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Aion

Aion 

General Discussion  » Hit 21 and Now it all changes...

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40 posts found
  liddokun

Advanced Member

Joined: 7/08/03
Posts: 1586

9/29/09 12:42:27 PM#26

Eltnen is definitely crowded. I haven't seen any real pvp efforts yet in Eltnen by the other side (probably everyone is still trying to grind to 40). But hell yeah since the map has only 1 channel it's laggy as hell so I'm grinding the quests and get the hell out of there as fast as possible. Here's a tip tho, grind quest in the early morning US time when the map isn't as crowded. I simply harvest or craft in primetime US time as I have no desire in engage with the crowd.

 

 

  Wickedjelly

Hard Core Member

Joined: 4/19/09
Posts: 1123

9/29/09 1:08:12 PM#27

Just group with other players if it's that bad on your server.  I haven't had to do it for regular mobs but I've done it quite often for named ones to avoid the headache of trying to get the kill over everyone else.

It is crowded as hell though, which does make it a pain if you would prefer to solo the things.

  thexrated

Elite Member

Joined: 11/26/04
Posts: 726

9/29/09 2:38:58 PM#28
Originally posted by grapevine

Rifts should have been removed, they are not a good mechanic of the game.   They serve no real point, other than a means of ganking or slowing down the PvE leveling of others.  PvP is fun, but it has its place and shouldn't be at the expense of those who have zero chance in PvE content zones.

 

I love the spy quests.

"The person who experiences greatness must have a feeling for the myth he is in."

  mrbbman

Novice Member

Joined: 1/22/04
Posts: 194

Explorer 80%
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9/29/09 3:18:40 PM#29

Everyone and their brother is playing in the same area right now. I remember when WoW came out, the zones were just as badly camped. It took at least twice as long to complete quests because of it. Grouping is your friend. Or, alternatively you can just come back after 3 weeks and the crowds will die down.

True Neutral Half-Elf Ranger Mage
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Which D&D Character are You?

  Reanim

Apprentice Member

Joined: 1/04/06
Posts: 104

 
9/29/09 3:57:28 PM#30


Originally posted by matrixvs

Originally posted by Reanim
I broke down and got the game ( Even though I Hate GG <--- stopped reading here ). First 21 levels were fun then I hit Eltnen. Way Way Way too many players and way way way to few mobs. No channel change option.
Is this what folks were complaining about when they said its a grind? There is no way I am going to compete for mobs. This a game design fault or am I missing something here? Que times to get on the server and then have to wait your turn to get a mob.
Reanim

 
there is no freaking GG in it ... go troll sumwhere els it got removed


There was a few weeks back when I asked if it was a GG game. What an idiot.

  Reanim

Apprentice Member

Joined: 1/04/06
Posts: 104

 
9/29/09 4:31:07 PM#31

500 players crammed into a small zone with limited mobs, pvp, lag, server issues, glitches is not a lot of fun. Period. The idea of playing 29 more levels this way has no appeal. This does not even cover all the disconects or other game issues.

I cannot understand how any of you think pvp in this kind of enviroment is fun and then post here about how its not an issue? Its way too many players for the server to handle. The server I was on crapped out several times last night with server down messages.

Its not a bad game... It just needed more servers and then merges later on if need be. As it is there will be alot of folks that will take one look at Eltnen and that will be it.

Well I cancelled and its off to try something new....

  Tyvolus5

Novice Member

Joined: 9/27/09
Posts: 74

9/29/09 8:39:57 PM#32
Originally posted by grapevine

Rifts should have been removed, they are not a good mechanic of the game.   They serve no real point, other than a means of ganking or slowing down the PvE leveling of others.  PvP is fun, but it has its place and shouldn't be at the expense of those who have zero chance in PvE content zones.


 

well we both agree rifts shouldnt be in the game -- it should be completely open faction based pvp post level 10.  its a pvp game, its a BIG reason I am here.  Plenty of pve only MMOs out there if thats what you like.  You know AION is a pvp MMO....right ?

  Tyvolus5

Novice Member

Joined: 9/27/09
Posts: 74

9/29/09 8:41:34 PM#33
Originally posted by Mentat

sounds very much like EQ - EQ was based around elitism in my mind - I didn't like it then and I don't like it now.. I guess I'll just stick to ps3 and wow for now...


 

ya, cuz there is no elitism in wow.  good one.

  User Deleted
9/29/09 8:48:43 PM#34
Originally posted by Tyvolus5

well we both agree rifts shouldnt be in the game -- it should be completely open faction based pvp post level 10.  its a pvp game, its a BIG reason I am here.  Plenty of pve only MMOs out there if thats what you like.  You know AION is a pvp MMO....right ?

 

No.  Aion advertises itself as PvPvE.

 

There is no special stress on either.  Perhaps you are right.  Perhaps this is a pvp MMO.  In that case, we were told a lie, no?

 

 

  minix2poo

Novice Member

Joined: 9/18/07
Posts: 46

9/29/09 9:33:25 PM#35
Originally posted by Reanim

I checked out theobomos. Same issue.... Mob density is way way low. Lots of players and not enough mobs. Even without the other players My SM would burn through the small groups of mobs rapidly.

If they would have kept the mob density up in the post 21 zones like they did in the 1-20 areas this would have been great. As it is its not for me. Laggy servers at max capacity with massive player over population in small playing areas is not alot of fun.

Yes I have played many MMO's at start but this is the first I have seen this bottlenecked/overpopulated with small lvling areas. I remember wow having que's but the zones were huge.

It's not a bad game and it entertained me for a few days and thats money well spent.

Reanim

 

 

Theobomos got 2 channels(at least on EU servers) so try out ch2. Just ask for a party. Its easy to find parties and it goes way faster than alone.

Hmm but bad lags??(last comment OP) I never had any lags and dont know anyone complaining about lags ingame.... I dunno what graphiccard you are using but all kinds of lag issues can be caused by the graphiccard too.

Anyways Abyss is so fun so dont give up man :)

  Wickedjelly

Hard Core Member

Joined: 4/19/09
Posts: 1123

9/29/09 10:30:43 PM#36
Originally posted by minix2poo

Theobomos got 2 channels(at least on EU servers) so try out ch2. Just ask for a party. Its easy to find parties and it goes way faster than alone.

Hmm but bad lags??(last comment OP) I never had any lags and dont know anyone complaining about lags ingame.... I dunno what graphiccard you are using but all kinds of lag issues can be caused by the graphiccard too.

Anyways Abyss is so fun so dont give up man :)


 

Could be the server he's on.  I know the last two days Ariel has been having issues. 

  judex99

Novice Member

Joined: 5/01/08
Posts: 135

9/30/09 4:48:16 AM#37
Originally posted by Grenadier
Originally posted by Krilster
Originally posted by Reanim

I broke down and got the game ( Even though I Hate GG ). First 21 levels were fun then I hit Eltnen. Way Way Way too many players and way way way to few mobs. No channel change option.

Is this what folks were complaining about when they said its a grind? There is no way I am going to compete for mobs. This a game design fault or am I missing something here? Que times to get on the server and then have to wait your turn to get a mob.

Reanim

 

Not being a dick, but you've clearly never played a new MMO before.

Every new MMO I've played has had these problems. Give it 2-3 weeks and it'll calm down a lot.

 

Not being a dick either.. I don't even play Aion, but I thought I would point out that its not a problem that every new MMOG has. This month we saw the release of three new MMOGs and Aion is the ONLY one to have this problem. In Champions new channels are created on the fly as needed. This is what Aion should have done, but I think the number of channels is hard coded. The other new release, Fallen Earth, doesn't have this problem because the game world is large enough to handle crowding (unfortunately the servers have trouble with the load, but that is a different problem).


I would almost go as far as to say that this is more of a 'last gen' problem since it seems to be addressed in most newer MMOG's.

 

bs, channels in a pvp zone is a retarded concept.

  grapevine

Apprentice Member

Joined: 12/17/04
Posts: 678

9/30/09 5:27:36 AM#38

Not if the numbers are balanced. 

 

To avoid overcrowding (and lag)  there are two options: -

1) Instance the zone, with a decent population quota.

2) Limit the amount of people who can be in the zone.

 

Out of the two (1) would seem more logical.  Afterall even instanced and based upon other MMO's you are still typically talking at the very least 100 people per channel.

  neorandom

Apprentice Member

Joined: 1/15/08
Posts: 664

9/30/09 5:42:37 AM#39

 if your pc meets recommended specs and you have settings to recommended theres no lag in morheim even when a pvp zerg rolls you, hell we fought off a bigger group of higher players in the abyss and it never really lagged bad for me (3 ghz dual core 4 gigs of ram 64 bit vista 8800 640 mb gts from nvidia, older but still reliable rig ill get a bit of life out of her yet) if youre lagging with people around there are settings that reduce it LOD and whatnot.  educate yourself before you complain rampantly please.

  grapevine

Apprentice Member

Joined: 12/17/04
Posts: 678

9/30/09 5:49:25 AM#40

I think the problem is more overcrowding than lag.  I don't see many complaining about the latter and personally haven't experienced any.

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