Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:567  Guilds:2,961
Members:1,441,005  Online:0
Guests:0  Posts:4,575,673
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Empires Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Elf Online Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Travia Online Travian Trials of Ascension Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Vis Gladius Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zodiac Online eRepublik

MMORPG.com Discussion Forums

Champions Online

Champions Online 

General Discussion  » A few questions about the game...

3 posts found
  zigmund

Hard Core Member

Joined: 12/13/04
Posts: 415

 
9/26/09 5:13:38 PM#1

 

1) Are the powers available to players innovative like the powers in CoH/CoV? I've been going over the ability list and they don't seem to be that interesting compared to mastermind powers or defender powers from CoH.

2) I've noticed that even though you are free to build your character any way you want, I notice most builds don't - it seems like there are artificial "restraints" and most people tend to stay within the archtypes when building a toon. Thoughts? 

3) Do the powers have animation times like CoH/CoV - one thing I hate about CoH/CoV is that is for instance when you are playing a fire tanker, when you use his sword power it "draws" the weapon - is CO the same?

Thanks all. 

  yllis

Novice Member

Joined: 3/04/04
Posts: 53

9/26/09 8:01:00 PM#2
Originally posted by zigmund

 

1) Are the powers available to players innovative like the powers in CoH/CoV? I've been going over the ability list and they don't seem to be that interesting compared to mastermind powers or defender powers from CoH.

They do have some interesting powers, but keep in mind CoX or CO an attack is an attack, and a defence is defence. You wont find anything that blows your head off your shoulders, but they all look good and play nice with small differences from each other.

2) I've noticed that even though you are free to build your character any way you want, I notice most builds don't - it seems like there are artificial "restraints" and most people tend to stay within the archtypes when building a toon. Thoughts? 

The lower level players will tend to stay in the lines, but there isnt a big reason to do this. There are some restraints, but they are very generous and for the most part are invisible.

3) Do the powers have animation times like CoH/CoV - one thing I hate about CoH/CoV is that is for instance when you are playing a fire tanker, when you use his sword power it "draws" the weapon - is CO the same?

This I dont know, sorry.

Thanks all. 


 

  Die_Scream

Novice Member

Joined: 9/11/06
Posts: 1820

Did everything just taste purple there for a second?

10/01/09 8:17:22 PM#3
Originally posted by zigmund

 

1) Are the powers available to players innovative like the powers in CoH/CoV? I've been going over the ability list and they don't seem to be that interesting compared to mastermind powers or defender powers from CoH.

2) I've noticed that even though you are free to build your character any way you want, I notice most builds don't - it seems like there are artificial "restraints" and most people tend to stay within the archtypes when building a toon. Thoughts? 

3) Do the powers have animation times like CoH/CoV - one thing I hate about CoH/CoV is that is for instance when you are playing a fire tanker, when you use his sword power it "draws" the weapon - is CO the same?

Thanks all. 

1. They are not innovative, though far more dynamic and entertaining than CoX. Range, CC, AoE, etc.

2. There are no restraints except the tiered powers. You must have so many powers before getting to select tier two, three for example. Some powers are pretty much mandatory if you don't want to be gimp. This is magnified for PvP play of course. For example, without a passive defensive power, you will die far more than someone who has one. A block enhancer, and a self heal are a good idea to. You can build within archetypes, but most players are built to solo, meaning good dps, defense, and heals.

This is a result of the game being very solo orientated, much more than most MMOs.

3. No. CO is much faster, more action paced. The draw times are very minimal, endurance is pretty much a non-issue, and movement during combat is easy and fun Exception are the sill self root added to many melee powers, bad design there IMO. You can fire off powers very quickly with a tap, or charge many to increase the tap effect.