Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:567  Guilds:2,961
Members:1,440,996  Online:0
Guests:0  Posts:4,575,601
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Empires Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Elf Online Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Travia Online Travian Trials of Ascension Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Vis Gladius Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zodiac Online eRepublik

MMORPG.com Discussion Forums

Fallen Earth

Fallen Earth 

Fallen Earth  » Tutorial very polished, main game not so much

2 Pages 1 2 » Search
46 posts found
  eddieg50

Hard Core Member

Joined: 6/22/05
Posts: 629

 
9/22/09 8:02:10 PM#1

I loved the tutorial but when I came out into main area is seemed so congested and bland? its like they put all their effort into tutorial and forgot the main part of game, guns are bad , it has a very loose feel vs tutorial which was tight , what gives

  User Deleted
9/22/09 8:03:26 PM#2

You're lvl 40 in the tutorial.

  eddieg50

Hard Core Member

Joined: 6/22/05
Posts: 629

 
9/22/09 8:11:31 PM#3

damn then this game should have started at lvl 40 becaused the early lvls are so--------early

  User Deleted
9/22/09 8:14:50 PM#4

It's a good thing you think the tutorial is polished =)

They finally fixed the bugs in it, it seems.

 

The tutorial is guided, the main game is more loosely structured. Does sort of suck that they go, hey this is what you can get, not for a month or so, but hey, it's there!

  User Deleted
9/22/09 8:17:17 PM#5
Originally posted by eddieg50

damn then this game should have started at lvl 40 becaused the early lvls are so--------early

 

It's a learning curve in the beginning, that's for sure. But, you'll get there.

 

I think it's a good thing how they did the tutorial, but they do need to explain to you that you're 38 levels over what you start the game as.

  parrotpholk

Hard Core Member

Joined: 1/20/05
Posts: 3159

9/22/09 8:47:33 PM#6

 Its a short tutorial that gives you a basic overview and you are level 40. 

  User Deleted
9/22/09 9:14:44 PM#7
  KcissemD

Apprentice Member

Joined: 9/03/09
Posts: 64

9/23/09 7:15:17 AM#8
Originally posted by eddieg50

it has a very loose feel vs tutorial which was tight , what gives


 

This is because the tutorial held your hand and touched you in all the right places to make you feel comfortable, so in the real world of the game you are weened and no longer have this hand to hold and thus feel lonely and insecure.

  Sylvius

Novice Member

Joined: 8/13/06
Posts: 7

9/23/09 7:21:50 AM#9

I love the fact that there is a nwe kind of sandbox game out there.

Sure it is hard in the beginning, but I'm a guy who loves figuring things out, and having tons of options to do so.

  mbd1968

Hard Core Member

Joined: 2/21/07
Posts: 1393

9/23/09 11:37:15 AM#10
Originally posted by plaguess

the first few hrs after the tutorial are difficult. It reminds me of star wars galaxies. your tossed out into a wide open world and there is an overwhelming amount of things to learn and do.

Get past that and pretty soon things start to come naturally. Im glad I stuck it out, FE is the best MMO Ive played in 4 years

I remember my first few weeks in SWG, I had no clue what I was doing and just killed things... 5 years on should make it easieer as I actually understand MMOs and although I know there's lots of things I don't know, I now have a better idea of what I should be doing....

  eddieg50

Hard Core Member

Joined: 6/22/05
Posts: 629

 
9/23/09 12:20:29 PM#11

 Look the fact is that FE is deceptive , they make you think you are going into this amazing beautifull world with guns blazing and you come out into this brown mess.  there is no tutorial of crafting and just a bit in the main tutorial on combat, is there a manual for this game?  

  metalhead980

Apprentice Member

Joined: 6/11/08
Posts: 2699

9/23/09 12:26:12 PM#12

I have issues with sandbox games that develop beginner tutorials that play more like themeparks. Ryzom does this also.

It misleads a new player into thinking the game will offer a handholding experience throughout.

As an example in Ryzom you have like 50 missions you run, the island that you run the tutorial on has no challenging mobs and doesn't really require a team effort to complete.

Then you get tossed on the Mainland and mobs kick your ass, missions don't help you skill up and you have no idea what to do.

It's similar in FE.

I wish these games would try to give people a sandbox experience at the start, let them walk around and as they pass over a section in the game a little 3-4 step tutorial pops up, as you click icons on the UI messages pop up explaining what they do.

Make people learn through exploration not by being lead around a section of the game that wrongfully misleads the player.


Don't get me wrong I love both Ryzom and FE but the completely wrong direction the tutorials take the player was a bad move and it will make a few new players frustrated to the point of leaving.

 

PLaying: EvE, Ryzom

Waiting For: Earthrise, Perpetuum

  Farandir

Novice Member

Joined: 12/08/07
Posts: 104

9/23/09 12:27:08 PM#13
Originally posted by eddieg50

 Look the fact is that FE is deceptive , they make you think you are going into this amazing beautifull world with guns blazing and you come out into this brown mess.  there is no tutorial of crafting and just a bit in the main tutorial on combat, is there a manual for this game?  

 

That "brown mess" is called a desert. A desolated one as well. As for manual it is possible to read the tips during the tutorial.

  eddieg50

Hard Core Member

Joined: 6/22/05
Posts: 629

 
9/23/09 12:29:52 PM#14
Originally posted by metalhead980

I Have have issues with sandbox games that develop beginner tutorials that play more like themeparks. Ryzom does this also.

It misleads a new player into thinking the game will offer a handholding experience throughout.

As an example in Ryzom you have like 50 missions you run, the island that you run the tutorial on has no challenging mobs and doesn't really require a team effort to complete.

Then you get tossed on the Mainland and mobs kick your ass, missions don't help you skill up and you have no idea what to do.

It's similar in FE.

I wish these games would try to give people a sandbox experience at the start, let them walk around and as they pass over a section in the game a little 3-4 step tutorial pops up, as you click icons on the UI messages pop up explaining what they do.

Make people learn through exploration not by being lead around a section of the game that wrongfully misleads the player.


Don't get me wrong I love both Ryzom and FE but the completely wrong direction the tutorials take the player was a bad move and it will make a few new players frustrated to the point of leaving.

 


 

       Agreed!

  ninjajucer

Novice Member

Joined: 1/05/08
Posts: 221

I like pie, well not really...

9/23/09 12:35:29 PM#15

Lol. Unless your a crafting nut, skip this game. Oh and to build a car should take you through casual playing about 2-3 months real time. Hardcore could prolly do it in a few weeks.

The tutorial is very cool and shows a lot of promise as to what to expect, unfortunately the actual gameplay is so far from that, as it will take a long time to actually get to those stat and equipment choices in the real game.

Based on all that, and the fact that I tested the game, I wouldn't waste my money here, its nothing special.

  metalhead980

Apprentice Member

Joined: 6/11/08
Posts: 2699

9/23/09 12:38:10 PM#16
Originally posted by ninjajucer

Lol. Unless your a crafting nut, skip this game. Oh and to build a car should take you through casual playing about 2-3 months real time. Hardcore could prolly do it in a few weeks.

The tutorial is very cool and shows a lot of promise as to what to expect, unfortunately the actual gameplay is so far from that, as it will take a long time to actually get to those stat and equipment choices in the real game.

Based on all that, and the fact that I tested the game, I wouldn't waste my money here, its nothing special.

 

I happen to enjoy the exploration and combat very much.

Kinda feels like Fallout 3 combat wise. Just roaming around is really fun, yet again I'm one of those dudes that just enjoys hunting packs of mobs for hours so... lol

PLaying: EvE, Ryzom

Waiting For: Earthrise, Perpetuum

  KcissemD

Apprentice Member

Joined: 9/03/09
Posts: 64

9/23/09 12:40:22 PM#17
Originally posted by Farandir
Originally posted by eddieg50

 Look the fact is that FE is deceptive , they make you think you are going into this amazing beautifull world with guns blazing and you come out into this brown mess.  there is no tutorial of crafting and just a bit in the main tutorial on combat, is there a manual for this game?  

 

That "brown mess" is called a desert. A desolated one as well. As for manual it is possible to read the tips during the tutorial.


 

as well as type /support ingame which will bring you their knowledge base which has a ton of helpful tips, then you have gms on at all times to answer question plus the volunteer hazmat team

  eddieg50

Hard Core Member

Joined: 6/22/05
Posts: 629

 
9/23/09 12:40:23 PM#18
Originally posted by metalhead980
Originally posted by ninjajucer

Lol. Unless your a crafting nut, skip this game. Oh and to build a car should take you through casual playing about 2-3 months real time. Hardcore could prolly do it in a few weeks.

The tutorial is very cool and shows a lot of promise as to what to expect, unfortunately the actual gameplay is so far from that, as it will take a long time to actually get to those stat and equipment choices in the real game.

Based on all that, and the fact that I tested the game, I wouldn't waste my money here, its nothing special.

 

I happen to enjoy the exploration and combat very much.

Kinda feels like Fallout 3 combat wise. Just roaming around is really fun, yet again I'm one of those dudes that just enjoys hunting packs of mobs for hours so... lol

  except fallout 3 is much easier and hey they have a manual and a real  turtorial
 

  KcissemD

Apprentice Member

Joined: 9/03/09
Posts: 64

9/23/09 12:41:46 PM#19
Originally posted by eddieg50
Originally posted by metalhead980

I Have have issues with sandbox games that develop beginner tutorials that play more like themeparks. Ryzom does this also.

It misleads a new player into thinking the game will offer a handholding experience throughout.

As an example in Ryzom you have like 50 missions you run, the island that you run the tutorial on has no challenging mobs and doesn't really require a team effort to complete.

Then you get tossed on the Mainland and mobs kick your ass, missions don't help you skill up and you have no idea what to do.

It's similar in FE.

I wish these games would try to give people a sandbox experience at the start, let them walk around and as they pass over a section in the game a little 3-4 step tutorial pops up, as you click icons on the UI messages pop up explaining what they do.

Make people learn through exploration not by being lead around a section of the game that wrongfully misleads the player.


Don't get me wrong I love both Ryzom and FE but the completely wrong direction the tutorials take the player was a bad move and it will make a few new players frustrated to the point of leaving.

 


 

       Agreed!


 

it's only been that for ryzom since the new player island was redone, the way it was before was a pain in the butt, get killed left and right but considering there wasn't many new players anymore to form a group to finish it they had to redo it to the way it is now.

  KcissemD

Apprentice Member

Joined: 9/03/09
Posts: 64

9/23/09 12:43:23 PM#20
Originally posted by eddieg50
Originally posted by metalhead980
Originally posted by ninjajucer

Lol. Unless your a crafting nut, skip this game. Oh and to build a car should take you through casual playing about 2-3 months real time. Hardcore could prolly do it in a few weeks.

The tutorial is very cool and shows a lot of promise as to what to expect, unfortunately the actual gameplay is so far from that, as it will take a long time to actually get to those stat and equipment choices in the real game.

Based on all that, and the fact that I tested the game, I wouldn't waste my money here, its nothing special.

 

I happen to enjoy the exploration and combat very much.

Kinda feels like Fallout 3 combat wise. Just roaming around is really fun, yet again I'm one of those dudes that just enjoys hunting packs of mobs for hours so... lol

  except fallout 3 is much easier and hey they have a manual and a real  turtorial
 


 

name one MMO online game that has an up to date manual?  you never will, in mmos features come and go so drastically there is no point in writing a manual as it will be obselete by release.

  metalhead980

Apprentice Member

Joined: 6/11/08
Posts: 2699

9/23/09 12:46:14 PM#21
Originally posted by eddieg50
Originally posted by metalhead980
Originally posted by ninjajucer

Lol. Unless your a crafting nut, skip this game. Oh and to build a car should take you through casual playing about 2-3 months real time. Hardcore could prolly do it in a few weeks.

The tutorial is very cool and shows a lot of promise as to what to expect, unfortunately the actual gameplay is so far from that, as it will take a long time to actually get to those stat and equipment choices in the real game.

Based on all that, and the fact that I tested the game, I wouldn't waste my money here, its nothing special.

 

I happen to enjoy the exploration and combat very much.

Kinda feels like Fallout 3 combat wise. Just roaming around is really fun, yet again I'm one of those dudes that just enjoys hunting packs of mobs for hours so... lol

  except fallout 3 is much easier and hey they have a manual and a real  turtorial
 

I seem to be getting into just as much shit in FE as I did in FO3, yeah the customizations and character skill system is easier to understand in FO3 but also limited compared to FE. That is a Single player game designed for consoles.

I thought FE had a manual? I downloaded my copy I'll need to ask my buddies at gamestop if it does or not with the boxed version. Manuals aren't too good for MMOs anyway since the games always change anyway.

PLaying: EvE, Ryzom

Waiting For: Earthrise, Perpetuum

  metalhead980

Apprentice Member

Joined: 6/11/08
Posts: 2699

9/23/09 12:47:47 PM#22
Originally posted by KcissemD
Originally posted by eddieg50
Originally posted by metalhead980

I Have have issues with sandbox games that develop beginner tutorials that play more like themeparks. Ryzom does this also.

It misleads a new player into thinking the game will offer a handholding experience throughout.

As an example in Ryzom you have like 50 missions you run, the island that you run the tutorial on has no challenging mobs and doesn't really require a team effort to complete.

Then you get tossed on the Mainland and mobs kick your ass, missions don't help you skill up and you have no idea what to do.

It's similar in FE.

I wish these games would try to give people a sandbox experience at the start, let them walk around and as they pass over a section in the game a little 3-4 step tutorial pops up, as you click icons on the UI messages pop up explaining what they do.

Make people learn through exploration not by being lead around a section of the game that wrongfully misleads the player.


Don't get me wrong I love both Ryzom and FE but the completely wrong direction the tutorials take the player was a bad move and it will make a few new players frustrated to the point of leaving.

 


 

       Agreed!


 

it's only been that for ryzom since the new player island was redone, the way it was before was a pain in the butt, get killed left and right but considering there wasn't many new players anymore to form a group to finish it they had to redo it to the way it is now.

That's something I didn't know. I only started playing Ryzom in August '08 im not a four year old vet like you guys :)

I still would rather the open ended tutorial rather than the more themeparkish one they have now.

PLaying: EvE, Ryzom

Waiting For: Earthrise, Perpetuum

  eddieg50

Hard Core Member

Joined: 6/22/05
Posts: 629

 
9/23/09 12:49:51 PM#23
Originally posted by KcissemD
Originally posted by eddieg50
Originally posted by metalhead980
Originally posted by ninjajucer

Lol. Unless your a crafting nut, skip this game. Oh and to build a car should take you through casual playing about 2-3 months real time. Hardcore could prolly do it in a few weeks.

The tutorial is very cool and shows a lot of promise as to what to expect, unfortunately the actual gameplay is so far from that, as it will take a long time to actually get to those stat and equipment choices in the real game.

Based on all that, and the fact that I tested the game, I wouldn't waste my money here, its nothing special.

 

I happen to enjoy the exploration and combat very much.

Kinda feels like Fallout 3 combat wise. Just roaming around is really fun, yet again I'm one of those dudes that just enjoys hunting packs of mobs for hours so... lol

  except fallout 3 is much easier and hey they have a manual and a real  turtorial
 


 

name one MMO online game that has an up to date manual?  you never will, in mmos features come and go so drastically there is no point in writing a manual as it will be obselete by release.


 

   When wow and eq2 , lotro, v anguard and olthers came out they had very good manuals, yes wee know that the game may change but at least start out on the right foot especially if you are going to charge 50 and 15 a month

  User Deleted
9/23/09 12:50:05 PM#24

 


Originally posted by eddieg50

 

I loved the tutorial but when I came out into main area is seemed so congested and bland? its like they put all their effort into tutorial and forgot the main part of game, guns are bad


 

 


Originally posted by eddieg50

 

How do you craft online and how do you queu up all your craft items at once, are you saying i can push a buttona nd all my items will craft at once?




I think it is awesome that you apparently know nothing of the game, yet, can create such a definitive thread touting your opinions, this is a true skill. Apparently, your brief excursions fresh out of the spawn tube allows you to critique the rest of the entire game as "Not polished". I look forward to your detailed review supporting this.

 

For the record, the developers have already stated they are going to extend the tutorial some time soon to cover more things, and be less abrupt when you get to "the real world".

But please do, as you have evedentialy played the entire game, or you would not logicaly be able to make this statement:

"Tutorial very polished, main game not so much"

So, please expound on how you came to this conclusion, and how the game is unpolished at level 45.

We all eagerly await your views.

  KcissemD

Apprentice Member

Joined: 9/03/09
Posts: 64

9/23/09 12:57:38 PM#25
Originally posted by eddieg50
Originally posted by KcissemD
Originally posted by eddieg50
Originally posted by metalhead980
Originally posted by ninjajucer

Lol. Unless your a crafting nut, skip this game. Oh and to build a car should take you through casual playing about 2-3 months real time. Hardcore could prolly do it in a few weeks.

The tutorial is very cool and shows a lot of promise as to what to expect, unfortunately the actual gameplay is so far from that, as it will take a long time to actually get to those stat and equipment choices in the real game.

Based on all that, and the fact that I tested the game, I wouldn't waste my money here, its nothing special.

 

I happen to enjoy the exploration and combat very much.

Kinda feels like Fallout 3 combat wise. Just roaming around is really fun, yet again I'm one of those dudes that just enjoys hunting packs of mobs for hours so... lol

  except fallout 3 is much easier and hey they have a manual and a real  turtorial
 


 

name one MMO online game that has an up to date manual?  you never will, in mmos features come and go so drastically there is no point in writing a manual as it will be obselete by release.


 

   When wow and eq2 , lotro, v anguard and olthers came out they had very good manuals, yes wee know that the game may change but at least start out on the right foot especially if you are going to charge 50 and 15 a month


 

wow and eq2 manuals may have been very well written but was not accruate to what the game entailed upon release that is my point.  LOTRO i never really payed attention to as i got tired of that game pretty quick, but my point is it is a waste to write a manual just have it outdated before the game is released the way FE does it works much better having ingame /support commands for their knowledge base, a volunteer hazmat team etc, etc.

2 Pages 1 2 » Search