Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:567  Guilds:2,961
Members:1,440,729  Online:0
Guests:0  Posts:4,573,504
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Empires Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Elf Online Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Travia Online Travian Trials of Ascension Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Vis Gladius Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zodiac Online eRepublik

MMORPG.com Discussion Forums

Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » Thoughts on NEW CLASS!! {mod edit}

2 Pages 1 2 » Search
29 posts found
  pmcubed

Novice Member

Joined: 12/17/05
Posts: 179

 
10/27/09 6:00:47 PM#1

I was just wondering what everyone would think if ....

out of your 4 choices on each side, they made a crafter class???   I bet you would get some mixed reactions. 

Just imagine it happened, what would be your reaction?

Think of the limitations in combat profession choices.  Does it outweigh the versatility you could have with a crafter? 

topic~

{I changed your title to prevent further confusion - mod}

 

  mrroboto40

Novice Member

Joined: 5/31/05
Posts: 672

10/27/09 6:01:30 PM#2

What a horrible title for this thread.

  User Deleted
10/27/09 6:02:17 PM#3
Originally posted by mrroboto40

What a horrible title for this thread.

 

it caught me off guard to : (

there goes my excitement.

  jusomdude

Spotlight Poster

Joined: 11/21/06
Posts: 1481

10/27/09 6:03:08 PM#4

I say meh to pure crafters. Topic needs a new title also, you sneaky snake.

  pmcubed

Novice Member

Joined: 12/17/05
Posts: 179

 
10/27/09 6:03:35 PM#5

gotta give people hope!! there has been very little new info since PAX :-(

  User Deleted
10/27/09 6:04:46 PM#6
Originally posted by pmcubed

I was just wondering what everyone would think if ....

out of your 4 choices on each side, they made a crafter class???   I bet you would get some mixed reactions. 

Just imagine it happened, what would be your reaction?

Think of the limitations in combat profession choices.  Does it outweigh the versatility you could have with a crafter? 

topic~

 

Why a crafter class? Why not just classes with actual professions, that actually work like professions with the complexity or fun factor you are seeking. And I'm pretty sure they said, people can focus primarily on crafting with their characters,

  korvass

Apprentice Member

Joined: 5/29/06
Posts: 581

Has successfully forgiven SOE/LA for the NGE.

10/27/09 6:08:45 PM#7

Would be nice, but I really can't see them designing a crafter class. This is going to be an action/adventure RPG stylee thing. It's not gonna be SWG2, we're not gonna get our lovely sandboxy crafting back.

Practically speaking, can you imagine them having to write and design a complete storyline for crafters?

"Go now! Build be 4,000 blaster barrels! The future of the Republic depends on you!" - Ok, that's actually practical in a way, but not exactly heroic. ;)

  kartool

Hard Core Member

Joined: 12/23/07
Posts: 216

10/27/09 6:10:30 PM#8

Nevermind, a mod changed the title, so no need to flame the OP now.

 

 

  nickelpat

Novice Member

Joined: 11/07/08
Posts: 662

"War isn''t about dieing for your country; It''s about making your enemy die for theirs." - G.Patton

10/27/09 6:17:39 PM#9
Originally posted by korvass

Would be nice, but I really can't see them designing a crafter class. This is going to be an action/adventure RPG stylee thing. It's not gonna be SWG2, we're not gonna get our lovely sandboxy crafting back.

Practically speaking, can you imagine them having to write and design a complete storyline for crafters?

"Go now! Build be 4,000 blaster barrels! The future of the Republic depends on you!" - Ok, that's actually practical in a way, but not exactly heroic. ;)

What if you're an engineer on a ship? "Go, repair the break in the hull before the Sith board us!"

Or if you're making a bounty hunter a sweet innovative new gun? "The man ordered the barrel x long and made out of this rare material found in this secluded place." And after the chain for each part you complete the gun and find the the hunter doesn't actually want it. He decided to quit being a BH, but still pays you and lets you keep your new creation (and the knowledge you gained to build more).

Even later on, what if the Republic needed a new state-of-the-art Starship? A Noble order a grand new mansion from you, or maybe a new luxury cruiser. A renowned Republic Trooper with many metals orders a new set of very specified armor, made with techniques never attempted before. The crafter could take an independent study to create a blaster from blueprints he found in an old set of ruins (like building DaVinci's helicopter type of deal). Not to mention all of the drama is possible when looking into the relations between craftsman. I mean, craftsman are all about building new, innovative, awesome things (or even some old archaic things for the first time), and it's about the competition and relations betweens other craftsman and their clients.

Would it be pretty sweet? Yeah. Will it happen? Probably not, sadly.

____________________________
Telthalion Rohircil - Guardian - Elemandir - Lord of The Rings Online
---
== RIP == Torey - Commando - Orion - Tabula Rasa == RIP ==
---
Jordaniel Torey - Navy Megathron, Active Armor Tank - Tranquility - EVE Online
---
Torey Scott - Rifleman - Fallen Earth
____________________________

"I know not with what weapons World War III will be fought, but I know World War IV will be fought with sticks and stones." - Albert Einstein

  pmcubed

Novice Member

Joined: 12/17/05
Posts: 179

 
10/27/09 6:19:44 PM#10

I totally understand they wont be making a crafter class.  That would be retarded only having 3 combat prof's on each side.

The game isn't coming out for awhile.  Indulge me and use your imaginations.  Imagine your an Imperial trooper on an isolated base in Fondor.  You've been in the service for 4 and a half years, but you grow tired of the same old imperial rations and would love to spend your remaining days in the harvesting field finally listening to your father and working on that upgraded design you and him worked on before you enlisted.

Little did you know that if you had only thought about it a little more deeply you would have realized you could increase the cooling capacity of your hydrogen reactor unit by 25%  if you had only considered the velocity of objects when traveling through a heavy medium and how it could be reduced by simple means of friction reduction techniques.

God if only you would have thought of that before.  Maybe your farm would have made enough money to afford the operation your father needed to pull through...

oh god why did you enlist.   I could have served the war in a better way!!

  Rodimus2010

Apprentice Member

Joined: 1/08/07
Posts: 17

10/27/09 10:41:51 PM#11
Originally posted by pmcubed

I totally understand they wont be making a crafter class.  That would be retarded only having 3 combat prof's on each side.

The game isn't coming out for awhile.  Indulge me and use your imaginations.  Imagine your an Imperial trooper on an isolated base in Fondor.  You've been in the service for 4 and a half years, but you grow tired of the same old imperial rations and would love to spend your remaining days in the harvesting field finally listening to your father and working on that upgraded design you and him worked on before you enlisted.

Little did you know that if you had only thought about it a little more deeply you would have realized you could increase the cooling capacity of your hydrogen reactor unit by 25%  if you had only considered the velocity of objects when traveling through a heavy medium and how it could be reduced by simple means of friction reduction techniques.

God if only you would have thought of that before.  Maybe your farm would have made enough money to afford the operation your father needed to pull through...

oh god why did you enlist.   I could have served the war in a better way!!

I'd like to point out that the Dev's have already said that yes there will be crafting, but no there will be not crafting specific class as crafting isn't "Heroic" and that is what they are going for. It would be kind of hard to tell a crafting story and considering this MMO is going to be fully voiced and focusing on story a crafting class would be incredible boring.

 

  Vagrant_Zero

Novice Member

Joined: 9/22/07
Posts: 1257

10/28/09 2:34:08 AM#12

A crafting class sounds almost as much fun as a Hairdresser class.

Almost...

  Mazin

Novice Member

Joined: 5/10/09
Posts: 654

It's time to kick ass and chew bubblegum, and I'm all outta gum.

10/28/09 3:05:14 AM#13
Originally posted by Vagrant_Zero

A crafting class sounds almost as much fun as a Hairdresser class.

Almost...

 

Not everyone enjoys the same thing.  I was one of the best pvper's on Flurry and Bria in SWG, not bragging just stating a fact, and enjoyed pvp a lot in SWG. 

But the thing I miss doing the most in SWG was playing my chef, sure you can still be a chef in SWG now but it's not the same, the foods don't mean as much and the complexity of making foods and being a top chef is completely different now.

  Vagrant_Zero

Novice Member

Joined: 9/22/07
Posts: 1257

10/28/09 3:42:06 AM#14


Originally posted by Mazin

Originally posted by Vagrant_Zero

A crafting class sounds almost as much fun as a Hairdresser class.
Almost...



 
Not everyone enjoys the same thing.  I was one of the best pvper's on Flurry and Bria in SWG, not bragging just stating a fact, and enjoyed pvp a lot in SWG. 
But the thing I miss doing the most in SWG was playing my chef, sure you can still be a chef in SWG now but it's not the same, the foods don't mean as much and the complexity of making foods and being a top chef is completely different now.

I fail to see why you would need a dedicated class to do that. Why not just make it a profession?

  pmcubed

Novice Member

Joined: 12/17/05
Posts: 179

 
10/28/09 4:02:56 AM#15

why dont we just copy WoW more.  F*** professions.   Crafters can play a part in war times as well.

since old school SWG, nobody can get crafting right.  It's because everyone wants to copy WoW.   Why does crafting have to be an after-thought or a side profession?

Regardless, I will play TOR, but after reading some of these posts, even if you are a devout hater of WoW, most of you can't seem to think beyond its control.

  seniorfrito

Apprentice Member

Joined: 3/14/08
Posts: 257

10/28/09 4:42:50 AM#16

I'm honestly not interested in another SWG. I would say that crafter was a big part of SWG, but when it came down to it, crafter was what destroyed the SWG economy. Without further discussing SWG, I think that crafter could be a nice addition, but it would become an alt character. And since this game is going to be story driven, I highly doubt they could come up with enough content for a crafter class. Truth be told, there's really nothing heroic about a crafter class.

  Wizardry

Apprentice Member

Joined: 8/27/04
Posts: 4098

Remove quests,bosses and trigger them back in is called Dynamic events now?lol..i think not.

10/28/09 4:51:22 AM#17
Originally posted by pmcubed

I was just wondering what everyone would think if ....

out of your 4 choices on each side, they made a crafter class???   I bet you would get some mixed reactions. 

Just imagine it happened, what would be your reaction?

Think of the limitations in combat profession choices.  Does it outweigh the versatility you could have with a crafter? 

topic~

{I changed your title to prevent further confusion - mod}

 

Haha did you get that idea from FFFXIV?Look to Square Enix to pull off anything and any design,most i see think it is dumb or stupid,well we will see how Square does it ,then other games can learn how to use creative thought.Heck not long after FFXI utilized the Dancer class ,i was reading Blizzard was thinking of designing a dancer class lmao.

I think it is too bad how SWG has sort of died off and now we have i think is Bioware making a new version?IMO the best thing that could have happened to this game was for it to die,then have SOE make a new one with better standards.I believe SOE retained some sort of rights to make a sequel,so i think they had every intention of making a newer game.

You will only get a wide range of classes and game play from an SOE game,weather you like it or not,it is still SOE who delivers the BIG in games.

http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w
Samoan Diamond

  User Deleted
10/28/09 12:12:26 PM#18
Originally posted by pmcubed

why dont we just copy WoW more.  F*** professions.   Crafters can play a part in war times as well.

since old school SWG, nobody can get crafting right.  It's because everyone wants to copy WoW.   Why does crafting have to be an after-thought or a side profession?

Regardless, I will play TOR, but after reading some of these posts, even if you are a devout hater of WoW, most of you can't seem to think beyond its control.

Copy WoW, hah, I guess any future game to not have crafting classes is a WoW clone. Actually it's just a better idea. To a lot of people, playing a pure crafter is boring, being able to do combat and gather for professions is it a lot more fun. Don't blame the developers or WoW for that matter, players just don't want this sort of thing or don't care about it. Even if BioWare wanted it, a crafting class story line would be boring.  You know, galaxies still has crafting classes, enjoy it.

  Vagrant_Zero

Novice Member

Joined: 9/22/07
Posts: 1257

10/29/09 3:15:05 AM#19


Originally posted by pmcubed
why dont we just copy WoW more.  F*** professions.   Crafters can play a part in war times as well.
since old school SWG, nobody can get crafting right.  It's because everyone wants to copy WoW.   Why does crafting have to be an after-thought or a side profession?
Regardless, I will play TOR, but after reading some of these posts, even if you are a devout hater of WoW, most of you can't seem to think beyond its control.

How do you know a crafting "class" even exists in the SW mythos?

I saw zero crafting in any of the star wars movies.

Maybe it's not about being in the control of WoW but instead recognizing an imbecilic idea for what it is and laughing at the person to purpose it?

  Moirae

Elite Member

Joined: 7/19/06
Posts: 2466

10/29/09 8:52:41 AM#20

I seriously doubt we'll ever see something like that.

In Silentio Noctis - A place for direct and honest discussion about modern gaming

  User Deleted
10/29/09 1:20:26 PM#21
Originally posted by Wizardry
Originally posted by pmcubed

I was just wondering what everyone would think if ....

out of your 4 choices on each side, they made a crafter class???   I bet you would get some mixed reactions. 

Just imagine it happened, what would be your reaction?

Think of the limitations in combat profession choices.  Does it outweigh the versatility you could have with a crafter? 

topic~

{I changed your title to prevent further confusion - mod}

 

Haha did you get that idea from FFFXIV?Look to Square Enix to pull off anything and any design,most i see think it is dumb or stupid,well we will see how Square does it ,then other games can learn how to use creative thought.Heck not long after FFXI utilized the Dancer class ,i was reading Blizzard was thinking of designing a dancer class lmao.

I think it is too bad how SWG has sort of died off and now we have i think is Bioware making a new version?IMO the best thing that could have happened to this game was for it to die,then have SOE make a new one with better standards.I believe SOE retained some sort of rights to make a sequel,so i think they had every intention of making a newer game.

You will only get a wide range of classes and game play from an SOE game,weather you like it or not,it is still SOE who delivers the BIG in games.

It's not a "new version" it's a completely different game. Their are seriously no similarities besides the IP, even then BioWare created the Old Republic era. SoE wouldn't know what to do with it. Rumor is SoE is getting to make a new SW mmo, maybe they will put the "big" into it.

If crafting classes is big to you, you have your standards set pretty damn low.

 

 

  Khalathwyr

Tipster

Joined: 6/02/04
Posts: 2981

Google is your friend.

10/29/09 1:26:46 PM#22
Originally posted by pmcubed

I was just wondering what everyone would think if ....

out of your 4 choices on each side, they made a crafter class???   I bet you would get some mixed reactions. 

Just imagine it happened, what would be your reaction?

Think of the limitations in combat profession choices.  Does it outweigh the versatility you could have with a crafter? 

topic~

{I changed your title to prevent further confusion - mod}

 

 

It'd be about the only thing that would make me reconsider giving the game a try. Of course, then I'd have a heck of a time trying to figure out how Vogel was going to make a crafting class that didn't let crafting get in the way of being heroic or iconic.

"Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..."

  Vanive

Novice Member

Joined: 11/07/07
Posts: 50

10/29/09 10:45:34 PM#23

Imperial Spy Image
Jedi Knight Image

Tomorrow is Jedi FYI     www.youtube.com/watch
Image

 

 

 

I gotz a 300,000 BTU WTFBBQ!

  User Deleted
10/29/09 11:14:07 PM#24
Originally posted by Vanive

Imperial Spy
Jedi Knight

Tomorrow is Jedi FYI     www.youtube.com/watch

 

 

 

Very nice find. Looked liked the jedi poped a heal in the animation.

  Maj_Science

Novice Member

Joined: 7/01/08
Posts: 106

Community is a double-edge sword

10/31/09 8:26:01 PM#25
Originally posted by Vanive

Imperial Spy Image
Jedi Knight Image

Tomorrow is Jedi FYI     www.youtube.com/watch
Image


That is a sweet find although some of us kind of figured that there was an espionage class. While not appearing in the movies in a significant capacity, treachery and espionage were two things that helped shape both the Clone Wars and Rebellion eras into what they became. Also, the Imperial Spy would make for a nice counter to the Smuggler (a light, fast-moving range fighter)

While it might be cool to have a crafting class, perhaps it would be best if that was just left classless like it was in Auto Assault and Tabula Rasa (two games that ultimately tanked unfortunately but you get the idea.) I still maintain the theory that the last class duo will be some kind of defensive caster. With Jedi/Sith we have offensive casters who are beasts in melee. Trooper/Bounty Hunter make up the multi-talented fighter class. Spies/Smugglers are rogues. So the last class has to be a "Cleric." Now with every class having a healing ability, that means the emphasis would be more on buffs/debuffs. You could still solo quite well, but groups are where you really shine.

Other people have suggested an "Officer" type class but I don't know, I don't see Officers soloing all that well. A tech-specialist (buffing allies and yourself with minor tinkering, hacking to fry enemy tech) or biochemist (toxins for your enemies, stimulants for you and your allies) might be a better fit. Granted there aren't many obvious examples of this archetype but then we started drifting away from recognize figures once we named the Jedi, Sith, Smuggler, Trooper, and Bounty Hunter.

2 Pages 1 2 » Search