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10/19/09 11:29:12 AM#26
Originally posted by Lobotomist However if someone preferred the 20$ burger over the 10$ burger, and didnt mind the extra charge for the taste they enjoy....then would the second still be considered greedy? I play all ghame |
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10/19/09 11:31:02 AM#27
to OP...its all about perspective.....Your idea on a "unfinished" MMO is much different then mine and vice-versa. I play all ghame |
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10/19/09 12:17:47 PM#28
Originally posted by Player_420 However if someone preferred the 20$ burger over the 10$ burger, and didnt mind the extra charge for the taste they enjoy....then would the second still be considered greedy?
If they're exploiting someone getting addicted to the 20$ burger, even though it's no better than the other one. Yes. |
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Lobotomist
Elite Member
Joined: 5/20/07
I got so much |
10/19/09 12:25:20 PM#29
Originally posted by Ihmotepp
I think there is a caveat here. The second restaurant would be greedy, only if this practice is going to put them out of business. If they are in a position where this is a sustained business model because of perhaps a unique location, then they would not be greedy, just charging what the market would bear which is what every business does.
Forgot to add The burgers are same. And location brings no advantage.
Simply as someone above allready stated. First resturant cares about long time profit. Second resturant wants all the money now , and probably plans to close shop as soon as their scam becomes widely known.
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10/19/09 12:41:28 PM#30
For me I'd say when a company sacrifices quality for extra profit then that could be considered "greedy". But of course quality is very subjective so each person's definition of greed is likely to be different. |
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Kyleran
Jovian
Joined: 9/13/06
A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf |
10/19/09 12:45:51 PM#31
Can't really call any devloper greedy, not even Blizzard. Corporations exist for one purpose, to maximize their profits and increase shareholder value. If Blizzard finds a way to charge people for various services, and the market is willing to pay it, they almost have an obligation to do so or they are viloating their public trust. We as consumers have choices, mostly limited to don't pay for the services, and cancel and go play other games if we really don't want them. That's what free market captitalism is all about and I don't think you can expect "charity" from a game developer.
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10/19/09 12:47:22 PM#32
Greed is simply overcharging players for a game simply because the company or team believes they can get away with it. Quality is subject to personal taste and players can buy what ever the hell they like. The question is, are the developers being fair with the payment options and are they doing their best to give the players what they want? I have the right to like what I want! |
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10/19/09 12:57:15 PM#33
A greedy developer is a dev that bases decisions solely off financial gain instead of what is best long term. Blizzard, imo, is not a greedy dev, because, although, they could come out with a crap ton of expansions they don't. They go at a steady pace, because they realize most gamers will not zoom through content. They don't want to piss off the majority of their players by coming out with 2-3 expansions a year, and destroying what they have. SOE on the other hand is what I call a greedy dev. They used to come out with expansions every few months. These expansions were poorly executed, bug ridden, and a bane to most of the community. The sole reason SOE came out with expansions weren't to garner more subscribers, and build a strong game. It was solely to milk their customer base. A corporations job is indeed to make money. There are lots of ways to go about it, though. You can make plenty of money with integrity and strong leadership, like Blizzard or CCP has. Or you can try to milk your shrinking customer base until your left with nothing, but a poor reputation. A greedy dev is a dev that has a very poor reputation, because they have consistently shown they don't care about their product or customers.
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10/19/09 1:05:38 PM#34
Any businessman who tries to make money is greedy according to cheap stakes. |
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10/19/09 1:11:06 PM#35
To me, greed occurs when a company cares more about turning a profit than the means that makes them a profit. There is absolutely nothing wrong with making a profit, but if there is a point when a company glorifies the bottom line above the integrity of the product itself, that company has become greedy. This forum is a troll connoisseur's wet dream. |
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10/19/09 1:11:37 PM#36
Originally posted by Shastra
Mindless drivel. There is a distinct difference between greed and doing well, if you can not discern which is what a forum can not help you. When the main motivation of the game is to make as much money as possible in any way, form or fashion. That includes sacrificing content and/or enjoyment to squeeze more cash from the playerbase. |
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10/19/09 1:12:26 PM#37
Originally posted by Ihmotepp
Please, I'm begging you, never make an analogy again. Dear Mother of God. |
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10/19/09 1:14:28 PM#38
Originally posted by Kyleran
Free market capitalism is about controlling the market to maximize profit for those few who are already rich. People are still under the impression if you work hard and play by the rules you can make it... |
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Originally posted by Irishoak
Please, I'm begging you, never make an analogy again. Dear Mother of God.
Your pleas fall on my ears like rain drops on the ocean. |
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10/19/09 1:42:35 PM#40
A greedy developer to me is one that attempts to make more money through other, less respectful means than by providing a better product. The best example is the introduction of RMT and microtransactions into subscription based games. These developers are taking things that should normally be included with a subscription fee, removing them, and reselling them to the user at an extra cost. The developer is attempting to make more money by making the user pay more for the same product instead of trying to make more money by making a better product. Tried: LotR, CoH, AoC, WAR, Jumpgate Classic |
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Originally posted by Abrahmm
Why should they normally be included if some people are willing to pay for them? Doesn't the fact that some people are willing to pay for them prove they have added value? If players don't like this, they will leave and the developer will make less money, right? So a smart developer would ad this if they get more money, and not ad it if they get less less money.
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Kyleran
Jovian
Joined: 9/13/06
A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf |
10/19/09 2:25:45 PM#42
Originally posted by Irishoak
Free market capitalism is about controlling the market to maximize profit for those few who are already rich. People are still under the impression if you work hard and play by the rules you can make it...
Wait, that pretty much describes Blizzard now, doesn't it?
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10/19/09 2:41:58 PM#43
Originally posted by Ihmotepp
Just profit will do............................ Waiting for: Archeage - Guild Wars 2 - Everquest Next - The Elder Scroll Online |
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10/19/09 5:12:04 PM#44
And you know when is company actually doing well? and crosses into that area of 'greedy money grabbers'? are you a business man yourself? in business no profit is good profit. Everyone wants to make money and as much as they can. Considering the state of recent economy, everyone wants a secure future. So stop labeling people 'greedy'. You would do the same if given the chance. Mindless drivel you said? spot on and ironic. |
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10/19/09 6:02:33 PM#45
null
Just to make things clear... |
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10/19/09 6:33:14 PM#46
Originally posted by ste2000
You're mistaken. EQ is below AoC and WAR by a good margin. I'm guessing EQ is around 30-40k players, while WAR / AoC probably have at least 100k. A lot of people left EQ after the cash shop and LoN. You can literally see that the servers have lost a ton of players. (No, I'm not sure of these stats, and I could be off by a bit, but a lot of programs keep track of what you play and I've not seen EQ that high)
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