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Originally posted by laokoko
Yeah endgame is the problem and its not that there isn't much endgame content its the fact that there is any endgame at all. IMO the one of the exciting parts of an MMO is getting that next level, wondering what ability, armor or weapon you can get now that your characters stronger. At endgame you're max level so now all there is to do is do some Dungeons or PvP which can be fun if your not grinding them just to get gear. As for me I could care less if im pimped out in Purps or whatever the highest tier of armor and weapons in a game. Like Ive said before I've never gotten a character to max level in any MMO ive played. The 2 games ive played the longest were FFXI and WoW, FFXI for 3 Years and WoW Little over a year. You might be thinking hmm why didn't this guy get to max in WoW when he played a year? I quit many times because I got so damn bored of the solofest quest grind, then my friends would talk me back in to trying it then Id play for like a month or to with a new character and get bored again. The highest level I ever got in WoW was 50. Now you probably think im stupid for starting all over but, I just don't like coming back to a character when I havent' played them for a while, I pretty much consider them dead and start a new one. Then you think this guy must have been burnt out on the same content from starting characters over. Nope I started a different race each time and went to a different place each time so thats not it. Its the fact that there is ONLY grouping for Dungeons and you run through dungeons in that game with lightning speed because everyone is grinding them over and over again to get that good gear. WoW's leveling process which was horrible because it was solofest, group up but nobody really talked and it was a speed run through the dungeon and if people got what they want they would jet. Those things do not interest me at all, I want to be in a group because I have to or else chances are im gonna die. So OP IMHO the last good game to come out was Ryzom. You're right we havent made any progress since 2004 because thats when Ryzom came out. Just go to their site and look at the features of the game and you will see. Why haven't any other game company take some of their ideas improve on it and come up with some sweet new Ideas? Because with WoW's success devs want to cash in on "WoW Clones" to see if they can be as Popular as WoW. WoW did bring in a lot of players to the genre but its all the wrong type of players. If we continue to bring in the "Themepark" players then well just get the same spoon fed crap with the same shit different smell. So unless we get more people to get into "Sandbox" games or bring new people in there won't be a demand for sandbox games so well only get 1 or so every few years if that.
So If you're lame and didn't take the time to read my wall of text here is the main point. We have not made progress since 2004 because of WoW plain and simple.
"So I slathered the bat with wesson oil and cream cheese." Johnny Tug |
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Originally posted by Varny
What you say there is ... interesting. If you don't play WotLK how can you even discuss the genre. Phasing... (world change as you do quests and "conquer" new territories and open up new adventures/worlds) Leveling through PvP's. Achievements and scaled challenges in PvP and PVE for titles and prestige mounts and pets. Dual specs (access to tanks/healers/dps within ONE class and one character...). Personal flying mounts. Mounted combat. Mounted Siege vehicules. Real time destruction of keeps in Sieges and Raids. Competitive ESPN broadcasted PVP with 200.000 dollars price money ... All that ...'ruined' Wow ?? WTF. Better play the game ... |
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The only thing that has changed is the volume of flavor of the month Asian games translated into English and released with free to play model. That and the amount of pointless complaining on these boards. |
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Originally posted by nethaniah
The nostalgic bullshit headed by all the players that have been around for a while was just as rampant back then i promise. This is a message to the general populace of MMORPG.com as it is literally a black hole of fun that once you are swallowed up by, it is very hard to escape and makes everything in gaming a little less fun. Best thing you can do is do your own research and stop reading these boards because nothing will ever be good enough and everything will suck always forever if it makes its way into a discussion here. |
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Pharoin
Novice Member
Joined: 11/20/04
Everyone wants to go to Heaven but no one wants to die! |
I am not a professional game basher and i dont embrace instant gratification. I wouldnt say that the genre has not went anywhere. I think that Guild Wars set a new trend with making a high quality game that was free of monthly payments. Age of Conan tried with the brutality. WAR tried to capitalize on the success of DAOC but it fell short. I am a simple gamer, i am glad that there are even a such thing as MMO's. I enjoy playing these games with other players. I would rather group and play like i did so much of in EQ. I would participate in battlegrounds and arenas in WOW. I hink it all comes down to what kind of games u like. If u are the type that expects a game to be more than a game then u will probably always find a fault with games. Just like a guy with his soulmate, most guys would love to find her and would be content. Not the jerk tho, he would find something wrong with her and mess it up because he cant be satisfied. I havent played AION yet but i will soon. I havent played Darkfall yet but i will soon. When the next Final Fantasy comes out, i will play it too.I will play these games because they seem interesting to me. I'm not playing them so i can find something to replace real life. So just like movie critics who judge movies, your opinions do affect some weak minded people. I would like to see u develop a better game! Why not instead of griping u do something about the problem if not then let the producers produce and u continue to consume as consumers do. If u dont like the product then produce your own and stop choosing as a beggar. |
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It took WoW about year and couple months to become a great game,It took EvE about 2-3 years to became a great game.People have gived up on War,Aoc,Darkfall,Vanguard in less than a year.WoW would do medicore if was released in this mmo climate and eve would be dead after 6 months.MMO fans are not sticking with games nowadays long for MMO to break through.You want to play great mmo stick with them.AoC and Vanguard are completely different games now and if they had good player pop right they would be great games.WoW didn't have any real competion and player stuck with game even when the game had probelms.
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Originally posted by ValiumSummer +1 |
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Jackio81
Novice Member
Joined: 11/11/08
The MMO genre as a whole is a running joke considering a 5+ year old game is so dominant. |
Originally posted by BMFahrtz +1
Wow people are starting to catch on...now if only all this ranting was directed at those silly MMO devs that think they know what they're doing instead of each other...=( |
Originally posted by Jackio81 Wow people are starting to catch on...now if only all this ranting was directed at those silly MMO devs that think they know what they're doing instead of each other...=( The MMO devs are doing each other? Well, that explains it. Only virgins can make decent MMOs. |
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luciusETRUR
Hard Core Member
Joined: 9/06/06
"For evil to triumph.. good men have to do nothing" - Edmund Burke |
Originally posted by Varny
This entire post is just mind-numbing, but I like this part. While animations might not be that great, pretty sure the game has plenty of great reviews, matter-of-fact, I would say it's even won a few rewards. |
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Give up now. You are one of those that will never be satisfied. All kinds of decent things have come out but you seem to only look at the blockbuster style games. WOW was not decent it was a bastard child that has hurt development of the genre. Now only indie studios with limited funding try anything new while the big boys just clone each other. Look at the small games if you want something different otherwise just move on. If you think TOR will be different then at least you can say you burned another 50 dollars for nothing. |
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Originally posted by luckturtz
Although I agree that it does take a while for a game to become stable and polished after launch, what makes the game fun has to be there from the very beginning. WoW was a fun game on launch day although it had lots of bugs and even more lag. Players stuck around during the lag, the bugs and the extended, extended, extended maintenance because when the game worked, it was FUN!
AoC and VG were more stable at launch than WoW was but they both lacked the fun factor. People can pretend that VG is a great game today and that it only lacks a population but every time I install the trial it still has the same issues with hitching and sluggishness it had over 2 years ago when it launched. Blizzard fixed the problems they had on launch day, SOE tries to take your mind off them with more mount quests. Murashu ~ Shuey |
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luciusETRUR
Hard Core Member
Joined: 9/06/06
"For evil to triumph.. good men have to do nothing" - Edmund Burke |
Originally posted by Zorndorf
What you say there is ... interesting. If you don't play WotLK how can you even discuss the genre. Phasing... (world change as you do quests and "conquer" new territories and open up new adventures/worlds) - Phasing is retarded, it's linear, doesn't change anything about the game and just makes the game look a little more fancy. Leveling through PvP's. - Woo! Yeah, I lovvvvvve it, battlegrounds are so fun. Achievements and scaled challenges in PvP and PVE for titles and prestige mounts and pets. - While, here I kinda think it was a semi-good idea, however raiding is really a chore and boring now, maybe when you get to the last two or three bosses (or last one in ToC) the fights aren't all that hard even on "hard-mode". Dual specs (access to tanks/healers/dps within ONE class and one character...). - Oh, wow.. because it almost made finding tanks, which is always the problem, so much easier. Most people use this feature to have a PvP spec and PvE spec, and some might use it spec as DPS/Tank or Tank/Healer or what have you, but it's not all around. Personal flying mounts. - This right here completely killed what was left of the world of World PvP, it has been recently revived slightly by the fact they can't fix their instancing problem, but it is still largely dead. Mounted combat. - ??? Um, what? A daily quest / one boss counts as mounted combat? Mounted Siege vehicules. - There is so much non-interaction here, you get in a siege vechicle that has one, maybe two attacks and attack a building, how is it different from what DAoC did? Real time destruction of keeps in Sieges and Raids. - You really are having a hard-time making these good points, to think this is an awesome mmo-feature. Competitive ESPN broadcasted PVP with 200.000 dollars price money ... - Yeah! Just what we need, a game that has horrible Arena balance, not to mention Arena is a terrible MMO-feature, but I mean, yeah! Let's just pretend it's Counter-Strike and doesn't have retarded comps like RMP. All that ...'ruined' Wow ?? WTF. - Many of these DID ruin WoW, of course it is not an exhaustive list, and while it might have plenty of players and that might be seen as it is not "ruined", but to anyone who makes that point, Britney Spears is hardly a great singer but she has enough fans to be considered one, right? Better play the game ...
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nickelpat
Hard Core Member
Joined: 11/07/08
"War isn''t about dieing for your country; It''s about making your enemy die for theirs." - G.Patton |
LOTRO actually scored some pretty great reviews http://www.metacritic.com/games/platforms/pc/lordoftheringsonlineminesofmoria?q=lord%20of%20the%20rings%20online And it's only gotten better. Fallen Earth doesn't have mind blowing graphics, no. Although, if you are shallow enough to judge a game on it's graphics and 3 minutes tutorial you are not meant to be reviewing games at all, might-as-well the genre's progress. WoW has not taken the MMORPG genre anywhere either, it was a clone of EverQuest with features from Final Fantasy XI. At least these new MMORPGs have no features. Like Aions Chain Combat System, COs combat, along with it's setting and really the way it's done in all (although some of it wasn't for the better), Fallen Earth really was innovative in many ways, EVE was again, innovative in TONS of ways. While DarkFall may have sucked, it re-introduced a lot to the genre. The genre has gone many place, you just are close minded my good sir. ____________________________ "I know not with what weapons World War III will be fought, but I know World War IV will be fought with sticks and stones." - Albert Einstein |
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Why are these "MMORPGs have went no where" threads always originate with SWG vets (or as I call them, bitter ex-fans)? |
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Originally posted by hayes303
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Originally posted by Ilvaldyr Wow people are starting to catch on...now if only all this ranting was directed at those silly MMO devs that think they know what they're doing instead of each other...=( The MMO devs are doing each other? Well, that explains it. Only virgins can make decent MMOs.
lol i doubt they would even go as low as to touch themselves... I think once these 1/2 retards who were gimps in every mmo they played get eplaced we can get something going again.... at this point i dont care if it was a br team making something worth playing |
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Originally posted by hayes303
Hell hath no fury like a star wars nerd scorned...
Katsma is Lithuanian for 'he who drinks used douche fluid'. |
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Originally posted by Eben
Hell hath no fury like a star wars nerd scorned...
Wait till TOR hits the internet will explode with rage. You heard it here first. |
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Originally posted by parrotpholk Wait till TOR hits the internet will explode with rage. You heard it here first.
Take it back! Take it back! I don't know whats worse. Hordes of Star Wars nerds all gunning for their next saber crystal, or the dude that gave the last ToR interview who had on a fucking t-shirt shaded to look like a jedi robe.....
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The OP is right. Hopefully TOR or FF14 does us good. |
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Originally posted by skoreanime This is why I'm excited about FF XIV. - No auto attack. Every action is decided by you. - Skills and abilities for both the left and right hand of you character. Not exactly sure what they mean here, as they didn't go into specifics, but it's probably skills and abilities being restricted to main and off hands. - There also seems to be a "accuracy/power" type bar for you actions. From what I've read, the more power you want to put into your attacks, the less accurate you'll be and vice versa. Some kinda energy/stamina stat is also supposed to be tied in. - They, as in the S-E team working on XIV, seem to be hinting that fighting multiple monsters will be the norm. So basically...XIV combat sounds much more immersive then XI's. Which is great, because that's the only major thing I had against XI. Zhqrxt: I was trying to say that as far as combat goes, Aion's actually does have some variance per fight. This is good. If the game's other significant shortcomings hadn't screwed it (excessive grind, terrible camera, and dubious PVP mechanics), I think I would've enjoyed Aion. Skoreanime: Sounds like some good first steps for FF14's combat system. Although offhand attacks aren't new, they're a pretty solid mechanic. As someone who likes strongly-presented combat decisions, removing autoattack is typically good...although WOW often turns it into a timed trigger for a lot of abilities that cause reactive states to emerge, and that works pretty well. A power/accuracy slider sounds pretty susceptible to a single "optimal" setting, which defeats the point of it being a game mechanic. Multi-mob fights is something the genre really needs to latch onto if it's going to stay with the same general fighting system. The balance between single and multi-target attacks tends to feel a lot more logical than most of the combat mechanics found in these games. Plus fighting multiple mobs is heroic. I may be sorta harsh on EVE, but damn is this a cool trailer (EVE Dominion). |
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Mithios
Advanced Member
Joined: 11/13/07
All that it takes for evil to prevail is for good men to do nothing..."Edmund Burke" |
Originally posted by Varny You already lost me. A tiny mind is a tidy mind... |
Originally posted by ValiumSummer
Amen to this. |
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Originally posted by Mithios You already lost me.
agree, it was crap on release... |
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