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83 posts found
parrotpholk

Elite Member

Joined: 1/20/05
Posts: 1365

10/28/09 6:41:17 AM#76

 Its always been like that. MMO burnout I think is setting in more than a WOW syndrome. So many c ome out the door so quickly and they are all hyped beyond belief. Its the cycle of things. More and more people seem to feel this way. Until I played FE I know I was there and sure I will be again at some point. 

Jowen

Hard Core Member

Joined: 11/30/05
Posts: 232

10/28/09 6:43:38 AM#77

Comparing corporate business with athletes is silly.

 

True that WoW has a huge number of subscribers and true that it should make Blizzard pull in billions of dollars per year. But the real question is: does any of all those dollars go back into the process to make WoW even better or are they simply routed away into other parts of the corporate branches that has absolutely nothing to do with WoW?

Also, while Blizzard pull in more dollars than CCP per month and as such has a higher turnover of money there might not be much difference in growth between the two. In fact I would speculate that CCP has a higher rate of growth than Blizzard knowing that Blizzard is just a tiny part of a huge corporate network while CCP is completely independent.

 

Rothnir

Novice Member

Joined: 9/25/09
Posts: 41

10/28/09 6:50:13 AM#78

I need five more levels until PvP in AION and I don't wanna stop it w/o having tested that. But I also started to resub WoW and level on a new realm w/o any help from friends or through resources from own 80s. And I am having a fun fun time, like back when WoW started. So will be hard for AION to get me off that again.

Halpot

MMORPG.COM Staff

Joined: 2/09/09
Posts: 157

10/28/09 7:03:35 AM#79

Keep it on topic please. 

Caldicot

Apprentice Member

Joined: 7/10/07
Posts: 182

Time flies like an arrow.

10/28/09 7:42:19 AM#80

Thing is that if a new MMO grabs you and holds your attention, it's very likely that it will attract a large number of other gamers as well. Meaning it will become popular, mainstream if you wish, and there goes your dream of playing a good MMO that is exclusive to a specific playerbase. MMOs are mainstream now, and a good MMO will not go unnoticed.

"Many people would sooner die than think; In fact, they do so." - Bertrand Russel

Leucent

Advanced Member

Joined: 1/24/04
Posts: 1325

10/28/09 7:52:41 AM#81

MMOs to me now are just a casual thing. Those days of logging in and playing for 5-6 hours are gone. This isn t the games fault it s just my persnal prefrence. That said I agree completely. I log into MMOs alot less frequently, I buy alot less ( I used to buy them all), even one I enjoy I play maybe 15 hours a week. Although most of this is my choice, I m just finding every game to be the same with a small twist. Waste of time with many of them, so I ve been playing alot of FPS and single player games. With FPS I find since all MMOs feel the same I may as well play FPS because it has no monthly fee.

trajan22

Apprentice Member

Joined: 5/16/04
Posts: 76

10/28/09 8:07:52 AM#82

that feeling started for me years ago.  i started playing MMOs with UO in '97, and by early 2005, i was pretty much burned out with the genre.

now i just test the occasional beta and log into EVE for maybe five hours/week at the most.  at some point i decided i had done/seen it all in MMORPGs.  there is just no point in subscribing to the new, shiny release if it offers the exact same style of content of the games i'd already played for years.

drel

Advanced Member

Joined: 8/09/09
Posts: 282

10/28/09 8:12:13 AM#83

I think the industry as a whole is becoming too "cookie cutter" with the style of MMO's.  I agree with the OP with Aion and getting that feeling of "I've done this all before" and wondering if I want to do it again. 

There just doesn't seem to be that much new in MMO's as their style seems all the same with repetitive grind.

What is needed is something new and different, rathere than the cookie cutter MMO's now out there.

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