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Originally posted by tro44_1
Yep, I think (Alganon excepted which is almost literally a clone) people use the term "WoW clone" far too much. I don't recall the outrage when a second game came out that used the WASD control scheme. You'd be a fool to not use things from a prior game that worked, and build on it. But, that's human nature to hate the big daddy of a particular market, and declare it as loudly and as often as possible. And in some cases, then slink home into the basement and partake.
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Originally posted by pojung
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Originally posted by Lansid Yes it was in-depth sarcasm. I was role playing an angry butthurt MMO gamer drunk on cheap scotch. LOL, I didn't think my post would invoke such anger. Many people complain about WoW clones, and how WoW made baby jesus cry, violently destroyed their mama's insidey parts, and kicked puppies off of cliffs. Many of those same people yearn for the "good ol' days" and wish for games to come out that are as good as the ones they played "way back then". However this doesn't make since... they are sick of clones, but wish to have clones of the games that they played in the past... when the games they played in the past, for the majority, STILL EXIST! So just... sit down, relax and take a nitro pill. I'm not anti-WoW... but I'm not a zealot either.
I agree with this Man/Lady People keep complaing about Clones, yet they want UO Clones and so forth. And those original games, are still in play. So really, what is stopping you from going to those Games, and asking there Develepers to rush out More contants at a faster rate? Just let the growing MMO population play the new style of MMORPG,s and leaving the old Hardcore players to play their old games. Both factions would be Happy |
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WoW is great game but its a terrible as a MMO. Massive single player + Multiplayer is not equal to a Massive Multiplayer. So for me WoW give the world a wrong impression for MMO genre at all and even worst most mmos try to copy that schema that ruin MMO genre in general. |
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MMO genre was killed when AC2 came out. Blizzard is the only thing that saved it. |
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Originally posted by iZakaroN
Correct that after patch 3.3 now to: Massive single player + Massive Multiplayer 24/7 ... with YOUR agenda settings ... and I wonder why you would complain. As usual Blizzard was faster than the critical player's thoughts. Add the CAT realm guild leveling both in PVE and in PVP (even competition wise ... you need to do PvP combat with 75% of guildies to become rated). So ... Blizzard shoots faster than we can type... the comments these days. Exactly WHO are the designers and WHO are the amateurs ? |
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firefly2003
Hard Core Member
Joined: 1/16/08
EVE, Saga Of Ryzom,Star Quest Online,SWG, Ultima Online, Fallen Earth, Darkfall |
Originally posted by Daffid011
Why do we blame blizzard for other companies inability to release new game concepts or at least a game on the same level of quality as wow? When did we start blaming the faults of many companies on the success of one?
Not blaming the sucess , blaming them for making MMOs so dumbed down to people that anything else is taboo now....or god forbid make a real MMO that can cater to everyone and not just short attention spans.. For the number of times that SOE has destroyed the game I loved, even after it was very clear it was not what the majority wanted, I feel that they should start making donations to us- Paradox (SWG) http://www.fragglerockforever.com/swg/antiTCGloot.gif |
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firefly2003
Hard Core Member
Joined: 1/16/08
EVE, Saga Of Ryzom,Star Quest Online,SWG, Ultima Online, Fallen Earth, Darkfall |
Originally posted by tro44_1 Yes it was in-depth sarcasm. I was role playing an angry butthurt MMO gamer drunk on cheap scotch. LOL, I didn't think my post would invoke such anger. Many people complain about WoW clones, and how WoW made baby jesus cry, violently destroyed their mama's insidey parts, and kicked puppies off of cliffs. Many of those same people yearn for the "good ol' days" and wish for games to come out that are as good as the ones they played "way back then". However this doesn't make since... they are sick of clones, but wish to have clones of the games that they played in the past... when the games they played in the past, for the majority, STILL EXIST! So just... sit down, relax and take a nitro pill. I'm not anti-WoW... but I'm not a zealot either.
I agree with this Man/Lady People keep complaing about Clones, yet they want UO Clones and so forth. And those original games, are still in play. So really, what is stopping you from going to those Games, and asking there Develepers to rush out More contants at a faster rate? Just let the growing MMO population play the new style of MMORPG,s and leaving the old Hardcore players to play their old games. Both factions would be Happy So ur saying hardcore players are not worthy of new MMOs for them? Maybe a lot of the growing MMO population circa WOW era needs to go back to consoles since they have no idea or the brainpower to comprehend what entails in a MMO and not a MMSPG. For the number of times that SOE has destroyed the game I loved, even after it was very clear it was not what the majority wanted, I feel that they should start making donations to us- Paradox (SWG) http://www.fragglerockforever.com/swg/antiTCGloot.gif |
I came across this today when I going through my old files: SAN DIEGO, March 15 /PRNewswire/ -- Sony Online Entertainment Inc. (SOE),
* EverQuest averages about 250,000 new subscribers every year. * At peak times, more than 100,000 people around the globe will be * There are almost 12 million characters created by players within the * The oldest EQ player is 78 (part of three generations of a single * There are more than 1 million non-player characters populating the * Total play time for all current players in the game equals more than * Only 17% of the characters played within EverQuest are human. 83% are * EverQuest currently has more than 420,000 inhabitants, making the * There are over 350 square miles of dungeons, mountains, plains,
* There are almost 100,000 trees within the world of EverQuest.
EverQuest allows players to create their own specialized characters by
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So basically you are blaming Blizzard for what other companies are doing. |
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girlgeek
Elite Member
Joined: 8/14/07
“Mickey Mouse to a three-year-old is a six-foot-tall RAT!” |
Originally posted by altairzq
Sounds like you fail to see the logic in this just like I do. Seems likely that the same people that, perhaps, have trouble being accountable for their OWN actions, also would like to start foisting that lack of accountability off to others for other people and companies as well. If a developer makes a choice to do things in a certain way....they are accountable for their OWN choices. The "blame" does not fall to someone else for actions that you, yourself, take. This goes for businesses too. There seems to be a growing EPIDEMIC (in the U.S., at least) to shirk any and all accountability for ones own choices and actions. The first thing you do when you make a mistake or even intentionally foul something up....BLAME SOMEONE ELSE. So now, it would seem, we're pushing that off on corporate America too? What a crock of bullshit. NO ONE is responsible for YOUR ACTIONS....but YOU. This applies to individuals and corporate boards, and even game designers and devs. If your company makes a choice to do things in a certain way....guess what? That is YOUR company's fault if it ends up being a bad choice. Likewise, if it ends up being a GOOD choice...yours is the glory....not Joe Blow Company B down the street's fault NOR fame. Good grief...this is "growing up into adulthood 101." Hello?? How is this simple principle lost on so many people?? I don't get it.
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girlgeek
Elite Member
Joined: 8/14/07
“Mickey Mouse to a three-year-old is a six-foot-tall RAT!” |
Originally posted by Zorndorf
Correct that after patch 3.3 now to: Massive single player + Massive Multiplayer 24/7 ... with YOUR agenda settings ... and I wonder why you would complain. As usual Blizzard was faster than the critical player's thoughts. Add the CAT realm guild leveling both in PVE and in PVP (even competition wise ... you need to do PvP combat with 75% of guildies to become rated). So ... Blizzard shoots faster than we can type... the comments these days. Exactly WHO are the designers and WHO are the amateurs ?
LOL....ironic, isn't it? --------------------- |
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I think UO stands out as the most innovative for bringing MMO's to the internet. Everquest and DAoC are next with carrying MMO's the the next level. WoW stands alone as the most innovative MMO to capture the worlds attention to play this game. Everything beyond WoW tries to be unique to WoW, but ends up similar. I find games such as Aion while beautiful in design, are so grindy, the game becomes boring within a matter of weeks, despite the beauty of it. Unitl something truely unique comes along, I see people trying out the new games, but ending up coming back to WoW or just not playing any more. |
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Originally posted by drel
I would put AOL's nwn and TSN's The Shadow of Yserbius ahead of UO by a long shot. |
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