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45 posts found
Reklaw

Elite Member

Joined: 1/07/06
Posts: 3316

Freedom is the will to be responsible to ourselves.

10/09/09 2:21:45 PM#26
Originally posted by grandpagamer

Remember when you got your first drivers license?

Awesome, I think I thought up so many way's, either to friends, doing grocery's, just cruzing...etc...etc

How cool is that, you can drive anywhere you want to go. After awhile its not cool anymore just something you can do when you need to.

True

Your first MMO, no matter what game, was the same.

Nope, played Meridian59, felt it was a okay game, but by no means great, played UO again didn't feel the love many developed for that game, to me it was SWG that truly gave me what I believed was a MMORPG feel.

You will never get the old magic back.

 Sometimes not, often you will get better things then that "old magic", but unfortunaly for me SWG gave me some magic where I thought this genre would evolve into, but that's wasn't my first MMORPG.

Like your first sex,

Loved it, but that was pretty shallow compared to sex later......

your first deer (if your a hunter) etc. After the first time, there is no more first times.

Don't asume that first times are always the best, a simple look at forums like this would have already shown you that. Or do you ignore people (oldschoolers) that have said that they really hated the genre back then and feel it's much better now? Not me like I said I thought this genre would evolve into much more then what we had in the past, to me evolving does not mean limited options as to me limiting options is actualy devolving. But do not get me wrong cause I know for a fact that the majority of people into this genre today do like them. As I know I am a minority, but then again would it be so wrong to ask for this genre to evolve even if it's for the niche market, I mean the majority already has what they enjoy, can't we?


 

I

------------------------------------------------------------
YOU do not need to agree with me as I am only SHARING my own opinion which can be different from yours. Thanks to forums we can share our opinions and discus them.

Cephus404

Elite Member

Joined: 2/27/08
Posts: 922

10/09/09 3:52:15 PM#27
Originally posted by talismen351

It doesn't matter what you can get done in two months. You shouldn't have to play a MMO for 6 months before it becomes fun. Usually you should find the fun and magic of the game within the first few weeks.

I really am annoyed with all this "oh you hafta play for a few months before you really can enjoy the game" or " You gotta get past level 20, 30, 50 before the game really becomes fun." Why should I need to grind and be bored for months before the game is fun? It should be as exciting at the beginning as the end.

I have have tried to lower my standards. I will now try anything that doesn't try and emulate WoW...tho those games are too few.

 

I agree.  If a game isn't fun on day one, I'm not playing anymore.  I'm not paying my dime to have fun sometime in the future, I want to have fun now.  They need to earn my subscription money every single month.  If they don't, then that money is going to stop flowing.

I refuse to lower my standards.  I want to enjoy what I enjoy.  If no one can offer what I enjoy, then I guess I'll have to stop playing MMOs entirely and go do something else.  It doesn't bother me a bit.

Played: UO, EQ, WoW, DDO, SWG, AO, CoH, EvE, TR
Playing Now: Nothing
Hope: None

Auzy

Apprentice Member

Joined: 7/17/04
Posts: 318

10/09/09 4:10:00 PM#28
Originally posted by Cephus404
Originally posted by talismen351

It doesn't matter what you can get done in two months. You shouldn't have to play a MMO for 6 months before it becomes fun. Usually you should find the fun and magic of the game within the first few weeks.

I really am annoyed with all this "oh you hafta play for a few months before you really can enjoy the game" or " You gotta get past level 20, 30, 50 before the game really becomes fun." Why should I need to grind and be bored for months before the game is fun? It should be as exciting at the beginning as the end.

I have have tried to lower my standards. I will now try anything that doesn't try and emulate WoW...tho those games are too few.

 

I agree.  If a game isn't fun on day one, I'm not playing anymore.  I'm not paying my dime to have fun sometime in the future, I want to have fun now.  They need to earn my subscription money every single month.  If they don't, then that money is going to stop flowing.

I refuse to lower my standards.  I want to enjoy what I enjoy.  If no one can offer what I enjoy, then I guess I'll have to stop playing MMOs entirely and go do something else.  It doesn't bother me a bit.

Agreed, if anything day 1 of the game should be the most fun, because it has the newness effect. 

World of Warcraft came out in 2004....stop talking about it already.

Hyanmen

Advanced Member

Joined: 10/11/06
Posts: 962

10/09/09 4:15:44 PM#29
Originally posted by Auzy

Agreed, if anything day 1 of the game should be the most fun, because it has the newness effect. 

Games these days don't have that 'newnewss' effect anymore.. It's partly the community's fault, too. If it doesn't feel familiar the players are more likely to diss the game, even though that's what the genre needs right now, innovations. But if we, the players, won't be more open to these kind of changes, we'll be stuck with EQ/DaOC clones forever.

MMO_Doubter

Hard Core Member

Joined: 7/28/09
Posts: 1966

10/09/09 4:21:49 PM#30
Originally posted by protoroc

Majority of modern day MMOs are only designed to keep you playing for 3 months.

 

TBH, it wouldn't surprise me if that was true. I think taking a look at the business models for a lot of these projects would be quite revealing.

Cephus404

Elite Member

Joined: 2/27/08
Posts: 922

10/09/09 4:47:09 PM#31
Originally posted by Auzy

Agreed, if anything day 1 of the game should be the most fun, because it has the newness effect. 

It should be, most aren't though.

Hey, if your game is going to be fun later, I'll pay you later too.  Let's be fair.

Played: UO, EQ, WoW, DDO, SWG, AO, CoH, EvE, TR
Playing Now: Nothing
Hope: None

Mardy

Elite Member

Joined: 9/01/06
Posts: 697

10/09/09 4:48:43 PM#32

You're tired of being a sucker yet you downloaded another game that was hyped?  lol

 

I don't really view it as you being a sucker, you are simply an avid gamer, someone who tries & plays all sorts of games.  There's nothing wrong with that.  Honestly even without hype, I think you probably would've tried the same games anyway.

 

So don't blame the game's hype, and don't call yourself a sucker.  You just like gaming, that's all.

EQ1-AC1-DAOC-FFXI-L2-EQ2-WoW-DDO-GW-LoTR-VG-WAR

I can't believe I'm playing EQ1 again...and having tons of fun

GPrestige

Elite Member

Joined: 5/01/08
Posts: 244

10/09/09 4:58:45 PM#33
Originally posted by svann

I think it has nothing to do with mmo's.

 

Lets continue on this trend. I think it has nothing to do with anything. In fact, might as well shut the site down MMOs must be dead.

-Computer specs no one cares about: check.

-MMOs played no one cares about: check.

-Xfire stats no one cares about: check.

-Signature no one cares about: check.

------------------------------------------------------------
-Narcissism: check.

talismen351

Hard Core Member

Joined: 11/01/07
Posts: 1084

"Easy" only equals "better" for crack addicts and MMORPG developers.

10/09/09 8:16:00 PM#34
Originally posted by Cephus404
Originally posted by talismen351

It doesn't matter what you can get done in two months. You shouldn't have to play a MMO for 6 months before it becomes fun. Usually you should find the fun and magic of the game within the first few weeks.

I really am annoyed with all this "oh you hafta play for a few months before you really can enjoy the game" or " You gotta get past level 20, 30, 50 before the game really becomes fun." Why should I need to grind and be bored for months before the game is fun? It should be as exciting at the beginning as the end.

I have have tried to lower my standards. I will now try anything that doesn't try and emulate WoW...tho those games are too few.

 

I agree.  If a game isn't fun on day one, I'm not playing anymore.  I'm not paying my dime to have fun sometime in the future, I want to have fun now.  They need to earn my subscription money every single month.  If they don't, then that money is going to stop flowing.

I refuse to lower my standards.  I want to enjoy what I enjoy.  If no one can offer what I enjoy, then I guess I'll have to stop playing MMOs entirely and go do something else.  It doesn't bother me a bit.


 

I said I have tried to lower my standards....didn't say I have tho. I have found most MMOs as of late simply a rinse and repeat process.

Currently on CO...still on free month...but doubt I will sub. Why? After two weeks I can tell it is simply doing a bunch of quests in one zone for a few levels....get moved on to another zone...do a bunch of quests to grind up a few levels...move to next zone...Now why would I have to subscribe to find out that the entire game is like this? Sure the combat may get more challanging...but hardly worth a sub. And during Beta, I found Aion to be pretty lame...also a very hyped game that I probibly would have bought if I didn't have spend some time in beta.

The hype is what tempts people to buy the game rather than waiting for the free trials. I think as this patteren goes on we will see more hype and longer waits for free trials.

Palebane

Elite Member

Joined: 10/18/04
Posts: 893

10/09/09 10:20:16 PM#35
Originally posted by Vhaln
Originally posted by Palebane
Originally posted by laokoko

I think you are just expecting too much.

Any mmorpg that will get me hook for more than a month and I'm happy.


 

What can you possibly get done in two months in an MMO?

Perhaps you are expecting too little?

 

more about being social, and less about devoting major chunks of my life to grinding.

 

I hear ya there.
 

brostyn

Hard Core Member

Joined: 1/29/04
Posts: 2267

Cynical? Me? Never.

10/09/09 11:33:42 PM#36

Well, I see now why we keep getting boring MMOs.

I expect more out of MMOs now  in 2009 than 2000 when I first started playing. How is that unreasonable? Do we not expect more out of newer cars, computers, or even cell phones?

Can you imagine if cell phones were worse now than they were in 2000? Its ridiculous to expect less out of MMOs now than when it was in its infancy.

 

You guys can blame WOW all you want, but its this exact attitude why MMOs keep getting worse.

Palebane

Elite Member

Joined: 10/18/04
Posts: 893

10/09/09 11:38:05 PM#37
Originally posted by talismen351
Originally posted by Palebane
Originally posted by laokoko

I think you are just expecting too much.

Any mmorpg that will get me hook for more than a month and I'm happy.


 

What can you possibly get done in two months in an MMO?

Perhaps you are expecting too little?


 

It doesn't matter what you can get done in two months. You shouldn't have to play a MMO for 6 months before it becomes fun. Usually you should find the fun and magic of the game within the first few weeks.

I really am annoyed with all this "oh you hafta play for a few months before you really can enjoy the game" or " You gotta get past level 20, 30, 50 before the game really becomes fun." Why should I need to grind and be bored for months before the game is fun? It should be as exciting at the beginning as the end.

I have have tried to lower my standards. I will now try anything that doesn't try and emulate WoW...tho those games are too few.


 

I agree with you, but game mechanics that have everyone racing to the cap and not enjoying the ride kind of defeats the purpose. I mean if you race to get to max level, and then get there in two months and start whining, instead of taking your time, and exploring all aspects of the game, then you are the one that''s really missing out.

Palebane

Elite Member

Joined: 10/18/04
Posts: 893

10/09/09 11:41:46 PM#38
Originally posted by buegur

Peoples expectations are exceeding what the designers can deliver.  People want best graphics, no lag along with massive PvP for example.  Guess what it just can't be done with todays technology.  We all want the game to be bug free,  fully developed with no down time, fast leveling and a fully developed end game.  Again not happening!  Think back to your first or second MMO you played, none of them had those qualities to start.  The early MMO's at least had a year or better to develope the high end stuff as it took us that long to get up to that level, today most of us won't play a game we can't level up in less than 6 months!  Plus we want it all in a game great PVE, PVP, RVR, EPIC Raids, Solo/Grouping Dungeons, Instants/no instants, sand box/ theme park etc.  Once again not happening. :(  if the game we were waiting for comes out and fails in any of these areas we abondon it and move on to the next disaster waiting to happen.  I would suggest if the game you really wanted is not quite up to your expectations at release that instead of dumping it, you might want to stick around and help the designers with ideas on how to make it better and a bit of patience.  One example of this was Vanguard.  Here the fans of EQ type game play involving group play were very excited someone was catering to their desires.  The game opens prematurely and with plenty of bugs, the fans of that type of play abandon it and as result SOE goes in another direction to attract a crowd.  Now who is going to make their type of game in the future after seeing what happened to Vanguard?  Being fickle and impatient cost them their nitch market game. 


 

It's not all about technical or material standards, but social and community standards are the worst they've ever been in my opinion. I feel the developers are mostly do blame because they just dump players into the game and the only interaction you get with them is nerfs. They should hire more Dungeon Master type people to help foster and direct the community more. Just my opinion.

FreddyNoNose

Elite Member

Joined: 8/06/05
Posts: 1146

10/10/09 12:03:16 AM#39
Originally posted by Sovrath
Originally posted by laokoko

I think you are just expecting too much.

Any mmorpg that will get me hook for more than a month and I'm happy.


 

I agree.

 

Op, here is the ultimate advice. Do you research before you buy a game and take things for what they are, not for what you want them to be.

I have never been taken by hype. I have always known what the game was that I was buying before I purchased it and had accepted the bad and looked forward to the good.

Players are their own worst enemies. You essentially take the surface info, mix in what you want and then complain endlessly when these games are released and they don't match what is in your head.

I can't tell you how many times I've read some persons "personal review" that complained about something that was so evident or known prior to release.

If you have not done your research on Aion then do it. Know what players say and then enter with an open mind based upon what you like. Quite frankly though op, given what you say, you aren't going to like it. It's like you've already set yourself up to fail.

 

Common sense but do you think a lot of people will listen to it?
 

SaintViktor

Elite Member

Joined: 3/17/07
Posts: 2441

10/10/09 12:11:14 AM#40

I try not to ride the hype train. Wasted too much money on AOC and WAR and found myself totally disappointed. Now I won't touch a mmo unless I know it is mostly bug free and not a copy of something I played years ago.

Lansid

Elite Member

Joined: 8/21/03
Posts: 621

"Remember... no matter where you go... there you are!"

10/10/09 12:18:14 AM#41

 A lot of people think their lives will end if they don't preorder a game they haven't played yet. Do yourself a favor and realize that you can choose to buy it at a later date. Beta testing may give you an idea, but for the most part people who played CO before and after had seizures about the changes.

Best advice, beta if you can... see if you like the mechanics and what you see. Give it a few months after release to see how well they fix or improve things, or wait for the free trial. If they don't offer one... just wait, what's the big deal in waiting? Take it from a guy who preordered Hellgate:London and Tabula Rasa AND was in beta for both. When you still feel like you're playing a beta game that you've payed for and still are being charged for... it tends to make you a tad wiser about future games in general, if not just bitter.

"There is only one thing of which I am certain, and that's nothing is certain."

Razimus

Novice Member

Joined: 3/07/06
Posts: 91

10/10/09 1:14:09 AM#42

The only game that I can thing of where I 'bought into the hype' would be warhammer online, that game in my opinion is not worth 1 dollar a month let alone 12 bucks or whatever it is, the reason I bought into the hype is because I bought the game before it was released, if you buy the game before it's released you risk being greatly dissapointed, most other games I've played I bought them months after they came out so I was able to read and see what the game was really like, darkfall for example, saw what the game was *really* like, never bought it, the only games that I bought when they first came out where I was not disappointed would have to be diablo1 and 2, those games are so solid people actually play them today, their greatly outdated but I didn't feel ripped off 

--- Razimus

Vhaln

Hard Core Member

Joined: 7/07/05
Posts: 855

Love the MMORPG concept, but sick to death of M.M.O. Repetitive Pointless Grinds..

10/10/09 12:47:42 PM#43


Originally posted by brostyn

Well, I see now why we keep getting boring MMOs.
I expect more out of MMOs now  in 2009 than 2000 when I first started playing. How is that unreasonable? Do we not expect more out of newer cars, computers, or even cell phones?
Can you imagine if cell phones were worse now than they were in 2000? Its ridiculous to expect less out of MMOs now than when it was in its infancy.
 
You guys can blame WOW all you want, but its this exact attitude why MMOs keep getting worse.



 
I think its a problem with computer RPGs in general, but worst of all for mmoRPGs. The push for better graphics, voice acting everything, etc, etc, for mass appeal, is coming at the expense of everything else, in a genre that used to be for a niche audience.

They tried to make game that were good, rather than popular, because the genre just wasn't going to be popular anyhow. Now that popularity's on the table, all they see are dollar signs, and the genre's gone careening downhill.

abyss610

Elite Member

Joined: 4/29/06
Posts: 641

10/10/09 1:01:37 PM#44

what i do anymore is i read nothing about the game, warhammer had to be the most over hyped game of all time and there was just no way any game could live up to that.same with AoC. after those 2 games i decided myself that i would stop reading a bunch of reivews for a game. thought about it and figured i might have enjoyed those games more if i didn't expect them to cure cancer and everything else that was said about them.

with Aion, prior to playing it, all i did was seen screen shots of the SM pets. and maybe a game play video on youtube.and then i went the cheap route and tried it on the chinese server first, for like $15 i got the game and like 100 hours of game play. enjoyed the game alot so preordered it.

how many times have you seen crap reviews of movies or games and ended up enjoying them? for me, ALOT of times. how many times have you read a good review of a game or movie and you ended up hating it? for me , seeing gameplay videos is the way to go, if it looks fun and interesting, most of the time i end up liking it ATLEAST enough to get my money's worth out of it.

otter3370

Hard Core Member

Joined: 7/20/04
Posts: 83

10/10/09 1:20:57 PM#45

Probably the last game hype I bought into was AoC and we saw how that turned out.  Now I'm sure there are people who love that game, it just wsn't for me.  I also think it's ridiculous to blame WoW or the WoW community for anything negative about the state of mmorpg s.  If anything, WoW has made mmorpg s a profitable market.  Now we get a choice from many to try.  You either like them or you don't and try another. 

I, for one, look for a good immersive story or lore to follow loosely as I play.  I want an explanation for why I can rez after dying.  How can I go to my own corpse and reaquire my equipment?  It doesn't make sense.  I know many hardcore gamers would call me a "carebear" for being bothered by stuff like that.  I read one thread that went on and on about why do devs bother so much with story when no one cares about it.  Well, I do.  AC did a good job with things like that.  So did AO. 

Sorry.  Went off on a tangent.  Back to hype.  You can't go by these kind of sites to get any idea of what to expect in a game.. People just vary too much in what they like.  Look at Aion.  Half the posts love Aion beyond reason and will come to your house and kill you if you say anything bad about it.  The other half despise Aion anyone that likes it is stupid and the single greatest threat to the mmorpg community, next to people that like WoW.

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