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10/26/09 9:06:00 AM#51
Here's all you need to know. Month over month, WoW battlechest and Lich King continue to be in the PC top ten in sales. People are still buying it, 5 years later. When Cataclysm comes out it will do some insane number the week it's launched. People will camp out all night long, as they did for TBC and WoLTK. If that's a sign of a game dying, what's a successfull game? |
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10/26/09 11:00:50 AM#52
The fact of the matter is that the game itself is fast approaching the end of its life cycle. Look out for the new Blizz MMO then the haterz will have another MMO with 11 mill subs to whine about. |
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10/26/09 11:01:34 AM#53
I'm dying, your dying, we're all dying. It's not a conspiracy. All that is born will someday die. |
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10/26/09 11:03:07 AM#54
Originally posted by nratnam
WoW is a virtual phenomenon. I highly doubt we will ever see another game pull that many subscriptions in our lifetime. Unless all the other MMORPGs pull the plug and there are only one or two left. |
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10/26/09 11:03:31 AM#55
Wasn't there a song about this? "It's the end of the WoW as we know it..." My 2p of trollitude... |
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10/26/09 11:11:00 AM#56
If WoW dies now, there wont be anything for other devs to motivate them to come out with a better, different game. If this genre is dominate by only a few mmo, the devs will not come out with new ideas. Any mmo that die is sad for mmorpg as a whole. I dont know why players that like to play mmo wish mmo to die. No doubt a few mmo have so call "fail" along the way, but of course there will be failure, than others will learn and strive to come out with a better product. As WoW continue to set the benchmark in terms of players subs and adding "new" contents, it will only fuel more companies to come out with a better game which will only benefit us, a different game which will also benefit us. And of course, we will no longer accept an un-finish game anymore, which will once again benefit us. Competition is always good for consumers...
RIP Orc Choppa |
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10/26/09 12:40:15 PM#57
Originally posted by BladeWarden
Same amount SOE pays to pump their loser line-up and say how WoW is like Mc.... If you have any questions please ask. I have moved on to WoW from eq and no longer have any desire to play a dead game. Thank you. (posted by another selling his account in EQ1) |
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10/26/09 2:58:06 PM#58
OP - this post is a waste - you prove nothing... Just stated and showed some ways blizzard helps new comers and alts reach the end game... |
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10/26/09 3:03:30 PM#59
Originally posted by Zorndorf
Yes, but that's because we all are giant biological water bags, living for 70 years on a water planet. Batman, Micky Mouse, Mario and Azeroth have ... no limits to their lives. So expect Azeroth to be around for more years than you water bag will hold together. :)
What MMO has outlived a human being? Yeah so the above comment was pretty stupid. UO is probably one of the longest living and while I don't want to speculate I can't imagine it having too large of a following anymore. Despite that example several MMOs have bitten the dust as well and everyone knows (including Blizzard) that Azeroths days are numbered which is why they are working so dilligently on their new MMO. |
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10/26/09 3:56:08 PM#60
Originally posted by tkreep
the sun copied WoW
lmao |
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10/26/09 4:03:08 PM#61
"and I feel fine...." "This may hurt a little, but it's something you'll get used to. Relax....." |
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10/26/09 4:05:08 PM#62
Who cares if WoW is "dying." It has so many subscribers that'll be "dying" for years before the game stops becoming profitable. By that time, Blizzard's next MMO will launch and everyone can switch to hating that game with every breath they breathe.
In other words, get off the "WoW is dying" trip, it was cool years ago. |
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Astralglide
Novice Member
Joined: 9/03/07
"Nothing says combat instancing like cleavage, nipples, and leather" |
10/26/09 4:08:51 PM#63
Originally posted by Sora2810 I agree with some of the other posters. WoW is not dying. (Still 10m+ players) However, leveling to 60 SHOULD be easier. Back when Azeroth was new (I've played off and on for 4 years), 60 was the cap and getting there was a challenge- as it should have been. Now the game really gets going at 60. The first 59 levels have become more of an extended tutorial and people need to get there as fast as possible so they can experience the game where most of the players are. As for the instances becoming cross-server, that should have been done years ago, like when they made BG's cross server. I ahve never had problems finding people to do BC content and up, but there aren't as many people running vanilla WoW instances (except run-throughs). This change simply give those of us who want to see the older instances the way they were meant to be played a better chance of doing so. WoW isn't dying, it's just making changes that increase the accesibility of the game's content that should have been done years ago. As for Mounts, the mount you get is the slow mount. Who wants to wait until 40 for that crap? You couldn't even buy an epic mount until BC came out. As for the community, there's ALWAYS been douchebags. I can't play alliance on my server because they're all whiny, spamming children, on Malfurion Horde, my ignore list is still pretty full. That happens. Don't worry- this game will be around for 8 more years at least. A witty saying proves nothing. |
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10/26/09 4:26:19 PM#64
Originally posted by Sora2810
The BOA items are geared towards long term players, hence you need an 80 on the server to get them. All of these players have probably leveled to 80 numerous times, it gets boring doing the same quests over and over. Any company that's smart would make it easier to keep them re-rolling. By making mounts easier to obtain, and by increasing the EXP obtained they are making it easier for new players to catch up. Why would you join WoW, or any game at that matter, at level 1 if it still took just as long to get to 80 as if you started on day 1 in 2003 (or was it 2004? god it's been so long)... Once again, look at this from a sales/marketing standpoint. Why would ANY game just POOF someone to 80? Not only that, but you contradicted yourself. "They made a game, every crater and tree, was made for the player to see and experience." By skipping to level 80, you miss ALL of the lore that takes you to level 80. If you want to do that go play a private server. I guarantee you will quit or find another one within a week or two.
WoW is not a hardcore game, or anything near it anymore. BC killed hardcore and each expansion after that has the same goal... appealing to 99% of the market. Just because you suck miserably and are so far behind even after playing 4 years (hah) doesn't mean the game is dying. Less players in town? Well there is about 4x the amount of zones/content available now, also we are getting close to another expansion.... Most players have temporarily ended their subscription until a new tier set or new expansion comes out. Happened during BC (although most players never came back until way later on due to being PISSED at blizz for their hardcore market mistake. I don't know if many of you knew what the game was like pre-bc, but it took forever to get a set. Even high pop servers prolly only had .5% of players in 8/9 or more t3, whereas now prolly 30% are in full t9, and half of those guys have alts in t9 as well.
This game is geared to be casual, and blizz is making it even easier in prep for Cata. They are a smart company, one of the best gaming companies around. It will take a lot more to kill WoW off. I mean even when they fucked up big time with BC, losing half their hardcore raiders in the process, their subs STILL doubled. Cooler Master HAF 932 ATX Case |
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10/26/09 6:02:16 PM#65
I'll summarize easily: the OP is somehow suggesting that making ancient content easier for players is the same as a game dying. Regardless of anything else, this is a terrible argument to make. A developer wants gamers to get to the newer content in lieu of drudging through content that nobody else really cares about anymore, and this means that the game is dying? Terrible attempt at an argument. |
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Astralglide
Novice Member
Joined: 9/03/07
"Nothing says combat instancing like cleavage, nipples, and leather" |
10/26/09 6:10:49 PM#66
Originally posted by Azorith YES!!! Thank you! (I've seen all of Azeroth I can bare) A witty saying proves nothing. |
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10/27/09 8:11:53 AM#67
WoW Dying? Muhahahaha, no its far from dying. Sure , there are those who have done too much in too short of a time at great sacrifice to their real lives who may have become disenchanted but for the most part the game is still lively. I am sure that when the game changing "Cataclysm" occurs many will return to see what has happen and how they can benefit from these Changes. I believe that its a stroke of Genius that Blizzard has decided to have a major upheaval and promoting it months in advance also represent great marketing wisdom. I have more to say about this but I prefer to show you in the next Report. |
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10/27/09 8:28:04 AM#68
Originally posted by Zoulz
I agree.
I'm no fan of WoW. I played it for about 2 hours and decided it wasn't for me. That being said... WoW will continue to be the largest MMO for the foreseeable future. Just the way it is.
Now if they start merging servers... then you might be onto something. Until that happens, seems a bit premature to predict the death of WoW. |
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Astralglide
Novice Member
Joined: 9/03/07
"Nothing says combat instancing like cleavage, nipples, and leather" |
10/27/09 1:16:14 PM#69
Stipid WoW, you may have won this day, but we'll get you yet! A witty saying proves nothing. |
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10/27/09 3:51:47 PM#70
The game is aging, but more importantly, like any MMO, it has maxed out its player base such that most of the "new" players are alts who have no desire to play a massive amount of time to reach level 80 again. This is why they've allowed people to level faster, give mounts at level 20 and basically nerf the entire game. As I said, it is an indicator that the game has reached it apex and is on a slow downward decline. Every successful MMO goes through this process and WoW is no exception. |
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Astralglide
Novice Member
Joined: 9/03/07
"Nothing says combat instancing like cleavage, nipples, and leather" |
10/27/09 3:56:42 PM#71
Originally posted by Mark701 Yes, and it will eventually settle into a UO or EQ1 mode, where they have a very loyal player base. The quesion is, will that player base encourage future development? A witty saying proves nothing. |
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10/27/09 4:01:55 PM#72
Originally posted by Astralglide Yes, and it will eventually settle into a UO or EQ1 mode, where they have a very loyal player base. The quesion is, will that player base encourage future development?
You do realize this is Blizzard we are speaking of? They make more money than many small nation state governments. I seriously doubt they will have any problem what so ever funding their next several developments in house. |
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10/28/09 1:57:00 AM#73
Originally posted by Wraithone
You do realize this is Blizzard we are speaking of? They make more money than many small nation state governments. I seriously doubt they will have any problem what so ever funding their next several developments in house.
When Blizz puts SC2 or Diablo3 onto the shelves, all local banks will run out of cash, every man and his puppy will empty their bank accounts and queue outside the game shop. Lets worry about the banks dying first. |
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10/28/09 12:56:12 PM#74
I think WoW dies when Blizz makes WoW 2. |
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10/28/09 12:58:05 PM#75
I'm dying, still going to be about sixty years, maybe seventy with medical advances. Where's my thread? |
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