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The Pub at MMORPG.COM  » Soloing in MMORPG's is soo boring.

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107 posts found
  dhayes68

Elite Member

Joined: 11/25/07
Posts: 1208

10/16/09 4:45:24 PM#26
Originally posted by zethcarn
Originally posted by Cephus404

Yes, yet another thread where someone states their personal preferences as if they represent the majority of players.

Oh wait, they don't!

I missed the part where he said he represented a majority of players.  Oh wait,  that's because he didn't say that.  Btw I agree with him.

He didn't say the OP said it. He said the OP stated it "as if". Specifically the OP said soloing is boring. Period. As if it were a fact, instead of the more reasonable and accurate: I find soloing to be boring.

  Murashu

Elite Member

Joined: 6/23/06
Posts: 524

10/16/09 4:49:15 PM#27
Originally posted by dhayes68
Originally posted by zethcarn
Originally posted by Cephus404

Yes, yet another thread where someone states their personal preferences as if they represent the majority of players.

Oh wait, they don't!

I missed the part where he said he represented a majority of players.  Oh wait,  that's because he didn't say that.  Btw I agree with him.

He didn't say the OP said it. He said the OP stated it "as if". Specifically the OP said soloing is boring. Period. As if it were a fact, instead of the more reasonable and accurate: I find soloing to be boring.

He made a statement. You twisted it to what you wanted it to say. Agree with the OP or not, he changed his words.

Murashu ~ Shuey
Agony's End

  mrcalhou

Hard Core Member

Joined: 7/23/08
Posts: 671

10/16/09 4:59:45 PM#28
Originally posted by maji

There I was... deep in the mines below the village called Coppermine in the vast Grand Canyon desert. I spot a mutant bug at the end of the tunnel, it didn't notice me yet. I focus my attention, peek through the scope of my trusty self-build rifle, aim carefully and shoot. The heavy rifle bullet (self crafted as well of course) punches through the thick chitinious exoskeleton of the bug. Heavily wounded it turns around and rushes into my direction, I try again to aim well for the second hopefully lethal shot, but in that moment some rock is blocking the view. Then the bug comes in sight again, having travelled already half the distance as my gloved finger pulls the cold trigger again, and... again I hit it. Greenish blue ichor oozes out of the wounds the bullets have ripped open, the bug squeaks and then dies.
I walk slowly to the bug, poke it with my rifle, then get on my knees to dig through its guts. I rip off some of it's legs and fill some of the chemicals of it's intestines into vials for my chemical sciences. Then I relax a bit, reload my rifle, noticing I have only 20 shots left and no other weapon with me except some basic tools. I could turn back, but that would cost me quite some time. So I press on, walk around the next bent of the tunnel, see some corpses. Maybe they ran out of ammo, like it might happen to me? I sift through the corpses for valuables. As it gets darker I switch on my flash light and make my weay deeper into the tunnels, to find the eggs of the mutant bugs and destroy them with the chemicals I brought along.

 

Boring? Nope. It depends on my mood. Sometimes I like to fight my way alone through a game, and then of course I also like grouping. Simply mood dependant. As a sidenote, I had three bullets left when I finally met up with the village security and was in safety again. :)


 

...That was actually pretty good.

--------
"Chemistry: 'We do stuff in lab that would be a felony in your garage.'"

The most awesomest after school special T-shirt:
Front: UNO Chemistry Club
Back: /\OH --> Bad Decisions

  zaxxon23

Advanced Member

Joined: 12/06/06
Posts: 1082

10/16/09 5:04:21 PM#29

I guess that 16-page thread on the second page just didn't do this argument justice.

  madeux

Novice Member

Joined: 2/02/08
Posts: 1181

I have little patience for humans...

10/16/09 5:06:23 PM#30
Originally posted by mrcalhou
Originally posted by maji

There I was... deep in the mines below the village called Coppermine in the vast Grand Canyon desert. I spot a mutant bug at the end of the tunnel, it didn't notice me yet. I focus my attention, peek through the scope of my trusty self-build rifle, aim carefully and shoot. The heavy rifle bullet (self crafted as well of course) punches through the thick chitinious exoskeleton of the bug. Heavily wounded it turns around and rushes into my direction, I try again to aim well for the second hopefully lethal shot, but in that moment some rock is blocking the view. Then the bug comes in sight again, having travelled already half the distance as my gloved finger pulls the cold trigger again, and... again I hit it. Greenish blue ichor oozes out of the wounds the bullets have ripped open, the bug squeaks and then dies.
I walk slowly to the bug, poke it with my rifle, then get on my knees to dig through its guts. I rip off some of it's legs and fill some of the chemicals of it's intestines into vials for my chemical sciences. Then I relax a bit, reload my rifle, noticing I have only 20 shots left and no other weapon with me except some basic tools. I could turn back, but that would cost me quite some time. So I press on, walk around the next bent of the tunnel, see some corpses. Maybe they ran out of ammo, like it might happen to me? I sift through the corpses for valuables. As it gets darker I switch on my flash light and make my weay deeper into the tunnels, to find the eggs of the mutant bugs and destroy them with the chemicals I brought along.

 

Boring? Nope. It depends on my mood. Sometimes I like to fight my way alone through a game, and then of course I also like grouping. Simply mood dependant. As a sidenote, I had three bullets left when I finally met up with the village security and was in safety again. :)


 

...That was actually pretty good.

 

Very good, and completely proves his point.

  laokoko

Advanced Member

Joined: 9/14/09
Posts: 360

10/16/09 5:08:00 PM#31

I solo most of the time, and don't mind grouping.  Thing with forced grouping is if you can't find a group, it kind of sucks.

 

  haratu

Advanced Member

Joined: 4/09/09
Posts: 259

10/16/09 5:13:26 PM#32
Originally posted by SuperXero89


 

Even for those who have very limited playtimes and can only play for short bursts at 12 AM every morning, I ask why even waste the cash for the subscription.  Granted, do as you will, but it just seems like a waste to me.  You'll never be able to experience the game as it is meant to be experienced, and again, why play an MMO over a single player RPG or whatnot which appears just as you left it when you logged off?

Solo game you pay for can be thought of in two ways:
 

1. You are paying for a developing storyline and event driven quests. (themepark game)

2. You are paying for a large world that changes over time as players alter economic and political borders. (sandbox game

Ultimately a solo player wants both of these feature, but essentially the absence of a single player game on the market that supplies this to a large degree is not common. It has been tried with Spore and Fallout 3, but is still not as good as an MMO.

  Yunbei

Apprentice Member

Joined: 8/13/08
Posts: 679

10/16/09 5:31:34 PM#33
Originally posted by Luneth7

It's a total snoozefest. I've had more fun watching paint dry.

Sure, It's nice to have some alone time to yourself every now and then and be able to solo when grouping just isn't viable but when the majority of the core game is composed of everyone soloing, It's just soo dull to me.

You can argue that most games end-game isn't very solo friendly but who wants to put up with the entire journey to there If It's all a solo fest?

Snoozers, I think I'd rather play with a wooden toy car and take naps than spend more than half of my time soloing in MMORPG's.

 

I feel ya, OP. I am mostly soloing due to lack of finding people in most MMOs (LOTRO), but I too find all this soloing boring. Alas, it seems the fashion of our days. *sigh*

  spades07

Advanced Member

Joined: 6/14/08
Posts: 491

10/16/09 5:51:39 PM#34

soloing wouldn't be so bad if it used player skill. But it doesn't. The only skill being exercised is that of efficiency. Ie. maximising their xp for an encounter, or minimizing their downtime allowing them to go onto the next mob quickly.

  Toquio3

Advanced Member

Joined: 7/02/09
Posts: 889

"Excellent breeze... Great day for cards."

10/16/09 5:56:14 PM#35
Originally posted by Luneth7

It's a total snoozefest. I've had more fun watching paint dry.

Sure, It's nice to have some alone time to yourself every now and then and be able to solo when grouping just isn't viable but when the majority of the core game is composed of everyone soloing, It's just soo dull to me.

You can argue that most games end-game isn't very solo friendly but who wants to put up with the entire journey to there If It's all a solo fest?

Snoozers, I think I'd rather play with a wooden toy car and take naps than spend more than half of my time soloing in MMORPG's.

 

Then er.... dont solo?

What seems to be the problem here? Dont you have friends to play with? As a gamer, Im as anti-social as they come, and yet even I have friends that play games with me. Im sure a socialite extraordinaire like yourself will have no problems on that department.


If you stand VERY still, and close your eyes, after a minute you can actually FEEL the universe revolving around PvP.

  Gestankfaust

Apprentice Member

Joined: 1/14/04
Posts: 649

10/16/09 5:57:17 PM#36
Originally posted by spades07

soloing wouldn't be so bad if it used player skill. But it doesn't. The only skill being exercised is that of efficiency. Ie. maximising their xp for an encounter, or minimizing their downtime allowing them to go onto the next mob quickly.

 

huh?

 

A soloer just wants to play...what science lab are you dreaming of? There's no more skill in grouping than than in soloing. (as a matter of fact there's less skill) What planet do you live on?

"This may hurt a little, but it's something you'll get used to. Relax....."

  spades07

Advanced Member

Joined: 6/14/08
Posts: 491

10/16/09 6:09:34 PM#37


 
A soloer just wants to play...what science lab are you dreaming of? There's no more skill in grouping than than in soloing. (as a matter of fact there's less skill) What planet do you live on?

I'm bemoaning the fast that soloing is so inherently repetitive that you need something to remove that. If you had twitch skills in that you were having to say aim your blows, or spells then that would surely make soloing more rewarding.

  AstralMystic

Spotlight Poster

Joined: 8/11/09
Posts: 60

I am the mirror of yourself. I merely show you the reflection.

10/16/09 8:53:37 PM#38

Sadly MMO FPS such as Combat Arms has more player interactivity, grouping and co-op interactive player to player experience than many of the MMORPG's today.

Call it poor game design, call It trying to get players who are not into MMORPG's and want a console SPG experience, etc

But yes man, It is soooo boring to solo all the time.
 

I do not believe in styles. Only flowing.

  Ihmotepp

Spotlight Poster

Joined: 10/28/08
Posts: 5949

10/16/09 9:03:58 PM#39
Originally posted by Gestankfaust

wow...another anti solo thread...

 

Can you groupers just get over it....there needs to be both in an MMO to be good AND successful....period

 

When you make the solo players happy, to the point they won't call it "forced grouping" anymore, then the challenge for the group players is destroyed.

Can't be any other way really.

 There needs to be good solo games, like WoW, and good grouping games, like the original DAoC.

  Ihmotepp

Spotlight Poster

Joined: 10/28/08
Posts: 5949

10/16/09 9:08:17 PM#40
Originally posted by madeux

Fortunately there is a fantastic solution for you:  Don't Solo.

 

I think he would like to play an MMORPG. And solo easy games ruin the challenge for groupers.

So that's not a solution at all.

You're basically saying, learn to like solo games. That's no different than him telling you learn to like forced grouping.

  madeux

Novice Member

Joined: 2/02/08
Posts: 1181

I have little patience for humans...

10/16/09 9:08:58 PM#41
Originally posted by Ihmotepp
Originally posted by Gestankfaust

wow...another anti solo thread...

 

Can you groupers just get over it....there needs to be both in an MMO to be good AND successful....period

 

When you make the solo players happy, to the point they won't call it "forced grouping" anymore, then the challenge for the group players is destroyed.

Can't be any other way really.

 

 

The groupers won't be happy until everyone is forced to group up with them :)

  Ihmotepp

Spotlight Poster

Joined: 10/28/08
Posts: 5949

10/16/09 9:17:41 PM#42
Originally posted by madeux
Originally posted by Ihmotepp
Originally posted by Gestankfaust

wow...another anti solo thread...

 

Can you groupers just get over it....there needs to be both in an MMO to be good AND successful....period

 

When you make the solo players happy, to the point they won't call it "forced grouping" anymore, then the challenge for the group players is destroyed.

Can't be any other way really.

 

 

The groupers won't be happy until everyone is forced to group up with them :)

 

That's really a misunderstanding of the concept, and what groupers want.

As a grouper I want challenging content.

Whether or not madeux groups with me or not is completely irrelevant.

If I can solo the content, it's not a challenge for me. So, making it solo friendly destroys the challenge for me, which is what makes the game fun.

I really dont' care if you ever group with me or not, but I really do care that the game is fun and challenging.

I understand you think solo play is challenging, not group play, and that's why everyone doesn't like the same game.

  madeux

Novice Member

Joined: 2/02/08
Posts: 1181

I have little patience for humans...

10/16/09 9:20:02 PM#43
Originally posted by Ihmotepp
Originally posted by madeux
Originally posted by Ihmotepp
Originally posted by Gestankfaust

wow...another anti solo thread...

 

Can you groupers just get over it....there needs to be both in an MMO to be good AND successful....period

 

When you make the solo players happy, to the point they won't call it "forced grouping" anymore, then the challenge for the group players is destroyed.

Can't be any other way really.

 

 

The groupers won't be happy until everyone is forced to group up with them :)

 

That's really a misunderstanding of the concept, and what groupers want.

As a grouper I want challenging content.

Whether or not madeux groups with me or not is completely irrelevant.

If I can solo the content, it's not a challenge for me. So, making it solo friendly destroys the challenge for me, which is what makes the game fun.

I really dont' care if you ever group with me or not, but I really do care that the game is fun and challenging.

I understand you think solo play is challenging, not group play, and that's why everyone doesn't like the same game.

 

I think that both types of play are challenging, which is why I participate in both.  I just want to have the choice.

  ray12k

Apprentice Member

Joined: 4/08/05
Posts: 202

10/16/09 9:21:31 PM#44
Originally posted by madeux
Originally posted by Ihmotepp
Originally posted by Gestankfaust

wow...another anti solo thread...

 

Can you groupers just get over it....there needs to be both in an MMO to be good AND successful....period

 

When you make the solo players happy, to the point they won't call it "forced grouping" anymore, then the challenge for the group players is destroyed.

Can't be any other way really.

 

 

The groupers won't be happy until everyone is forced to group up with them :)


 

I think your both wrong... there should be solo content allot, some people play at diff. times then friends and clan mates. But their should be a big advantage to grouping, a big advantage.

games that can meet this are ussually the ones with good communities...

  Tinybina

Novice Member

Joined: 1/28/04
Posts: 1834

10/16/09 9:25:39 PM#45
Originally posted by Luneth7

It's a total snoozefest. I've had more fun watching paint dry.

Sure, It's nice to have some alone time to yourself every now and then and be able to solo when grouping just isn't viable but when the majority of the core game is composed of everyone soloing, It's just soo dull to me.

You can argue that most games end-game isn't very solo friendly but who wants to put up with the entire journey to there If It's all a solo fest?

Snoozers, I think I'd rather play with a wooden toy car and take naps than spend more than half of my time soloing in MMORPG's.


 

I guess you must have tried Champions Online recently.  And btw I totaly agree soloing is absolutly boring as hell, why even play a MMORPG if you want to solo?  Isn't the point of playing a MMO so that you can group and join others?

People want to bash games like WOW but one thing they did right was have the right mix of grouping and soling content.  Something alot if not most MMO's totally FAIL at.

------------------------------
You see, every mammal on this planet instinctively develops a natural equilibrium with their surrounding environment, but you humans do not. You spread to an area, and you multiply, and you multiply, until every natural resource is consumed. The only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. Human beings are a disease, a cancer of this planet.-Mr.Smith

  User Deleted
10/16/09 9:29:04 PM#46
Originally posted by Ihmotepp
Originally posted by madeux
Originally posted by Ihmotepp
Originally posted by Gestankfaust

wow...another anti solo thread...

 

Can you groupers just get over it....there needs to be both in an MMO to be good AND successful....period

 

When you make the solo players happy, to the point they won't call it "forced grouping" anymore, then the challenge for the group players is destroyed.

Can't be any other way really.

 

 

The groupers won't be happy until everyone is forced to group up with them :)

 

That's really a misunderstanding of the concept, and what groupers want.

As a grouper I want challenging content.

Whether or not madeux groups with me or not is completely irrelevant.

If I can solo the content, it's not a challenge for me. So, making it solo friendly destroys the challenge for me, which is what makes the game fun.

I really dont' care if you ever group with me or not, but I really do care that the game is fun and challenging.

I understand you think solo play is challenging, not group play, and that's why everyone doesn't like the same game.

 

Although i enjoy one as much as the other, I prefer grouping for the fact I want more of a challenge. Im not saying soloing isnt challenging, Ive spent hours on end in FFXI soloing the Aquarius crab NM alone with an uncapped main job level and had a blast whileothers watched without helping whatsoever because they were asked not to help.

Wait o.O ... thats more gratifying then spending hours in party listening to the healer or tank bitch...

ok screw it, soloing is more fun, but I still like to group to get things done when I need/want it done XD

  madeux

Novice Member

Joined: 2/02/08
Posts: 1181

I have little patience for humans...

10/16/09 9:29:15 PM#47
Originally posted by ray12k
Originally posted by madeux
Originally posted by Ihmotepp
Originally posted by Gestankfaust

wow...another anti solo thread...

 

Can you groupers just get over it....there needs to be both in an MMO to be good AND successful....period

 

When you make the solo players happy, to the point they won't call it "forced grouping" anymore, then the challenge for the group players is destroyed.

Can't be any other way really.

 

 

The groupers won't be happy until everyone is forced to group up with them :)


 

I think your both wrong... there should be solo content allot, some people play at diff. times then friends and clan mates. But their should be a big advantage to grouping, a big advantage.

games that can meet this are ussually the ones with good communities...

If grouping gave the players an inherently better gaming experience, you wouldn't need these big advantages you seek.

  Ihmotepp

Spotlight Poster

Joined: 10/28/08
Posts: 5949

10/16/09 9:29:16 PM#48
Originally posted by madeux
Originally posted by Ihmotepp
Originally posted by madeux
Originally posted by Ihmotepp
Originally posted by Gestankfaust

wow...another anti solo thread...

 

Can you groupers just get over it....there needs to be both in an MMO to be good AND successful....period

 

When you make the solo players happy, to the point they won't call it "forced grouping" anymore, then the challenge for the group players is destroyed.

Can't be any other way really.

 

 

The groupers won't be happy until everyone is forced to group up with them :)

 

That's really a misunderstanding of the concept, and what groupers want.

As a grouper I want challenging content.

Whether or not madeux groups with me or not is completely irrelevant.

If I can solo the content, it's not a challenge for me. So, making it solo friendly destroys the challenge for me, which is what makes the game fun.

I really dont' care if you ever group with me or not, but I really do care that the game is fun and challenging.

I understand you think solo play is challenging, not group play, and that's why everyone doesn't like the same game.

 

I think that both types of play are challenging, which is why I participate in both.  I just want to have the choice.

 

The "choice" destroys the challenge of the group game, for me, and therefore makes it no longer fun.

Your solo play destroys my fun game, because it ruins the challenge of the game for me.

You cannot design a game that I find challenging, but that will let you solo as fast as you like.

I feel that solo play is so easy, that is is completely devoid of challenge.

I understand you think solo play is challenging, but that's why different people play different games.

 

  Ihmotepp

Spotlight Poster

Joined: 10/28/08
Posts: 5949

10/16/09 9:32:26 PM#49
Originally posted by madeux
Originally posted by ray12k
Originally posted by madeux
Originally posted by Ihmotepp
Originally posted by Gestankfaust

wow...another anti solo thread...

 

Can you groupers just get over it....there needs to be both in an MMO to be good AND successful....period

 

When you make the solo players happy, to the point they won't call it "forced grouping" anymore, then the challenge for the group players is destroyed.

Can't be any other way really.

 

 

The groupers won't be happy until everyone is forced to group up with them :)


 

I think your both wrong... there should be solo content allot, some people play at diff. times then friends and clan mates. But their should be a big advantage to grouping, a big advantage.

games that can meet this are ussually the ones with good communities...

If grouping gave the players an inherently better gaming experience, you wouldn't need these big advantages you seek.

 

There are many players that like to quest grind in games like WoW, till the level cap, all by themselves.

I find that as challenging and interesting as flipping a coin over and over.

The point is not that any gaming experience is inherently good or bad, but that different people will like different gaming experiences.

I like a challenge, and for me, not you, solo game play in an MMORPG has zero challenge.

  madeux

Novice Member

Joined: 2/02/08
Posts: 1181

I have little patience for humans...

10/16/09 9:34:41 PM#50
Originally posted by Ihmotepp
Originally posted by madeux
Originally posted by ray12k
Originally posted by madeux
Originally posted by Ihmotepp
Originally posted by Gestankfaust

wow...another anti solo thread...

 

Can you groupers just get over it....there needs to be both in an MMO to be good AND successful....period

 

When you make the solo players happy, to the point they won't call it "forced grouping" anymore, then the challenge for the group players is destroyed.

Can't be any other way really.

 

 

The groupers won't be happy until everyone is forced to group up with them :)


 

I think your both wrong... there should be solo content allot, some people play at diff. times then friends and clan mates. But their should be a big advantage to grouping, a big advantage.

games that can meet this are ussually the ones with good communities...

If grouping gave the players an inherently better gaming experience, you wouldn't need these big advantages you seek.

 

There are many players that like to quest grind in games like WoW, till the level cap, all by themselves.

I find that as challenging and interesting as flipping a coin over and over.

The point is not that any gaming experience is inherently good or bad, but that different people will like different gaming experiences.

I like a challenge, and for me, not you, solo game play in an MMORPG has zero challenge.

I'm not feeling the whole "challenge" idea here...

If I'm going to go solo and kill a lvl 78 Pixie, that could be a huge challenge.

If I go and do it as a group, with a heal-bitch at my command, there's no challenge at all.

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