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8 posts found
Scot

Hard Core Member

Joined: 10/10/03
Posts: 999

 
9/22/09 4:13:05 AM#1

Yes you memory guzzling, picture perfect graphic whores. ‘Elite’ was the game we played back in the day, and it ran on less memory than an modern email!

So when the devs in your MMO say its too complex to fit in, will take up too much memory etc. Tell them to go and check out how a Universe was created by David Braben and Ian Bell to run on 22K memory. That’s right 22K!

http://news.bbc.co.uk/1/hi/technology/8261272.stm

alakram

Hard Core Member

Joined: 11/02/06
Posts: 1175

9/22/09 4:18:58 AM#2
Originally posted by Scot

Yes you memory guzzling, picture perfect graphic whores. ‘Elite’ was the game we played back in the day, and it ran on less memory than an modern email!

So when the devs in your MMO say its too complex to fit in, will take up too much memory etc. Tell them to go and check out how a Universe was created by David Braben and Ian Bell to run on 22K memory. That’s right 22K!

http://news.bbc.co.uk/1/hi/technology/8261272.stm

He he, im sure most members here dont even know whats a kilobyte.

I remember I played this one, was really fun.

-=AlaKraM=-
Don't fight against poverty, fight against greed.
My Lord of the Rings Gallery

HYPERI0N

Hard Core Member

Joined: 1/26/08
Posts: 1730

9/22/09 12:07:57 PM#3

Yea this brings back memories. Those were the days when games were generally very imaginative making the most of limited resources.

Jackcolt

Apprentice Member

Joined: 2/14/06
Posts: 2091

Bullets - my only weakness! How did you know?

9/22/09 12:21:15 PM#4

Funny thing... the first open world space combat sims... yet it par far has the most features of any combat space sim(not counting the sequels ofc)

===========================================================
Competitive gamer

cukimunga

Elite Member

Joined: 4/03/05
Posts: 1734

Hey same car

9/22/09 12:39:28 PM#5

yeah that seems about right for that time and for the graphics.   The thing is now days graphics are getting so complex that it has to take up a ton of memory and to have a huge open world and amazing graphics just can't happen yet. Just compare 2 games that are out right now.

AOC one of if not the best graphics out there for a MMO. The game is very instanced and not many huge open zones. Fallen Earth not the best graphics for a game that just released today but the game right now is 1000 square kilometers and it has no zones. Devs can pull things off they just either have to sacrifice graphics or the huge open world.

Oh yeah I forgot about EVE which is an amazingly huge game and has great graphics as well. So yeah space games in theory take up less because they don't need to render as much.

"So I slathered the bat with wesson oil and cream cheese." Johnny Tug

jimmy123

Apprentice Member

Joined: 3/14/05
Posts: 270

lvl60 Warlock,Rogue,Priest
All Horde
left before the expansion ( got bored )

9/22/09 12:46:13 PM#6

I dread to think how many  hours i spent trying to manualy dock my ship in a space station, before i could save up for a atomatic docking.

I loved that game, happy memories. 

inmysights

Hard Core Member

Joined: 7/20/04
Posts: 141

9/22/09 2:00:40 PM#7

I remember this one, was great, was an open box in one of the old stores I use to goto and somehow it ended i my pocket, no clue how!

Draccan

Novice Member

Joined: 8/12/07
Posts: 1007

sandbox is king

9/22/09 2:06:09 PM#8

The game was awesome! A real epic.

But o my God it was PAINFUL to dock the flights !!

 

____________________________
CASUAL CONFESSIONS - Draccan's blog
____________________________
currently playing: AoC

favorite mmo: SWG (pre cu/nge)
Most anticipated mmos: The Secret World | "Copernicus" by Studio 38 | Earthrise (despite the current videos) | Unannounced mmo project by Carbine studios | AoC expansion: Rise of the Godslayer

played: SWG, WoW, WAR (beta), COH/V, EVE, Tabula Rasa