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I finally got around to posting this brief, but helpful guide for farming gold in darkfall. I will expand it with more mobs and a pecking order hopefully before next monday. |
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Thanks a lot for that. Just a quick skim through and I already learned a few things. |
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just realized some peopel might not know what a pecking order is. The order mobs should be farmed based on skill level Oh and your welcome. |
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Originally posted by xpiher
Just curious how you reconcile this policy posted by Tasos with your guide's "tips"? "Starting today, players exploiting the geometry will receive temporary bans which for repeat offenders will escalate to permanent bans." forums.darkfallonline.com/showthread.php
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daarco
Hard Core Member
Joined: 12/19/06
I have Darkfall now! |
Maybe not a guide, but some good advices : ) |
Originally posted by xzyax
Just curious how you reconcile this policy posted by Tasos with your guide's "tips"? "Starting today, players exploiting the geometry will receive temporary bans which for repeat offenders will escalate to permanent bans." forums.darkfallonline.com/showthread.php
Way to half quote a statement. Full quote: "Starting today, players exploiting the geometry will receive temporary bans which for repeat offenders will escalate to permanent bans. This means that when we detect players inside the terrain, rocks, trees, buildings, walls, towers etc. we will be taking action against them." He was talking about glitching into the wall. Perching and hiding behind stuff is strategy |
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Originally posted by xzyax
Just curious how you reconcile this policy posted by Tasos with your guide's "tips"? "Starting today, players exploiting the geometry will receive temporary bans which for repeat offenders will escalate to permanent bans." forums.darkfallonline.com/showthread.php
Oh my Jesus Christ what a shill of a post from a well known game hater and absolute delusionist.
Yes thats right lets make up some spin making it look like this is some sort of exploit when this upstanding citizen is trying to help anyone interested in playing the game.
I will report you for wasting everyone's time and posting bs, and I shall continue to do so until you cease and desist and or are perma banned which is an unfitting punishment for a a person of your character. |
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tren please stop, you are boarder line fanbot. All you had to do was say, you are wrong, and move on. |
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indiramourn
Hard Core Member
Joined: 12/13/05
MMOs require more reasoning and imagination than most stereotypically ''adult'' activities. |
Originally posted by xpiher
Way to half quote a statement. Full quote: "Starting today, players exploiting the geometry will receive temporary bans which for repeat offenders will escalate to permanent bans. This means that when we detect players inside the terrain, rocks, trees, buildings, walls, towers etc. we will be taking action against them." He was talking about glitching into the wall. Perching and hiding behind stuff is strategy Regardless of Tasos' exact words, all of the following would be considered exploiting game terrain and mechanics in any other game. It's just a matter of time before Tasos chimes in on these "farming" techniques: Perching: What many call standing on a ledge and using ranged attacks to kill mobs. It is also why people say the mob AI in this game is terrible. Basically all you have to do to perch farm is find stairs that lead up to a place that mobs can’t or won’t get to and shoot them from that location. Some of these location require that you launch to reach, or jumping over a blocked path. The main reason this method works is becuase mobs have two modes run and attack, and if they can’t attack you they still try. Water Framing: Water farming uses the same concept that perching does, except with water. Mobs are programmed not to swim in water and you can use this to your advantage by shooting mobs as they come to shore and then diving to dodge attacks. In some rare cases, the mobs may only be able to use melee making them even easier to kill. Terrain: There are several places in the game where you can use terrain to your advantage. I will not give you those locations, but they are easy to located. Sometimes its standing behind a railing, sometimes its jumping over a rock. Since mobs can’t jump or crouch to get around these objects you can hit them from those locations before they get to you and then jump out and make them come back around again. Tether pulling: This method is my personal favorite because its relatively easy to use and allows you to regain mob agro easily. Basically, every mob in the game has a limit of advance where they will no longer chase you. If the mob has ranged attacks they will eventually stop trying to hit you as well. Once found you can start farming you can pull the mobs to their LOA, hit them from that distance, and regain agro and do it all over again.
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1) Tether pulling isn't an exploit. The mobs can still hit you with range attacks. 2) You can't use the same rules an auto attack game uses for an FPS game. 90% of the mobs in the game have range attacks and will hit you with those attacks, the few mobs that don't can be farmed by perching with little risk but almost no pay out.Its not like you don't get hit when using this method 3) If either of these techniques are exploiting than so would boxing a mob in, or using 5 tanks in a game that wasn't instanced. |
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Originally posted by xpiher
Huh???? What the heck is it with all you shillbots, can't you read anything as written? Indira totally described in game exploits and you strawman argue around them. Good job, you will reach Darth level yet. |
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Sorry, but those aren't exploits its strategy. For them to be an exploits there would have to be no risk of dying by the mob. Its not like the mobs can't hit you. In every one of those tips you can die by mobs. Sorry that you are too used to tank and spank boredom and can't think outside the box. |
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I don't think anyone will ever get through to him. He is so enraged by this video game and the terrible lies he has been crushed by that even long after the game is dead and gone, he will still be here all by himself grunting and poking around in the dark like Gollum. Have fun. |
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Originally posted by Cecropia
Praise Tasos |
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Original. Just playing and enjoying. And one Dev from the team carries the game on his shoulders alone? You don't like their PR guy? Don't even care either way. Really you need to get over Tasos. It's laughable at this point. |
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yeah good guide. farming is way the best source of mats/money if you have the skills and know the spots. problem I find is that archery is WAY the best for pve. I can solo pretty much any mob in game with bow but get destroyed by even a weak mob using mele only and magic has way too much downtime. this is a problem because my archery is 100 but polearm like 73 :D small things which make huge differences: -food buffs -magic buffs (ironskin vs mele mobs. ironskin + arrowward for archer mobs. apropirate wards vs mages) seriously so many mobs I can own only if using food/buffs makes a world of difference even though you wouldn't think it would. akathars are good idea for mele training thanks but some more spots would be great. plus you should mention title quests really I mean mobbing 200 akathars AND getting the title quest reward is GREAT way to get rich as a noob. I practically done all the title quests, so recently turned to solo-ing ravens its still good money. |
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Guys, he posted some tips on a game he enjoys playing...Why all the negativity?
"Without risk, there is no reason". |
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also why earth elementals? they are alot harder. fire ele's are prolly best but just elementals in general would do. |
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Originally posted by Consensus
Fire elemental don't drop as much as earth elementals and fire eles hit harder. Earth eles are medium level to farm with archery before sharp shooter and easy mode with sharp shooter or melee mastery (level 1). I easily make about 10k/hr (this includes the regs) on earth eles; 3hrs = approx 1k of each reg and like 6k-8k in cash after selling crystals. |
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Nice guide OP, and for those of you who think some of those tactics are exploits, you've never played the game. How do I know? Because the mobs in this game are so incredibly hard that you HAVE to exploit to even have a chance at soloing them, and in some cases you need to exploit even in groups (especially early on). Seriously, the ranged mobs (which can and do still hit you when "exploiting") can kill you in 2-3 hits, and the melee mobs will wipe you down fast. |
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Originally posted by jakojako
Stop saying they are exploits the yare not exploits. |
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Originally posted by xpiher
Agreed. Not exploits at all, just different ways to deal with a new kind of AI. |
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When I solo I like to kill Nahdruks, and when grouped I love to tether Deathless Mages. I know people who love to kill blood knights, but man those guys are a pain in the arse compared to deathless mages, with much more health and basically the same payout. Good to kill if you're trying to make major pots though, I guess. Also, Hooded Ones are a step up from Deathless Mages, but I only know of 2 locations, and the most accessible one is in the black mass in center... Black Shields, anyone? Basically--- dangerous as hell to farm. You can get the mat necessary for corpsecallers off of them though. _______________________________________________ The noob formally not known as not being the formally not unkown known APEist; The Stone Cold Killer of Tarq. |
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Also, Earth Elementals are by far the best elemental to farm... It's just that on Cairn there are only like 2 spawns, and they are frequented fairly often by PKrs. _______________________________________________ The noob formally not known as not being the formally not unkown known APEist; The Stone Cold Killer of Tarq. |
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Originally posted by xpiher
A quick question. From the highlighted part above: "For them to be an exploits there would have to be no risk of dying by the mob." I agree with your statement.
O.k. now a quote from your "Farming Guide" "The reason ranged attacks work the best is because certain mobs do not use range attacks themselves, others do very little damage with their ranged attacks, and each mob in the game has a specific area they can be in."
So, how does the part you said above NOT equal an exploit from what you say on the "Farming Guide"?
Correct me if I'm wrong but... Wouldn't perching on a ledge and using ranged attacks, or standing in water using ranged attacks; against a mob that doesn't use ranged attacks themselves constitute an exploit by your own words? Perhaps you can explain what you mean, because by using your own words and what you have on the "Guide" it sure appears to be an exploit. Unless what you put in the "Guide" is incorrect and every mob has a ranged attack, it would appear to most logically thinking gamers that in that situation it would indeed be an exploit. |
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