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News Discussion  » General: Massey: Why Not A Vampire MMO?

9 Pages « 1 2 3 4 5 6 7 » Last Search
204 posts found
  comerb

Apprentice Member

Joined: 7/20/08
Posts: 954

10/08/09 9:11:46 PM#51

 It''s called World of Darkness.  Purchased by CCP.  Thank god a company that has some balls that will actually do something innovative purchased the IP.

 

Werewolves(the cool badass kind), Vampires, Changlings, Mages... lots of fun to be had.  Add into it all the source material with the different clans and factions and its ripe for an outstanding PvP game.

  krieblood

Apprentice Member

Joined: 5/10/07
Posts: 255

VindiCore

10/08/09 9:13:40 PM#52
Originally posted by Dana

In this week's column, Dana Massey explores a genre that might well finally solve an age old problem for game developers. How do you get guys and girls in the same game? The answer? Vampires!

Dana Massey

There is one genre out there that is relatively untested by MMOs and even games in general. It’s popular, one of the hottest sub-genres out there right now in fact, and perfectly suited to gaming. It also appeals to both men and women, albeit in different ways. So today, I ask you: Why not a Vampire MMO?

MMOs have always been a bit of an old boys club. Sure, women do play them, but no game has come even close to an even split. It could simply be that women don’t like video games, but if anyone can overcome that and make a game that both men and women enjoy equally, they’re going to be a very rich company.

Read it all here.

 

What about WoDO, World of Darkness Online by White wolf in development?

Mortal Online/EarthRise/Project V13

TheVindicators.com

  Murashu

Novice Member

Joined: 6/23/06
Posts: 1351

10/08/09 9:23:15 PM#53

I'm keeping my fingers crossed that CCP follows along the same path they traveled with EVE. Make a great Vampire MMO with a select target audience in mind and don't change your entire game attempting to please everyone.

www.agonysend.org

  remixedcat

Novice Member

Joined: 8/13/09
Posts: 27

10/08/09 9:26:54 PM#54

I like vampires becuase they are immortal, kick ass, and suck blood. After all i tested on a quiz and I think 66% male and I am a female cat! Mrrrowww!

I have never understood why most women don't game. I mean what in the hell do they do all the time? Whore it up on myspace and listen to jonas brothers or what? Grr c'mon fellow Females! (wips out claws and starts to go on a prowl!) HISS!!

  Khalathwyr

Tipster

Joined: 6/02/04
Posts: 2981

Google is your friend.

10/08/09 9:35:15 PM#55
Originally posted by LtJohnnyRico
Originally posted by Dana
Originally posted by aleos

 pretty tired of reading these "Why nots" got anything else to write about? i got more why nots than you.

 

I know you're trying to troll, but honestly, I agree. This was pretty close to the bottom of my "why not" barrel for now ;)

...I'm likely going to adopt a new premise in the coming weeks.

Anyone got any suggestions? ;)

 

I have one. "Why haven't they..." First topic?

Why haven't they fired you as a writer yet? You're by far the worst addition to MMORPG.com and even though I will probably be banned for that statement, I stand by it. A vampire MMO? Really!? REALLY!?

 

It's bad enough that I have to deal with my 12-14 year old students convinced that vampires are real because of garbage like Twilight, Vampire Diaries, True Blood, etc. It's ok to have fantasies but to feed this continual delusion of vampiric beings just to profit off the insanity of youth is another thing. This industry does not crave a new audience, it craves a unique world that does not promise everything and fail to deliver on anything. The MMO community has burned itself out on investing time, fandom, money, and patience into developers that only seek to get World of Warcraft-like returns off something with minimal work on their part.

 

There is an audience for vampires but the MMO community is not that audience. If we were, a developer would have already made such a game. Perhaps I will eat some crow when the new Whitewolf MMO comes out but until then, I think it will be an abysmal failure. I know MMO players good sir, and MMO players are not teenage girls getting goofy romantic over the idea of someone biting their neck in the dead of night.

 

No, I don't think you do. You may know your small circle of friends of mmo players, but you don't know what the majority of MMO players want. There most certainly is an mmo audience for a vampire MMO, and White Wolf has grown that audience for years and years. You may not...no, you most certainly have not been in touch with that online community, but I have. If CCP rolls out a decent game you will most certainly be eating the crow you mentioned above. And there will be tons of vampire loving males and females there to pour "you  are wrong" sauce on your bird.

"Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..."

  Palebane

Novice Member

Joined: 10/18/04
Posts: 3159

10/08/09 9:35:34 PM#56

You can play a vampire in Sacred. And of course you can become one in Oblivion also. I know they are single player RPGs, but whatever. Yeah, a vampire MMO based on The Masquerade would be pretty cool. I know for certain I could not resist playing as a Nosferatu. It would be even better for them to add the White Wolf werewolf (Apocolyps) and ghost (forget the name) factions as well. World of Darkness sounds pretty close to that, and as someone already said before me in this thread, it would have to absolutely perfect. A steep mountain indeed.


The community stagnates without the impulse of the individual. The impulse dies away without the sympathy of the community.
--William James

  User Deleted
10/08/09 9:54:39 PM#57

At the risk of sounding glib, the people who're into the whole vampire thing, take themselves WAY to seriously to make an enjoyable and online game community.

You'd have a core of deadly serious community members, and... thats about it. Anyone not serious enough would be driven away.

 

  Dana

Novice Member

Joined: 1/07/04
Posts: 2425

 
10/08/09 9:54:40 PM#58
Originally posted by comerb

 It''s called World of Darkness.  Purchased by CCP.  Thank god a company that has some balls that will actually do something innovative purchased the IP.

 

Werewolves(the cool badass kind), Vampires, Changlings, Mages... lots of fun to be had.  Add into it all the source material with the different clans and factions and its ripe for an outstanding PvP game.

 

 

To everyone who posted that I seem to have forgotten WoD...

Please read articles before posting.

4th paragraph...

Dana Massey
Formerly of MMORPG.com
Currently Lead Designer for Bit Trap Studios

  Blurr

Novice Member

Joined: 2/17/04
Posts: 2166

... So I says, "Supercollider? I just met her!"

10/08/09 10:21:19 PM#59
Originally posted by Dana

*stuff about no more why nots*


 

I wholeheartedly agree with the idea of throwing in the towel on the "Why not?" idea. For a while now (if not for it's entirety) it's felt more like just rambling about stuff pulled out of a random topic generator.

Perhaps what you could write on next is things that could either help developers or players get to know more about the genre and the games and how/why certain things work. For example, an article on death systems. What are the currently used death systems out there, what are the pros/cons of them, and why are some more popular than others. This might help developers look at how and why they do death systems the way they do. Perhaps take a look at unique features that have either triumphed or failed horribly. The public quest system was introduced into Warhammer and has been a huge hit as features go, other games have already used it to enhance their own experience. The diplomacy mini-game for Vanguard was quite a novel idea as well, and while it ended up being turned to junk by poor live-team handling, it certainly started off as something that could have hooked on. What about a guide to properly dealing with the opposite sex in MMOs. Clearly it's an issue that needs to be discussed when I hear people in the general chat of the latest hit MMO telling people that "if you are a male playing a female character, you should have a name that indicates you are male behind the screen", so they can know who to hit on and who not to, of all things. They are afraid of hitting on someone of the same sex, but have no problem propositioning every person of the opposite sex they come across.

Of course, with topics like that you can't just phone-it-in either :p

"Because it's easier to nitpick something than to be constructive." -roach5000

  BigJohnny

Novice Member

Joined: 5/22/09
Posts: 42

10/08/09 10:24:37 PM#60

I've been dying for a Vampire MMO for years. I just pray it'll be good, more to the style of WoD, and not some of the crap we've been seeing lately in movies. But everyone already said all of this.

My question is, forget MMO for a second, has there even been a decent vampire game in general since Bloodlines?

Bloodlines was awesome, yeah, but it's way old at this point, and I don't remember anything else that's decent that came out since it.

  ursin

Novice Member

Joined: 3/04/05
Posts: 146

10/08/09 10:37:21 PM#61

The thing i find interesting about this thread is the initial 'lets ignore CCP/WW game because we know nothing about it' statement, followed by the number of people that have said 'underworld' would be a cool setting. kind of one and the same, as Underworld was initially written as a WW novel, with appropriate legal action launched...... . web.archive.org/web/20080212032144/http://www.white-wolf.com/News/underworldrelease.html

 

i look forward to seeing whatever iteration a vampire / modern supernatural mmo takes, and hope it is not just vampire. i want me a werebear :)

"We aren't going to ... Period. End of statement."

ya. ok. whatever.

but what do i know, i'm only a vanbois i'm told.

  kokoiop

Apprentice Member

Joined: 1/20/09
Posts: 23

10/08/09 10:38:46 PM#62

I've always wanted to be an vampire in MMO, one of the best idea for MMO I've ever heard. I like this kind of mythologie since my childhood and I will always like this.

  Nov8tr

Novice Member

Joined: 8/24/07
Posts: 107

Well that's my 2 cents worth, your mileage may vary.

10/08/09 10:54:56 PM#63

Ok plain and simple. When CCP and White Wolf release World of Darkness I WILL play. Simple.

I'm old not dead. (Nov8tr is pronounced innovator)

  User Deleted
10/08/09 11:07:16 PM#64

I would love to see a World of Darkness game, where its based off 2nd edition rules and you can play werewolves. I guarentee it would have to have pvp, because making a WoD game is like putting a "EMO kidz here plz" sign up over the server. killing them would be the only joy such a game could bring.

  Palebane

Novice Member

Joined: 10/18/04
Posts: 3159

10/08/09 11:13:23 PM#65
Originally posted by comerb

 It''s called World of Darkness.  Purchased by CCP.  Thank god a company that has some balls that will actually do something innovative purchased the IP.

 

Werewolves(the cool badass kind), Vampires, Changlings, Mages... lots of fun to be had.  Add into it all the source material with the different clans and factions and its ripe for an outstanding PvP game.


 

I agree. It would nice to have a good PvP faction-based MMORPG with more than 2-3 factions. WoD would be perfect for that.


The community stagnates without the impulse of the individual. The impulse dies away without the sympathy of the community.
--William James

  Palebane

Novice Member

Joined: 10/18/04
Posts: 3159

10/08/09 11:17:17 PM#66
Originally posted by Blurr
Originally posted by Dana

*stuff about no more why nots*


 

I wholeheartedly agree with the idea of throwing in the towel on the "Why not?" idea. For a while now (if not for it's entirety) it's felt more like just rambling about stuff pulled out of a random topic generator.

Perhaps what you could write on next is things that could either help developers or players get to know more about the genre and the games and how/why certain things work. For example, an article on death systems. What are the currently used death systems out there, what are the pros/cons of them, and why are some more popular than others. This might help developers look at how and why they do death systems the way they do. Perhaps take a look at unique features that have either triumphed or failed horribly. The public quest system was introduced into Warhammer and has been a huge hit as features go, other games have already used it to enhance their own experience. The diplomacy mini-game for Vanguard was quite a novel idea as well, and while it ended up being turned to junk by poor live-team handling, it certainly started off as something that could have hooked on. What about a guide to properly dealing with the opposite sex in MMOs. Clearly it's an issue that needs to be discussed when I hear people in the general chat of the latest hit MMO telling people that "if you are a male playing a female character, you should have a name that indicates you are male behind the screen", so they can know who to hit on and who not to, of all things. They are afraid of hitting on someone of the same sex, but have no problem propositioning every person of the opposite sex they come across.

Of course, with topics like that you can't just phone-it-in either :p


 

I like them. I look forward to them like a good editorial section with a common theme. They didn't always have to do with things that I like to discuss here, but most of them were very inspiring. I hope you still do some from time to time.


The community stagnates without the impulse of the individual. The impulse dies away without the sympathy of the community.
--William James

  deftskulk

Novice Member

Joined: 1/09/06
Posts: 61

10/08/09 11:46:20 PM#67

I always thought the Legacy of Kain series could be made into an MMO. There was like 12 vamp clans (hunters also)  before Raziel came back. You could even have "prototype" soul reavers as something similar to a Jedi class.

 

I have heard of a Twilight MMO has been shopped around, but me and my Comp fund(A.K.A. change filling jar.) are waiting for WoDo

  brad813

Novice Member

Joined: 11/29/08
Posts: 103

10/08/09 11:49:36 PM#68

Ignoring the World of Darkness MMO is a big mistake.   If it is true to the lineage of pen and paper games you should be able to play as a vampire(one of several clans), werewolf(one of several tribes), hunter, or mage.  The World of Darkness pen and paper games were Vampire, Werewolf, Hunter, and Mage so I would expect to see all 4 represented by the players.  As for me, I have to be true to my kin and have a Vampire avatar for the game.

  Thorqemada

Hard Core Member

Joined: 8/30/04
Posts: 753

10/08/09 11:53:05 PM#69

Vampire Bloodlines was one of the very best action-adventure-rpgs ever!

Anyone who likes the setting should try to find a cheap version of it and install it together with unofficial patch 6.x...

This Setting translated into an MMO could be working very very well.

The hair now grey, the skill near null, i go my way, the mind not dull.
Hear what i say, toward you all, while there i stay, a machine tall.
I hate the Clans, i have free will, as Merc at heart, with maxims still.
I will them fight, with all my force, until i win, or be dead corpse!

Mechwarrior Online: http://mwomercs.com/

  lifesbrink

Novice Member

Joined: 1/22/09
Posts: 238

The lips that kiss back are not the only pair to be kissed.

10/08/09 11:54:55 PM#70

Hmm, vampire MMO with lots of likely hot female gamers playing?  Where do I sign up?

  User Deleted
10/09/09 12:08:08 AM#71
Originally posted by deftskulk

I always thought the Legacy of Kain series could be made into an MMO. There was like 12 vamp clans (hunters also)  before Raziel came back. You could even have "prototype" soul reavers as something similar to a Jedi class.

 

I have heard of a Twilight MMO has been shopped around, but me and my Comp fund(A.K.A. change filling jar.) are waiting for WoDo

I'd play anything even remotely to do with the LoK series.  I loved those games.

  User Deleted
10/09/09 12:27:51 AM#72

Shadowbane had vampire race, that was all the vampire I ever needed in any game. :)

  Ozmodan

Elite Member

Joined: 2/27/07
Posts: 4853

10/09/09 12:40:18 AM#73

Well since it is well known that CCP is working on one, that rather deflates your article, although I am surprised they are the only developer currently doing so.

  Loke666

Elite Member

Joined: 10/29/07
Posts: 11712

10/09/09 12:45:48 AM#74
Originally posted by Ozmodan

Well since it is well known that CCP is working on one, that rather deflates your article, although I am surprised they are the only developer currently doing so.

World of darkness is a lot more than just vampires but you are right, at least one game about vampires are in development,based on the original "Vampire" RPG.

I am sure we will see a few others in time, a vampire hunter game in the late 1800s would be fun to play also.

  Shabla

Apprentice Member

Joined: 4/10/09
Posts: 4

10/09/09 12:47:08 AM#75

A vampire mmo would be nice if it was done well. Which would very most likely not be the case.

I want a MMO where I can play a dragon dual-wielding katana while riding a chopper.?

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