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68 posts found
MikeB

MMORPG.com Community Manager

Joined: 5/27/09
Posts: 1032

 
9/25/09 3:50:06 PM#1

Find yourself sitting in a seven hour queue recently? You can thank your fellow community members for that. Many players have been abusing the player shop system in Aion, which lets players set up shop anywhere in the world and hawk their wares, in order to avoid queue times.

Gotta break for dinner? Don't want to come back and deal with a queue? Set up shop! Up until today, being in shop mode protected you from the idle out timer. This practice has compounded the issue of already crowded servers by causing queue times to shoot up as more and more people catch on and set up shop to avoid idling out.

Well this morning Aion went down for maintenance, and returned with a newly implemented 30 minute limit on player shops. Now, if only they added some more servers!

The original announcement can be viewed here.

Michael "MikeB" Bitton
Community Manager

DevilXaphan

Hard Core Member

Joined: 11/23/06
Posts: 757

9/25/09 3:54:34 PM#2

I believe they would be less afk shops if they up'd the server caps and added one or two new servers to lighten the load some. They allowed to many people on the servers instead of just capping the faction pop limits at a certain amount and lock the server from going over the limits.


Currently playing: Aion
Played: L2 RFO EvE R.O.S.E EQ2 HellGate:London TRIBES2 WOW WarHammer

dominia

Carbuncle

Joined: 12/31/06
Posts: 168

9/25/09 3:55:07 PM#3

Having 24 hours shops is not the problem. The problem is the easy fo setting up a shop.

Ideally they should of allowed 24h shops only in the two capitals as the server queues are generally not bad enough to waste time traveling to a captial and back. AFK shopping in a questing zone or the abyss is the problem imo.

----------------------------
-D^t

Xasapis

Hard Core Member

Joined: 1/12/07
Posts: 2611

9/25/09 3:56:49 PM#4

Well, it wasn't much of a problem in the other regions, since they pay to play by the hour. That wasn't the case in EU & US though.

smellysocks

Novice Member

Joined: 9/01/08
Posts: 233

9/25/09 3:57:51 PM#5

Hah ..awesome keyboard ;o)

Xasapis

Hard Core Member

Joined: 1/12/07
Posts: 2611

9/25/09 3:58:30 PM#6
Originally posted by dominia

Having 24 hours shops is not the problem. The problem is the easy fo setting up a shop.

Ideally they should of allowed 24h shops only in the two capitals as the server queues are generally not bad enough to waste time traveling to a captial and back. AFK shopping in a questing zone or the abyss is the problem imo.

The whole point of the shops is that you set them in a convenient for others spot so they'll buy from you instead of traveling to the capital city. If they have to travel to the capital city, they might as well use the auction house instead.

Guillermo197

Elite Member

Joined: 2/21/06
Posts: 1840

9/25/09 4:00:45 PM#7

It really did help a lot. The queues are seriously down by roughly 50% !!

And above all. The capital city looks a lot cleaner and less laggy now, without all the spam / afk shops.

There is an auction system in the game and both capital city as zone quest hubs have brokers. So people should learn to use that instead.

These private shops are so outdated! It's just an old system from Asian MMO's in wich companies tried to lure players to keep their shops open and so their client running, as in many Asian countries you pay by the hour!

We don't pay per hour here in the west and just have our monthly fees. That's why pretty much all western MMO's have an Auction system instead. Much better imho!

Cheers

When www met dot , they then stumbled upon Secret Society , wich happened to be a Guild , wich in turn told dot about the net .

Sovrath

Elite Member

Joined: 1/06/05
Posts: 4929

9/25/09 4:16:22 PM#8
Originally posted by Guillermo197

There is an auction system in the game and both capital city as zone quest hubs have brokers. So people should learn to use that instead.


 

lol, if I was a different person I'd insult you. They are different things and provide different services. Shops put the power into the hands of the seller, ah is for buyer.

Besides the fact that one can put up a shop and strategically sell goods. People are in an area hunting for mats? you can sell them so that they can get what they need quickly.

And at some point I imagine nc will make the buy shops which will be a great boon to crafters.

So sorry, I think I'll use the AH at some times and the personal shops at others.

Nov8tr

Advanced Member

Joined: 8/24/07
Posts: 87

Well that's my 2 cents worth, your mileage may vary.

9/25/09 4:25:14 PM#9

I'm going to have to go with Sovrath here. The AH has a purpose and so do personal shops. I just bought spices at a personal shop setup by the quest giver in the middle of bung nowhere. Saved me the trouble of running back to city, finding seller, running back just to complete a simple quest. I agree the personal shops were being major abused, glad to see it stop. I will continue to use both for their intended purposes.

I'm old not dead. (Nov8tr is pronounced innovator)

streea

Hard Core Member

Joined: 8/04/06
Posts: 626

9/25/09 5:02:07 PM#10

More than happy to dl this newest patch for this change. Hopefully they'll be able to lift the timer soon enough once the servers balance themselves out.

goemoe

Novice Member

Joined: 8/27/04
Posts: 28

9/25/09 6:02:15 PM#11

Private shops are a pain for the eyes whereever they pop up. You can block goldsellers whispering you to death, why can't you set up /don't show shops as well? Those gold sellers ping you once and are gone, but those pesty shops hinder your normal view everywhere. Brokers are more than enough. Kick them completely or at least let us /ignore them like gold sellers and spammers. For me, it is just the same stuff.

glofish

Hard Core Member

Joined: 9/06/09
Posts: 225

9/25/09 6:32:54 PM#12

thumbs up!

gortic

Advanced Member

Joined: 11/08/03
Posts: 40

9/25/09 8:16:41 PM#13
Originally posted by DevilXaphan

I believe they would be less afk shops if they up'd the server caps and added one or two new servers to lighten the load some. They allowed to many people on the servers instead of just capping the faction pop limits at a certain amount and lock the server from going over the limits.

 

They did up the server caps recently, and also are going to add two more servers.. Read the aion main page.

Laiina

Advanced Member

Joined: 12/25/04
Posts: 971

9/25/09 8:22:45 PM#14

Why are people blaming those that setup shot instead of the producers failure to see this happening, and their failure to have enough server capacity?

Many other games in the past have had similar setups, going back at least to EQ1, and all of them managed to figure out simple solutions that work. EQ2 for example has "brokers" - which list 10's of thousands of items from thousands of players - stationed in most cities.

girlgeek

Elite Member

Joined: 8/14/07
Posts: 897

“Mickey Mouse to a three-year-old is a six-foot-tall RAT!”
~Robin Williams

9/25/09 9:36:04 PM#15
Originally posted by Xasapis
Originally posted by dominia

Having 24 hours shops is not the problem. The problem is the easy fo setting up a shop.

Ideally they should of allowed 24h shops only in the two capitals as the server queues are generally not bad enough to waste time traveling to a captial and back. AFK shopping in a questing zone or the abyss is the problem imo.

The whole point of the shops is that you set them in a convenient for others spot so they'll buy from you instead of traveling to the capital city. If they have to travel to the capital city, they might as well use the auction house instead.

 

Yes....they might as well use the auction house instead. THAT is how North American gamers have come to do business, for the most part, because all those fooking damn shops all over are ANNOYING. North American MMO players are used to using auction houses. We use them in almost every single MMO that we play. Hint Hint.

You want to see "private shops" run amok, and have a peek at the future of AION's stupid "private shop" system? Log into Perfect World - Malaysia (or any OTHER Asian game, for that matter) go to ANY city (true, most of the MMOs that do this, only allow shops to be set up in the city).....but.....see how long it takes you to go from one side of the city to the other, and how RIDICULOUS all those thousands of shops are. You can't even see the names above each one, it's just a SEA of garbage.

These "private shops" are one of the many reasons that I have quit every single Asian MMO that I started playing. This is just NOT the ideal way to sell things.  It may work in the Asian market, but as people have stated over and over and over....North Americans do not appreciate the same things that our Asian gaming counterparts do. This is not Korea.  You can't cross cultural boundaries using the exact same systems and always expect it to work.  Sometimes it may, but often....it may not.  Private shops are going to be one of the things that does not work in NA.  Why?  We do NOT take kindly to having to "babysit" popsicle stands. We want ACTION. North Americans are notoriously IMPATIENT.

Good luck with the stupid "private shop" ordeal, NCSoft.  It's yet another reason that I think I'm still glad that I canceled my pre-order during CBT.

If you're moving into cross cultural markets, your gameplay, and the way things are implemented within the game, are going to have to sometimes....EVOLVE.

---------------------
After having played most major MMOs on the market, I am presently waiting to see what game developers will do with the genre. In the meantime, I have returned to EQ2 and single player RPGs. I support games of all genres. Every gamer should have a game they truly enjoy.

blythega

Novice Member

Joined: 12/27/04
Posts: 31

9/25/09 9:47:46 PM#16

 As Aion has an ingame auction system you have to ask yourself the question "WHY DO THEY NEED PRIVATE STORES AS WELL"?

It is a nightmare flying or teleporting to an area only to be lag/swamped by a hundred people sitting around with text floating above there heads AFK describing their wares.

Just get rid of private stores and have people use the already ingame auction system. Problem solved

Gestankfaust

Elite Member

Joined: 1/14/04
Posts: 590

9/25/09 9:54:14 PM#17

Look...even the "weekend" I got to play showed me that....as usual....the AFK'ers would just set up some bogus shop while they ate, drank, or spanked. They had nothing to sell. And not because it was bought out. Most items were drops from the area that you easily got if you played at all. Or things like apples.....wtf?

 

Now....having said that.

 

If you are gonna make a game where you can set up shop by pulling up a chair in game.....don't make rules or bitch about AFK'ers. You made the bed, let the AFK'ers sleep in it dammit!!!

"This may hurt a little, but it's something you'll get used to. Relax....."

Ozmodan

Hard Core Member

Joined: 2/27/07
Posts: 2789

9/25/09 11:15:58 PM#18

Private shops are just another completely stupid design decision, this game is loaded with them.  Cluttering cities with shops is dumb when you can sell through the auction house.  Soon as I saw that in Beta I knew they were going to have problems with it.

Tonev

Apprentice Member

Joined: 3/11/06
Posts: 432

I use to actually think advanced graphics made a game great.

9/26/09 12:28:23 AM#19

 

 

MikeB, I have never seen anything on here tha has caught my eye before in regards to forum talks with developer's and games (as of yet) but I tell you what that keyboard there caught my attention.

I think that is a keyboard half the idiots on all forums are using nowadays "qq" Keyboard.

spydorpuss

Novice Member

Joined: 6/03/09
Posts: 1

9/26/09 12:50:53 AM#20

I am glad that they did this.  Myself and a friend of mine, who also plays, have waited about 2 hours before to get on to a server.  I am happy this has been taken care of.  Thank you for your quick response to this problem NCSoft.  Thank you very much.

Greyed

Apprentice Member

Joined: 12/09/04
Posts: 71

9/26/09 1:26:46 AM#21


Originally posted by Laiina
Why are people blaming those that setup shot instead of the producers failure to see this happening, and their failure to have enough server capacity?

Because they had enough server capacity? Look, the first day of the head start there was a 1000 queue on the server my guild decided to join, Triniel. The secondary server, Lumiel, also had a high queue. So I decided to hop over to Yustiel. Why? Because it reported a server population of LOW! I got in instantly and was able to create a character and play straight away.

Fast forward a little but and my Yustiel character has always been free to play. I dealt with the queues to play on the same server as my guild. But what that proves is that the server capacity is fine. The players created the problem and they're the only ones who can solve it. The players are the ones who are flocking to the same 5-6 servers and ignoring the other 5-6. The guilds are the ones that didn't spread out; instead choosing to pack themselves into the same 5-6 severs. The lone wolves, smaller guilds, could move to spread out the population. Do you honestly think that if they open up another server that the people on those servers who are complaining about the queues are going to move to the new server when they haven't moved to the servers with minimal queues now?

The queue complainers want everyone else to move. They don't acknowledge that they are a part of the problem because they don't want to move. Will I move? Nope. But then I logged out every day and haven't complained about the queue. I know that part of the problem is that my guild chose that server (last report, we had 200 people trying to get in; and that was the pre-launch crowd!) instead of opting for the least populated to spread the numbers around. I know part of the problem is that I won't move (I could flip to another server and join my secondary guild). So I don't complain. The only person I have to complain to is myself.

greydmiyu Xfire Miniprofile
twiggy550

Advanced Member

Joined: 10/16/07
Posts: 339

9/26/09 2:25:52 AM#22

Rofl, I want that keyboard. I'd totally sport that everywhere

"IRL is a pretty upstanding MMO with thousands of classes, a lot of PvP and even some pretty unique emotes and titles you can acquire. Explore that world first, then we'll talk about this virtual one."

EricDanie

Elite Member

Joined: 2/10/05
Posts: 933

9/26/09 3:07:47 AM#23

EPIC KEYBOARD THAT MAKES ME WANT TO USE CAPS!

Sorry, now back on topic. On Azphel this change reduced queues by over 50%, and that means more than 1k users on peak times. So many private shops, heh.

I hope to see them back again someday, but I sure prefer them removed for now.

guy232

Advanced Member

Joined: 12/18/04
Posts: 205

Quote me not!

9/26/09 3:09:51 AM#24

Wow..Aion players must be complete  doormats.    I'd be ready to start breaking  some  fucking teeth considering the  B.S  NCsoft has pulled in the past  with  games.    AutoAssault ring a bell?    No?!  How about Tabula Rasa?   these guys play with people's money like its nobodies business. 

A foot in thier ass and some  humble pie would   probably  help them in this whole .  "wheres the money?  wheres the money? I got your money!"  crud they have been pulling.   Im sorry but seeing  bad companies complaing  about players is far beyond my tolerence.. Its like Enron saying people are being mean to them,   Wtf did you expect?

 

 


It..Burns..

User Deleted
9/26/09 3:35:46 AM#25

I suspect those that think NCSoft made the wrong decision here are the ones who where abusing the system.

I'm sure the player shop situation will be tweaked later on, but if it was left unchecked without the 30 min limit imposed then things would have just gotten much worse.

 

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