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10/11/09 3:35:30 PM#41
Originally posted by Deminiz
This.
Also since the world has no Instances, How well is the gameplay in the world. Seems like anybody could come by and still your dungon loot. Is that the case? How does the Large Scale PvP work. Is it Guild vs Guild vs Guild? I dislike that type of grouping, because it floods players to join the most populated Guilds over new Guilds in order to be protected.
Also Since Dungons are not Instanced, how does the game regulate LvLs? If I walk in to a Dungon, how do I know iam the right lvl for it? Not to Low to get Pwned, not to high to do the over Pwning, but just right. |
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Mithios
Novice Member
Joined: 11/13/07
All that it takes for evil to prevail is for good men to do nothing..."Edmund Burke" |
10/11/09 3:48:34 PM#42
I'll never play another game made by Sony after they refused to cancel my account and kept drawing funds until I told my bank to force a stop payment. A tiny mind is a tidy mind... |
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Wrender
Apprentice Member
Joined: 2/03/04
The truth shall set you free! |
10/11/09 3:48:42 PM#43
Originally posted by GPrestige Excellent post! I have myself attempted to persuade people to try this game with nothing but negative comments. People would rather bash something than appreciate. I agree Vanguard is prob the best MMO on the market and SOE are idiots for not advertising/marketing this goldmine of a game that has fallen in thier lap. I played on an older AMD 3800+ single core machine w/ Nvidia9500GT card and could run it on near max settings at like 40-50 FPS so the system requirements are not that high. I played it with my wife and her comp puts mine to shame. We prob had more fun playing Vanguard than any MMO we played together. The community is anazing. We are currently checking out AION but we are starting to really miss Vanguard. It is the only 2 MMO's we have installed on both our computers right now. AION is new and wildly popular right now but it is in no way as compelling and complex as Vanguard was. Aion is quite shallow actually and I don't know how much longer I can take the mind numbing gameplay. Will prob be back in Vanguard pretty soon. Nothing else can compare as far as fantasy mmo's go! Vanguard is a winner hands down. To bad people can't give it a try for some reason. It boggles my mind to as you will soom see when you begin to read the idiotic responses you are gonna get from this post. So sad the mentality of today's gamers... makes me want to cry. |
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10/11/09 3:49:45 PM#44
I played Vanguard for a couple of months but got fed up. Everything after about level 30 was group but there was nobody around to group with. And the engine still kind of sucks, it's annoying the way objects kind of pop up on your screen even when you have the graphics settings cranked up. Shame because it would've been the best PvE MMO on the market if it got the proper development/support from SOE. The content is great, so much depth and the classes are excellent too. |
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Originally posted by tro44_1
This.
Also since the world has no Instances, How well is the gameplay in the world. Seems like anybody could come by and still your dungon loot. Is that the case? How does the Large Scale PvP work. Is it Guild vs Guild vs Guild? I dislike that type of grouping, because it floods players to join the most populated Guilds over new Guilds in order to be protected.
Also Since Dungons are not Instanced, how does the game regulate LvLs? If I walk in to a Dungon, how do I know iam the right lvl for it? Not to Low to get Pwned, not to high to do the over Pwning, but just right.
PVP : FFA server. Thats about it, nothing else to it. Unbalanced FFA server. They are not focusing on the PVP balancing right now they said. Dungeons: The monsters have the level above their head near the dungeons. Also, they wont have a level 50 dungeon in a level 10 zone. The dungeons fit a level range, say 10-15 or 15-20 etc. There isn't really a "sweet spot" level, ans you will most likely get the same XP and gold from it as you would one level above or below. -Computer specs no one cares about: check. -MMOs played no one cares about: check. -Xfire stats no one cares about: check. -Signature no one cares about: check. ------------------------------------------------------------ |
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Wrender
Apprentice Member
Joined: 2/03/04
The truth shall set you free! |
10/11/09 4:03:24 PM#46
Originally posted by Sovrath
I suppose that's one of the reasons I love Vanguard in that you don't see peopel everwhere you go. It actually makes it feel like a real world as opposed to an actual themepark world. Regardless of whether a game is "sandbox" or "theme park", everytime I log into these games it seems like one big theme park where everyone is running around doing their "rides". Vanguard feels more like a world. And there are people on the general chats who will group with you. Heck, I turn down group invites all the time as I play Vanguard mostly late at night and can't stay up for several more hours to take down some named mob halfway across the world. But the people I have grouped wtih were very nice. A good community.
It is prob the only game I have ever played where you can be out in a remote area, questing or whatnot and stumble on someone and strike up a conversation/rp like or not and the person actually seems glad to see/help you. When there are people running around everywhere it makes people cold and impersonal. If you were lost in a deep forest for days and didn't know what you were gonna do and ran into a stranger how are you gonna act? That's the feeling Vanguard can give! The community is one of the best things about this game for me. People who say the community sucks are A) Clueless as to what a community even is B) Played WOW and thinks smack talk and Chuck Norris are what makes a community awesomely LolZ l337 OMG wtf Cool.. C)Definetly playing on some unheardof fucked up server Play on Seradon for the best pop and community! |
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10/11/09 4:35:51 PM#47
I was in a very long beta for VG and then played well over a year upon release. With the strong belief that the great game mechanics and world would sustain for awhile while the bugs were fixed. The post level 40 game was very bare and many of the zones wre not functioning when i left. Most of our guild attempted to entertain themselves for quite awhile, raiding the big random mobs (Like the giant up in thestra) that had Placeholder loot until later. A lot of us did not race to the top, knowing there was not much there yet. Most did a ton of diplomacy, crafting etc as well. After a year however the stability issues (which were huge), lack of content and other bugs just became too much to bare. I have not been back but hear from other people thta play now and then. While i think the game itself could still have potential, i have not heard much added from those who still play. Ancients was revamped, the warehouse became a raid zone etc. Galleons finally came in as some sort of guild house i think (?). I just have not seen enough to go back. If an expansioned was coming or anything along those lines, then yes many of us would try it in a heartbeat. But right now i just have not seen enough changes from over a year ago. What are the significant changes? "Because we all know the miracle patch fairy shows up the night before release and sprinkles magic dust on the server to make it allllll better." parrotpholk |
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10/11/09 4:52:00 PM#48
Sorry, VG is nice and I really liked it while I played, but VG allows their players to cheat, and this is unacceptable to me. I fully understand their rationale, since I once used it to convince myself that their RMT was OK, but it's not. Yes, 3rd party RMT is an issue, and by SoE offering it themselves they reduce scams and all that, nice story. But it's not about the scams, it's about the CS issues they generate for SoE, who doesn't want to do anything other than collect their sub payments. Besides, the sooner everyone starts getting comfortable with RMT, the sooner they can begin ripping everyone off, yea no thanks. |
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10/11/09 5:05:43 PM#49
Don't bother with this game, the server population is dwindling and the dev team has been reduced to the size of a normal exp party in FFXI. |
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10/11/09 5:08:15 PM#50
This is a recommendation for suicide...I would rather listen to Obama give a speech about how great he is.... |
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10/11/09 5:16:37 PM#51
Originally posted by Dark-Asylum Which is a shame really. Planetside is getting a part 2 and VG does well to get non revamped content...o wait thats right they dont. SOE picking up VG could have been a good thing but instead killed it deader than sigil ever could have. Would have been a better fate for the game to have been in the parking lot that day. |
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10/11/09 5:52:08 PM#52
I really tried to get into Vanguard a couple years ago, but framerate was awful, and when the framerate wasn't awful, I found the gameplay to be boring and the world to feel very barren and lifeless.
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10/11/09 6:09:37 PM#53
If Vanguard closed shop, changed its name, waited a couple months, and rereleased under a new name. It would do very well.
It's a good game, especially if your the dedicated PvE/crafter sort of person. It's not really my cup of tea, but based on quality it should be holding the #2 slot under WoW on subscriptions in the high fantasy market. The fact that it isn't is just a testimony to Sony's incompetence.
Anyway I hope you swell your ranks a bit. Vanguard deserves more attention than it gets. |
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10/11/09 6:13:49 PM#54
I'm a old Asherons Call player and have only managed to occupy my MMO interests with WoW. While this is nothing like Asheron's Call I feel like the world environment that you're describing with Vanguard is what I've been missing out on and the combat all looks similar to WoW. Would it be fair to say that there are similarities to both? If that was the case I may have found my new game. Also, can someone describe how the guild system works? Is it anything like asherons call's monarchy system? |
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10/11/09 6:22:26 PM#55
Originally posted by Thantalis
I think we both agree Vanguard has potential. My point was that it is potential that will never be seen. The game is coming up on its third anniversary and honestly very little with the game has changed outside of performance enhancements. Most of the work done by the soe team has been finishing up what the sigil team left unfinished or cannibalizing content through zone revamps. For a 3 year old game it really has not progressed much, especially in comparison to the rest of the market and the company running it certainly isn't going to invest in its advancement. They seem to be pulling resources away from the game which kills any effort you, I or the original poster might think we can do. All of the great potential was in the game at day 1. Performance issues aside, the game offered just as much at release as it does now. I understand that VG doesn't get the advertising budget of other games, but that doesn't matter. If the gameplay was as awesome as people claim, the game would sell itself. Word of mouth would turn an increase in the population. Vanguard did have a media push a little while ago. It has a free trail. Word of mouth, etc. At some point people need to face reality and realize there is something else that is keeping people from joining this game. Again I have to say if the game was a great as people claim it is, then more people would play it.
Note I am not saying the game sucks and people shouldn't play it. I have played the game and I respect some of the games features. However I don't think the game warrents serious investment, because it is a very unstable game with a very cloudy future.
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10/11/09 6:32:15 PM#56
No, It's created by Sigil Games Online and released by them aswell in jan 2007 and bought shortly after by SOE in May 2007. They are running the show now but they didn't make this game period :) |
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10/11/09 6:43:24 PM#57
Blugrazz is a really good example of a person who doesn't really understand the relationship between Developer and Publisher. He also doesn't seem to understand the difference between Sigil and Sony, but that's a separate issue. I understand Sony dropped the ball on everyone's precious SWG, but let's give credit where it's due shall we? Bluegrazz, I would recommend reading Brad McQuaid's blog ( http://www.bradmcquaid.com/Brad_McQuaid/Blog/Blog.html ). You'll learn all kinds of interesting reasons for the bullshit launch that was Vanguard (inter-office and extramarital affairs, Brad's drug addiction (!), Microsoft power changes, uncontrollable egos, etc.). Actually, I just saved you the trouble. |
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10/11/09 7:01:25 PM#58
ya know i might just buy the game for 5 bucks after everything i've heard about it. Whats there to lose for 5 dollars? I have played the trial and i thought it was fun i just did not have the time to play it then. But i might just go pick it up and check it out. thanks for the post |
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10/11/09 7:04:55 PM#59
how are the EU Servers? in terms of population? |
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10/11/09 7:08:33 PM#60
dead |
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