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If PlanetSide 2 is ever developed (like this rumor), what would you prefer? True MMOFPS or a blend like Tabula Rasa? |
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10/11/09 9:56:24 PM#2
MMOFPS, obviously. Not that I don't want to see more games like TR produced (I missed out on TR and was genuinely interested in trying it.) It's just that a game with massive epic warfare is a higher priority ;)
And improve these things over the original game:
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10/11/09 10:09:11 PM#3
They should keep true to the original game and try to improve it with better graphics and smother gameplay. |
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10/11/09 10:13:11 PM#4
Originally posted by Axehilt
Other things I would love to see
Idk just some ideas, cant think of anything else really Uhh... what? |
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10/11/09 10:41:39 PM#5
Well you can't really have fewer shots-to-kill without ruining the combat. Skill should be important. Getting the first shot is part of skill, but shouldn't be the only skill a game rewards. Maintaining a good CoF while under fire was one of the parts that made PS's gameplay solid and enjoyable. If you play 1v1 basketball with a friend, you play to 30 points or something. You typically don't play to "whoever gets the first basket wins." Same deal in Planetside (especially since losing means respawning, which can be 1-5 minutes of non-action, which isn't that fun.) I'm not big on TF2's medic, mostly because you're utterly locked to healing while playing them. RTCW's toss-medpacks lets you toss some stuff out then go back to playing the game with the rest of your team. Also you can have a HOT-gun that gives a regeneration effect to a teammate, and that accomplishes a similar thing (lets you be part of combat if you want to heal teammates but don't want to do it 24/7.) |
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