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News Discussion  » Age of Conan: Hyborian Adventures: Update 5.6 Now Live!

13 posts found
  MikeB

MMORPG.com Community Manager

Joined: 5/27/09
Posts: 3768

 
10/27/09 1:31:24 PM#1

Update 5.6 has gone live on all servers today and brings with it the launch of the "Night of the Lost Souls" seasonal event, the Veteran Rewards system, and the new high-level Iron Tower dungeon.

Patch Notes for version 5.6 can be found here.

Michael "MikeB" Bitton
Community Manager
Twitter: @eMikeB

  Frobner

Novice Member

Joined: 9/28/08
Posts: 663

10/27/09 3:35:53 PM#2

It sounds like its a minor patch.

What about reworking the old dungeons to fit the RPG system ?  Or the raids ? 

Compare this to the big boys and you realise that Funcom is nothing but the talk. 

  AmazingAvery

Age of Conan Advocate

Joined: 1/16/07
Posts: 6973

The only time you run out of chances is when you stop taking them.

10/27/09 3:55:48 PM#3
Originally posted by Frobner

It sounds like its a minor patch.

What about reworking the old dungeons to fit the RPG system ?  Or the raids ? 

Compare this to the big boys and you realise that Funcom is nothing but the talk. 


 

When you play, you can experience, experience is better than theory. Dungeons are fine and so are raids not sure what your trying to say from not having played the game in such a long time. This update is being well received all around.


Conan Vids Corsair 800d Case/i7 930/EVGA x58 760 Classified/Corsair Dominator 6GB 1600/Corsair HX1000 PSU/GTX 580/Intel X25-M SSD/2x WD 1TB Blacks/Corsair H90 cooler / 1x 28" 1900x1200 monitor/ G-19 Keyboard/ G500 mouse

  Deathstrike2

Apprentice Member

Joined: 2/04/06
Posts: 1772

"We must accept finite disappointment, but never lose infinite hope." - Martin Luther King, Jr.

10/27/09 5:43:59 PM#4

Nice to see they're still fixing bugs, but seems like a tiny update.  Not much in the notes.

  GPrestige

Advanced Member

Joined: 5/01/08
Posts: 453

10/27/09 5:49:38 PM#5
Originally posted by AmazingAvery
Originally posted by Frobner

It sounds like its a minor patch.

What about reworking the old dungeons to fit the RPG system ?  Or the raids ? 

Compare this to the big boys and you realise that Funcom is nothing but the talk. 


 

When you play, you can experience, experience is better than theory. Dungeons are fine and so are raids not sure what your trying to say from not having played the game in such a long time. This update is being well received all around.

 

Quite honestly, the ONLY thing that ruined the game for me was the layout of the zones. What I mean is:

-Tortage being the only starter area

-All the areas being "zoned"/instanced. No open world.

If those 2 things weren't the way they were, I would be playing this game hands down no questions asked. Sadly, it would take a lot to change that. Oh well.

-Computer specs no one cares about: check.

-MMOs played no one cares about: check.

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-Signature no one cares about: check.

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  AmazingAvery

Age of Conan Advocate

Joined: 1/16/07
Posts: 6973

The only time you run out of chances is when you stop taking them.

10/27/09 6:06:55 PM#6
Originally posted by GPrestige
Originally posted by AmazingAvery
Originally posted by Frobner

It sounds like its a minor patch.

What about reworking the old dungeons to fit the RPG system ?  Or the raids ? 

Compare this to the big boys and you realise that Funcom is nothing but the talk. 


 

When you play, you can experience, experience is better than theory. Dungeons are fine and so are raids not sure what your trying to say from not having played the game in such a long time. This update is being well received all around.

 

Quite honestly, the ONLY thing that ruined the game for me was the layout of the zones. What I mean is:

-Tortage being the only starter area

-All the areas being "zoned"/instanced. No open world.

If those 2 things weren't the way they were, I would be playing this game hands down no questions asked. Sadly, it would take a lot to change that. Oh well.


 

I have to agree that the zone thing is a pain, it would be better if they were larger. There is no way to change the design of what is there now, just to have them planned out better for the expansion and future updates. Like link them together to give a better illusion.

I wish there were more starting zones too maybe from some other countries or small islands which could link together to trade.


Conan Vids Corsair 800d Case/i7 930/EVGA x58 760 Classified/Corsair Dominator 6GB 1600/Corsair HX1000 PSU/GTX 580/Intel X25-M SSD/2x WD 1TB Blacks/Corsair H90 cooler / 1x 28" 1900x1200 monitor/ G-19 Keyboard/ G500 mouse

  Shreddi

Novice Member

Joined: 3/10/04
Posts: 312

"The decisions you make today will effect the rest of your life"
-Danny Devito

10/27/09 10:31:22 PM#7

Its been so long since played others like wow, lotro, war and other popular ones but were those zoned?    Just a question, not trying to compare greatness in games, just do not remember AoC's many zones and forget what games had loading screens when changing citys or not.  Thinking that an mmo holding that many players in one giant zone/world must have some killer equiptment/servers behind it as well as very effecient code.   The one im playing now is zoned big time and wish it were not.   Thanks.


This post is intentionally written not to make any sense what so ever. Thank You Very Much.

  BigMango

Advanced Member

Joined: 10/10/06
Posts: 1774

10/28/09 1:34:45 AM#8
Originally posted by Shreddi

Thinking that an mmo holding that many players in one giant zone/world must have some killer equiptment/servers behind it as well as very effecient code. 

 

MMOs 5 years ago (WOW, Lineage 2,...) had a huge open world.

 

Lineage 2 is one of the bigger open worlds, and it handles pvp fortress sieges - yes all of the fortresses are in the open world - with 400+ players fights daily.

 

5 years later we have much more powerful PCs & graphic cards, and what do we get? A small zoned world where your guild can pvp with max 48 of its players at 1 time (not all the players in 1 guild can take part together in the same fight, can you imagine this?).

 

  AmazingAvery

Age of Conan Advocate

Joined: 1/16/07
Posts: 6973

The only time you run out of chances is when you stop taking them.

10/28/09 1:44:19 AM#9

Seeing a few raid issues with the patch at the moment maybe FC can give us an update/hotfix.


Conan Vids Corsair 800d Case/i7 930/EVGA x58 760 Classified/Corsair Dominator 6GB 1600/Corsair HX1000 PSU/GTX 580/Intel X25-M SSD/2x WD 1TB Blacks/Corsair H90 cooler / 1x 28" 1900x1200 monitor/ G-19 Keyboard/ G500 mouse

  BigMango

Advanced Member

Joined: 10/10/06
Posts: 1774

10/28/09 1:51:13 AM#10

"Recruit a Friend’ Rewards"

 

Ah nice, AoC is starting to turn into a cash shop game

 

Recruit 1 friend  (aka pruchase 1 sub) and get the "Bronze Ring of Hastening Winds" (level 20)

Recruit 3 friends (aka pruchase 3 subs) and get the "Silver Ring of Hastening Winds" (level 50)

Recruit 6 friends (aka pruchase 6 subs) and get the "Gold Ring of Hastening Winds" (level 80)

 

- > pay more to get some better stuff. The others who don't have friends who want to play can just go and buy some gold online. Legitimates the whole thing. Cool.

 

edit: anyway, don't get me wrong,I am not bashing the game. It will certainly bring some new blood to the game, which is good.

 

 

 

  AmazingAvery

Age of Conan Advocate

Joined: 1/16/07
Posts: 6973

The only time you run out of chances is when you stop taking them.

10/28/09 1:56:58 AM#11

Lots of games have incentives to bring new ppl in like WAR and LOTRO, AoC's turn now.


Conan Vids Corsair 800d Case/i7 930/EVGA x58 760 Classified/Corsair Dominator 6GB 1600/Corsair HX1000 PSU/GTX 580/Intel X25-M SSD/2x WD 1TB Blacks/Corsair H90 cooler / 1x 28" 1900x1200 monitor/ G-19 Keyboard/ G500 mouse

  BigMango

Advanced Member

Joined: 10/10/06
Posts: 1774

10/28/09 2:04:14 AM#12
Originally posted by AmazingAvery

Lots of games have incentives to bring new ppl in like WAR and LOTRO, AoC's turn now.

 

Yes I know. As I edited later on, I am not trying to be negative about the game

 

 

edit: but still there is a problem here. You get:

 

+ 30 constitution

+ 7 natural stamina regen

+ 30 evade rating

+ 40 hit rating

+ 30 critical rating

+30 immunity rating

+ 5% out of combat movement (this one is not a problem as it is out of combat).

 

-> the problem is that AoC is a competitive PVP game (if you pvp). So those who "pay more" get an advantage...   (-> = cash shop, online gold buying, etc...     its ok for pve, but for pvp this is a bad thing).

 

 

  Frobner

Novice Member

Joined: 9/28/08
Posts: 663

10/28/09 8:23:07 AM#13
Originally posted by AmazingAvery
Originally posted by Frobner

It sounds like its a minor patch.

What about reworking the old dungeons to fit the RPG system ?  Or the raids ? 

Compare this to the big boys and you realise that Funcom is nothing but the talk. 


 

When you play, you can experience, experience is better than theory. Dungeons are fine and so are raids not sure what your trying to say from not having played the game in such a long time. This update is being well received all around.

 

I follow alot of MMOs and their progression even if I dont play them right atm. That includes games like WOW, WAR (witch I play atm until Dragon age comes out), LOTRO, AOC and many more.  I say it again - It sounds like a minor patch.  And since I did alot of dungeons and Raids while in the comeback effort - I know how unbalanced and totally broken those are after the new Stats change.  Funcom needs to rework all PVE content cause of the stat changes.  THe truth is that havn't even started.

I say it again - It sounds like a minor patch.  Compared to the actual work that was needed.