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TERA

TERA 

General Discussion  » Tera Videos

8 posts found
  Mannish

Hard Core Member

Joined: 9/03/08
Posts: 2270

Playing Lineage 2: Goddess Of Destruction

 
10/03/09 2:51:07 AM#1
  Caleveira

Novice Member

Joined: 9/13/09
Posts: 563

10/03/09 4:27:04 AM#2

Thanks, really liking yhis game...

Just to make things clear...
I speak for myself and no one else, unless i state otherwise mine is just an opinion. A fact is something that can be independently verified, you may challenge such but with proof. You have every right to disagree with me through sound argument, i believe in constructive debate, but baseless aggression will warrant an unkind response.

  smellysocks

Novice Member

Joined: 9/01/08
Posts: 233

10/03/09 6:00:05 AM#3

Cool video's ;o)

  Realbigdeal

Advanced Member

Joined: 9/28/08
Posts: 1192

10/03/09 10:11:22 AM#4

Dont also miss the other gameplay video on youtube. There is also a demonstration of a boss battle.

Played DF trial for 2 weeks none stop. Check out my pvp video during trial.http://www.youtube.com/watch?v=gJnU_JEqKRM
So you can stop posting that i played DF only for 2 weeks over and over again.

  Jabas

Hard Core Member

Joined: 7/23/08
Posts: 243

10/04/09 2:26:03 PM#5

Gameplay:

No Target Select System

Large Battle

Boss Fight

 

Seams fun, without target selected  :)

 

  GoldenDog

Novice Member

Joined: 2/24/06
Posts: 580

Guybrush Threepwood, Mighty Pirate™

10/08/09 12:03:53 AM#6

Wow those spell animations are something else. 

 

it actually looks like a game is playing to the laws of physics and reality instead of bending objects to the target.  I feel bad that the team didn't stay together and make this L3...  If they had this would have been out a lot sooner.

LineageII | LoTRO | RFO | 9Dragons | Aion | Perfect World | Ether Saga | Dungeon Runners | GuildWars | Hellgate London | tCoS | Warhammer | AoC | Tabula Rasa

  Wizardry

Apprentice Member

Joined: 8/27/04
Posts: 4098

Remove quests,bosses and trigger them back in is called Dynamic events now?lol..i think not.

10/16/09 5:02:38 AM#7

Ya this game looks really good so far .The animations are not the usual Korean speed fest,but i did notice the usual over sized sword,the spear/javelin is cool.This might just be the best looking game to ever come out of Korea,wish i knew who was the actual developer of the game.

Ok did a little homework,it is Bluehole studio.That name instantly rang a bell,i am almost certain this is the developer who purchased a license for the UE3 engine and had an unnamed MMO in the works.Seems the lead guy is the guy who created L2.

I think this game has a lot of potential.It gives me hope if FFXIV does not pan out for me.

I believe this was the code named S1 project ,found the link,i am positive this is using the UE3 engine.

pc.ign.com/articles/862/862481p1.html

 

http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w
Samoan Diamond

  Mannish

Hard Core Member

Joined: 9/03/08
Posts: 2270

Playing Lineage 2: Goddess Of Destruction

 
10/16/09 9:14:36 AM#8
Originally posted by Wizardry

Ya this game looks really good so far .The animations are not the usual Korean speed fest,but i did notice the usual over sized sword,the spear/javelin is cool.This might just be the best looking game to ever come out of Korea,wish i knew who was the actual developer of the game.

Ok did a little homework,it is Bluehole studio.That name instantly rang a bell,i am almost certain this is the developer who purchased a license for the UE3 engine and had an unnamed MMO in the works.Seems the lead guy is the guy who created L2.

I think this game has a lot of potential.It gives me hope if FFXIV does not pan out for me.

I believe this was the code named S1 project ,found the link,i am positive this is using the UE3 engine.

pc.ign.com/articles/862/862481p1.html

 


 

This is why they used the large weapons.

 

It seems that the timing, distance, and direction are all three required criteria that need to be inline to damage a monster.
If any of the three are not performed correctly, will this result in a missed attack?

Basically you won’t hit the monster. Due to the emphasis on AOE and ranged attacks, broad managed movement and huge weapons are used in the game.
In Tera, a dagger type class will not exist. This is to reduce the level of difficulty on players and equal out the wide range of combat damage.
To ensure the effectiveness of melee attack, you get some skills.