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World of Warcraft

World of Warcraft 

General Discussion  » Is wow fibbing about real sub numbers?

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94 posts found
  Daffid011

Old School

Joined: 1/03/04
Posts: 7652

10/30/09 3:57:00 PM#26

Remember, the announcements are not to keep up to date information about the games population level.  The press releases are only done when they reach a new total subscriber milestone.  The lack of press release just suggests wow has not hit 12 million subscribers.  I'm sure if they did hit 12 million we would have heard about it.

I do agree that the fiasco in china has really screwed things up.    The game could be growing leaps and bounds in the west, but as a result of the chinese government the overall total might be down or at the same level.  Hard to tell at this point.

 

 

  risenbones

Hard Core Member

Joined: 3/08/09
Posts: 155

An opinion once stated is no longer humble.

10/30/09 4:13:01 PM#27

Are they fibbing about sub numbers?  Probably maybe and evan if they are most likely not to the extent that the rest of the MMO publishers fib about their sub numbers.  So when all is said and done it doesn't really matter they have subs in the millions while the rest of the big names have subs under half a million.  Not something worth arguing about really.

The lesser of two evils is still evil.

  spyboy2000

Apprentice Member

Joined: 10/23/09
Posts: 24

10/30/09 4:35:11 PM#28
Originally posted by Palebane

Of course they are lying. Anyone who doesn't think they've been lying during every single numbers release is a fool.


 

Last time I played WoW was about a year ago and I played during prime time on one of the top 5 most populated servers, and the game and main towns were not that populated and no more populated than Everquest on Mayong. And Everquest has nowhere near the sub numbers WoW claims to have.

  User Deleted
 
10/30/09 4:41:53 PM#29
Originally posted by Zorndorf

As a stock rated company Blizzard can  ONLY make references to subsriptions in legal and audited financial reports and audits.

Here is the TRANSCRIPT of the financial report presentation of the first quarter of 2009, presented on May 7th 2009:

http://seekingalpha.com/article/136299-activision-blizzard-q1-2009-earnings-call-transcript?page=1

Activision Blizzard, Inc. (ATVI)

Q1 2009 Earnings Call

May 7, 2009 4:30 pm ET

Executives

Kristin Southey - Vice President, Investor Relations and Treasurer

Robert A. Kotick - President, Chief Executive Officer

Thomas Tippl - Chief Financial Officer

Michael J. Griffith - President & Chief Executive Officer of Publishing Unit

Michael Morhaime - President and Chief Executive Officer of Blizzard Entertainment, Inc.

Analysts

Ralph Schackart - William Blair

Jeetil Patel - Deutsche Bank

Tony Gikas - Piper Jaffray

Mark Wienkes - Goldman Sachs

Colin Sebastien - Lazard Capital Markets

Shawn Milne - Janney Montgomery

Arvind Bhatia - Sterne, Agee & Leach

Heath Terry - FBR Capital

Eric Handler - MKM Partners

And I quote from the official text from the report/conference: in which WOW is mentioned .... (page 6 of the document).

http://seekingalpha.com/article/136299-activision-blizzard-q1-2009-earnings-call-transcript?page=6

"Michael Morhaime

Thank you, Mike. On today’s call, I would like to talk about our performance for the March quarter and highlight some of the milestones we are looking forward to this year.

As you know, back in November we launched the second World of Warcraft expansion, Wrath of the Lich King, which achieved record-breaking sales. As mentioned on the last call, Wrath of the Lich King sold more than 2.8 million copies in its first 24 hours, to become the fastest selling PC game of all time.

We followed up on that success in the first quarter with strong sales of World of Warcraft and both expansions. According to NPD, Wrath of the Lich King was the best-selling PC game for the first quarter and six of the top 20 best-selling PC games through March were Blizzard games. This includes every World of Warcraft title as well as our Warcraft 3 and Diablo Battlechest.

More than 11.5 million paying subscribers around the world continue to play World of Warcraft, which is a significant increase compared to the same quarter last year.

The continued success of World of Warcraft fueled a strong March quarter for us, despite the week economy. This highlights the incredible entertainment value and longevity of the game.

Our financial performance for the quarter was better than expected, both on the top and bottom line. We were successful in growing revenues year over year and as expected, operating income was down due to a stronger dollar and the significant investments we are making in customer service and product development to better position us for the long-term. "

-----

Any more RIDICULOUS questions ?

 

 

Go back to what the definition of a subscriber is... you are late but we had this discussion. You aren't showing me anything I haven't seen, I've seen the financials and listened to the webcasts from activision/blizzard - no breaking news to me, I linked the 10 million post from Blizzard to have a nice clean 5 million to work from.

Gotta love that so many ppl have to be insulting on this site. Are you here to discuss or get your jollies trying to toss out insults?

The definition is in the first paragraph or so. The cards in china are down there near the bottom to explain that all cards are not equal. I don't know how much more I can do than color code it - if I hadn't done that it would have been called a "wall of text". Damned if you do or don't fits - don't call something ridiculous if you aren't even going to read it.

You said 11.5 I stated 10 for ease of math. You stating 11.5 doesn't change the card types and it doesn't change the subscriber description. Once again, YOU are assuming subscriber means one human being without reading the description from Blizzard themselves.

  Daffid011

Old School

Joined: 1/03/04
Posts: 7652

10/30/09 5:06:00 PM#30
Originally posted by a_name 

Go back to what the definition of a subscriber is... you are late but we had this discussion. You aren't showing me anything I haven't seen, I've seen the financials and listened to the webcasts from activision/blizzard - no breaking news to me, I linked the 10 million post from Blizzard to have a nice clean 5 million to work from.

Gotta love that so many ppl have to be insulting on this site. Are you here to discuss or get your jollies trying to toss out insults?

 

From your original post and this response it sounds like you think they are counting the number of subscription cards being sold as 1 subscriber each.  A time card still gets associated with a game account.  The definition states they count people who have paid access to an account during a 1 month period. 

 

Your speculation has no real merit to support it that I can see, because an INDIVIDUAL buying 1 time card is still the same INDIVIDUAL who buys 10 time cards.  An INDIVIDUAL account can only be one of two things during the one month period they count total subscribers:  active or not active. 

 

Read the last line of the definition, they do not count expired time cards.  If a person buy 4 time cards and uses them all during the month, then only 1 is active.  So they don't count the other 3. 

 

 "The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and expired prepaid cards."

 

 

 

 

  User Deleted
10/30/09 5:23:33 PM#31

Sales figures speak for themselves as to WoW's sub numbers, these are the 2009 offical NPD PC monthly sales charts (for north america).  Not only is Wrath at the top when theres no big release for that month but WoW and the battle chest is never out of the top 10.

January 2009
* 1. World of Warcraft: Wrath of the Lich King
* 2. The Sims 2: Double Deluxe
* 3. Fallout 3
* 4. World of Warcraft: Battle Chest
* 5. Spore
* 6. Left 4 Dead
* 7. The Sims 2: Apartment Life
* 8. World of Warcraft
* 9. Call of Duty: World at War
* 10. World of Goo

Febuary 2009
* 1. World of Warcraft: Wrath of the Lich King
* 2. FEAR 2: Project Origin
* 3. The Sims 2 Double Deluxe
* 4. Spore
* 5. World of Warcraft: Battle Chest
* 6. The Sims 2 Deluxe
* 7. World of Warcraft
* 8. Call of Duty: World at War
* 9. Fallout 3
* 10. The Sims 2 Apartment Life

March 2009
* 1. Warhammer 40,000: Dawn of War II
* 2. World of Warcraft: Wrath of the Lich King
* 3. The Sims 2 Double Deluxe
* 4. The Sims 2 Deluxe
* 5. Spore
* 6. World of Warcraft: Battle Chest
* 7. World of Warcraft
* 8. FEAR 2: Project Origin
* 9. The Sims 2 Apartment Life
* 10. Crysis: Warhead

April 2009
* 1. World of Warcraft: Wrath of the Lich King
* 2. Empire: Total War
* 3. The Sims 2: Double Deluxe
* 4. World of Warcraft: Battle Chest
* 5. Warhammer 40,000: Dawn of War II
* 6. Spore
* 7. Mystery Case Files: Return to Ravenhearst
* 8. World of Warcraft
* 9. The Sims 2: Apartment Life
* 10. Brothers In Arms: Hell's Highway

May 2009
* 1. World of Warcraft: Wrath of the Lich King
* 2. The Sims 2: Double Deluxe
* 3. Left 4 Dead
* 4. World of Warcraft: Battle Chest
* 5. Empire: Total War
* 6. World of Warcraft
* 7. Fallout Trilogy
* 8. DemiGod
* 9. The Sims 2: Apartment Life
* 10. Spore

June 2009
* 1. The Sims 3
* 2. The Sims 3 Collector's Edition
* 3. The Sims 2: Double Deluxe
* 4. World of Warcraft: Wrath of the Lich King
* 5. World of Warcraft: Battle Chest
* 6. Spore
* 7. Reel Deal Slots Adventure
* 8. World of Warcraft
* 9. Empire: Total War
* 10. Fallout 3: Operation Anchorage/The Pitt

July 2009
* 1. The Sims 3
* 2. World of Warcraft: Wrath of the Lich King
* 3. Nancy Drew: Ransom Of The Seven Ships
* 4. World Of Warcraft: Battle Chest
* 5. Spore
* 6. The Sims 2 Double Deluxe
* 7. Spore Galactic Adventures Expansion Pack
* 8. Empire: Total War
* 9. Warcraft III Battle Chest   <<<<<<<<<<< what?
*
10. World Of Warcraft

August 2009
* 1. The Sims 3
* 2. World of Warcraft: Wrath of the Lich King
* 3. The Sims 2 Double Deluxe
* 4. Mumbo Jumbo Assortment
* 5. Final Fantasy XI: Starter Pack
* 6. World of Warcraft: Battle Chest
* 7. Wolfenstein
* 8. World of Warcraft
* 9. Spore
* 10. Nancy Drew: Ransom of The Seven Ships

September 2009
* 1. Aion (NCsoft)
* 2. The Sims 3 (Electronic Arts)
* 3. Champions Online (Atari)
* 4. World of Warcraft: Wrath of the Lich King (Blizzard)
* 5. Aion Collector's Edition (NCsoft)
* 6. Mumbo Jumbo Assortment (Mumbo Jumbo)
* 7. The Sims 2: Double Deluxe (Electronic Arts)
* 8. World of Warcraft: Battle Chest (Blizzard)
* 9. Reel Deal Slots: Treasures of the Far East (Phantom EFX)
*
10. World of Warcraft (Blizzard)

  Comnitus

Novice Member

Joined: 6/03/09
Posts: 2481

Revenge is a dish best served with mayonnaise and those little cheesy things on sticks.

10/30/09 5:28:29 PM#32
Originally posted by colddog

Here is their full definition...

 

World of Warcraft subscribers include individuals who have paid a subscription fee or have an active prepaid card to play World of Warcraft, as well as those who have purchased the game and are within their free month of access. Internet Game Room players who have accessed the game over the last thirty days are also counted as subscribers. The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and expired prepaid cards. Subscribers in licensees’ territories are defined along the same rules.

 

I'm not sure why you think their number is off. Even if an account could have more than one gamecard applied to an account at a time, it would still count as 1 subscription.

Why doesn't the OP respond to this post?

Because he can't.

Silly thread.

  User Deleted
 
10/30/09 5:37:26 PM#33
Originally posted by Daffid011
Originally posted by a_name 

Go back to what the definition of a subscriber is... you are late but we had this discussion. You aren't showing me anything I haven't seen, I've seen the financials and listened to the webcasts from activision/blizzard - no breaking news to me, I linked the 10 million post from Blizzard to have a nice clean 5 million to work from.

Gotta love that so many ppl have to be insulting on this site. Are you here to discuss or get your jollies trying to toss out insults?

 

From your original post and this response it sounds like you think they are counting the number of subscription cards being sold as 1 subscriber each.  A time card still gets associated with a game account.  The definition states they count people who have paid access to an account during a 1 month period. 

 

Your speculation has no real merit to support it that I can see, because an INDIVIDUAL buying 1 time card is still the same INDIVIDUAL who buys 10 time cards.  An INDIVIDUAL account can only be one of two things during the one month period they count total subscribers:  active or not active. 

 

Read the last line of the definition, they do not count expired time cards.  If a person buy 4 time cards and uses them all during the month, then only 1 is active.  So they don't count the other 3. 

 

 "The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and expired prepaid cards."

 

 

 

 

This is the first post that raises a valid point, kudos!

Here's why I think that's not true. 

If you purchase 3 and apply 3 none are expired. Even when you deplete the first you still have 2 active cards. You don't have to apply the cards to an account for them to be active, the fact that they were purchased makes them pre-paid and their validation is what guarantees they are active, it's only when you associate them with an account that they become something that could be spent.

Let's say someone buys 10 cards. They hold onto 9 but they put 1 into their account. Do they not still have 9 active cards that aren't expired, yes, just because blizzard can't associate them with an account doesn't count that they weren't sold and I believe they are counting them because they don't know if the person is going to use them so they count it as a sub anyway - it's sold, how else do you account for the money? Until the card is applied to an account it has to count as something and for their marketing, its another subscriber.

  Bolshevikftw

Novice Member

Joined: 9/11/08
Posts: 6

10/30/09 5:42:42 PM#34

I really do not see how hard it is to understand that each ACTIVE account counts as a subscriber (i.e. time on the account *gasp*)  I mean, is it really hard to understand that an account is counted as a subscriber if

A. First month of play (just bought game, still using the month included with the game)

B. Using a Game Card (NA/EU)

C. Free month of Recruit a friend/Scroll of Resurrection (i.e. new account created with original game to play for the first time, and pay for the first game, or got another ACCOUNT to subscribe for another month)

D. Credit Card Recurring Sub

E. Card/Points or what not they are called in Asia....(aka, ability to use some of their time)

 

So in the end I am pretty sure we can boil it down to

 

An account is a subscriber as long as it has the ability to log in (i.e. time on the account), not counting any first time free trials, burning crusade free trials, wrath of the lich king free trials, or Scroll of resurrection free trial portion.........

  -aLpHa-

Novice Member

Joined: 12/27/03
Posts: 621

10/30/09 5:46:46 PM#35


Originally posted by a_name

Originally posted by Daffid011

Originally posted by a_name 
Go back to what the definition of a subscriber is... you are late but we had this discussion. You aren't showing me anything I haven't seen, I've seen the financials and listened to the webcasts from activision/blizzard - no breaking news to me, I linked the 10 million post from Blizzard to have a nice clean 5 million to work from.
Gotta love that so many ppl have to be insulting on this site. Are you here to discuss or get your jollies trying to toss out insults?


 
From your original post and this response it sounds like you think they are counting the number of subscription cards being sold as 1 subscriber each.  A time card still gets associated with a game account.  The definition states they count people who have paid access to an account during a 1 month period. 
 
Your speculation has no real merit to support it that I can see, because an INDIVIDUAL buying 1 time card is still the same INDIVIDUAL who buys 10 time cards.  An INDIVIDUAL account can only be one of two things during the one month period they count total subscribers:  active or not active. 
 
Read the last line of the definition, they do not count expired time cards.  If a person buy 4 time cards and uses them all during the month, then only 1 is active.  So they don't count the other 3. 
 
 "The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and expired prepaid cards."
 
 
 
 


This is the first post that raises a valid point, kudos!
Here's why I think that's not true. 
If you purchase 3 and apply 3 none are expired. Even when you deplete the first you still have 2 active cards. You don't have to apply the cards to an account for them to be active, the fact that they were purchased makes them pre-paid and their validation is what guarantees they are active, it's only when you associate them with an account that they become something that could be spent.
Let's say someone buys 10 cards. They hold onto 9 but they put 1 into their account. Do they not still have 9 active cards that aren't expired, yes, just because blizzard can't associate them with an account doesn't count that they weren't sold and I believe they are counting them because they don't know if the person is going to use them so they count it as a sub anyway - it's sold, how else do you account for the money? Until the card is applied to an account it has to count as something and for their marketing, its another subscriber.


They count them when they are activated, active means = the code was activated, aka "you put your code into the little field and press activate". Not when they get sold, this would be stupid, then every gametimecard out there would be counted as active subscription, even if it's just fresh out of the press.

  User Deleted
10/30/09 5:48:15 PM#36
Originally posted by a_name
Originally posted by Daffid011
Originally posted by a_name 

Go back to what the definition of a subscriber is... you are late but we had this discussion. You aren't showing me anything I haven't seen, I've seen the financials and listened to the webcasts from activision/blizzard - no breaking news to me, I linked the 10 million post from Blizzard to have a nice clean 5 million to work from.

Gotta love that so many ppl have to be insulting on this site. Are you here to discuss or get your jollies trying to toss out insults?

 

From your original post and this response it sounds like you think they are counting the number of subscription cards being sold as 1 subscriber each.  A time card still gets associated with a game account.  The definition states they count people who have paid access to an account during a 1 month period. 

 

Your speculation has no real merit to support it that I can see, because an INDIVIDUAL buying 1 time card is still the same INDIVIDUAL who buys 10 time cards.  An INDIVIDUAL account can only be one of two things during the one month period they count total subscribers:  active or not active. 

 

Read the last line of the definition, they do not count expired time cards.  If a person buy 4 time cards and uses them all during the month, then only 1 is active.  So they don't count the other 3. 

 

 "The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and expired prepaid cards."

 

 

 

 

This is the first post that raises a valid point, kudos!

Here's why I think that's not true. 

If you purchase 3 and apply 3 none are expired. Even when you deplete the first you still have 2 active cards. You don't have to apply the cards to an account for them to be active, the fact that they were purchase makes them pre-paid, it's only when you associate them with an account that they become something that could be spent.

Let's say someone buys 10 cards. They hold onto 9 but they put 1 into their account. Do they not still have 9 active cards that aren't expired, yes, just because blizzard can't associate them with an account doesn't count that they weren't sold and I believe they are counting them because they don't know if the person is going to use them so they count it as a sub anyway - it's sold, how else do you account for the money?Until the card is applied to an account it has to count as something and for their marketing, its another subscriber.

Those 9 cards are not ACTIVE, the definition does not say they count "cards sold" just "active pre-paid cards" and to be active it has to have been used and added to an account.

  -aLpHa-

Novice Member

Joined: 12/27/03
Posts: 621

10/30/09 5:50:38 PM#37

And your logic fails, if a gametimecard would be active after initial sell, then it would also expire, even without really using it. It just doesn't make any sense.

  User Deleted
10/30/09 5:52:28 PM#38

Games shouldn't even use subscription numbers because it is flawed. I can go buy a pre-paid card, make an account  and never play but still be counted as an active subscriber. When a system like this is flawed there are just so many ways to get around it but yet still be technically correct.

  Bolshevikftw

Novice Member

Joined: 9/11/08
Posts: 6

10/30/09 5:54:06 PM#39
Originally posted by SaintViktor

Games shouldn't even use subscription numbers because it is flawed. I can go buy a pre-paid card, make an account  and never play but still be counted as an active subscriber. When a system like this is flawed there are just so many ways to get around it but yet still be technically correct.

 

It isn't really that flawed.  The reasoning they put these details out is mostly for internal reasoning to please stockholders.  if some one pays money to buy the game, as well as the gamecard, and yet doesn't play it...it is still money coming in thus should and does count as an active subscriber

  -aLpHa-

Novice Member

Joined: 12/27/03
Posts: 621

10/30/09 5:58:16 PM#40


Originally posted by SaintViktor
Games shouldn't even use subscription numbers because it is flawed. I can go buy a pre-paid card, make an account  and never play but still be counted as an active subscriber. When a system like this is flawed there are just so many ways to get around it but yet still be technically correct.

How is that flawed? You still have the subscription, even if you don't use it. You don't need to participate to be a active subscriber, the one doesn't exclude the other.

  User Deleted
 
10/30/09 5:58:26 PM#41

We've reached our empasse then.

To me the word activated imparts that the card has a key that can be used to open up the time to a specific account.  When the time is depleted, it's also inactive, inactive would indicate that the key combination were invalid or that the time was spent.

To others the word activated means that the card was entered into the website and associated with an account.

I don't see a solution to this because there is no way to define the word in it's usage other than from Blizzard themselves and I doubt they care to hear from any of us.

Even the dictionary agrees with both.

ac·tive Pronunciation (ktv)
adj.
2. Functioning or capable of functioning.

 

  User Deleted
10/30/09 5:58:32 PM#42
Originally posted by SaintViktor

Games shouldn't even use subscription numbers because it is flawed. I can go buy a pre-paid card, make an account  and never play but still be counted as an active subscriber. When a system like this is flawed there are just so many ways to get around it but yet still be technically correct.

 

But you'll only be counted as a sub for a month.

What should the companies do, telephone every single sub with active time to see if they are currently playing?

out of all the companies Blizzard is the most upfront.

people can disagree with the Definition but you cannot with the figure that comes from that definition.

  Ruyn

Novice Member

Joined: 12/09/08
Posts: 1086

10/30/09 6:02:40 PM#43
Originally posted by coffee
Originally posted by SaintViktor

Games shouldn't even use subscription numbers because it is flawed. I can go buy a pre-paid card, make an account  and never play but still be counted as an active subscriber. When a system like this is flawed there are just so many ways to get around it but yet still be technically correct.

 

But you'll only be counted as a sub for a month.

What should the companies do, telephone every single sub with active time to see if they are currently playing?

out of all the companies Blizzard is the most upfront.

people can disagree with the Definition but you cannot with the figure that comes from that definition.

 

I disagree with this.  CCP is far more up front about sub numbers than Blizzard.

  User Deleted
10/30/09 6:06:00 PM#44
Originally posted by -aLpHa-

 


Originally posted by SaintViktor
Games shouldn't even use subscription numbers because it is flawed. I can go buy a pre-paid card, make an account  and never play but still be counted as an active subscriber. When a system like this is flawed there are just so many ways to get around it but yet still be technically correct.

 

How is that flawed? You still have the subscription, even if you don't use it. You don't need to participate to be a active subscriber, the one doesn't exclude the other.


 

Because people consider and are under the impression that an active subscriber is someone who actually pays to play the game ? Thats like selling out all the tickets for a concert but yet noone showing up. Like I said, technically the terms they use are correct but since noone actually has to be there to be considered an active user the system is flawed.

  -aLpHa-

Novice Member

Joined: 12/27/03
Posts: 621

10/30/09 6:06:05 PM#45


Originally posted by a_name
We've reached our empasse then.
To me the word activated imparts that the card has a key that can be used to open up the time to a specific account. This is why an expired card would be out of time.
 
To others the word activated means that the card was entered into the website.
I don't see a solution to this.
 

No, you are just wrong and i can only do a facepalm to your reasoning. Just think about it.

You buy a 30 day GC, now from your definition, it should be active from this moment on. If you buy 3 30 day GC's and only put 1 key down, you get +30 days on your account, if you don't put the other 2 keys down, the cards expires after 30 days and you wasted 2 cards.

  -aLpHa-

Novice Member

Joined: 12/27/03
Posts: 621

10/30/09 6:09:38 PM#46


Originally posted by SaintViktor

Originally posted by -aLpHa-

 



Originally posted by SaintViktor
Games shouldn't even use subscription numbers because it is flawed. I can go buy a pre-paid card, make an account  and never play but still be counted as an active subscriber. When a system like this is flawed there are just so many ways to get around it but yet still be technically correct.


 
How is that flawed? You still have the subscription, even if you don't use it. You don't need to participate to be a active subscriber, the one doesn't exclude the other.

 
Because people consider and are under the impression that an active subscriber is someone who actually pays to play the game ? Thats like selling out all the tickets for a concert but yet noone showing up. Like I said, technically the terms they use are correct but since noone actually has to be there to be considered an active user the system is flawed.



Thats why they call it subscription. If they say active players or participant, then the case would be a different one.

  User Deleted
 
10/30/09 6:14:45 PM#47
Originally posted by -aLpHa-

 


Originally posted by a_name
We've reached our empasse then.
To me the word activated imparts that the card has a key that can be used to open up the time to a specific account. This is why an expired card would be out of time.
 
To others the word activated means that the card was entered into the website.
I don't see a solution to this.
 

 

No, you are just wrong and i can only do a facepalm to your reasoning. Just think about it.

You buy a 30 day GC, now from your definition, it should be active from this moment on. If you buy 3 30 day GC's and only put 1 key down, you get +30 days on your account, if you don't put the other 2 keys down, the cards expires after 30 days and you wasted 2 cards.

Where is your source that states that points expire if not used in 30 days from purchase in china?

If you don't have one then you are just making things up.

 

  Orphes

Advanced Member

Joined: 3/18/07
Posts: 2844

You make, you buy, you die!

10/30/09 6:16:13 PM#48
Originally posted by SaintViktor

Games shouldn't even use subscription numbers because it is flawed. I can go buy a pre-paid card, make an account  and never play but still be counted as an active subscriber. When a system like this is flawed there are just so many ways to get around it but yet still be technically correct.

 

You gave me alot of thougths... After I read what you typed I just had to do some calculations, now I'm not any expert in this area but I can do basic maths. Just to make a quick check on your theory. And plsease note that I 'm using numbers that is more easy to calculate with.

So, let's say that:

WoW have 10 000 000 subscribers.
Subscription fee is $15.

In reality they have 2 000 000 subscribers.
Blizzard employes buys 8 000 000 monthly subscriptions and pre-paid cards. Ofcourse they get thiss money beck from Blizzard.

2 000 000 x $15 = $30 000 000
8 000 000 x $15 = $120 000 000

$75 000 000 - $120  000 000= -$90 000 000

Eh, I don't think they do this.

Ok so they have 8 000 000 subscribers but they falsely buys 2 000 000 subscriptions and cards.
So it would be:
$120 000 000 - $30 000 000 = $90 000 000

Yeah! They could afford this.
But I am thinking about something let's check that first.

They have (in reality still) 8 000 000 subscribers but doesn't any cards or subscriptions.
$120 000 000 - $0 = $120 000 000

Hmm, that was odd? They seem to make more money if they don't buy any subscriptions themself.

Ahh, maybe they give their employes free subscriptions to the amount of 2 000 000 accounts. Or why even bother with that why don't they just open up 2 millions accounts themself.

That could work. OH WAIT! While I am writing this something hits me... Even if they would give away merely 10 000 subscriptions to bolster their numbers it would be leaked somehow. Think of if they would do this by the millions.

Yeah, surely the amount of people that pays for the game and not play is neglectable and also accountable towards their subscription numbers without making it flawed. Isn't it?

 

I'm so broke. I can't even pay attention.
"You have the right not to be killed"

  Wizardry

Apprentice Member

Joined: 8/27/04
Posts: 4098

Remove quests,bosses and trigger them back in is called Dynamic events now?lol..i think not.

10/30/09 6:16:27 PM#49

First of all i commented on that NPD list before ,you might as well throw it out the window.I stumbled onto it researching the legitimacy of EA's game Spore being rated number 2 before it even hit the shelves.At the time i did a lot of homework and found that most of the games in the list directly fund that marketing company.

I did a lot of math on the whole WOW numbers thing before,i don't feel like getting into it,but i figured the ACTUAL concurrent player count is around 4-5 million no where near the 11 million players, people think or  try to claim there is.It falls under the same reasoning as AION.

That reasoning is that there is a MASSIVE amount of RMT activity going on in both those games.Even though Aion's botting is a little more noticeable,IMO WOW still tops the chart by leaps and bounds for RMT use.I am sure most are aware of add ons that allow multiple accounts to be played via ONE player?this is how RMT utilize 5+ bots to one account.There is legit players that also do this,so there is no way in hell you could ever try to convince ANYONE that there is 11 million actual players.RMT do NOT count as players.Multi controlled accounts do NOT count as multiple players.

Then you figure in how many TIME card accounts expire EVERY day,you actually think they have someone totaling up those massive numbers ongoing?An expired time card is not an expired account,they can re activate it the very next day,i highly doubt Blizzard auto removes that account on an expired time card.I would lean closer to the fact that every time someone activates a time card,they claim it as a NEW account,that is MUCH easier than tracking on/off accounts via time cards.

Anyhoot,like i said after you figure everything in and realistically ONLY account for REAL players ,the actual player count is around 4-5 million.AION is almost in the same boat,although i doubt multi bot use from one player is as active as in WOW,there is still a TON of RMT activity,they  make up a VERY large amount of the accounts.

http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w
Samoan Diamond

  Orphes

Advanced Member

Joined: 3/18/07
Posts: 2844

You make, you buy, you die!

10/30/09 6:24:21 PM#50
Originally posted by Wizardry

First of all i commented on that NPD list before ,you might as well throw it out the window.I stumbled onto it researching the legitimacy of EA's game Spore being rated number 2 before it even hit the shelves.At the time i did a lot of homework and found that most of the games in the list directly fund that marketing company.

I did a lot of math on the whole WOW numbers thing before,i don't feel like getting into it,but i figured the ACTUAL concurrent player count is around 4-5 million no where near the 11 million players, people think or  try to claim there is.It falls under the same reasoning as AION.

That reasoning is that there is a MASSIVE amount of RMT activity going on in both those games.Even though Aion's botting is a little more noticeable,IMO WOW still tops the chart by leaps and bounds for RMT use.I am sure most are aware of add ons that allow multiple accounts to be played via ONE player?this is how RMT utilize 5+ bots to one account.There is legit players that also do this,so there is no way in hell you could ever try to convince ANYONE that there is 11 million actual players.RMT do NOT count as players.Multi controlled accounts do NOT count as multiple players.

Then you figure in how many TIME card accounts expire EVERY day,you actually think they have someone totaling up those massive numbers ongoing?An expired time card is not an expired account,they can re activate it the very next day,i highly doubt Blizzard auto removes that account on an expired time card.I would lean closer to the fact that every time someone activates a time card,they claim it as a NEW account,that is MUCH easier than tracking on/off accounts via time cards.

Anyhoot,like i said after you figure everything in and realistically ONLY account for REAL players ,the actual player count is around 4-5 million.AION is almost in the same boat,although i doubt multi bot use from one player is as active as in WOW,there is still a TON of RMT activity,they  make up a VERY large amount of the accounts.

 

Are you actually saying that it is harder to distuingished an inactive account using timecards compared to using VISA?
Care to dvelve further into that and explain?
 

I'm so broke. I can't even pay attention.
"You have the right not to be killed"

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