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In a year that promised to deliver probably the two biggest titles in MMO history, its amusing yet tragic that the same two titles are only separated by 8 hours and rank 57th and 58th on the charts. All the hype about masses of people playing both games and hitting 500k-1mil subs is just a fantasy. I feel frustrated that neither one grabbed hold and took off but in a way I am quietly satisfied as this may show big firms that making an MMO that follow a simple formula, albeit with some interesting tweaks, won't cut it and firms need to really develop innovative gameplay. The numbers below are just tragic.... And for the record, yes I played both and even enjoyed AoC to a certain degree. Warhammer Online: Age of Reckoning |
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What does that mean? And what is Xfire? Is it like the Nielson Ratings for TV? |
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Originally posted by arenasb It's an optional addon that some gamers use to track and display their online gaming habits. You've probably seen signatures that include images stating that they have played 30 hours of WAR this week and 2000 hours total. That's a signature based on Xfire statistics. The figures that the OP stated were the hours spent on the two games and their rankings. |
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Originally posted by arenasb xfire.com they organise event for some game ,there are live feed from player,tracker ,they even have video feed where you can post your video |
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I think both games had quite neat ideas. While both was kinda flawed at launch, I think they got to much flak for it. So now we got games like Aion instead, with much polish, but very few new features... Somehow I hope games like darkfall and Fallen Earth becomes popular, at least they are trying something different. But I still enjoy my daily dose of AoC. -- |
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I imagine there is a dip on population on those games due to Aion being just released. It will be interesting if it jumps back up after the initial month of Aion. |
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I think it's a bit tragic. I mean, the companies are capable to create great games, and a lot of designers, sound & graphics artists, programmers and so on for sure worked very hard on those projects. I mean people are playing them, but still... On the other hand... at least the AOC guys knew that they kinda screwed up, when they write "with DX10" on the boxes and deliver that a year later. But it's not as bad as Hellgate London... I mean that game was about unplayable and had horrible decisions in matters of it's design. So I wonder what went through the minds of those who released it in its state. But WAR and AOC? They seemed playable to me when they were launched. Well, at least on my system they were playable and rather stable. They just were not the right games for me. |
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It has been often argued that xfire, while useful in providing a glimpse at trends, is in no way an acurate way to measure level of activity or subscriptions on a game. Having said that, it does seem kinda sad but both games seem to be heading deeper into decline... Just to make things clear... |
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Xfire statistics mean nothing. Zip. Zilch.
Subscription #s? Now THAT matters.
What's the term you kids use these days? FAIL? |
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x fire also has wonderful undocumented features as well. say your playing aoc an want to take a screen shot for xfire . not only does it take a great screen shot but it causes client to crash. if your runing dx10 some times aoc an x fire dont get along .an the best part it does not keep track of time on aoc corectly. it will not even see older games .everquest or city of heroes it didnt detect so had to log in after the game was started for it to keep time.x fire also won the unistall of the month .sorry to those x fire fan boy trolls who use every number flux as a spaz of troll like glee but its not even close to a realistic sample of players . "Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing." — Robert E. Howard, The Tower of the Elephant (1933) |
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Originally posted by Talin
The funny thing guys like the OP will argue till their blue in the face about how much Xfire and Steam statistics matter. I have been a gamer for 30+ years and and none of the gamers in my circle ever use xfire. Out of the hundreds of people I have asked none of them use it either. Xfire statistics are BS. It's a simple world for complicated people! Human beings, who are almost unique in having the ability to learn from the experience of others, are also remarkable for their apparent disinclination to do so. |
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Originally posted by sonicbrew
The funny thing guys like the OP will argue till their blue in the face about how much Xfire and Steam statistics matter. I have been a gamer for 30+ years and and none of the gamers in my circle ever use xfire. Out of the hundreds of people I have asked none of them use it either. Xfire statistics are BS. To an extent I agree but its a sampling just like any political poll and some trends can be seen in it. Lots of people use it. I do not but many do therefore its a indicator and nothing more. |
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Originally posted by Talin When you take a random sampling of gamers and track their trends, you get a fairly good indication of a general trend. It's exactly the same concept that political polls, television polls, music polls etc. are based upon. Just over 1000 people, for example, and what they watch, decides what our entire country of 50 million will have offered to them on public television. A random sampling over such a small number of people. Are Xfire users a random sample? Yes. The only thing they have in common is that they all decided to sign up for Xfire. Is it a fact that among Xfire users, both of these games' playtime has decreased drastically since release? Yes.
How you can dispute that is beyond me, considering we all know that World of Warcraft is the biggest MMO, Guild Wars is about the only MMO in the Western world to come close to WoW's success and that both AoC and WAR have declined rapidly since release. Look at random MMO's like Ryzom or Vanguard, check their estimated subscription figures, then check their places on the Xfire list. In the large majority of cases, subscription figures are reflected by Xfire rank.
So whether you like it or not, Xfire stats do mean SOMETHING. They, at the very least, mean that among Xfire users, these two games aren't as played as they once were. That disproves your first three sentences. However, I, for one, believe they are a far greater indication. |
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Xfire stats are only relevant to Xfire and the people that use it. You can say certain games are more popular on Xfire than other games that people play on Xfire, that's about it. |
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I don't want this to get out of hand but to say Xfire doesn't mean anything is a little naive. So when AoC and WAR sat over 40k and then stabilised at 20k for a while, this didn't mean anything? Its a poll like any other poll and 'suggests' a trend even though you can not truly know the exact figure. As a comparison the top 4 ranking MMO's today are listed below. Aion is obviously up there due to new release. Are we going to argue that WoW isnt 100 times busier than AoC or WAR? Or that EVE Online has having approximately 4x more hours played? This is not a flame thread and I have already stated that I played both games and enjoyed AoC enough, still think WAR stinks but that is just me. But to dispute an obvious poll is living in denial. Lets not forget AoC did promote Xfire and funny enough that is why I joined it in the first place. World of Warcraft |
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You guys are funny. Boo hoo...xfire numbers dont mean anything...they do. Just like any poll, its not 100% of people voting but it shows a trend. Its not rocket science |
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Originally posted by Talin
Okay... so post the subscription numbers for AoC and WAR?
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That dont' even look bad. Think of it another way, how many mmorpg are on top of aoc and warhammer. And how many subscription base mmorpg are on top of aoc and warhammer. It's the industry itself which is sad. |
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Originally posted by laokoko
Have to agree a lot with your last sentence.... I am hoping some smaller houses pick up the innovation piece. Jumpgate, Earthrise, FE etc. |
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Originally posted by Turntable
Fallen Earth actually might do what EVE did. As long as they keep up the pace of fixing things as they do now. There doing a good job and might pull it off if they keep at it and work as they are working now. However played both AoC (Till about level 25 so not to long) and WAR (two character at level 40 and one at 38) and liked them both, but both could not hold me attention for to long....well player WAR for 6 month or so, with is long for me to play a game :P |
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http://www.mmodata.net/ -Computer specs no one cares about: check. -MMOs played no one cares about: check. -Xfire stats no one cares about: check. -Signature no one cares about: check. ------------------------------------------------------------ |
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Xfire is not a VALID form of record. It's just like using Wikipedia for a College level paper source. There's so many things to consider with those Xfire results. Here's a few. Hardly anyone uses Xfire throughout the world. You don't know what each of those players do while in-game. And most of those hours played are from the few people that actually use Xfire so it's hardly a record of how many people play the game. Bottom line is, Xfire is a horrible form of comparison as there's so much of the results you know nothing about. And both AoC and WAR are dying games. When will people understand that and quit talking about it? |
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Originally posted by GPrestige
You have to be kidding me with that link. That's "Cyberwiz", a guy from Antwerp calling himself on his site a managing editor but hardly can validate anything. He's the guy that cites subscription numbers on "rumours" from AU anonymous sources. Believing these numbers without having ANY official annoucements from companies nor does he check server numbers etc... I'll give you an "extract" of his latest "offerings" "Aion West has been live for a few days now and it seems pretty popular. The 25 servers that are currently running Aion in the EU and the USA are packed. Because of this, I have set a new estimate for Aion worldwide at 3,6 million subscribers, this will be included in my upcomming version 2.1 of the MMOData charts. I believe this is a conservative estimate, and I would not be surprised that the actual number is larger, but since NCSoft is no longer providing subscription numbers in their quarterly reports, I have no choice but to be conservative. "
.. So .... It's an estimate of an estimate of an estimate. Here: do the REALM server count of any game and multiply the general playing public with 10K players and you have a very good idea. More so than any personal "estimate". In the west Wow turns on 596 servers, meaning around 6M. War has 5 NA/5EU "populated" servers, meaning 100K max capacity. oh and btw a (My)SQL server is a SQl server is a SQL server... for any game. ------- If you run such a "site" (on the same providor as I am btw), better be informed about server numbers and infrastructures and not pulling some numbers from blogs on the web.
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Ya, no way Aion have 3.6 million + player. Another thing to point out is any crapy game release in China have huge player in the first month and it dies out. Since we dont pay for the game client. Think of many chinese player have a free trial in the first month. And alot of them stop playing. |
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Don't dismiss the xfire numbers because you don't like them. There's a good chance the same number of people had xfire during the launch of said games are still using it. This would make it possible to draw a scale representation of current players. Granted it's not fool proof but dismissing anything out of hand is just ignorance ![]() |
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