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10 posts found
MikeB

MMORPG.com Community Manager

Joined: 5/27/09
Posts: 1039

 
9/21/09 5:07:39 PM#1

Our very own Garret Fuller sits down with World of Warcraft Production Director J. Allen Brack for an exclusive video interview at this year's Austin Game Developer's Conference.

In the interview we learn some on how version 3.3 is coming along and what features and content we can expect with the new patch. Mr. Brack describes version 3.3 as concluding the Arthas storyline, and will do so with a new raid. The new raid will come in several flavors, 10 man heroic, 10 man regular, 25 man heroic, and 25 man regular. In addition, a new 8 boss dungeon will be included, and a new legendary two-handed axe, Shadowmourne, will be introduced to the game.

Mr. Brack also explained the process that went into coming up with the Cataclysm expansion, given that the expansion has defied some expectations of perhaps a new class, or even a new continent. The expansion will instead add another two races to the roster (Goblin, Worgen) and give a "face lift" to old Azeroth.

On the subject of why not a new class, Mr. Brack explains that they simply didn't want to do two new classes back to back, and instead went with two new races as The Burning Crusade did. The decision to do two new races played an important role in the old Azeroth revamp coming with Cataclysm, as well. While the developers were talking about doing the standard new 1-20 content for the new races, they came to the realization that the two new races would still be doing old 20-60 content following their newbie zones. It was this realization that was a catalyst for the major facelift old Azeroth will see come Cataclysm.

Brack admits that while the game's original content is more than adequate, the later content introduced to the game in The Burning Crusade, and especially Lich King, was "order of magnitudes" better, and so Cataclysm was a great opportunity to revisit and revamp older content with the lessons the team has learned over the years when continuing to develop the game.

They also want to allow players to uncover some of the old world's mysteries, things like venturing into Hyjal to see what it's like after Warcraft III, or finding out what is behind the Greymane Wall. This will all be possible once the great cataclysm comes to Azeroth. Cataclysm will also serve as an opportunity to update some of the game's most "hated" areas such as Darkshore or Azshara to be more appealing.

Brack also sheds some light on the Mastery System coming into the game with Cataclysm, where mastery points give a flat DPS increase in the form of whatever is relevant to your talent tree. For example, if you're an Assassination Rogue you would get an increase in Haste and Crit. The intention of this system is to ameliorate the issue of players feeling restrictive in their builds in order to maximize their DPS, and will instead allow them to pursue more utility based choices in their talent trees, instead of wasting points to simply eke out that extra 1% DPS increase.

For more, watch the full video interview here.

Michael "MikeB" Bitton
Community Manager

Death1942

Hard Core Member

Joined: 2/24/07
Posts: 2183

9/21/09 5:14:47 PM#2

cool, never seen you guys do a video interview before.

 

I like that idea about talent trees...giving a boost and freeing you up to pick what talents suit/appeal to you.

Originally posted by Cyborg99
"Many ppl will disagree with this but their just liberals so ignore their post."
......
"Thanks feel free to use it and spread the word that liberals are the anti-Christ."

Korgana

Apprentice Member

Joined: 11/28/05
Posts: 39

9/21/09 7:46:26 PM#3

Cool interview and while it probably won't get me to come back for 3.3 I may have changed my mind about picking up the next expansion.

dalestaines1

Novice Member

Joined: 9/29/06
Posts: 71

Don''t cry if you don''t like a game. Find another and have fun!
It''s a more healthy tactic :)

9/21/09 10:21:37 PM#4

The mastery system is going to be a breath of fresh air.  Cookie cutter builds are so boring and maybe this will lead for more options and people being more open-minded about talents and creativity.

arctarus

Hard Core Member

Joined: 9/26/06
Posts: 1583

9/21/09 10:34:38 PM#5

The mastery system is definitely much better than adding another 5 levels.

Btw, is the newbie area till level 15 or 20?

 

 

RIP, Orc Choppa

MikeB

MMORPG.com Community Manager

Joined: 5/27/09
Posts: 1039

 
9/21/09 10:55:01 PM#6
Originally posted by arctarus

The mastery system is definitely much better than adding another 5 levels.

Btw, is the newbie area till level 15 or 20?

 

 

 

Sounds like 1-20.

Michael "MikeB" Bitton
Community Manager

Thenarius

Elite Member

Joined: 8/29/08
Posts: 718

9/22/09 7:29:23 AM#7

Well, that was nice. Honestly, for me WOTLK was far worse than TBC, so I expect we'll have some fun in cataclysm arena and raids.

Comparing MMOs with burger companies-the epitome of logic.

Lille7

Apprentice Member

Joined: 12/08/08
Posts: 69

9/22/09 10:04:40 AM#8

Nice interview, to bad there was nothing new in there :(

donjn

Apprentice Member

Joined: 6/09/08
Posts: 509

9/22/09 10:46:54 AM#9

Ummmm, Azshara was never "hated". It was just void of quests...
People love Azshara because it is gorgeous.

zaylin

Elite Member

Joined: 4/11/06
Posts: 234

9/23/09 4:51:19 PM#10

What happened to the video , i keep getting a NO video file error