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Aion

Aion 

General Discussion  » Massive Quitting over 50% of the server.

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323 posts found
RendRegen

Apprentice Member

Joined: 10/19/09
Posts: 70

10/22/09 3:39:19 PM#176

I wouldn't be surprised if it has over 100k, but even so that's an incredible drop from the 800k it started with.

tensspotting

Advanced Member

Joined: 2/07/09
Posts: 200

10/22/09 3:51:57 PM#177
Originally posted by junzo316
Originally posted by LynxJSA
Originally posted by Yamota

And it is not about having an american equal, it is rather the notion that somehow "we" would be very different from koreans. They have a highly developed and civilized (and also west influenced) society and I dont see how "they" are much different from us.

 

They have a different culture, different level of competitiveness and place importance on different aspects of gameplay.

Point and click movement in Asian MMOs isn't so much because of any type of optimization as it is to facilitate playing with one hand. Customization of the height of cheekbones and the furrow of a brow aren't in Asian MMOs because Asian players don't find that stuff important. I'll see if I can find the article about the Westernization of Granada espada. It was a great look into the diffrences in east and west gamers, with a lot of information on how much a game needs to be changed if it is to be ported to the NA/EU audience.

That's sounds like an interesting read.  I'm always fascinated by other cultures, and the way they view things compared to the west.  I have an friend from China who always pauses before he speaks (I found it quite annoying and finally asked him what the deal was)  He said that people in China usually like to think before they speak, to get their thoughts in order.  I found that fascinating.  We in the western world could learn a lot from our Asian counterparts.

 

Anyway, sorry for that off topic rant.  I look forward to reading the article.  =)

 

Thinking before you speak (that short pause) is a lack of social skills really. It subconsciously shows a person does not have the knowledge to express a thought without messing it up by using ideas that do not convey the thought properly, or perhaps using curse words when there is no need to.

 

You can spot this very easily when interacting with friends and the opposite sex generally. You can tell that a lot of immigrants from Asian countries have a hard time attracting Western women because they dont have the flow or swagger that Westernised Asians have (who can pick up any women).

 

Its related to the perception of natural  conversation,  making everyone socially comfortable around you, and have fun. This does not mean say whatever comes to mind - like stupid s**t - but be respectful and throw ideas out there naturally. 

 

I know these are generalizations and this is completely off-topic, just giving my opinion that certain Eastern traits should be left where they are.

liddokun

Novice Member

Joined: 7/08/03
Posts: 1582

10/22/09 4:05:20 PM#178

I find the stereotyping quite offensive. It's not that asians are lacking any sort of social skills when they pause before speaking but rather they would order their thoughts first to avoid saying something that might offend you. That's the difference between westerners and asians. In western society speaking your mind is encouraged, in fact everyone can be as blunt as they are and people would say whatever crap that comes into their minds. But this is in fact the opposite in many asian/chinese cultures where courtesy (actions) and words can make or break your image. Traditionally in chinese culture a gentleman is someone who thinks first before speaking and only a wild or uncultured man would say/do whatever is the first thing that comes into their minds.

ulthar50

Advanced Member

Joined: 3/09/09
Posts: 34

10/22/09 4:19:08 PM#179
Originally posted by chaosngn

 

.And launching a World Event just the day before everyone's 30 days run out. Joke number 5.

 

Yes, you are correct. NCSoft created Halloween just to keep subs.


 

This made me LOL

 

Thanks

Ashreal

Novice Member

Joined: 3/19/04
Posts: 13

10/22/09 4:29:55 PM#180

If people are leaving in droves, good on them.  That makes it much better for those that want to stay and play.  Less griefing in the PVP areas and more PVPVE which is what was intended with AION.  Each side is supposed to struggle against eachother which is PVP however, each faction is also supposed to gain control of strategic targets thereby bettering their faction's chance of gaining control of the parts of the world that aren't claimed by any side yet.

This should mean epic battles instead of the PvP most players are used to seeing which is fighting solo v solo, group v group, or guild/legion vs guild /legion.  I can't wait to see the epic battles that are basically RvR with NPC controlled PvE mobs thrown into the mix.  Yeah I know DAoC already did this but they didn't have flying! :)

Ashreal D'Synn - Shadowlover & Death's handmaiden

Cognoman

Advanced Member

Joined: 12/06/08
Posts: 25

10/22/09 4:41:18 PM#181
Originally posted by RendRegen
Originally posted by Cognoman

I actually liked tabula rasa, and if given the choice, I would pay for TR instead of Aion.

The good thing with Ncsoft is that they gave me Aion ce edition free cause i subscribed to TR till the end. 

Get real. Even if Aion is bad, TR was just plain awful.


 

TR was great.  No gold spammers, no need to bot, better wpns and nicer powers.   The classes they have are similar to the classes Global Agenda is using and everyone I know wants to play Global Agenda. 

ArcherPt

Novice Member

Joined: 10/13/09
Posts: 1

10/22/09 5:45:03 PM#182

omg... LOL

 

Recommended servers means:

-New server

-Not so lagged as other servers

-Young community

Pls....

 

PS: sry my ing ;)

tryklon

Elite Member

Joined: 7/17/06
Posts: 822

10/22/09 5:47:15 PM#183
Originally posted by Cognoman
Originally posted by RendRegen
Originally posted by Cognoman

I actually liked tabula rasa, and if given the choice, I would pay for TR instead of Aion.

The good thing with Ncsoft is that they gave me Aion ce edition free cause i subscribed to TR till the end. 

Get real. Even if Aion is bad, TR was just plain awful.


 

TR was great.  No gold spammers, no need to bot, better wpns and nicer powers.   The classes they have are similar to the classes Global Agenda is using and everyone I know wants to play Global Agenda. 

 

If it was such a great game why did no one played it?

Yes, because a company doesnt unplug an MMO unless its loosing money heavily

Playing: Aion, Uncharted 2, Gran Turismo 5 Prologue
Waiting for: Star Wars: The Old Republic, Mass Effect 2, FF XIII & XIV

Moretrinkets

Apprentice Member

Joined: 3/06/08
Posts: 502

10/22/09 5:51:41 PM#184

No surprise, we all know many people wanted to try this game, but we also know many will go back to whatever MMO they were playing. It happens in every MMO is released. Some stay, some don't.

FastTx

Novice Member

Joined: 8/23/05
Posts: 639

10/22/09 5:57:59 PM#185
Originally posted by tryklon
Originally posted by Cognoman
Originally posted by RendRegen
Originally posted by Cognoman

I actually liked tabula rasa, and if given the choice, I would pay for TR instead of Aion.

The good thing with Ncsoft is that they gave me Aion ce edition free cause i subscribed to TR till the end. 

Get real. Even if Aion is bad, TR was just plain awful.


 

TR was great.  No gold spammers, no need to bot, better wpns and nicer powers.   The classes they have are similar to the classes Global Agenda is using and everyone I know wants to play Global Agenda. 

 

If it was such a great game why did no one played it?

Yes, because a company doesnt unplug an MMO unless its loosing money heavily

 

It wasn't necessarily losing money, just not making enough money to make it worthwhile or it could have more to do with Richard Garriott than even profits. Almost all MMO's are profitable to upkeep, it's just the initial development that is usually the problem. No, Tabula Rasa was profitable, just wasn't keeping the Shareholder's Equity happy.

tryklon

Elite Member

Joined: 7/17/06
Posts: 822

10/22/09 6:05:56 PM#186
Originally posted by FastTx
Originally posted by tryklon
Originally posted by Cognoman
Originally posted by RendRegen
Originally posted by Cognoman

I actually liked tabula rasa, and if given the choice, I would pay for TR instead of Aion.

The good thing with Ncsoft is that they gave me Aion ce edition free cause i subscribed to TR till the end. 

Get real. Even if Aion is bad, TR was just plain awful.


 

TR was great.  No gold spammers, no need to bot, better wpns and nicer powers.   The classes they have are similar to the classes Global Agenda is using and everyone I know wants to play Global Agenda. 

 

If it was such a great game why did no one played it?

Yes, because a company doesnt unplug an MMO unless its loosing money heavily

 

It wasn't necessarily losing money, just not making enough money to make it worthwhile or it could have more to do with Richard Garriott than even profits. Almost all MMO's are profitable to upkeep, it's just the initial development that is usually the problem. No, Tabula Rasa was profitable, just wasn't keeping the Shareholder's Equity happy.

 

Tabula Rasa was NOT profitable, and you are just fooling yourselve if you think it was.

Playing: Aion, Uncharted 2, Gran Turismo 5 Prologue
Waiting for: Star Wars: The Old Republic, Mass Effect 2, FF XIII & XIV

Onoma

Apprentice Member

Joined: 8/11/04
Posts: 44

10/22/09 6:38:43 PM#187
Originally posted by Pharoin

What in the world?!!! How do u know the people quit? Because people are not on dosent mean that people are quitting. First i see people fuss about the waiting lines to play. Now u are complaining because there is no wait. About that clown who thought he was funny about the aerial combat thing. What did u think the fighting was gonna be like? U knew flying combat would be in the game. So what do u say about W.O.W players always jumping during combat and running around in circles? Oh and by the way u sitting in front of a computer screen for hours is not an awe inspiring picture either. So if u played Aion knowing that there would be dancing/ aerial combat and now u wanna make fun..that qualifies u as ignorant and a fool.

Down fanboi down! Just because people complained about the lines does not mean they want to play on empty servers, what it means is they want NC to upgrade their servers pretty simple stop going from one extreme to the other. It makes you look ignorant.

Zorndorf

Novice Member

Joined: 11/15/07
Posts: 3495

10/22/09 7:15:55 PM#188
Originally posted by MMO_Doubter
Originally posted by Yamota

Mind you a game can still be succesful even though it shows a steep decline, WAR has reportedly 250k subscribers now, and that is in no way a failure, it is just not a success that they expected.


Uh,  no. There is no way Warhammer has 250,000 subs now. Nothing even close to that. The 'official numebr at the end of December was 300,000.

If it has more than 100,000 now, I would be VERY surprised. I would not be surprised if it was less than 50, 000.


 

War's 5 NA and 5 EU servers means it has a maximum capacity now  of around 100K players. Less on Xfire.

At launch War had 113 NA/EU servers. In fact 106 but 7 servers ... were added because people had ... hours long queing lines the first 7 days... Does that ring a bell ? :)

War had a max population of around 800K which dwindled after the first and second month (not as fast as AoC but that was purely because it was the Hollidays season and new people ran in in Dec tx to the FREE trial introduction for Xmas). Something Aion could profite from too, but EA's distribution was MUCH more steamlined than NCSoft.

Aion first free month ends around the 28th (for EU it could be a day or two later).

Wanna see and watch the Xfire sinusoide (and remember there is around 100% oversampling error already between Aion and other mmo's like EVE,  so the actual % losses could easely mean double the real pop values...).

For tomorrow (not today), the Xfire trend is that Aion is now already UNDER the 5th launching day.

Worse than War but better than AoC , despite the 100% Xfire oversamples.

It is in fact a normal trend with ALL launched mmo's these past 3 years. IF the game will be a succes it will level off after 3 months at 30% retention rate of the first inital boost play. Meaning around 150 K subs.

Just like ol' Zorndorf always predicted. As I predicted the max number of servers too on Sep 17th ... (16NA/18EU and in the end it was... 14NA/18EU, not a bad shot I might say...).

tryklon

Elite Member

Joined: 7/17/06
Posts: 822

10/22/09 7:22:28 PM#189
Originally posted by Zorndorf
Originally posted by MMO_Doubter
Originally posted by Yamota

Mind you a game can still be succesful even though it shows a steep decline, WAR has reportedly 250k subscribers now, and that is in no way a failure, it is just not a success that they expected.


Uh,  no. There is no way Warhammer has 250,000 subs now. Nothing even close to that. The 'official numebr at the end of December was 300,000.

If it has more than 100,000 now, I would be VERY surprised. I would not be surprised if it was less than 50, 000.


 

War's 5 NA and 5 EU servers means it has a maximum capacity now  of around 100K players. Less on Xfire.

At launch War had 113 NA/EU servers. In fact 106 but 7 servers ... were added because people had ... hours long queing lines the first 7 days... Does that ring a bell ? :)

War had a max population of around 800K which dwindled after the first and second month (not as fast as AoC but that was purely because it was the Hollidays season and new people ran in in Dec tx to the FREE trial introduction for Xmas). Something Aion could profite from too, but EA's distribution was MUCH more steamlined than NCSoft.

Aion first free month ends around the 28th (for EU it could be a day or two later).

Wanna see and watch the Xfire sinusoide (and remember there is around 100% oversampling error already between Aion and other mmo's like EVE,  so the actual % losses could easely mean double the real pop values...).

For tomorrow (not today), the Xfire trend is that Aion is now already UNDER the 5th launching day.

Worse than War but better than AoC , despite the 100% Xfire oversamples.

It is in fact a normal trend with ALL launched mmo's these past 3 years. IF the game will be a succes it will level off after 3 months at 30% retention rate of the first inital boost play. Meaning around 150 K subs.

Just like ol' Zorndorf always predicted. As I predicted the max number of servers too on Sep 17th ... (16NA/18EU and in the end it was... 14NA/18EU, not a bad shot I might say...).

 

There is some mistakes to your calculations there.

First, the NA free month ended yesterday, not at the 28th, Europe finishes in the 25th

Second, many ppl had to stop using XFire at least until the next update, since XFire is causing crashes in the game to some ppl, me included, so its normal that the numbers show a decrease on the last few days. Lest wait for the next update to XFire.

 

I advise you to wait a few more days before flapping your arms that Aion is dieing

Playing: Aion, Uncharted 2, Gran Turismo 5 Prologue
Waiting for: Star Wars: The Old Republic, Mass Effect 2, FF XIII & XIV

Zorndorf

Novice Member

Joined: 11/15/07
Posts: 3495

10/22/09 7:28:18 PM#190
Originally posted by tryklon
Originally posted by Zorndorf


 

War's 5 NA and 5 EU servers means it has a maximum capacity now  of around 100K players. Less on Xfire.

At launch War had 113 NA/EU servers. In fact 106 but 7 servers ... were added because people had ... hours long queing lines the first 7 days... Does that ring a bell ? :)

War had a max population of around 800K which dwindled after the first and second month (not as fast as AoC but that was purely because it was the Hollidays season and new people ran in in Dec tx to the FREE trial introduction for Xmas). Something Aion could profite from too, but EA's distribution was MUCH more steamlined than NCSoft.

Aion first free month ends around the 28th (for EU it could be a day or two later).

Wanna see and watch the Xfire sinusoide (and remember there is around 100% oversampling error already between Aion and other mmo's like EVE,  so the actual % losses could easely mean double the real pop values...).

For tomorrow (not today), the Xfire trend is that Aion is now already UNDER the 5th launching day.

Worse than War but better than AoC , despite the 100% Xfire oversamples.

It is in fact a normal trend with ALL launched mmo's these past 3 years. IF the game will be a succes it will level off after 3 months at 30% retention rate of the first inital boost play. Meaning around 150 K subs.

Just like ol' Zorndorf always predicted. As I predicted the max number of servers too on Sep 17th ... (16NA/18EU and in the end it was... 14NA/18EU, not a bad shot I might say...).

 

There is some mistakes to your calculations there.

First, the NA free month ended yesterday, not at the 28th, Europe finishes in the 25th

Second, many ppl had to stop using XFire at least until the next update, since XFire is causing crashes in the game to some ppl, me included, so its normal that the numbers show a decrease on the last few days. Lest wait for the next update to XFire.

 

I advise you to wait a few more days before flapping your arms that Aion is dieing


 

I am NOT saying it is dying. And I hope the people who love to play it will keep playing it.

I only say that it follows the same logic as all those mmo's launched these past 3 years. From VG to lotro to war etc...

The only test if it is a good game will come after the leveling off after the 3 month subscription period.

War and AoC "died" after those 3 months by slipping BEYOND the expected 30% retention rate.

But 30% retention post 3 months subs ... is the normal retention of a "good" designed game. See Lotro: 180K steady for 2 years coming from around 500K initial sales.

It's all simple maths and it IS about time the so called industry watchers know the mechanics by now...

Loveless12

Novice Member

Joined: 5/28/07
Posts: 16

10/22/09 8:32:35 PM#191

believing in Xfire is like Believing in a religion. Its not real .

 

I dont know anyone,or have known anyone,thats ever used Xfire.

 

i hated aion and never played.i tried to play,but gave up. currenty playing Global Agenda since 2007 nov Alpha 1.

LeKinK

Hard Core Member

Joined: 7/12/08
Posts: 624

10/22/09 9:05:54 PM#192

BTW folks, just 2 days ago character creation for asmodian was blocked on Lumiel server. This mean there are still people out there playing.  Some people in here really have no clue what they are talking about.

crunchyblack

Elite Member

Joined: 1/23/08
Posts: 1096

10/22/09 9:15:13 PM#193
Originally posted by Loveless12

believing in Xfire is like Believing in a religion. Its not real .

 

I dont know anyone,or have known anyone,thats ever used Xfire.

 

i hated aion and never played.i tried to play,but gave up. currenty playing Global Agenda since 2007 nov Alpha 1.


 

Like im not very religious or anything but, what an asshole thing to say.  Seriously really low class to knock people who do believe in religion, for no reason and without it being the topic of discussion.

Anyway, you are spot on about the Xfire numbers.  All it shows are trends amongst xfire users, which tend to be younger. 

There is truth in the population dropoff.  Most games losed some portion of their origional subscribers after a month, this game will be no diffrent.

This game is not "the holy grail", "wow killer", or "the next big game"  therefore its going to lose some players, instead of snowballing in size.

However aion does have the advantage of no major releases dropping anytime soon, so people who are bored with everything might stay a bit longer.

FastTx

Novice Member

Joined: 8/23/05
Posts: 639

10/22/09 9:53:36 PM#194

I think you can expect Aion to lose a bit of it's subscriber base during November but I think it will bounce back up around Christmas. As long as NCSoft does it right and markets Aion for the holiday season it should do fine. It's still a successful game and a major feat if it tops the PC game sales charts and outperforms The Sims and WoW who usually and still do dominate those charts on a regular basis.

maxkill42

Hard Core Member

Joined: 5/25/06
Posts: 22

10/22/09 10:15:13 PM#195
Originally posted by Loveless12

i hated aion and never played.i tried to play,but gave up. currenty playing Global Agenda since 2007 nov Alpha 1.

 

Cool, guess this makes you better than the rest of us.

immortal25

Novice Member

Joined: 7/23/09
Posts: 3

10/22/09 11:17:56 PM#196

This thread is full of fail.

My server is just as populated as it was yesterday.

Yeah I don't post much here... but Aion in no way lost 50% of it's subscribers. Probably not even 5%.

Smart people don't pay $50-$60 to play for a month to not even reach the full potential of the game.

So if you are one of those people... you are an idiot.

 

Oh as for reviews... you can't honestly review an mmorpg because it's all opinionated.

SanzenSekai

Novice Member

Joined: 9/24/09
Posts: 10

10/23/09 1:15:32 AM#197
Originally posted by Leucent

Not really a shock here, the game has the lasting power of lego to a 40 year old.


 

Now now, no need to insult lego like that.

Currently Playing: Nothing

Have Played: UO, WoW, GW, FFXI, L2, LotRO, WAR, Aion

Looking Forward To: SW:TOR

Aleste

Advanced Member

Joined: 9/25/09
Posts: 63

10/23/09 1:42:28 AM#198

 Stop taking this thread seriously, it exists for entertainment. The OP has perfected the role of this forums clown.

 

I,m surprised the mods let a thread with this title continue to exist. 

Improve Aion's Graphics with a simple text file that you can create by yourself:

-Increase in-game Field of View to 175% or more

-Increase view distance for players to 100 meters with camera at max distance

-Lots of other settings

Learn how by reading this guide at Aionsource

http://www.aionsource.com/forum/general-guides/84379-definite-guide-aions-graphical-settings-performance-tips.html

luciusETRUR

Hard Core Member

Joined: 9/06/06
Posts: 230

"For evil to triumph.. good men have to do nothing" - Edmund Burke

10/23/09 1:57:52 AM#199
Originally posted by pmcubed

But really, how can you copy so much from WoW and then excepct a huge success? WoW is WoW and no copycat will topple it so devs better get their shit together and start being innovative.

 

You can't be innovative when there is so much $ at risk when developing an MMO.  The economy is horrible and investors who put up the millions of dollars would rather the game sell boxes well and collect the first few months of subs.  I don't think game design is limited by the imagination of those working on it, but instead by the budget they are allowed to work with.

So until dev companies aren't on the verge of bankruptcy you might as well stop hoping for anything ^_^/


 

When these games start, they aren't really looking at: Are we in a recession?

It usually takes three to six years to produce an MMO and three to six years ago was the world in recession, did the mainstream economic throught process believe so? Unless Austrian economist are giving advice to these men, I don't think they thought a recession was incoming.

Another thing, almost every country around the world has interest rates below 5%, which is VERY good for long-term projects. Innovation should be more prevelant, and more risks taken, since interest rates are so low (not that they should be). Although, the fact that people don't understand why they have been so low for so long might explain why people might not want to take risks, or just that they want the easy dollars.

Wizardry

Elite Member

Joined: 8/27/04
Posts: 2236

No trespassing! Beware the Psychotog

10/23/09 2:06:50 AM#200
Originally posted by Zeblade

Yeah.. its a fun game but lol not really much to keep some playing. Good pvp but for ME WAY to much like FREE2PLAY. After one year they have not done much to change that.

 

Exactly ! one year and they have added nothing,you know why?They have adopted a real scam of only giving you part of the game to start,then bank on selling you xpacs.They already admitted this very thing by saying they were already working on the next two expansions,this was before Aion was even released.This is the same formula they are using with Guild Wars,it may seem free but after you buy 3 xpacs  to get the rest of the game,it's so not free anymore.It is not the same as adding xpacs at a later date,when you already have more content and are holding it back from the player base.

To anyone that pays attention at all,you may have also noticed Lineage..castle seige....Aion abyss..Fortress seige,so you can see they lack the creativity to expand beyond what is basically the exact same PVP idea,only they added flying.

Aion is not alone,i am noticing a real trend in all games being released,they are giving us the bare bones for content.It is so bad,that if these games remove one more piece of content,there is literally no game left,that is how weak the content is in most games released over the last 5 years.It is like the developer comes up with one idea and goes with it.Imagine if Aion removed one race?lmao,there is no game anymore,maybe a single player game.

In case of Aion i also believe NCSOFT was terrified of Aion not being a success  and losing their shirt like they did with TR,so they chose to wait and see what the public would accept for the bare bones game.I believe they could easily pan off those xpacs as a new game,after all it would just be new maps,maybe a new race to up the total to an amazing 3 lol.You have to also notice they released it in Asia first,witch again confirms they were afraid of this market,and wanted to make sure the game was being released acceptable,also confirmed by their 1.05 update.

So IMO NC basically has little confidence in their own product.Also you can take this to the bank,i will NEVER play a game ,because someone tells me the customization is great ,i want a "GAME" not a makeover kit.I will also NEVER play a game with 2 races,i mean there is a post right now in the forums complaining about Alganon i think it was.They complained it only had 4 races,well that is double what Aion has lol.I played FFXI and it had 6 race,and that i considered to be the minimum i would accept.

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