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News Discussion  » Earthrise: Exclusive Character Shots

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27 posts found
  Stradden

Managing Editor

Joined: 7/08/05
Posts: 6729

 
10/23/09 8:08:35 AM#1

The team from Earthrise has provided us with three new screenshots showing off some of their character models in action.

Check out the new Exclusive Character Shots

Cheers,
Jon Wood
Managing Editor
MMORPG.com

  Toquio3

Novice Member

Joined: 7/02/09
Posts: 1105

"Excellent breeze... Great day for cards."

10/23/09 8:33:27 AM#2

Not sure I fancy the way they look, but to me, when it comes to characters theres only one thing that matters, and that it how they move. If they move like they are supposed to and the animations are solid, Im good.


If you stand VERY still, and close your eyes, after a minute you can actually FEEL the universe revolving around PvP.

  Reklaw

Tipster

Joined: 1/07/06
Posts: 4511

Freedom is the will to be responsible to ourselves.

10/23/09 8:34:32 AM#3

The first pic. pretty nice.

Hardly see anything on the second pic, same for the 3rd pic. to dark, of course could be me, but have no problems with other screenshots or ingame in what ever game with darkness.

------------------------------------------------------------
YOU do not need to agree with me as I am only SHARING my own opinion which can be different from yours. Thanks to forums we can share our opinions and discus them.

  Nikopol

Novice Member

Joined: 11/21/08
Posts: 319

Brought to you by... The Spirit of Nikopol.

10/23/09 8:59:34 AM#4

I'm digging the Moebius vibe I'm getting from armor design...

 

  nate1980

Spotlight Poster

Joined: 3/03/09
Posts: 1286

10/23/09 9:09:04 AM#5

I'm not sure what to think of these. What direction are they going with the graphics/art style? It doesn't look realistic, but not cartoony either. What would you call it?

  Nightbringe1

Novice Member

Joined: 12/23/07
Posts: 684

10/23/09 9:44:27 AM#6

The pictures are very dark, not well done at all for publicity shots.

Any fool can criticize, condemn and complain and most fools do.
Benjamin Franklin

  Pocahinha

Hard Core Member

Joined: 7/14/09
Posts: 433

10/23/09 9:49:55 AM#7

Very hugly bad photos, last video showed a horrid combat, horrid char movement, very amateur like

  DeaconX

Elite Member

Joined: 2/08/05
Posts: 2263

Stand up for what you believe; Even if you stand alone.
-==X==-
SHH, my COMMON SENSE is tingling!

10/23/09 9:58:01 AM#8

Whoever was in charge of selecting these did a pretty piss-poor job to be honest.

 

That aside, this game looks like it could be a huge sleeper hit.  I absolutely love the art style and direction of the game... look forward to learning more about it over time as it develops.


Why do I write, create, fantasize, dream and daydream about other worlds? Because I hate what humanity does with this one.

  Joker2240

Tipster

Joined: 10/03/06
Posts: 669

10/23/09 10:48:00 AM#9

 Wow... Are you guys serious? It is night time! It is suppose to be darker than day time. Also, they are not dark at all to me. You guys might want to check your monitors or adjust them...

Anyways, I can say one bad thing and that is the second picture. It is out of resolution, the girl seems really expanded. 

However, I am still enjoying the character designs and also I wonder if the weight of your gear affects how your running animation looks like? 

  RavingRabbid

Apprentice Member

Joined: 10/11/09
Posts: 902

Remember Rabbids cant play MMO's, but they can dance!

10/23/09 10:50:52 AM#10

The pics werent oo bad. At least we have some news recently about this game.

( Remember rabbids cant clean!...looks at vaccum...looks at duster....looks at laundry...AAAAAAAAAAAAAHHHHHHHHHHHHHH)

The ONLY opinion that matters if I like or dislike about a game is mine and mine alone.

Playing: SWTOR and World of Tanks.

  u18bu2sa0k

Novice Member

Joined: 4/09/09
Posts: 135

10/23/09 10:51:40 AM#11

Damn.

i hate the lack of AA support in Unreal 3.0 engine.

 

and dont say : 'Force it'        that doesnt always work/turn out stable.

  Pocahinha

Hard Core Member

Joined: 7/14/09
Posts: 433

10/23/09 10:55:51 AM#12
Originally posted by Joker2240

 Wow... Are you guys serious? It is night time! It is suppose to be darker than day time. Also, they are not dark at all to me. You guys might want to check your monitors or adjust them...

Anyways, I can say one bad thing and that is the second picture. It is out of resolution, the girl seems really expanded. 

However, I am still enjoying the character designs and also I wonder if the weight of your gear affects how your running animation looks like? 


 

No..the animation with or without gear is even worst then darkfall animations..atm

  Joker2240

Tipster

Joined: 10/03/06
Posts: 669

10/23/09 11:03:23 AM#13

 


Originally posted by Pocahinha

Originally posted by Joker2240

 

 Wow... Are you guys serious? It is night time! It is suppose to be darker than day time. Also, they are not dark at all to me. You guys might want to check your monitors or adjust them...
Anyways, I can say one bad thing and that is the second picture. It is out of resolution, the girl seems really expanded. 
However, I am still enjoying the character designs and also I wonder if the weight of your gear affects how your running animation looks like? 


 

 
No..the animation with or without gear is even worst then darkfall animations..atm



Okay.. I don't think any game can have worse graphics/animations than Darkfall.
I also bet you hardly know anything about the game. Read up on it and maybe you will change you mind. Here, look at this. It has all the links to all the Questions Of The Week (QOTW).   Click here 

 

Edit: Also the video showing the animation is being redone due to the fact they are polishing it more and they have also changed the aiming mechanics. So, there is really nothing to base animations on right now. Also game is still in CB. So, it would be a bad idea to think that the animations will be as advertised. Wait, for release to make an opinion about animations.

 

  User Deleted
10/23/09 11:35:53 AM#14
Originally posted by u18bu2sa0k

Damn.

i hate the lack of AA support in Unreal 3.0 engine.

 

and dont say : 'Force it'        that doesnt always work/turn out stable.

 

This is not an Unreal 3.0 engine. Masthead developed their own gfx-engine from scrap for Earthrise.

 

---

And people should really stop and still moan about a video from a year ago, and calling it a combat video. It was'nt a combat-video! It was only made to clarify about the dynamic targetting system *gosh*

  Harabeck

Novice Member

Joined: 2/21/09
Posts: 623

10/23/09 12:00:14 PM#15
Originally posted by Pocahinha

Very hugly bad photos, last video showed a horrid combat, horrid char movement, very amateur like

Another noob showing his colors. Compare the preview vids to any other MMO's alpha footage, then come back to us and tell us how stupid you feel when you see that those vids were far worse. Further, those weren't combat vids, just demos of the UI and targeting. Further still, MastHead is making significant changes to the combat system and promises to polish up the animations.

  u18bu2sa0k

Novice Member

Joined: 4/09/09
Posts: 135

10/23/09 12:09:44 PM#16
Originally posted by jrs77
Originally posted by u18bu2sa0k

Damn.

i hate the lack of AA support in Unreal 3.0 engine.

 

and dont say : 'Force it'        that doesnt always work/turn out stable.

 

This is not an Unreal 3.0 engine. Masthead developed their own gfx-engine from scrap for Earthrise.

 

 

ow ...

you are right.

 

but damn i read it somewhere... anyhow...

thats good news if they optimize it well.

thanks for correcting me.

  User Deleted
10/23/09 5:55:33 PM#17

The engine is definately able to render better graphics, then we saw with these screenshots.

Might have a look at this wonderful shot from earlier this year:

http://www.play-earthrise.com/images/_thumbs/017-28-04-2009_big.jpg

Definately AA involved there and higher level of detail.

  Joker2240

Tipster

Joined: 10/03/06
Posts: 669

10/23/09 7:14:16 PM#18

 Ugh, I can't get over how cool the lighting is in that screen shot. I still want to get on the ferris wheel! I also just realized something this is the first time we have seen an unmasked female character...Moll or maybe LadyB?

  Saerain

Advanced Member

Joined: 3/27/06
Posts: 804

10/24/09 1:59:28 AM#19

This has been on the top of my list for sci-fi MMOs thus far and I'm normally awed by its screenshots, but yuck, I really thought we'd outgrown armor designs like this.
 


Originally posted by jrs77

The engine is definately able to render better graphics, then we saw with these screenshots.

Might have a look at this wonderful shot from earlier this year:

http://www.play-earthrise.com/images/_thumbs/017-28-04-2009_big.jpg

Definately AA involved there and higher level of detail.


Indescribably better.

Favorites: EVE, VG, LotRO, AoC, TOR | Playing: TOR | Awaiting: WoD, Neverwinter, ArcheAge

  Nizur

Spotlight Poster

Joined: 5/15/09
Posts: 1326

10/24/09 2:17:39 AM#20


Originally posted by Toquio3
Not sure I fancy the way they look, but to me, when it comes to characters theres only one thing that matters, and that it how they move. If they move like they are supposed to and the animations are solid, Im good.

I like the style of the game so far, quite a bit, but I'm going to agree that character animation/movement is key. If they have crappy animations then it will completely ruin gameplay for me.

Current: None
Played: WoW, CoX, SWG, LotRO, EVE, AoC, VG, CO, Ryzom, DF, WAR
Tried: Lineage2, Dofus, EQ2, CoS, FE, UO, Wurm, Wakfu
Future: GW2, ArcheAge

  Nikopol

Novice Member

Joined: 11/21/08
Posts: 319

Brought to you by... The Spirit of Nikopol.

10/24/09 5:44:07 AM#21
Originally posted by nate1980

I'm not sure what to think of these. What direction are they going with the graphics/art style? It doesn't look realistic, but not cartoony either. What would you call it?

 

Ever read European comics? Moebius, Enki Bilal, or Mézières? (See my avatar for a tiny sample of Bilal's work)

I'm seeing a huge European comics influence on this game's visual design. Not too surprising, given that the developing company is also European.

Unlike the USA, much of Europe regards comics as a legitimate art form, hence people don't call anything stylized "cartoony". So this should probably be defined as "stylized" or even "artful" :)

  brezel

Novice Member

Joined: 11/25/06
Posts: 208

bakes since 1879.

10/25/09 5:59:06 AM#22
Originally posted by Stradden

Check out the new Exclusive Character Shots


 

what does this "robot guy" carries on his shoulder? a cyber peg-leg? a flue form the future? or is it a kebap for todays BBQ?

when this is rly a  weapon...  then they should instant redesign all weapon models! bring in more "realism from the future", give em the "used vintage style" remove the slick and boring, disney - world of warcraft / tabula rasa feeling - it sucks.

  metalhead980

Apprentice Member

Joined: 6/11/08
Posts: 2699

10/25/09 7:49:29 AM#23
Originally posted by brezel
Originally posted by Stradden

Check out the new Exclusive Character Shots


 

what does this "robot guy" carries on his shoulder? a cyber peg-leg? a flue form the future? or is it a kebap for todays BBQ?

when this is rly a  weapon...  then they should instant redesign all weapon models! bring in more "realism from the future", give em the "used vintage style" remove the slick and boring, disney - world of warcraft / tabula rasa feeling - it sucks.

 

It has a "WoW" feeling to it? 

I don't understand how everything stylized looks like WoW to people on this forum.

 

PLaying: EvE, Ryzom

Waiting For: Earthrise, Perpetuum

  Wizardry

Apprentice Member

Joined: 8/27/04
Posts: 4098

Remove quests,bosses and trigger them back in is called Dynamic events now?lol..i think not.

10/25/09 9:48:34 PM#24
Originally posted by Toquio3

Not sure I fancy the way they look, but to me, when it comes to characters theres only one thing that matters, and that it how they move. If they move like they are supposed to and the animations are solid, Im good.

Yes i am in the same boat,these graphics look low detail not very impressive,but if animations are good then is ok.One other thing i expect above good animations is an in depth combat system.I think it proves by the failure of TR that just having pew pew guns and a weak combat system will not work.

 

http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w
Samoan Diamond

  Harabeck

Novice Member

Joined: 2/21/09
Posts: 623

10/25/09 9:55:51 PM#25
Originally posted by Wizardry
Originally posted by Toquio3

Not sure I fancy the way they look, but to me, when it comes to characters theres only one thing that matters, and that it how they move. If they move like they are supposed to and the animations are solid, Im good.

Yes i am in the same boat,these graphics look low detail not very impressive,but if animations are good then is ok.One other thing i expect above good animations is an in depth combat system.I think it proves by the failure of TR that just having pew pew guns and a weak combat system will not work.

 

I never played TR myself, but from what I hear the combat system was the best part. The only reason it failed was that NCSoft didn't give it the time to fix a few issues and add more content.

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