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8 posts found
Mannish

Hard Core Member

Joined: 9/03/08
Posts: 894

Everything is not for everybody.

 
10/03/09 2:51:07 AM#1

Caleveira

Elite Member

Joined: 9/13/09
Posts: 562

10/03/09 4:27:04 AM#2

Thanks, really liking yhis game...

Just to make things clear...
I speak for myself and no one else, unless i state otherwise mine is just an opinion. A fact is something that can be independently verified, you may challenge such but with proof. You have every right to disagree with me through sound argument, i believe in constructive debate, but baseless aggression will warrant an unkind response.

smellysocks

Novice Member

Joined: 9/01/08
Posts: 233

10/03/09 6:00:05 AM#3

Cool video's ;o)

Realbigdeal

Elite Member

Joined: 9/28/08
Posts: 293

10/03/09 10:11:22 AM#4

Dont also miss the other gameplay video on youtube. There is also a demonstration of a boss battle.

Jabas

Advanced Member

Joined: 7/23/08
Posts: 108

10/04/09 2:26:03 PM#5

Gameplay:

No Target Select System

Large Battle

Boss Fight

 

Seams fun, without target selected  :)

 

GoldenDog

Advanced Member

Joined: 2/24/06
Posts: 560

Guybrush Threepwood, Mighty Pirateâ„¢

10/08/09 12:03:53 AM#6

Wow those spell animations are something else. 

 

it actually looks like a game is playing to the laws of physics and reality instead of bending objects to the target.  I feel bad that the team didn't stay together and make this L3...  If they had this would have been out a lot sooner.

LineageII | LoTRO | RFO | 9Dragons | Aion | Perfect World | Ether Saga | Dungeon Runners | GuildWars | Hellgate London | tCoS | Warhammer | AoC | Tabula Rasa

Wizardry

Elite Member

Joined: 8/27/04
Posts: 2205

No trespassing! Beware the Psychotog

10/16/09 5:02:38 AM#7

Ya this game looks really good so far .The animations are not the usual Korean speed fest,but i did notice the usual over sized sword,the spear/javelin is cool.This might just be the best looking game to ever come out of Korea,wish i knew who was the actual developer of the game.

Ok did a little homework,it is Bluehole studio.That name instantly rang a bell,i am almost certain this is the developer who purchased a license for the UE3 engine and had an unnamed MMO in the works.Seems the lead guy is the guy who created L2.

I think this game has a lot of potential.It gives me hope if FFXIV does not pan out for me.

I believe this was the code named S1 project ,found the link,i am positive this is using the UE3 engine.

pc.ign.com/articles/862/862481p1.html

 

Mannish

Hard Core Member

Joined: 9/03/08
Posts: 894

Everything is not for everybody.

 
10/16/09 9:14:36 AM#8
Originally posted by Wizardry

Ya this game looks really good so far .The animations are not the usual Korean speed fest,but i did notice the usual over sized sword,the spear/javelin is cool.This might just be the best looking game to ever come out of Korea,wish i knew who was the actual developer of the game.

Ok did a little homework,it is Bluehole studio.That name instantly rang a bell,i am almost certain this is the developer who purchased a license for the UE3 engine and had an unnamed MMO in the works.Seems the lead guy is the guy who created L2.

I think this game has a lot of potential.It gives me hope if FFXIV does not pan out for me.

I believe this was the code named S1 project ,found the link,i am positive this is using the UE3 engine.

pc.ign.com/articles/862/862481p1.html

 


 

This is why they used the large weapons.

 

It seems that the timing, distance, and direction are all three required criteria that need to be inline to damage a monster.
If any of the three are not performed correctly, will this result in a missed attack?

Basically you won’t hit the monster. Due to the emphasis on AOE and ranged attacks, broad managed movement and huge weapons are used in the game.
In Tera, a dagger type class will not exist. This is to reduce the level of difficulty on players and equal out the wide range of combat damage.
To ensure the effectiveness of melee attack, you get some skills.