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News Discussion  » General: Exploring DUST's Design

15 posts found
  Stradden

Managing Editor

Joined: 7/08/05
Posts: 6729

 
10/13/09 1:37:59 PM#1

MMORPG.com's Jon Wood has put together the known elements of CCP's upcoming console MMOFPS DUST 514 and come up with this article, shedding some light on some of the game's more basic elements.

Last week, I wrote an article that cleared up some of the issues that potential players had surrounding the announcement of CCP's upcoming console MMOFPS, DUST 514. Today, I wanted to tell you a little bit about how we know that the game works and maybe add my two cents in there as well.

As mentioned in the previous article, DUST is a sci-fi shooter and holds an eerie visual similarity to DICE's Battlefield 2142 not in graphical quality, 2142 is nearly three years old and DUST 514 is cutting-edge, but with the appearance of futuristic landscapes, weapons and vehicles and of course, two giant ships that hover above the map, serving as the battle's objective. In both games, the destruction of what Battlefield calls the Titan and what DUST calls the Mobile Command Center. The similarity, however, stops there. Both the method of destruction and battle purpose differ greatly.

Read Exploring DUST's Design

Cheers,
Jon Wood
Managing Editor
MMORPG.com

  Ozmodan

Elite Member

Joined: 2/27/07
Posts: 4848

10/13/09 1:44:48 PM#2

I don't even own a console right now, but I might buy another one to play this game.  It seems far more sophisticated than many of the other FPS games I have played.  Being tied to Eve makes it much more interesting from my perspective.

  Styij

Novice Member

Joined: 5/23/07
Posts: 190

10/13/09 3:09:30 PM#3

Should have gone with powered armor simular to In Living Steel or Terra Nova. Would of had personal module and rig slots, different classes of armor, shielding and armor plating, basicly adopt the already winning combination from Eve Online, even jump jets and counter EW like webs and tracking disruption even spider tanking. Custom paint schemes on your power suit and building in clone memory scanners in the suit. Different sensor suites like visual, infra red or ultra and the ability to jam in those bands. Yep, could have been awesome but now just a cool distraction.

  metalhead980

Apprentice Member

Joined: 6/11/08
Posts: 2699

10/13/09 3:13:38 PM#4

Can we play the god damn game first before we jump to conclusions?

All I know is a few details, not enough to label the game anything other than a Console Fps mmo with sci-fi theme.

PLaying: EvE, Ryzom

Waiting For: Earthrise, Perpetuum

  Palebane

Novice Member

Joined: 10/18/04
Posts: 3159

10/13/09 3:15:14 PM#5

It will be interesting to see how they handle the gear upgrades and unlockable tiers. I only hope it's more like Team Fortress 2 than World of Warcraft. Of course it will have to ship on the PC for me to play it, hehe.


The community stagnates without the impulse of the individual. The impulse dies away without the sympathy of the community.
--William James

  Styij

Novice Member

Joined: 5/23/07
Posts: 190

10/13/09 3:15:36 PM#6
Originally posted by metalhead980


 a Console Fps mmo with sci-fi theme.


 

Exactly, yawn...

  Miklos

Novice Member

Joined: 7/08/04
Posts: 118

10/13/09 3:36:26 PM#7

http://www.youtube.com/watch?v=rNhPig8inEY

CCP's Fanfest 2009 keynote - watch from approx 1 hour and on for Dust 514 details. Or as an EVE player watch from 50ish minutes and onward to see how it will affect our game.

  skorpion352

Novice Member

Joined: 11/05/08
Posts: 4

10/13/09 5:09:39 PM#8

as someoen who has played eve for almost 2 years, i cant wait for tihis game. very well written article

  ANightwalker

Novice Member

Joined: 11/27/04
Posts: 5

10/13/09 8:03:43 PM#9

I'm definatly looking foward to playing this.  Mine in Eve while blowing stuff up in Dust.  Also when it is setup that you can send isk from Dust to Eve, might be a fun way to make isk when you're tired of mining and pvping in ships.  I think it's gonna be a fun fps if nothing else.

  Zeroxin

Hard Core Member

Joined: 6/21/06
Posts: 1897

My words are not here to sway you,they are here to make you understand.

10/13/09 8:45:40 PM#10
Originally posted by Styij

Should have gone with powered armor simular to In Living Steel or Terra Nova. Would of had personal module and rig slots, different classes of armor, shielding and armor plating, basicly adopt the already winning combination from Eve Online, even jump jets and counter EW like webs and tracking disruption even spider tanking. Custom paint schemes on your power suit and building in clone memory scanners in the suit. Different sensor suites like visual, infra red or ultra and the ability to jam in those bands. Yep, could have been awesome but now just a cool distraction.


 

You should post that in the eve forums, thats not a bad idea.

This is not a game.

  GozerTC

Novice Member

Joined: 8/10/09
Posts: 115

10/13/09 9:49:41 PM#11

I am cautiously optomistic.  I am an FPS player and an EVE fan (It being one of the ONLY MMO's I've ever left and come back to.)  so this could be the perfect combo. Or the perfect nightmare.  We'll see.

 

NOt sure what I'd do with persistant housing in an FPS but hey.. :D 
 

Current Game: Asssasins Creed 2(PS3, Gamer Tag: Happy_Hubby)
Current MMO: World of Warcraft and World of Tanks
Former Subscribed MMO: Star Trek Online, Aion, WoW, Guild Wars, Eve Online, DAoC, City of Heroes, Shattered Galaxy, 10six.
Tried: Too many to list

  Adreu

Novice Member

Joined: 10/10/09
Posts: 16

10/14/09 10:49:12 AM#12

Knowing CCPs insatiable appetite to tweak and upgrade Eve over the long term, I suspect Dust will follow in that direction positively. That in itself should safe guard its success. In the end however we'll only have the answer to that when Dust goes live.

  Cassric

Novice Member

Joined: 2/13/09
Posts: 15

10/14/09 7:00:43 PM#13

I am _really_ looking forward to this title. I'm an avid EVE player and I hope this will open up some new options for the sovereignty system. I also have lots of friends who enjoy FPS's (I don't) that I can wrangle in to partner with my EVE corp and serve as the "ground pounders". I work in the MMO industry and I have to say, this is revolutionary stuff.

  cludinsk

Novice Member

Joined: 10/29/07
Posts: 55

10/15/09 2:58:05 PM#14

why is there no DUST 514 forum yet, eh?

i'm looking forward to this game, but if the cap ends up being 64 i'm not as excited as i am for planetside 2. they need to have hundreds vs hundreds, like the ship battles in eve...

  Chris85

Novice Member

Joined: 4/27/05
Posts: 2

10/16/09 11:49:58 PM#15
Originally posted by Styij
Originally posted by metalhead980


 a Console Fps mmo with sci-fi theme.


 

Exactly, yawn...

 

 

You're kidding... right? What other console FPS sci-fi MMO is linked to a PC-Based Sci-Fi MMO? If anything they have worked to create a very different FPS MMO that is anything but generic. These type of comments can be accepted once the game is released and the general feel of the game feels generic (which, knowing CCP, I highly doubt). Until then, we can only speculate.