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35 posts found
ShadowSaturn

Apprentice Member

Joined: 10/15/09
Posts: 16

The Reaper is always one step behind me.

 
10/19/09 12:37:34 PM#1

Shadowbane did It right. So why can't anyone else?

Shadow bane had :

Innovative and unique gameplay ideas and mechanics.

Unique, creative and cool races.

A deep and interesting virtual world. It was a virtual world that came alive through well made game design and the players.

It had none of that boring and bland re hashed ideas.

No Human, Angel and Demon race or Elf, Orc, dwarf and Human garbage.

It wasn't a dead virtual world.

Shadowbane also had a certain paradoxical freedom and a wild lively world to explore and play In. It was always interesting, fun and immersive to play in such a cool world.

But like all good things, It had to die young. Like all great Heroes of their time, It died with honor and going out as one the most original and well done MMORPG's that ever made It into this genre.



DevilXaphan

Hard Core Member

Joined: 11/23/06
Posts: 757

10/19/09 12:42:19 PM#2

You can blame the ultra casual gamers who wanted easy to understand and get into game play without the work mentality.


Currently playing: Aion
Played: L2 RFO EvE R.O.S.E EQ2 HellGate:London TRIBES2 WOW WarHammer

Eben

Advanced Member

Joined: 7/09/09
Posts: 535

10/19/09 12:43:20 PM#3

Have fun living in the past.  Send us a postcard sometime.  Or don't.  It'd probably just be long-winded and boring too.

Katsma is Lithuanian for 'he who drinks used douche fluid'.

Shannia

Hard Core Member

Joined: 11/06/05
Posts: 1954

"World of WarCraft is held alive solely by the mediocrity of competing products." RendRegen

10/19/09 12:43:42 PM#4

I loved Shadowbane, but the coding was a joke and duping was even worse!  I mean seriously, the exploits in SB were too numerous to mention.  Worst one I hated was being at the Bazaar and getting sent down the "tunnel of love" when you put a valuable item in the trade window with someone and devs never did fix the exploit during the life of that game.

 

Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:

http://en.wikipedia.org/wiki/Vaporware

"Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."

Eben

Advanced Member

Joined: 7/09/09
Posts: 535

10/19/09 12:45:45 PM#5
Originally posted by DevilXaphan

You can blame the ultra casual gamers who wanted easy to understand and get into game play without the work mentality.


 

I save my work mentality for WORK.  You know, at a job, away from my house.  Not a video game, tapping a keyboard and clicking little buttons on a screen.

Although my job also involves...tapping a keyboard and clicking little buttons on a screen...but I get paid to do that.  I don't get paid to do work in a game.  

Katsma is Lithuanian for 'he who drinks used douche fluid'.

Irishoak

Advanced Member

Joined: 11/02/08
Posts: 223

10/19/09 12:46:34 PM#6
Originally posted by DevilXaphan

You can blame the ultra casual gamers who wanted easy to understand and get into game play without the work mentality.

 

You can blame the devs for not giving them what they want? A work mentality is for work. This is play...

Irishoak

Advanced Member

Joined: 11/02/08
Posts: 223

10/19/09 12:47:06 PM#7
Originally posted by Eben
Originally posted by DevilXaphan

You can blame the ultra casual gamers who wanted easy to understand and get into game play without the work mentality.


 

I save my work mentality for WORK.  You know, at a job, away from my house.  Not a video game, tapping a keyboard and clicking a mouse. 

 

I just woke up, type slower.

Czzarre

Apprentice Member

Joined: 9/10/07
Posts: 3435

MMORPG Character Monuments

...When its time for your character to take a well deserved rest...

10/19/09 12:47:09 PM#8

Shadowbane also had the benifit of being an early game. It is a lot easier to be innovative when the industry is young and not worth billions of dollars.

I wouldnt mind a change either, but honestly everytime there is a big change someone say's "<X> game did something similar to this before..its not innovative"

Eben

Advanced Member

Joined: 7/09/09
Posts: 535

10/19/09 12:48:51 PM#9
Originally posted by Irishoak
Originally posted by Eben
Originally posted by DevilXaphan

You can blame the ultra casual gamers who wanted easy to understand and get into game play without the work mentality.


 

I save my work mentality for WORK.  You know, at a job, away from my house.  Not a video game, tapping a keyboard and clicking a mouse. 

 

I just woke up, type slower.


 

Coffee is down the hall, second door on the left.  Creamer is in the fridge.

Katsma is Lithuanian for 'he who drinks used douche fluid'.

Kyleran

Elite Member

Joined: 9/13/06
Posts: 8837

"In EVE, no one gives a damn about a fair fight." - chafin

10/19/09 12:49:13 PM#10

I agree, Shadowbane was a fun game and had many great concepts that I've not seen elsewhere.

But the coding was shoddy, stability poor (at release anyways) and some of the game mechanics needed to be redesigned to prevent mega-empires from dominating entire servers.

Never happened, and this game ended up just being an also ran.

 

"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

EVE Cult member since May 2007

Regarding EVE: "To be honest, I think God himself created this game." - Shek

Regarding new players in EVE: "Think of yourself as a child released into a park full of pedophiles..." - Eleazaros
"WoW is a game for tourists, not purists." – Ilvadyr

RavingRabbid

Hard Core Member

Joined: 10/11/09
Posts: 199

Remember Rabbids cant play MMO's, but they can dance!

10/19/09 12:50:37 PM#11

Times change bro. Developers need to find content related material that appeals to many types of gamers in general  (to make money) and sometime inovation is left behind unfortunately.

(AAAAAAAAAAAHHHHHHHHHHHHHHH..finds no target......AAAAAAAAAAAAHHHHHHHHHHH)

Nov8tr

Advanced Member

Joined: 8/24/07
Posts: 87

Well that's my 2 cents worth, your mileage may vary.

10/19/09 12:55:07 PM#12

I tried the game 2 times over a couple of years. Made 3 or 4 toons to level 20. And the game was fun and very different until level 20, when you were sent to the "main island" to play the "real" game. Let the ganking begin. After being ganked hundreds of times, and trying day and night on 3 different servers, I gave up. When you were "transported" to the island, the second you appeared, there were usually at least 8 to t0 people (and sometimes a LOT more) waiting to gank you and steal all your stuff. Hmm join a guild, ok  try. If they did not know you and your were not a RL friend they killed you immediately for asking. Did I ask the wrong people? Hmm after trying 30 or more guilds with the same reaction, NO. I'd have to say this was the worst community of any game (I've played almost 50) I've ever played in over 15 years of gaming. A bunch of sick, twisted ganking asshats who had been there a long time and killed ALL new players. And PLEASE don't bother trying to tell me YOU got in. BS. In 3 weeks of play I never saw a level 20 to 25 player. All were high level gankers. And the exploits were so many it was insane. So a bad game gone, hurrah. That's my 2 cents worth , your mileage may vary.

I'm old not dead. (Nov8tr is pronounced innovator)

grandpagamer

Hard Core Member

Joined: 1/08/08
Posts: 1631

10/19/09 12:57:08 PM#13
Originally posted by DevilXaphan

You can blame the ultra casual gamers who wanted easy to understand and get into game play without the work mentality.

You may be correct to a point. But also, people who want hardcore, old school with no hand holding are also some of the same ones who add  mods, find exploits and buy gold to help them reach level cap as fast as possible. I agree the community has killed mmo's but not just the noobs are to blame.

It has to be true, i have internet links.

Gamesmith

Advanced Member

Joined: 9/28/09
Posts: 25

10/19/09 1:02:44 PM#14

Shadowbane had what? Seems like you've got some rose coloured glasses on, or major changes were made to it after I stopped playing.

"A deep and interesting virtual world. It was a virtual world that came alive through well made game design and the players."

Not really, it was a large, flat, empty expanse of nothingness. One of the most boring MMO worlds I've ever experienced.

"It wasn't a dead virtual world."

Yes, it was, see above. The game is dead now and that attests to just how dead it became shortly after launch.

"No Human, Angel and Demon race or Elf, Orc, dwarf and Human garbage."

It had all of these, including the angel. Templars.

However, it certainly did have interesting and unique mechanics. They were executed as well as they could have been, but they were unique nonetheless.

To me, Shadowbane was that first MMO which fell prey to the hype machine. Unfortunately, the massive disappointment that it wasn't the "next UO" like it claimed to be, is all that lingers in my mind about the game. I bought a brand new computer to play it and all of it's major flaws and balance issues drove me away in a few months. Amazing concept, poor execution.

 

 

DevilXaphan

Hard Core Member

Joined: 11/23/06
Posts: 757

10/19/09 1:42:20 PM#15
Originally posted by grandpagamer

You may be correct to a point. But also, people who want hardcore, old school with no hand holding are also some of the same ones who add  mods, find exploits and buy gold to help them reach level cap as fast as possible. I agree the community has killed mmo's but not just the noobs are to blame.

 

Your right but i don't want a game to hold my had all through the game and show me everything either. Any body who has to resort to the use of cheats in a MMO are just immature and have no pateince whatsoever. Rushing to endgame just makes for a boring game in the end and one misses the content in the middle.

 

OH and some people just don't get the meaning of work mentality in MMO's these days...sheesh.


Currently playing: Aion
Played: L2 RFO EvE R.O.S.E EQ2 HellGate:London TRIBES2 WOW WarHammer

sebbonx

Advanced Member

Joined: 12/21/05
Posts: 245

10/19/09 1:51:06 PM#16

I bet some designers is going to copy SB, it was just soooo successful, wait...maybe Brad can run it!

Sarcasm off...why the heck would anyone copy a DEAD game???? No one wanted to play then and it hasn't changed.

If you have any questions please ask. I have moved on to WoW from eq and no longer have any desire to play a dead game. Thank you. (posted by another selling his account in EQ1)

ShadowSaturn

Apprentice Member

Joined: 10/15/09
Posts: 16

The Reaper is always one step behind me.

 
10/19/09 1:58:08 PM#17
Originally posted by Gamesmith

Shadowbane had what? Seems like you've got some rose coloured glasses on, or major changes were made to it after I stopped playing.

"A deep and interesting virtual world. It was a virtual world that came alive through well made game design and the players."

Not really, it was a large, flat, empty expanse of nothingness. One of the most boring MMO worlds I've ever experienced.

"It wasn't a dead virtual world."

Yes, it was, see above. The game is dead now and that attests to just how dead it became shortly after launch.

"No Human, Angel and Demon race or Elf, Orc, dwarf and Human garbage."

It had all of these, including the angel. Templars.

However, it certainly did have interesting and unique mechanics. They were executed as well as they could have been, but they were unique nonetheless.

To me, Shadowbane was that first MMO which fell prey to the hype machine. Unfortunately, the massive disappointment that it wasn't the "next UO" like it claimed to be, is all that lingers in my mind about the game. I bought a brand new computer to play it and all of it's major flaws and balance issues drove me away in a few months. Amazing concept, poor execution.

 

 

 

- That's your opinion.

- Actually It had

* Aracoix
* Centaur
* Half Giant
* Irekei
* Minotaur
* Nephilim
* Shade
* Vampire

To point out some of their more unique races.

- I don't think any MMORPG back in those times ever had a perfect or really clean launch. My first time playing It was quite a few months after launch.

Ihmotepp

Spotlight Poster

Joined: 10/28/08
Posts: 3982

10/19/09 2:20:34 PM#18
Originally posted by Shannia

I loved Shadowbane, but the coding was a joke and duping was even worse!  I mean seriously, the exploits in SB were too numerous to mention.  Worst one I hated was being at the Bazaar and getting sent down the "tunnel of love" when you put a valuable item in the trade window with someone and devs never did fix the exploit during the life of that game.

 

 

Click nad point, sucked. Grinding for resouces to build town, town destroyed in an evening at 3 a.m. sucked.

Needs work.

Kyleran

Elite Member

Joined: 9/13/06
Posts: 8837

"In EVE, no one gives a damn about a fair fight." - chafin

10/19/09 2:23:18 PM#19
Originally posted by Ihmotepp
Originally posted by Shannia

I loved Shadowbane, but the coding was a joke and duping was even worse!  I mean seriously, the exploits in SB were too numerous to mention.  Worst one I hated was being at the Bazaar and getting sent down the "tunnel of love" when you put a valuable item in the trade window with someone and devs never did fix the exploit during the life of that game.

 

 

Click nad point, sucked. Grinding for resouces to build town, town destroyed in an evening at 3 a.m. sucked.

Needs work.

 

Exact same thing happened to my guild's town and was the final straw that sent me from the game.

 

"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

EVE Cult member since May 2007

Regarding EVE: "To be honest, I think God himself created this game." - Shek

Regarding new players in EVE: "Think of yourself as a child released into a park full of pedophiles..." - Eleazaros
"WoW is a game for tourists, not purists." – Ilvadyr

ste2000

Hard Core Member

Joined: 2/28/04
Posts: 2757

10/19/09 2:27:17 PM#20
Originally posted by ShadowSaturn

Shadowbane did It right. So why can't anyone else?

Shadow bane had :

Innovative and unique gameplay ideas and mechanics.

Unique, creative and cool races.

A deep and interesting virtual world. It was a virtual world that came alive through well made game design and the players.

It had none of that boring and bland re hashed ideas.

No Human, Angel and Demon race or Elf, Orc, dwarf and Human garbage.

It wasn't a dead virtual world.

Shadowbane also had a certain paradoxical freedom and a wild lively world to explore and play In. It was always interesting, fun and immersive to play in such a cool world.

But like all good things, It had to die young. Like all great Heroes of their time, It died with honor and going out as one the most original and well done MMORPG's that ever made It into this genre.



 

Darkfall Online

spades07

Advanced Member

Joined: 6/14/08
Posts: 379

10/19/09 2:30:49 PM#21

first thread I seen singing the praises of Shadowbane. Most common complaint I heard of that game was some sb.exe error or something? I never tried it but if it had unique classes I might have liked to try, has it completely gone now?

Axehilt

Elite Member

Joined: 5/09/09
Posts: 1201

10/19/09 2:47:46 PM#22
Originally posted by DevilXaphan

You can blame the ultra casual gamers who wanted easy to understand and get into game play without the work mentality.


 

Or players who don't want terrible combat, preceeded by terribly grindy PVE, including bland graphics with a weak UI, followed by servers being dominated by PVP where population wins fights, followed by servers having imbalanced player-factions, followed by the inevitable decline.

Actually I made the last 4 up, as I never got past the first ones.  But it's world PVP with player factions, so it seems highly likely.

I may be sorta harsh on EVE, but damn is this a cool trailer (EVE Dominion).

ChrisMattern

Hard Core Member

Joined: 5/04/05
Posts: 1276

10/19/09 3:58:20 PM#23


Originally posted by ShadowSaturn
Shadowbane did It right. So why can't anyone else?

<snip>

But like all good things, It had to die young. Like all great Heroes of their time, It died with honor and going out as one the most original and well done MMORPG's that ever made It into this genre.


Because game developers have no interest in failing nobly. They want to succeed and make money. I personally find it rather difficult to resent them for wanting to be able to feed their families.

Josher

Elite Member

Joined: 7/25/03
Posts: 1412

10/19/09 4:02:30 PM#24

 A bunch of lofty ideas set a top a cruddy engine, a lousy looking world, bad control and UI, doesn't make for a fun experience.  Oh yeah, the combat sucked.  Who cares what you can do in PvP if how you do it is so badly implemented?

Lansid

Elite Member

Joined: 8/21/03
Posts: 615

"Remember... no matter where you go... there you are!"

10/20/09 12:54:57 AM#25
Originally posted by Kyleran

I agree, Shadowbane was a fun game and had many great concepts that I've not seen elsewhere.

But the coding was shoddy, stability poor (at release anyways) and some of the game mechanics needed to be redesigned to prevent mega-empires from dominating entire servers.

Never happened, and this game ended up just being an also ran.

 

Yeah... pretty much this. It had it's fun moments, but that's when it worked, or when the devs. gave a damn to tell you why the game was down, or when you weren't bored to tears grinding in PvE for levels, or yelling at the combat mechanics...

Oh wait... the only fun moment I really remember was Unguilding in front of my guild master and killing him.

"There is only one thing of which I am certain, and that's nothing is certain."

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