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Originally posted by Hydroblunt Well that's your opinion, but I will go with my own as well as the many original WoW players I know from online & real life. The game is just plain boring & tired now with minimal challenge. The only new features worth mentioning were actually copied from Warhammer: achievements & pvp leveling. The classes have been dumbed down and homogenized. I remember my first dissapointment with patch 3.0 when they changed the talents and the creative specs for my mage were all gone. They were just simplified to be more obvious & cookie cutter. That def took the fun out of my mage. The crafting system actually got worse with less professions having any real use. The instances are designed in a very generic & uninspired manner. The raids got much easier, and besides the revamp of Naxx, are inferior to BC & original WoW. The quests, well I never really cared much for them, as at the core, 90% of them are generic. The bosses having scripted fights, wow, do you not realize that it's just dumbing down of the game. The PvP is a joke in WoW and open world PvP in original was much more fun & creative. BGs were much more fun before DKtards and Retardins anyway. As for the "grind" which was never that bad anyway, it's a basic part of MMOs & RPGs. A little difficulty is always welcomed. I do not see any appeal in the game anymore. There too many competitors, especially when it comes to innovative gameplay & depth. WoW may be enjoyed by many, and it's fine, just like McDonalds is enjoyed by many. I feel the game has seen much better days.
Several objections, Achievement were copied from AA of EQ1 & EQ2, then LOTRo. Talent trees are being changed all the time. That actually tells me the development team is trying something. Take the paly healer. When spamming HoL as a single button rules all paly heals, they changed it. You feel angry b/c they remove some old and tried template/gear combo? I am ok with that. They take away 4xT8 druid set bonus, this gives me the incentive to mix and match again. Top level crafting is useless? You get to be kidding, with every new batch, I find my JC working at least 1 hour a day cutting every kind of new gems, so is my enchanter, but less business (more competiton). I sell all my 3xtitansteel CDs every day I log on, within 10 minutes. I sell my spellweave CD long before the CD is over, people mailed me 4 stacks of cloths and all money upfront, just to have me mailing back the 2 cloths every 4 days. Every 20hours, an epic gem transmute gets me 50g comfortably. They are useless? My crafting nets me 150-200g a day. Depending on my hard I care to craft. The rest of your post are opinions, and some of those I echo. The game does feel old in some ways. But, I have yet to find another game that provides so much variety under one roof. |
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karat76
Hard Core Member
Joined: 8/22/06
Greatest threat to society is letting casualties of puberty reproduce. |
Originally posted by Rydeson
Same here my guild does not raid. Been playing the game since release and after trying raiding during Vanilla WoW and TBC I decided those who raid were clearing not people I could tolerate. The game is a hobby not a second job and if one more miserable oxygen thief tells me to lock my kids in my room so i can raid I just might snap. Blizzard should just make 5 man versions of all raid content and lower the loot table. Those of us who don't raid don't have an inferiority complex and have no need to worry about our epeens. I don't care if they keep adding raids but if they want to keep older players they need to give us more access to the content. Leave the raiding to those with more time than responsibilities. For the raiders don't bother saying you have lots of RL responsibilities and just use time management as you are wasting your breath. If you have a job and kids and raid 4 nights a week then you are neglecting one or the other. |
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Am I the only one that hates reading through quoted text? For me Wow passed its prime and became easy mode with BC. Some of the best times I had in any MMO was in the original WoW when purple meant something. Wow will die when Blizz wants it to or when their next title comes out - which will probably be one and the same. |
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A few years ago, the company website that services this game in China announced that out of worldwide subs, 3.5 million of them were in China. There was an internet news story about the same time that told of farming businesses there, where the small company owning 12 or so computers would have a hundred accounts because of the 2 hour a day MMO limitation in China. This combined with a monthly sub cost much lower than US would seem to make such an easy time for them to make their money. It seems to be much harder to do now. Perhaps this is why you have seen a noticeable drop in numbers. It could also have a lot to do with content. There doesn't seem to be enough of it for a lot of people. Either that or it's too quick to go through it. There are other games that are much larger and cheaper. I realize that many people think it's just fine. It's great that you can hold on to it. It didn't hold my interest very long knowing what else is out there. Sometimes I would hear, 'I'm going to play WoW because all my friends do'. They jumped on the band wagon with their friends. Perhaps it didn't hold their interest and they moved on, because in the first place they only played it to be with friends. Many things that rise in popularity quickly, fall quickly at some point. It happens when people follow a trend. It may be populous on some servers as people say, but it doesn't seem to be the case across the board. If they don't consolidate servers at some point, more people will leave, making it even worse. |
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Originally posted by fawdown
Its 5 years old. Subscriptions are increasing. Name one other game that can claim that, or even maintain more than a few million subscriptions. There is no 'worse'...and even if it did get 'worse', it would still be drastically more successful than any other MMO ever. I mean, really, they just added a few servers. Dunno wtf you're talking about...unless you're in some alternate reality that exists in your own mind. |
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WoW ain't gonna die anytime soon. Devs are making allready succesfull mmorpg to Tetris like...everybody can play it now with the time they have. Blizz allready made dungeons and raids for casuals...you can see it all without spending 20hrs a week for raiding (exept for that 1-5% like hc anub'arak). PvP has some future when those rated bg's come and you'll get arena equal gear from it ...bye bye arenas..yayy! Atleast i think it's more like war in bg's not in arena's by running around a pillar with my healer. Basically we have a game that is working ok,is really easy and has healthy player base and you don't need to put all your free time in it to be succesfull. |
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Originally posted by fawdown It does not matter how many people are playing, the fact is, there are several million paid accounts. It does not matter how many hours a person plays. If the account is paid, that is a paid acount. Blizz does not claim anything more than a fact that there are several million registered accounts that are being paid. They clearly stated the rule they adopted in counting. Find facts to dispute it. Not your tears or babycry. It does not matter how many players there are, so long as you log on during peak hours, you will lag in dalaran, due to excess population around. Many things that rise in popularity quickly will fall, so that is a indication that WoW must fall or what? Is there any relevance other than a rant? Many people who post here does not even have a working brain, so can I follow and conclude that you are silly? Fact is, WoW has yet to stop introducing new servers, while most of the sub based games are consolidating servers after 5years of operation. So if you have to worry about shutting down, WoW seems to be least among the 5year old MMOs. |
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Originally posted by lisubab The laughing third is Rob Pardo. You know, he's apparently the only one with a brain in this industry... That's the man that weeded out all the useless and aweful time consuming geek and unpolished content in the 1st gen mmo's. You know those boring things that can be found in even the latest offerings past level 30.... As long as the competition can't reach even the basic form of entertainment, WOW just grows away with each new patch and expansion. Tell that ol' Zorn predicted that 2 years ago right here. But hey, I don't mind repeating it. |
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Originally posted by lisubab It does not matter how many people are playing, the fact is, there are several million paid accounts. It does not matter how many hours a person plays. If the account is paid, that is a paid acount. Blizz does not claim anything more than a fact that there are several million registered accounts that are being paid. They clearly stated the rule they adopted in counting. Find facts to dispute it. Not your tears or babycry. It does not matter how many players there are, so long as you log on during peak hours, you will lag in dalaran, due to excess population around. Many things that rise in popularity quickly will fall, so that is a indication that WoW must fall or what? Is there any relevance other than a rant? Many people who post here does not even have a working brain, so can I follow and conclude that you are silly? Fact is, WoW has yet to stop introducing new servers, while most of the sub based games are consolidating servers after 5years of operation. So if you have to worry about shutting down, WoW seems to be least among the 5year old MMOs.
Pay attention to some of the words I used... 'Perhaps', 'It may be', 'It could also'. I used these words to make suggestions of possibilities. I don't care one way or the other what happens to the game, but I found the OP interesting and thought I would contribute, perhaps only to those who can see more than one point of view. This game is going to follow a path, no matter what people think, or get defensive for no reason about. You can fuss all you want about it, but it's not going to be around forever.
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Originally posted by fawdown
What path? You choose a path of 10 years, 20 years or 30 years. How long is Mario jumping around? 1.2 billion yearly dollars and growing with each financial quarter and WOW2 is already around the corner (CATACLYSM). Wanna bet how my server queus will be like in the spring? :))) Who cares if it is there for 10 years or 30 years. I live now and see already 2010... In playing WOW I never have to worry about the world "being there". I can give you 20 mmo's I am not even sure they will exist in 6 months time.
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Originally posted by Zorndorf
What path? You choose a path of 10 years, 20 years or 30 years. How long is Mario jumping around? 1.2 billion yearly dollars and growing with each financial quarter and WOW2 is already around the corner (CATACLYSM). Wanna bet how my server queus will be like in the spring? :))) Who cares if it is there for 10 years or 30 years. I live now and see already 2010... In playing WOW I never have to worry about the world "being there". I can give you 20 mmo's I am not even sure they will exist in 6 months time.
Your contradictions never cease to amaze me. You talk about playing in the now and not worrying about the future, but in turn mention about seeing 2010. Think before you post, you're making less sense than your normal blind zealotry. |
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Ok it may still be selling boxes, but any of us players that are at the 5 year mark, and remember the good ol' days of Que'ing for wsg in ashenvale, the 2day Alterac Valleys, the zombie status farming of twilight cultist gear and the ZOMG its an epic feel. Cannot still be playing this game, well not like they used to all the players i know from back then log in for there 10 arena games then log off. PVE is a joke i dgaf what you say about ulduar its ezmode.(yes i have done it) Today blizzard gives away epics like its nothing. Thats what i miss more then anything, the sense of accomplishment, I just realized why i havent payed for time in over a year. All we have left is our arena's, the game isn't good anymore it just has a lot of mass and has been on a good roll, it wont stop for awhile.
It is a game that did well because of how polished it was. But that polish has been cracking away since shortly after bc, around the time BT came out and every rogue that wanted the warglaives had them. It had a good run and i had a good time, the day that a well made, well advertised game comes out is the day that blizzard better be pulling out that secret mmo (Prays for Lost Vikings mmo) |
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Originally posted by ShammerCry
Gonna be a browser based MMO like runescape/free realms |
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We need more threads about WoW dying....... it will don't die anytime soon , many servers still has loong queues for log in in prime times and i see new players on daily basis.
I remember how WoW was at beginning i was in hc raiding guild but now i cba to join any guild i just dont want to someone else say i must be on on specific hours/days online , still i got best not hardmodes gear only by pugging raids and me and my family are happy. Its totally casual game now with whinning hardcore pve players and whinning "pro"player vs pillar players, they are not happy but casuals are and there its lot more casuals than those "pro"players. |
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Originally posted by ste2000
Because they can't swim out of the massive ocean that is 16 expansion packs? They may have either drowned or are unable to swim and are just floating there. I keed, I keed. Everquest is a great game, with more content out than any MMO on the market because they shovel in content like coal fueling a train. Sadly they get very few new players nowadays, according to Sony, most of their playerbase is longstanding players, and friends of those players. |
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Originally posted by aretina Lol, of course the game isn't dying. It could however be after it's prime. Blizzard havn't released any sub info in a long time now so it sure ain't getting larger. But even if Wow only have half the players it did a year ago it is still far from dying (and that is mostly due to the Chinese servers being down). The game is still the largest MMO in the west and will continue like that for another year at least It would be impossible for any game to just gain more and more players with the speed Wow did a few years ago. I do think Blizzard is spending a lot more energy on their next MMO but we ain't going to see Wow close it servers in the next 5 years at least. Besides for Wow to actually be dying we would have another huge game with a lot of potential and that game isn't out yet (no, Aion isn't it. It is not bad but it wont be the next Wow). When a game like that actually releases it will take over many of Wow subs but it can take years before a game like that actually comes out. It could be Blizzards next game, but my guess is Guildwars 2. |
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Originally posted by Loke666 Lol, of course the game isn't dying. It could however be after it's prime. Blizzard havn't released any sub info in a long time now so it sure ain't getting larger. But even if Wow only have half the players it did a year ago it is still far from dying (and that is mostly due to the Chinese servers being down). The game is still the largest MMO in the west and will continue like that for another year at least It would be impossible for any game to just gain more and more players with the speed Wow did a few years ago. I do think Blizzard is spending a lot more energy on their next MMO but we ain't going to see Wow close it servers in the next 5 years at least. Besides for Wow to actually be dying we would have another huge game with a lot of potential and that game isn't out yet (no, Aion isn't it. It is not bad but it wont be the next Wow). When a game like that actually releases it will take over many of Wow subs but it can take years before a game like that actually comes out. It could be Blizzards next game, but my guess is Guildwars 2.
Nobody understands that World of Warcraft is not just a game, it's a business. From merchandising to marketing. How does any game compete with that? They are selling game mice specifically for $99 so you can map 15 actions to the mouse and people are going to buy that. What other game has that kind of reach to go beyond the game? It was never like that with Everquest. Let me explain a little why WoW is what it is:
10 years ago I used to play EQ and I thought it was great. I would log in, maybe stop at the bank, see what the guildies were doing, perhaps go LFG for a PuG. Then join a group and play for a few hours just grinding in the same spot, hoping for a drop or watching the exp bar move slowly. We didn't care how long it too because we were having fun. There was nothing else like it play. 10 years later, I'm older with more responsibilities. I don't have as much time as I used to. I log into WoW for maybe an hour since I got work in the morning, do a couple quests, maybe run a BG or two. Then log off. I didn't spend a half hour LFG. I didn't sit in the same spot doing the same thing. Maybe I leveled, maybe I didn't. Some days I run an instance if I have the time. Then I log off. It was fun because I got some stuff done, maybe cleared out some quests in the log or got a decent drop from an instance. Or a completed an achievement or two.
There are a couple of million people just like me. That's why WoW is what it is |
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Originally posted by lisubab
Blizzard went after Achievements right after Warhammer launched. It was an obvious copy to keep playerbase, cause, for some strange reason, some players actually care about them. I played both games, Blizzard paid a very close eye to War's achievement system. I know talent trees are changed all the time. My point is that they were blatantly dumbed down. A lot of it was due to the crying on players. There were much less hybrid builds. I know the talent tress were never great for all the classes, but this move really was against what I liked about them. I missed my mage a lot from prior to patch 3.0. I said most of the crafting is a joke. You focus on Enchanting & JC, the primary & most wanted professions. I was both, I am very well aware about it's earning of gold, although gold is a joke in WotLK now. 150g-200g a day now is nothing, I did more than that in BC. The rest of the professions are subpar, with engineering almost worthless except for a few items for PvP. WoW's tradeskill system was never great in comparison, yet it has been dumbed down even more. Like I said, I just see nothing fun in the game anymore. The raid grind got too generic & old with Blizzard aiming to run every player through content. The PvP is just an endless joke. The classes keep getting homogenized. 5-mans are very plain, definitely nothing like the original 5-mans which were simply interesting to go through. What does WoW really offer nowdays? I asked that to myself and ended up selling the account. There are much better MMOs out on the market. You just have to give them a try. Playing: EvE, Aion |
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Originally posted by Hydroblunt
Blizzard went after Achievements right after Warhammer launched. It was an obvious copy to keep playerbase, cause, for some strange reason, some players actually care about them. I played both games, Blizzard paid a very close eye to War's achievement system. I know talent trees are changed all the time. My point is that they were blatantly dumbed down. A lot of it was due to the crying on players. There were much less hybrid builds. I know the talent tress were never great for all the classes, but this move really was against what I liked about them. I missed my mage a lot from prior to patch 3.0. I said most of the crafting is a joke. You focus on Enchanting & JC, the primary & most wanted professions. I was both, I am very well aware about it's earning of gold, although gold is a joke in WotLK now. 150g-200g a day now is nothing, I did more than that in BC. The rest of the professions are subpar, with engineering almost worthless except for a few items for PvP. WoW's tradeskill system was never great in comparison, yet it has been dumbed down even more. Like I said, I just see nothing fun in the game anymore. The raid grind got too generic & old with Blizzard aiming to run every player through content. The PvP is just an endless joke. The classes keep getting homogenized. 5-mans are very plain, definitely nothing like the original 5-mans which were simply interesting to go through. What does WoW really offer nowdays? I asked that to myself and ended up selling the account. There are much better MMOs out on the market. You just have to give them a try. Can't say I don't agree with you. Vanilla was fun, TBC was the best for raiding IMO...WOTLK is pretty much a big experiment. Let's hope Cataclysm will fix it!(Just like resilience, you know...) Comparing MMOs with burger companies-the epitome of logic. |
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sure you didnt login to your private server lmao, servers i play on are heaving with players both horde and alliance, and at peak time dalaran is so packed u look down the roads and its a sea of nameplates so ya wow is empty /rollseyes |
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Originally posted by feac
I hate the lag in Dalaran due to all of the peeps. Not to mention all of the idiots standing on top the emblem vendors. Yeah, I believe WoW is dieing really. |
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Nov8tr
Advanced Member
Joined: 8/24/07
Well that's my 2 cents worth, your mileage may vary. |
www.geeks.co.uk/7282-activision%E2%80%99s-bobby-kotick-hates-developers-innovation-cheap-games-you Follow this link and tell me you want to give this scumbag company one single dime more of your money.
I'm old not dead. (Nov8tr is pronounced innovator) |
Originally posted by Nov8tr
Humm, corporate officer selected by Wall Street is an arrogant pig. Sorry, but most CEOs are actually that bad. This one is just dum enough to say it. I buy games based on how much fun they are to play verus the amount they cost to play. As long as Blizz, puts out games that are fun to play then I will continue to buy them. |
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To sum up the majority of recants against the OP..."We wants it, we needs it. Must have the precious. They stole it from us. Sneaky little Aion players. Wicked, tricksy, false!" |
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I think it's a good point to make that people have different opinions. If you find it enjoyable and still play, then it's good for you. If it's really 'all that' for you, then just play and enjoy it for as long as its around. Some, but not all of these arguments, reinforce for me one of the reasons why I left. Community. Many of you just can't take anything negative about your game. You can't take it constructively. Instead when you try to argue back, it gets reduced to just insults meshed with how you feel about the game. Surely you can argue your point without adding to the stereotype. I like to hear a different point of view. Perhaps there is something I overlooked that needs more attention. But it doesn't do much for people when it's just playground insults. I see that some feel that content is the issue. That was it for me too. It was too quick to blow through. They have added some features, and I tried them too. But they just seemed to be tacked on to slow the progression down a bit. Of course this is just how I feel. If you think the content is enough for you, that's great. Leveling 2 characters to the top, and each of them seeing only about 10% of the same content as the other character all the way, to me is a good game. There is only so many times I can do the same thing over and over. Especially if it was fast to begin with. |
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