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Originally posted by TUX426
Yeah I put the Sidekick system into my Game Play Concept: Apprenticeship System + Spendable XP recently, it seems a more popular way to encourage grouping across level gaps than reducing your level to match a friends. When the NGE took away the powerlevelling via spin groups no real way to group up with players of different combat levels was put in, we're still dealing with that today. As long as the SoE and LA Production team on SWG are deciding themselves what the "Next big system" should be and not taking player feedback into account I doubt we'll see a system like this, but one can dream. :)
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10/06/09 5:46:24 AM#27
so rather then fix bugs or put in a better gcw system they come out with this? hohum bioware best be watching |
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10/08/09 5:11:55 AM#28
"We will also be adding new relic types in the future like spawn – yep, you will be able to spawn mobs with real loot, name them, and let them say a phrase like "Teesquared shall be avenged!" " Can't wait for this update... Producers notes... I would like to state that in no way shape or form that anything I receive from SOE influences my opinion about SWG or their company. I’m pretty much a typical average player enjoying the game. |
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TUX426
Inquisitor
Joined: 8/04/09
Always remember that you're unique. Just like everyone else. |
10/08/09 11:16:38 AM#29
Originally posted by Jatwhal
Sarcasm? While I'm sure they plan to add in a few more "relics", I have no reason to think this new "big system" will be anything other than another chapter in 60-days. Just another dropped in and forgotten system - just like theme parks, just like the GCW, just like Battle Fields, just like the DE and Tailor updates, just like Jedi, just like the Heroics, just like Hoth...the list goes on and on. All of those were additions/updates with great hype and hope...yet all of them fell short and seldom, if ever, were tweaked after being implemented. |
Originally posted by TUX426
Sarcasm? While I'm sure they plan to add in a few more "relics", I have no reason to think this new "big system" will be anything other than another chapter in 60-days. Just another dropped in and forgotten system - just like theme parks, just like the GCW, just like Battle Fields, just like the DE and Tailor updates, just like Jedi, just like the Heroics, just like Hoth...the list goes on and on. All of those were additions/updates with great hype and hope...yet all of them fell short and seldom, if ever, were tweaked after being implemented.
Bloody hell, should SWG slash its wrists now Tux? :P You're certainly chirpy and bright today. I don't think Jatwhal was being sarcastic, I read that the most enjoyable part of the CoH system for the players was the fact that they could make customised NPCs with specific specials etc. It seems the SWG team knows this and has plans to implement this down the line.
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10/09/09 7:14:32 AM#31
Originally posted by BadgerSmaker
Bloody hell, should SWG slash its wrists now Tux? :P You're certainly chirpy and bright today. I don't think Jatwhal was being sarcastic, I read that the most enjoyable part of the CoH system for the players was the fact that they could make customised NPCs with specific specials etc. It seems the SWG team knows this and has plans to implement this down the line.
that wasn't being sarcastic and really this was a system that if the players really did want it should have come in when it meant a damn like back in the day now I'm sure a few people have touched it and it's being ignored |
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10/09/09 1:53:00 PM#32
Pretty much all I've been seeing is another grind, another reason for people to AFK camp spawn areas... The rewards are no trade of course so people are grinding to master for the rewards and they'll be done with it. There are quite a few people that actually are enjoying this update (like I am) and actually taking time to make quests for the sake of doing it... Or using it to level a new toon :P It's another update that will fall away... I have never seen storyteller used... Maybe that's because I don't go to events, but I do admire screenshots people take of the things they create using them. It's just not for me or from the looks of things a majority of the population. Now that it's out though, they can focus on the future updates and hopefully come out of hiding. Zombies are on their way... |
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TUX426
Inquisitor
Joined: 8/04/09
Always remember that you're unique. Just like everyone else. |
10/09/09 4:40:27 PM#33
Originally posted by j1flaw
The sad part to me is, YOU are using it the RIGHT way...but because of that, you'll also be one of the last to complete the I was in-favor of the Chronicles idea. I kinda liked the concept. But again...turning it into a grind with a few set rewards, will make this update just like the GCW grind, just like the Heroic grind, just like the Hoth grind, just like the PvP BF grind, just like the Holiday token grinds (x4)...something players do until they have what they want...nothing more. It should have been a VERY liberal system that gave players and creators the necessary tools to make some KILLER content. Killing 30 Tuskens at Ft. Tusken isn't "fun" or creative...it's boring and thoughtless. Players should have been able to set the majority of quest parameters and the system should have weighed those goals against in-game quests for rewards. It may have been a slightly abused system, but one slightly abused is much better than one AFK'd to completion and forgotten or one just flat out ignored. |