyone rerolls on the winning side or just rolls on another server. Server poopulations must be managed when you have two factions going at each other.

Another game stopper for me was having to play end game and lower level players get to participate in it.  Boggled my mind you have to have certain wards to  kill the bosses.  Oh wait you have to be level 40 to get them after mindless farming for months.  Hit the city only to have players that cannot do squat in the end game instance.  Even better is having lvl 20 players roll on level 65 tokens.  Great game design.

The world is small and after 6 months of fighting in three zones I could not take it anymore and will not go back.  T1 - T3 was a blast T4 was all about who could get off their CC first, your rooted in place while they burn thru 11,500 HP.  Stupidest game design I have ever seen.  Casters were gods and could walk into a pack of players and basically drop every player there with two healers to back them up.  Not to mention they also had all the CC for the most part in the game.

Instead of fixing the glaring issues with the game they introduce 4 new classes, and  LOTD.  Great time being lvl 40 RR 66 and doing level 25 bosses.  The best thing about that zone was watching the lower level players get owned. 

The pvp areas are basically deserted areas and could have used some NPC's in it to help with the zergs or hmm to help with anything.

War had its chance and blew it more then any IP I played in years.

 

  Astralglide

Novice Member

Joined: 9/03/07
Posts: 695

"Nothing says combat instancing like cleavage, nipples, and leather"
-Sanya Weathers, 2009

11/02/09 2:52:12 PM#15
Originally posted by Soultice

Had some of the best times in War and will never go back.  The game is basically a objective and keep swap.  Mythic took out the forts as they could never fix the lag and crash issues.  So there went a part of the game that was fun when it worked.

Actively managing the server populations has not and is not happening.  The biggest flaw with the game.  Tough to play the game when you start winning or for that matter losing and everyone rerolls on the winning side or just rolls on another server. Server poopulations must be managed when you have two factions going at each other.

Another game stopper for me was having to play end game and lower level players get to participate in it.  Boggled my mind you have to have certain wards to  kill the bosses.  Oh wait you have to be level 40 to get them after mindless farming for months.  Hit the city only to have players that cannot do squat in the end game instance.  Even better is having lvl 20 players roll on level 65 tokens.  Great game design.

The world is small and after 6 months of fighting in three zones I could not take it anymore and will not go back.  T1 - T3 was a blast T4 was all about who could get off their CC first, your rooted in place while they burn thru 11,500 HP.  Stupidest game design I have ever seen.  Casters were gods and could walk into a pack of players and basically drop every player there with two healers to back them up.  Not to mention they also had all the CC for the most part in the game.

Instead of fixing the glaring issues with the game they introduce 4 new classes, and  LOTD.  Great time being lvl 40 RR 66 and doing level 25 bosses.  The best thing about that zone was watching the lower level players get owned. 

The pvp areas are basically deserted areas and could have used some NPC's in it to help with the zergs or hmm to help with anything.

War had its chance and blew it more then any IP I played in years.

 

Wait, they got rid of Keeps? So all they have are underpopulated RvR lakes and underpop scenarios? Lamesauce.

A witty saying proves nothing.
-Voltaire

  Sensai

Novice Member

Joined: 10/05/04
Posts: 92

11/02/09 2:52:26 PM#16

I think the reviewer's points are pretty accurate.  I too went back over the past couple of weeks to see how WAR has changed.  Despite all the things listed I think what is the most disappointing is that population is still unbalanced.  Destruction still outnumbers Order handly on all but one server and there its just somewhat equal.  I also was disappointed to see that they adopted the WoW melee combat system that allows you to be hit with melee attacks even if they are 10 yards away.  The game is definitely improving, but the core problems of population imbalance, class imbalance, and meaningless pvp unfortunately will continue to prevent this game from being anything close to what it should have been.

  Frobner

Novice Member

Joined: 9/28/08
Posts: 663

11/02/09 3:05:13 PM#17

Thank you John for posting this.   It finally got me to spend some time to write abit about my 1 month back at WAR.   I play on European servers - that just like in US - are alot fewer than before.  That included my server for the main - server that once was highly populated and had a first kill of Altdorf king.

Much like you - I kinda lost intrest in WAR over time based on technical issues and population imbalance.  Some things have changed in WAR - but others have not.  You mentioned few but since you started after 1.3.2 launched - Its abit harder for you to see it how it was before.  I started 2 weeks before patch and I saw the diffrence.  Some was good - some not so good.  In the last month I played my main (lvl 40 WP and a copy lvl 21 WP) plus few others from start to tier 3.  All in all - 5 characters were played on 3 diffrent servers.

Population and faction balance.

This has always been a major factor in WAR.  And sadly - after 1.3.2 nothing has changed.  The dominating faction is still dominating.  And if something - its even worse than ever.  It got so bad at 1 point that destro did 3 city invations in less than 24 hours.  You can imagine the effect this has on players over long time - including those that are just trying to get into the city to trade and upgrade their character.  But this is not all. 

What I found out playing on this many servers - is that if one faction is dominating higher tiers - the weaker faction is usually dominating the lower tiers.  You might think thats fine and should balance to game - but when you think about it a little more - you realise that the players playing in lower tiers are most likely players that ALREADY have character in higher tiers and are beeing overrun there.   Every night that there was a city invation  - the lower tiers filled up with the defending faction.  You would have thought they would defend.  But when defending for 7 days in a row... even 2 times per day... it just gets pointless.

So.. what can be done ?  OFC what should have been done right away when it became glarinly obvious that the game was gonna be controled by domination of one faction - instead of actual RVR.    You try to create balance - instead of creating unbalance.  Giving out extra experience and renown points to one faction does not call for balance.  If something it creates more unbalance in the lower tiers - that is ALSO part of the game and is highly effected.  It doesn't solve issues to have Order dominating tier 2 and 3 getting destro to roll on another server or just quit when in those tiers.  You should Encourage balance - and that is not what Mythic is doing.

So how to create balance in each tier ?  One way would be to give the underdogs some rewards - and this is something Mythic is working on.  My fear is that the underdog system is going to effect only highest tier.  Meaning that the journey through the earlier tiers becomes pointless and totally diffrent.  It also calls out for alot of "nubs" showing up in tier 4 - not knowing how to play RVR and giving up when on the loosing site for the 10th time in one week.

I would like to see Mythic use Influence and Renown to control the game flow alot more.  Not only in diffrent tiers - but even in diffrent maps.  That way they can create controlled flow of balanced content.  For example.  If one faction is beeing dominated 5 against 1 in tier 3 (like is happening alot) then the underdogs should get alot more renown points and influence rewards for fighting back.  Overall they should get the same amount of Renown and Influence as the 5 times bigger number of the other faction.  It sounds like alot.... but then.... this also calls out for balance - meaning that the underdogs will be played more than before and bringing more fun to the entire tier.

Alot of talk about balance - but then it is the most important part about RVR game like WAR.  Its the biggest issue the game has and it has to be tackled. 

Other things that you did not mention here is the Action point changes that seems to be kind of a hidden part of the patch.  Basicly Mythic changed the game back to the action point system - where every class is restricted to using talents based on action points.  This means that players can no longer spam spells - cause ususally you run out of AP after hiting 2-4 buttons, depending on the cost of the spell.  Before 1.3.2 this action point system had been deactivated - imo beccause it slowes the gameplay down alot.  But acording to Mythic  it was a bug.  I dont buy it tho.  

I could go on and on.  But I will stop here.  My last comments will be around the quality control at Mythic.  Or in this case - the lack of it.  It is just not acceptable to see some of the issues that this patch brought up.  Coming from WOW I simply can't understand how a gaming developer like Mythic can still be in buisness with such glaring issues that I noticed.   Since I played chosen it ofc became very obvious because the entire Aura system was buggy and it took week to fix it.  Another one was that an entire scenario froze when players dropped flags at dropping points.   BUt the most shocking one that I noticed (maybe it was also there before) is that my white lion pet actually runs through the sky with me when I fly off to diffrent maps....  I mean... where is the quality control ? 

Finally - about starting guild and advice.  Both of these will probably be removed cause they are defently not doing what the devs wanted to see. 

And the very very last. You totally forgot to talk about the apprenticheship system. Something that I consider to be a good sign of how way off the developers are in the actual issues this game has.  The only effect that I have seen of this system tho - is when a player turned into chicken in PQ cause one of the ppl joining was flagged for RVR.  And since the chicken was more than 100 feets from the other person he was playing with..  well - he gave up and flew off in chicken form....  

I dont know if that system is actually implemented tho.  I hope they drop it cause it is the last thing that the game needs.  Having chickens running around because the go 100 feet away from the other player in RVR is something this game can defently do without. And in terms of balancing... adding higher lvl characters into lower tiers with some restricion on spells and lvls... OMG.. why not first start fixing the big balance issues....

Personally  -Im right now waiting for my Dragon Age copy and I will not sub for WAR again any time soon.  That doesnt mean I wont be playing it tho.  I regularly create a new trial account and play out one class for 10 days - just to enjoy the best part of the game - and the most rewarding one.  TIER 1 !!!   And heck - who cares if it runs out in 10 days.  I will stop playing the game one day -even when I have 50 rank 40 and RP 80.  Knowing that it has time limit actually makes it more fun for me.  Cause even devloping a player 10 lvls can still be rewarding - while developing 40 can be a nightmare.  And... if you get bored of the trial account character.. you just log off and dont play it again.  No obligation.  And this is why WAR should be free to play... It simply isn't worth long term sub for me.

Cheers - Off to play Dragon Age. 

 

 

  Frobner

Novice Member

Joined: 9/28/08
Posts: 663

11/02/09 3:18:27 PM#18

One post here to point out that almost all posters have mention one issue.  Issue that Mythic has not done anything about - even tho everyone knows it.

Population balance - faction balance.

Why is this game now down to couple of servers in US and EU?  Cause the biggest issue of it all was not fixed. 

  Distopia

Drifter

Joined: 11/22/05
Posts: 14331

"what a boring life, HATING everything" -Gorilla Biscuits

11/02/09 3:57:20 PM#19
Originally posted by Astralglide

Wait, they got rid of Keeps? So all they have are underpopulated RvR lakes and underpop scenarios? Lamesauce.

There are still keeps all over.

A t3 keep siege a few days ago.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason

  heroofnone

Novice Member

Joined: 9/12/09
Posts: 3

11/02/09 4:08:08 PM#20

One thing that I didn't see mentioned was the aprentice system, which is one of the most useful parts of this patch. now if you have alts or new friends you want to play with and even level up a little bit more you can take them into the warband and temp boost their level to something within the other player's range.

4 Pages 1 2 3 4 » Search