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David Allen, the President of Quest Online LLC (QOL), spoke to our own Garrett Fuller about their upcoming fantasy MMORPG Alganon. Topics range from the game's offline progression system, to their company's business philosophy, to an inside look at MyAlganon, the powerful community tool they're developing around their game. ![]()
Read it all here. |
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Isnt Allen the guy who founded the original dev team of Horizons, got kicked from his own company and then have led atleast three trainwreck MMO companies since then? |
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I think it is. Scary. |
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Yeh its the same guy but im not sure if he was kicked or whatnot. |
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en.wikipedia.org/wiki/David_Allen_%28game_designer%29
I can tell you I played Demise for many many months and its a labour of love. Whatever his personal issues David Allen really puts his heart into his games and its designed to be fun. He also does listen to players and alot of the changes in his games have been player driven.
I for one am eagerly awaiting the game. |
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It would be really nice to see deities MEAN something in a game. Ever since EQ, which had you choose a deity at character creation, but outside of RP meant nothing, I've wanted to see one's choice of god have some sort of influence in the game.No idea what it will mean, but one more way to differentiate your character can only be good. |
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I played Horizons for 3 years and always thought it had tons of potential to grow big and strong with it's playable dragons, player built housing, multi classing, robust crafting, player economy and player owned land. I loved that game. This game seems to have much of the same ways about it. Now that I just learned that David Allen was part of the orginal Horizons team and that he's leading the way on this game...I'm even more excited. I can't wait to play ! |
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I found this a bit unsettling: "What do you look forward to most with Alganon? What can MMO players expect? David Allen: I think what is planned for the game overall; the future races, domains, deity integration, instances, Domain Control, PvP, and more." So, basically, nothing that is being offered at release day falls into the creator's "look forward to most" category =/.
It sounds an awful lot like he's saying that what they're going to initially release is really going to be sorely lacking. |
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