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You know Halo was agood game on the console. So maybe Dust 514 will be, too. I personally prefer playing shooters on PC's, but if Dust 514 is only goingto be on a console...I guess I can cope.
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Don't have a console and I'm not going to buy one for this game
It's a shame, really. I had been looking forward to more FPS MMO's. Oh well |
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Originally posted by Ponico
nope, I don't need to. If you are a hardcore fps player, you will know what TWL and CAL are. You will know words such as CPL and OGL or STA. If you don't, then you're probably a pubber and that's very cool. However, hardcore players are league players and not pubbers. Sorry, not trying to be a dick here but my post was directed to the hardcore players that hate console or pc...
What i was hoping is that you would share with us your knowledge of what these things were so that we could better understand how prolific and extensive the FPS gaming scene is. I'm rather familiar with the scene and was merely offering you a pedestal to present more to the group. The rude and elitist reply was rather unexpected. |
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I prefer shooters on consoles along with Jstyle RPGs, and Racing games. The PCs win out with RTS/TBS, Puzzle, EvercloneMMOs, and smaller games. Playing racing games on a PC is just plain fail. and on the occasion that I've played J-RPGs with ports it just didn't have the same appeal. KISS: Keep It Structurally Sound. Pet Peeve #1 it's NOT Simple Stupid |
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Originally posted by Raltar
I have heard a rumor that right there is the reason why Chapmions Online has not yet been released for the Xbox360. Cryptic and Atari want people to pay only one subscription fee for the game itself, but Microsoft has stood firm that only paying customers of their online service will be able to play any 360 game over the internet, thus requiring two subscription fees. Since neither side can come to an agreement with the other the game is being held back. So yeah, its a very valid concern that you may end up having to pay two subscription fees in order to play an MMO on a console. However I saw someone else in this thread say that this game was going to use "Micro-transactions" to buy blueprints and equipment, so perhaps they are going to skip the subscription fee and simply nickle and dime you to death instead by making you buy all your characters equipment. Subscription fee for a FPS? LoL, good luck with that one. |
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Originally posted by Gameloading
You do realise that the stop to shoot aspect was made popular by Call of Duty, a PC game right? Ofcourse you don't, because that would mean you actually stop the stereotype and look at the facts. Then again, it seems like the only fps games you enjoy are the type where it's not actually about skill or reflexes, it's about who sees the other guy first.
Ok, now goneglockin is obviously an old school hardcore PC FP player. I was one too probably never as skilled, to hear his tells. He has a lot of angst and I don't blame him, maybe it is misdirected angst maybe not. (would blame halo for slowed down play) But your comment "Then again, it seems like the only fps games you enjoy are the type where it's not actually about skill or reflexes, it's about who sees the other guy first." doesn'tmake senes. You need see you opponent first to have an edge and upon doing so you must have hyper reactive hand eye coordination to lay out your opponents. That is true skill. I remember the first time I played Halo it was like running and fighting in super slow motion. I will agree with him the FPSs of today are skilled down in my opinion from the old days. I have learned to enjoy them but they are a less skilled version of the games of yesteryear.
Asheron's Call, Champions Online, Dark Age of Camelot, EVE Online, EverQuest, Lineage 2, Star Wars Galaxies and World of Warcraft.Playing EVE again. |
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Raltar
Elite Member
Joined: 1/28/06
Asking for help on the internet is like asking a swarm of bees why they are stinging you! |
Originally posted by Squal'Zell
Well, I can still see a pretty huge flaw with that logic. I'm a PC gamer. I used to play EVE but I don't anymore. Had Dust 514 been released on the PC and been a good game it might have gotten me to play EVE again. But since its not being released on the PC I won't be playing it or EVE ever again. So they have lost a customer. As you can see from the replies to this thread many other people feel the same way I do. The idea that you are going to alter your product and/or business strategy to get the group of people who would be least likely to want your product in the first place is a terrible one. It doesn't work that way and you usually just end up pissing off the group of people who would want your product by doing that kind of thing. Its exactly this brand of thinking which lead SoE to release the NGE and look at how that turned out... Each man must for himself alone decide what is right and what is wrong, which course is patriotic and which isn't. You cannot shirk this and be a man. To decide against your conviction is to be an unqualified and inexcusable traitor, both to yourself and to your country, let men label you as they may. ~Mark Twain |
Originally posted by Raltar
FPS gamers don't like FPS games? |
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Originally posted by IAmMMO
Guess what, you are wrong. Imagine that. ---------- "No, your wrong.." - Random user #123 "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features. How are you?" -Me |
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Originally posted by Teiman
You can stop talking now. ---------- "No, your wrong.." - Random user #123 "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features. How are you?" -Me |
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Originally posted by Mrbloodworth
You can stop talking now.
No, I don't. Is permate how these games are built. The whole game is built around the pad, so even If you are able to connect a mouse, the games are still garbage. Even If you migrate these games (gears, halo) to PC, are still pure and utterly GARBAGE, the worst games to be ever created. |
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Raltar
Elite Member
Joined: 1/28/06
Asking for help on the internet is like asking a swarm of bees why they are stinging you! |
Originally posted by LynxJSA
Check what the person I quoted in my post said and you will clearly see what I am talking about. But you either neglected to read my entire post or you are intentionally ignoring the quote as an excuse to nitpick what I said. Each man must for himself alone decide what is right and what is wrong, which course is patriotic and which isn't. You cannot shirk this and be a man. To decide against your conviction is to be an unqualified and inexcusable traitor, both to yourself and to your country, let men label you as they may. ~Mark Twain |
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Squal'Zell
Hard Core Member
Joined: 10/09/04
"Next time i log in SWG ill probably see elves and druids" |
Originally posted by Raltar
Well, I can still see a pretty huge flaw with that logic. I'm a PC gamer. I used to play EVE but I don't anymore. Had Dust 514 been released on the PC and been a good game it might have gotten me to play EVE again. But since its not being released on the PC I won't be playing it or EVE ever again. So they have lost a customer. As you can see from the replies to this thread many other people feel the same way I do. The idea that you are going to alter your product and/or business strategy to get the group of people who would be least likely to want your product in the first place is a terrible one. It doesn't work that way and you usually just end up pissing off the group of people who would want your product by doing that kind of thing. Its exactly this brand of thinking which lead SoE to release the NGE and look at how that turned out... i would tend to dissagree there, convincing people that are least likely to play, to actually play in your universe is pretty much ADDING to your universe's fan base. when one will quote new eden, or eve, or dust they are all talking about the universe CCP created. so instead of trying to get more people to play the same style of game they chose to take the people less likely to play an MMORPG like eve and get them into the eve universe some other way (and consequently giving moneyz to CCP) honestly, brilliant plan. and as far as SOE releasing NGE has nothing to do with what they are doing with eve, in fact they are not touching eve, ACTUALLY !!! their kind of theme for this year's fan fest is "we see what players do and we make a game mechanic for it" so you could not be more wrong about comparing NGE and DUST. |
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I for one have never had a single problem with playing a game on a console. I might actually prefer it to an extent because I am able to be more relaxed and play it on a bigger tv. I don't get this PC is the best mentality. They may have different control schemes, but they are all good in their own way. Plus you don't have to worry about compatability issues. Just think of that the next time your comp crashes because of all the viruses you got from watching your porn. All of these PC gamers that are so high and mighty about their systems need to grow up a bit. Consoles are good formats to play games on no matter how you see the world. A skilled player with a controller would be just as good as someone with a moue with or without aim helping. And next time you consider it aimboting you really have not tried playing on consoles enough because it does require skill to aim properly. |
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Wait....this is console only...?! The fuck is this console shit..?! |
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Raltar
Elite Member
Joined: 1/28/06
Asking for help on the internet is like asking a swarm of bees why they are stinging you! |
Originally posted by Squal'Zell
Yes, except you ignored the entire point of everything I said. You can attract new customers by changing your product and/or your business strategy (the decision to release Dust on console only is a business strategy decision for the most part) but if you alienate your current or past customers in the process what have you really accomplished? Nothing. Except possibly creating a large crowd of very angry people who won't like you or your products anymore. This is why I compare this decision to the NGE. It was never the changes to the game which was the problem with the NGE. It was the fact that SoE was more concerned with attracting a new group of customers than they were in keeping their current customers. By making Dust a console only game to attract new customers, at the cost of old customers like myself, CCP is now doing exactly the same thing. If you have 100 customers and you change your business strategy in a way that causes you to lose those 100 customers but gain 100 new cusomters, how many customers do you have? 100 customers plus 100 angry people who will never give you another dollar as long as they live. Each man must for himself alone decide what is right and what is wrong, which course is patriotic and which isn't. You cannot shirk this and be a man. To decide against your conviction is to be an unqualified and inexcusable traitor, both to yourself and to your country, let men label you as they may. ~Mark Twain |
Originally posted by Teiman
Yes exactly. Mice have existed for consoles since the Dreamcast, but FPSes on consoles aren't built to utilize mice and so mice inevitably don't have the control fidelity they have on a PC. Once someone finally wises up and puts a thumb-trackball on the default controller for a new console, we'll have the opportunity for solid FPS controls (although I'll have to learn to play with a trackball :X ) Either that or a more accurate wiimote on a serious console. I may be sorta harsh on EVE, but damn is this a cool trailer (EVE Dominion). |
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Originally posted by Raltar Yes, except you ignored the entire point of everything I said. You can attract new customers by changing your product and/or your business strategy (the decision to release Dust on console only is a business strategy decision for the most part) but if you alienate your current or past customers in the process what have you really accomplished? Nothing. Except possibly creating a large crowd of very angry people who won't like you or your products anymore. This is why I compare this decision to the NGE. It was never the changes to the game which was the problem with the NGE. It was the fact that SoE was more concerned with attracting a new group of customers than they were in keeping their current customers. By making Dust a console only game to attract new customers, at the cost of old customers like myself, CCP is now doing exactly the same thing. If you have 100 customers and you change your business strategy in a way that causes you to lose those 100 customers but gain 100 new cusomters, how many customers do you have? 100 customers plus 100 angry people who will never give you another dollar as long as they live.
Are you just being a drama whore about this? NGE would be "Okay everyone's EVE account is cancelled and you now how Dust accounts. Oh yeah...you might want to buy a console." Companies make new games all the time. Sometimes the new games are wildly different than the old games. While it's often a good idea to specialize, it's not always the only path. For example, I know a certain RTS company that for years improved and perfected RTS games. Then one day they decided to "alienate" their RTS base by producing a MMORPG. They seemed to do alright despite this decision. I may be sorta harsh on EVE, but damn is this a cool trailer (EVE Dominion). |
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Originally posted by Raltar
Yes, except you ignored the entire point of everything I said. You can attract new customers by changing your product and/or your business strategy (the decision to release Dust on console only is a business strategy decision for the most part) but if you alienate your current or past customers in the process what have you really accomplished? Nothing. Except possibly creating a large crowd of very angry people who won't like you or your products anymore. This is why I compare this decision to the NGE. It was never the changes to the game which was the problem with the NGE. It was the fact that SoE was more concerned with attracting a new group of customers than they were in keeping their current customers. By making Dust a console only game to attract new customers, at the cost of old customers like myself, CCP is now doing exactly the same thing. If you have 100 customers and you change your business strategy in a way that causes you to lose those 100 customers but gain 100 new cusomters, how many customers do you have? 100 customers plus 100 angry people who will never give you another dollar as long as they live.
"at the cost of their old customers"? How is Dust "at the cost of" EvE? You can hardly accuse CCP of neglecting EvE. And if you dont even play EvE, then you're not a customer, are you? Give me liberty or give me lasers |
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All the tears taste so good coming from people who are just upset that CCP are doing what everyone else said was impossible.
I love CCP. :) |
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While its an interesting and ambitious move by CCP, I am dissapointed it wont be available on the PC. Having tried many FPS games on my PS3 I just dont like using a control pad for FPS, mouse and keyboard is much more natural for me. The biggest dissapointment is that I have been waiting a long time for a modern FPS/MMO and when one comes along they make it so I don't/can't play it! Very frustrating. |
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Originally posted by Ramistrov
I agree! But the only thing we can do is sit and wait while the current companies creating MMOs, keep doing the same mistakes over and over again, until some FPS games creator steps in and makes an MMO. Like DICE or Infinity Ward. There wont be much competition after that since companies like Turbine, Chryptic and Blizzard really dont have experience on how to make a good FPS MMO type of game, and DICE and Infinity Ward make games that no other can match in quality, graphics, gameplay and marketing.
Battlefield 3 is confirmed, and everyone knows it will be a step towards the MMO market with xp/unlocks to your soldier, etc, etc, just like in Battlefield 2142.
I belive the current MMORPG market will be split into the old companies (Blizzard, Chryptic, Turbine, etc) making kids games while the current giants (DICE, infinity Ward, Codemasters, etc) within the multiplayer FPS market will make the future MMOFPS games that will be more tailored to adults and older teens. Just my 2 cents. |
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Originally posted by uttaus
Ok, now goneglockin is obviously an old school hardcore PC FP player. I was one too probably never as skilled, to hear his tells. He has a lot of angst and I don't blame him, maybe it is misdirected angst maybe not. (would blame halo for slowed down play) But your comment "Then again, it seems like the only fps games you enjoy are the type where it's not actually about skill or reflexes, it's about who sees the other guy first." doesn'tmake senes. You need see you opponent first to have an edge and upon doing so you must have hyper reactive hand eye coordination to lay out your opponents. That is true skill. I remember the first time I played Halo it was like running and fighting in super slow motion. I will agree with him the FPSs of today are skilled down in my opinion from the old days. I have learned to enjoy them but they are a less skilled version of the games of yesteryear.
Because it isn't difficult to hit your opponent at all. In most games where people die in a short burst of fire, the movement speed is actually quite slow. I'm not sure why you consider Halo to be super slow motion, it's running speed is about the same as an average human. Being good in Halo actually takes a lot of skill. It's one of those games that's easy to pick up and very hard to master. The good thing about Halo 3 is its matchmaking, if you're a new player you will end up with a player room with new players. You can run around shoot untill you get close and do a melee, sure, but once you get at the higher ends, being able to make no scoped headshots consistently is required to stand a chance. |
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Originally posted by Securion
I agree! But the only thing we can do is sit and wait while the current companies creating MMOs, keep doing the same mistakes over and over again, until some FPS games creator steps in and makes an MMO. Like DICE or Infinity Ward. There wont be much competition after that since companies like Turbine, Chryptic and Blizzard really dont have experience on how to make a good FPS MMO type of game, and DICE and Infinity Ward make games that no other can match in quality, graphics, gameplay and marketing.
Battlefield 3 is confirmed, and everyone knows it will be a step towards the MMO market with xp/unlocks to your soldier, etc, etc, just like in Battlefield 2142.
I belive the current MMORPG market will be split into the old companies (Blizzard, Chryptic, Turbine, etc) making kids games while the current giants (DICE, infinity Ward, Codemasters, etc) within the multiplayer FPS market will make the future MMOFPS games that will be more tailored to adults and older teens. Just my 2 cents.
Uh, try M.A.G. ---------- "No, your wrong.." - Random user #123 "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features. How are you?" -Me |
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Squal'Zell
Hard Core Member
Joined: 10/09/04
"Next time i log in SWG ill probably see elves and druids" |
Originally posted by Raltar
Yes, except you ignored the entire point of everything I said. You can attract new customers by changing your product and/or your business strategy (the decision to release Dust on console only is a business strategy decision for the most part) but if you alienate your current or past customers in the process what have you really accomplished? Nothing. Except possibly creating a large crowd of very angry people who won't like you or your products anymore. This is why I compare this decision to the NGE. It was never the changes to the game which was the problem with the NGE. It was the fact that SoE was more concerned with attracting a new group of customers than they were in keeping their current customers. By making Dust a console only game to attract new customers, at the cost of old customers like myself, CCP is now doing exactly the same thing. If you have 100 customers and you change your business strategy in a way that causes you to lose those 100 customers but gain 100 new cusomters, how many customers do you have? 100 customers plus 100 angry people who will never give you another dollar as long as they live. i did not ignore your post, you are just making it seam that they removed you game and replaced it by something completely different. CCP did not change their product, nor did they change their business strategy. they just added a new product. would you still be mad if DUST 514 would not be in the eve universe but instead in a brand new universe they created again? they said that dust 514 would be a game of its own and will reflect eve changes. only a small portion will be integrated with the eve human players. eve still exists as you know it, and have not stopped development on it, in fact they are going forward with everything they have said they would do. take dust 514 as a different game by CCP if you play mario on the nintendo will you get pissed because they release zelda? what about blizzard. say they would release a console game that has nothing to do with their current games would you quit diablo and starcraft (and WoW) because they made a console game? |