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Torchlight

Torchlight 

General Discussion  » If I had to describe Torchlight

21 posts found
kakarotrage

Hard Core Member

Joined: 1/17/06
Posts: 223

 
10/27/09 1:26:21 PM#1

I'd describe it as a simplified Diablo 2 version for kids.

I mean.. it's a nice game but I don't see a reason for Diablo 2 players to get excited about this game.

World of Warcraft is a proof that MMORPG quality should affect schedule/budget and not the other way around.

Kwintpod

Novice Member

Joined: 9/19/09
Posts: 10

10/30/09 10:09:31 AM#2

I'd describe it as an extremely fun and cheap timewaster

Nadia

Hard Core Member

Joined: 7/26/03
Posts: 3480

11/02/09 9:07:49 AM#3
Originally posted by kakarotrage

I'd describe it as a simplified Diablo 2 version for kids.

what you described also applies to FATE 

games.wildtangent.com/fate/

 

the same developer, Travis Baldree,

was involved with all 3 games: Fate (creator) , Mythos, and now Torchlight

 

Djfusion

Advanced Member

Joined: 6/10/07
Posts: 148

11/03/09 4:17:42 PM#4
Originally posted by kakarotrage

I'd describe it as a simplified Diablo 2 version for kids.

I mean.. it's a nice game but I don't see a reason for Diablo 2 players to get excited about this game.


 

Other than it looks better, plays better, and has some awesome Modding tools coming out?

kakarotrage

Hard Core Member

Joined: 1/17/06
Posts: 223

 
11/03/09 4:58:46 PM#5
Originally posted by Djfusion
Originally posted by kakarotrage

I'd describe it as a simplified Diablo 2 version for kids.

I mean.. it's a nice game but I don't see a reason for Diablo 2 players to get excited about this game.


 

Other than it looks better, plays better, and has some awesome Modding tools coming out?


 

Yep

Even though what you said is true that doesn't help the game I'll be honest with you.. the responses I read in forums about this game were like mine, people are just feeling that the rushing through floors in that mine killing monsters just bores them and like one guy said in these forums : "Just doesn't have the X factor", maybe the mmo version will bring something new to the table otherwise I think this game is just a bore, they did a very nice job with ogre3d graphics engine though.

World of Warcraft is a proof that MMORPG quality should affect schedule/budget and not the other way around.

Euphoryk

Hard Core Member

Joined: 4/30/09
Posts: 381

"A man must live by his principles. Who he is, not what he is."

11/03/09 5:04:30 PM#6
Originally posted by kakarotrage

Yep

Even though what you said is true that doesn't help the game I'll be honest with you.. the responses I read in forums about this game were like mine, people are just feeling that the rushing through floors in that mine killing monsters just bores them and like one guy said in these forums : "Just doesn't have the X factor", maybe the mmo version will bring something new to the table otherwise I think this game is just a bore, they did a very nice job with ogre3d graphics engine though.

 

Sounds like some people have a hard time grasping what a dungeon crawler is, then feel like crying about it when they get bored due to there own ignorance about what the genre is all about.

If you buy a dungeon crawler, and expect to get more than dungeon crawling out of it, you are kidding yourself right off the bat.

Would you go buy a steak from the grocery store and then complain that it wasn't a roast chicken? when you knew full and what it was when you bought it?

I think not.

kakarotrage

Hard Core Member

Joined: 1/17/06
Posts: 223

 
11/03/09 5:12:21 PM#7
Originally posted by Euphoryk
Originally posted by kakarotrage

Yep

Even though what you said is true that doesn't help the game I'll be honest with you.. the responses I read in forums about this game were like mine, people are just feeling that the rushing through floors in that mine killing monsters just bores them and like one guy said in these forums : "Just doesn't have the X factor", maybe the mmo version will bring something new to the table otherwise I think this game is just a bore, they did a very nice job with ogre3d graphics engine though.

 

Sounds like some people have a hard time grasping what a dungeon crawler is, then feel like crying about it when they get bored due to there own ignorance about what the genre is all about.

If you buy a dungeon crawler, and expect to get more than dungeon crawling out of it, you are kidding yourself right off the bat.

Would you go buy a steak from the grocery store and then complain that it wasn't a roast chicken? when you knew full and what it was when you bought it?

I think not.


 

Don't really crying just giving my opinion, don't take it hard mate. I don't know if you consider D2 what you refer to as a "Dungeon Crawler" but I played D2 for years and Torchlight is like I said a simplified kids version of it, you ask what I expected? I expected some innovation from the guys who helped develop D2 except a a pet and some other minor features (IMO), it's not like this forum very active as it is so no reason not to share opinion :)

World of Warcraft is a proof that MMORPG quality should affect schedule/budget and not the other way around.

Euphoryk

Hard Core Member

Joined: 4/30/09
Posts: 381

"A man must live by his principles. Who he is, not what he is."

11/03/09 5:19:51 PM#8
Originally posted by kakarotrage

Don't really crying just giving my opinion, don't take it hard mate. I don't know if you consider D2 what you refer to as a "Dungeon Crawler" but I played D2 for years and Torchlight is like I said a simplified kids version of it, you ask what I expected? I expected some innovation from the guys who helped develope D2 except a a pet and some other minor features (IMO), it's not like this forum very active as it is so no reason not to share opinion :)

 

Diablo 2 IS a dungeon crawler...

I played D2 for years as well, and I still play it to this very day.

Innovation? when did Runic ever say TL was going to be innovative in any way? You made the mistake of forming what is known as a false expectation, and when the game didn't live up to your expectations of it, you cried fowl.

Explain to me how D2 is more complex than Torchlight in any way, and I might be willing to put some merit in your statement. Show me facts - not personal opinion - that prove TL is a "simplified kids version" of D2.

Put your money where your mouth is.

 

 

kakarotrage

Hard Core Member

Joined: 1/17/06
Posts: 223

 
11/03/09 5:31:07 PM#9
Originally posted by Euphoryk
Originally posted by kakarotrage

Don't really crying just giving my opinion, don't take it hard mate. I don't know if you consider D2 what you refer to as a "Dungeon Crawler" but I played D2 for years and Torchlight is like I said a simplified kids version of it, you ask what I expected? I expected some innovation from the guys who helped develope D2 except a a pet and some other minor features (IMO), it's not like this forum very active as it is so no reason not to share opinion :)

 

Diablo 2 IS a dungeon crawler...

I played D2 for years as well, and I still play it to this very day.

Innovation? when did Runic ever say TL was going to be innovative in any way? You made the mistake of forming what is known as a false expectation, and when the game didn't live up to your expectations of it, you cried fowl.

Explain to me how D2 is more complex than Torchlight in any way, and I might be willing to put some merit in your statement. Show me facts - not personal opinion - that prove TL is a "simplified kids version" of D2.

Put your money where your mouth is.

 

 


 

Ye I thought tourchlight will have some innovation and it won't be simplified version of D2  with almost exact features and characteristics.

That is my opinion thus I post in the forum, if you're looking for facts "You made the mistake of forming what is known as a false expectation.... and cried fowl" and if you're looking for a proof go study differential and integral calculus :>

World of Warcraft is a proof that MMORPG quality should affect schedule/budget and not the other way around.

Euphoryk

Hard Core Member

Joined: 4/30/09
Posts: 381

"A man must live by his principles. Who he is, not what he is."

11/03/09 5:53:12 PM#10
Originally posted by kakarotrage


Ye I thought tourchlight will have some innovation and it won't be simplified version of D2  with almost exact features and characteristics.

That is my opinion thus I post in the forum, if you're looking for facts "You made the mistake of forming what is known as a false expectation.... and cried fowl" and if you're looking for a proof go study differential and integral calculus :>

 

That's really all you have for me?

So basically you don't have a point, or any facts to try and help you prove your statement, and you even manage to toss a smart assed remark in there about how I should go study calculus (because at that point you are grasping at straws, fully aware that you can't prove any of the ridiculous claims you are making).

Comedy gold.

Palebane

Elite Member

Joined: 10/18/04
Posts: 867

11/03/09 5:56:12 PM#11
Originally posted by kakarotrage
Originally posted by Djfusion
Originally posted by kakarotrage

I'd describe it as a simplified Diablo 2 version for kids.

I mean.. it's a nice game but I don't see a reason for Diablo 2 players to get excited about this game.


 

Other than it looks better, plays better, and has some awesome Modding tools coming out?


 

Yep

Even though what you said is true that doesn't help the game I'll be honest with you.. the responses I read in forums about this game were like mine, people are just feeling that the rushing through floors in that mine killing monsters just bores them and like one guy said in these forums : "Just doesn't have the X factor", maybe the mmo version will bring something new to the table otherwise I think this game is just a bore, they did a very nice job with ogre3d graphics engine though.


 

I wonder how many people think Diablo 3 will be much better.

fyerwall

Elite Member

Joined: 6/01/04
Posts: 1655

11/03/09 5:57:07 PM#12
Originally posted by Kwintpod

I'd describe it as an extremely fun and cheap timewaster


 

This.

Its a fun game for $20. I downloaded the trial thinking it would keep my attention for about 15 minutes and ended up playing for 3 hours.

User Deleted
11/03/09 6:03:24 PM#13

I think Torchlight is goddamn awesome, and I've been playing the hell out of it since it launched.  I remember waiting for Diablo to launch, and each subsequent expansion and the sequel, and I'm not sure where people are getting this whole 'kiddy' thing from, unless it's the graphics.

It essentially reminds me of Diablo remade with the WoW graphics engine. 

nickelpat

Hard Core Member

Joined: 11/07/08
Posts: 620

"War isn''t about dieing for your country; It''s about making your enemy die for theirs." - G.Patton

11/03/09 6:05:06 PM#14

 I find TL very, very fun. It runs smooth, there's lots of gear. Unlike FATE the UI doesn't make me want to take my eyes out with a spoon. The pet is a nice addition as it allows you to quickly sell stuff while staying in the dungeon and acts as another bag.

It's not trying to be anything special, and there's no reason to think it is. It does what it sets out to well though, it is a solid dungeon crawler that really does have a similar feel to Diablo.

I don't see how it's simplified though, I'd like to know where your seeing that. Because it's just "One Dungeon"? Because to be fair, the one dungeon has a multitude of floors (40+ I believe) and it changes environment as you go down, as well as increasing difficulty and there becomes more side passages and portals.

I wouldn't say this is for kids, it still requires intelligence in piecing your gear together and it really is a bloody game.

____________________________
Telthalion Rohircil - Guardian - Elemandir - Lord of The Rings Online
---
== RIP == Torey - Commando - Orion - Tabula Rasa == RIP ==
---
Jordaniel Torey - Navy Megathron, Active Armor Tank - Tranquility - EVE Online
---
Torey Scott - Rifleman - Fallen Earth
____________________________

"I know not with what weapons World War III will be fought, but I know World War IV will be fought with sticks and stones." - Albert Einstein

Euphoryk

Hard Core Member

Joined: 4/30/09
Posts: 381

"A man must live by his principles. Who he is, not what he is."

11/03/09 6:06:52 PM#15
Originally posted by nickelpat

 I find TL very, very fun. It runs smooth, there's lots of gear. Unlike FATE the UI doesn't make me want to take my eyes out with a spoon. The pet is a nice addition as it allows you to quickly sell stuff while staying in the dungeon and acts as another bag.

It's not trying to be anything special, and there's no reason to think it is. It does what it sets out to well though, it is a solid dungeon crawler that really does have a similar feel to Diablo.

I don't see how it's simplified though, I'd like to know where your seeing that. Because it's just "One Dungeon"? Because to be fair, the one dungeon has a multitude of floors (40+ I believe) and it changes environment as you go down, as well as increasing difficulty and there becomes more side passages and portals.

I wouldn't say this is for kids, it still requires intelligence in piecing your gear together and it really is a bloody game.

 

QFT.

just2duh

Hard Core Member

Joined: 3/05/09
Posts: 65

Only in mmo's can the future affect the past.

11/03/09 6:59:50 PM#16

 I'd describe Torchlight as: Fate with a cross between Diablo1 and Diablo3 (not D2).

 

  The overall feel of gameplay is very much the same as in Fate, not as deverse in character developement or creation but still just as enjoyable. It has everything Fate had, just revised and simplified versions of those features. They also added the ability of spells for your pet.

 It is like D1 with the scenario. There's a town, with a vast dungeon below, and an ever growing unknown evil force to defeat. BUT I will simply say the game does not end there, there are still more things/places to explore before you retire your character.

 If you do some research on D3 and what new features it will offer, you will see a lot of those things present in Torchlight (but done much better in my opinion). Things like interactive environments, and monsters able to crawl out of anywhere and everything.

 D3 currently only offers 3 classes as well with more to release in an expansion at a later date, but without the ability to apply your own stats as you level up (apart from skills), making replayability very questionable for us Diablo veterans. This is something Torchlight addresses and does not apply, they allow complete customization of any spells/stats.

 

 Although one thing Torchlight is lacking, is that it does not seem to fully support the randomly generated dungeon aspect. Which is a shame since they did it so well with Fate. There are of course some random dungeons in the game, just none the main places which pertain to the story. The only apparent random generations come from phase portals, a quest giver in town, and dungeon scrolls bought from an npc merchant.

nickelpat

Hard Core Member

Joined: 11/07/08
Posts: 620

"War isn''t about dieing for your country; It''s about making your enemy die for theirs." - G.Patton

11/03/09 7:08:26 PM#17
Originally posted by just2duh

 I'd describe Torchlight as: Fate with a cross between Diablo1 and Diablo3 (not D2).

 

  The overall feel of gameplay is very much the same as in Fate, not as deverse in character developement or creation but still just as enjoyable. It has everything Fate had, just revised and simplified versions of those features. They also added the ability of spells for your pet.

 It is like D1 with the scenario. There's a town, with a vast dungeon below, and an ever growing unknown evil force to defeat. BUT I will simply say the game does not end there, there are still more things/places to explore before you retire your character.

 If you do some research on D3 and what new features it will offer, you will see a lot of those things present in Torchlight (but done much better in my opinion). Things like interactive environments, and monsters able to crawl out of anywhere and everything.

 D3 currently only offers 3 classes as well with more to release in an expansion at a later date, but without the ability to apply your own stats as you level up (apart from skills), making replayability very questionable for us Diablo veterans. This is something Torchlight addresses and does not apply, they allow complete customization of any spells/stats.

 

 Although one thing Torchlight is lacking, is that it does not seem to fully support the randomly generated dungeon aspect. Which is a shame since they did it so well with Fate. There are of course some random dungeons in the game, just none the main places which pertain to the story. The only apparent random generations come from phase portals, a quest giver in town, and dungeon scrolls bought from an npc merchant.

Many of the floors of the main dungeon seem to be random too, as I have rolled a second toon to check it out and found that it is different.

____________________________
Telthalion Rohircil - Guardian - Elemandir - Lord of The Rings Online
---
== RIP == Torey - Commando - Orion - Tabula Rasa == RIP ==
---
Jordaniel Torey - Navy Megathron, Active Armor Tank - Tranquility - EVE Online
---
Torey Scott - Rifleman - Fallen Earth
____________________________

"I know not with what weapons World War III will be fought, but I know World War IV will be fought with sticks and stones." - Albert Einstein

just2duh

Hard Core Member

Joined: 3/05/09
Posts: 65

Only in mmo's can the future affect the past.

11/04/09 12:11:35 AM#18
Originally posted by nickelpat

Many of the floors of the main dungeon seem to be random too, as I have rolled a second toon to check it out and found that it is different.


 

 My expirence with a 2nd char showed the opposite, any floors that were actually memorable were exactly the same. I'm speaking about the ones with secret areas, and ones tha required levers to be pulled to open up passage ways.

 The rest are pretty hard to tell if they are random or not. Without comparing each floor side by side on two seperate games/pcs it'd be difficult to notice.

BizkitNL

Hard Core Member

Joined: 12/29/02
Posts: 859

"Free to play, pay to win""

11/04/09 12:21:30 AM#19
Originally posted by just2duh
Originally posted by nickelpat

Many of the floors of the main dungeon seem to be random too, as I have rolled a second toon to check it out and found that it is different.


 

 My expirence with a 2nd char showed the opposite, any floors that were actually memorable were exactly the same. I'm speaking about the ones with secret areas, and ones tha required levers to be pulled to open up passage ways.

 The rest are pretty hard to tell if they are random or not. Without comparing each floor side by side on two seperate games/pcs it'd be difficult to notice.


 

I've definately seen layouts re-appear at some point. However, I'm not sure this is the case with all maps. Whether the layouts themselves change, or the order in which they appear is different, I don't know (Seems the latter to me so far).

Darkholme

Elite Member

Joined: 3/02/04
Posts: 424

"I must not fear. Fear is the mind-killer..."

11/04/09 12:28:01 AM#20
Originally posted by kakarotrage

I'd describe it as a simplified Diablo 2 version for kids.

I mean.. it's a nice game but I don't see a reason for Diablo 2 players to get excited about this game.

The bottom line is that you are expecting more out of this game than it is intended to give...

Just like people do with every MMOG, game, movie, etc that ever comes out. It is apparently supposed to be everything for everyone, but no, it's really not. Enjoy it for what it is, or don't, but if you don't then do not waste another second of your time on it.

 

-------------------------
"Searchers after horror haunt strange, far places..." ~ H.P. Lovecraft, "From Beyond"

Ixnatifual

Novice Member

Joined: 3/26/08
Posts: 473

11/04/09 5:05:59 AM#21

While most floors are randomly generated, some are static and will be the same every time.