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43 posts found
Ihmotepp

Spotlight Poster

Joined: 10/28/08
Posts: 4043

 
9/17/09 3:09:01 PM#1

This is from DC Universe:

 

"Every item a player earns in DC Universe is permanently available in the character's wardrobe, even if the item is traded, sold or tossed away. Then, as a second layer, players equip actual items to gain their statistical advantages. They are not, however, under any obligation to display them.

It is a bit tough to wrap the noggin around at first, but it may just work. Sure, Super Bob may be "using" a gun and "displaying" a sword, but it allows players to have the equipment they need and the look of the equipment they want."

http://www.mmorpg.com/gamelist.cfm/game/350/feature/3513/page/1

 

Do you like this idea, would you like to see it in other MMO's like fantasy or Sci Fi? Or does it suck?

Do you like the idea of "using" one item while "displaying" another?

Yes, cool I get to keep my look but customize my gear.
No, it's teh suck, characters should display the gear they are using.
Works for Super Heros, but not for sci fi or fantasy.
I often put on pajama pants with red underwear over them, wear a table cloth for a cape and ride around on my bicycle. It has a bell.
(login to vote)

mmoguy43

Apprentice Member

Joined: 3/31/09
Posts: 168

9/17/09 3:24:55 PM#2

I'd pick the last one but my bike had a police siren.

Draco91

Novice Member

Joined: 8/04/06
Posts: 119

9/17/09 3:29:03 PM#3

 It works with armor, and other games have done it with armor (EQ2 and LoTRO's "appearance tab", among others), and it would work with weapons with similar functions (mace and axe; sword and axe), but it's just fail when you can use a ranged weapon and have it show up as a melee weapon >.> I don't want to see people shooting things with their sword -.-

"In Internet slang, a troll is someone who posts controversial, inflammatory, irrelevant or off-topic messages in an online community, such as an online discussion forum, chat room or blog, with the primary intent of provoking other users into an emotional or disciplinary response[1] or of otherwise disrupting normal on-topic discussion.[2]" (Wikipedia.org, 8-24-09)

The best way to deal with trolls:
http://www.angelfire.com/space/usenet/ [IGNORE THEM, THEY JUST WANT ATTENTION!]

paulscott

Elite Member

Joined: 12/04/05
Posts: 5415

If you walk far enough you will meet yourself

9/17/09 4:27:00 PM#4
Originally posted by Draco91

 It works with armor, and other games have done it with armor (EQ2 and LoTRO's "appearance tab", among others), and it would work with weapons with similar functions (mace and axe; sword and axe), but it's just fail when you can use a ranged weapon and have it show up as a melee weapon >.> I don't want to see people shooting things with their sword -.-

 

It's just a matter of getting the right effects.   If your sword shoots slashes of wind, energy, plasma or whatever no imerssion is lost.    It's just a matter of having display mechanics intelligent enough to know what's up.

Debugging is twice as hard as writing the code in the first place. Therefore, if you write the code as cleverly as possible, you are, by definition, not smart enough to debug it.
--Brian Kernighan

Shiymmas

Hard Core Member

Joined: 1/12/06
Posts: 229

9/17/09 4:31:15 PM#5
Originally posted by paulscott
Originally posted by Draco91

 It works with armor, and other games have done it with armor (EQ2 and LoTRO's "appearance tab", among others), and it would work with weapons with similar functions (mace and axe; sword and axe), but it's just fail when you can use a ranged weapon and have it show up as a melee weapon >.> I don't want to see people shooting things with their sword -.-

 

It's just a matter of getting the right effects.   If your sword shoots slashes of wind, energy, plasma or whatever no imerssion is lost.    It's just a matter of having display mechanics intelligent enough to know what's up.

 

Along those lines, if the character is HITTING something with his gun, and wielding it in such a way that he has no intention to fire it, it's sorta OK.  If it actually animates as though it fires while you're whacking someone with melee damage.... just plain fail.

"The power of accurate observation is commonly called cynicism by those who have not got it."


George Bernard Shaw

altairzq

Elite Member

Joined: 7/05/04
Posts: 3632

SOE
"Ruining games for money since 2002"

9/17/09 4:35:43 PM#6

Never underestimate the capacity of some developers to produce crap. It's amazing.

Reklaw

Elite Member

Joined: 1/07/06
Posts: 3309

Freedom is the will to be responsible to ourselves.

9/17/09 4:48:40 PM#7

First need to experiance it first hand before I am able to make a opinion if I like/love or hate it.

------------------------------------------------------------
YOU do not need to agree with me as I am only SHARING my own opinion which can be different from yours. Thanks to forums we can share our opinions and discus them.

LynxJSA

Elite Member

Joined: 10/08/05
Posts: 2182

9/17/09 4:53:12 PM#8

I like the idea of being able to display an alternate weapon but, for me, it has to at least be within that weapon's same class or category. Display the flaming sword you got 20 levels ago while you use your level-appropriate weapon? Sure. Display a melee weapon while firing a ranged weapon? That just seems really odd.

Dubhlaith

Elite Member

Joined: 1/04/09
Posts: 249

Confident, cocky, lazy, dead.
-Dread

9/17/09 4:55:03 PM#9

The idea is perfection in that every item I have acquired, I can display. I really, really, really love that. More games need to have different options for display and gear. If you have a gorgeous set but it is not good for what you need to wear, you should be able to wear those clothes.

The same goes for weapons. However, the display weapon should be the same type as the weapon you are using. By this I mean that if I am wielding a sword, I should look like I am wielding a bladed weapon of some kind. If I am using a gun, I should appear to be shooting a gun. If I have a big mace....you get the idea. Everything else is wonderful, but the title here, displaying a sword while using a gun is a terrible horrible no good bad idea.

Please support games that deliver a new and innovative experience.

Eve, Ryzom, Ultima Online, Fallen Earth, Asheron's Call, Darkfall, Wurm and, other similar games deliver immersive Worlds, not Maps with mini-games or killing with no story.

Even if you do not like the games themselves, support and appreciate the effort of developers to try something new.

Ilvaldyr

Hard Core Member

Joined: 8/31/08
Posts: 1365

I'm in ur MMO.
Soloin' ur mobs.

9/17/09 5:02:35 PM#10

Displaying a ranged weapon while performing a melee attack is fine if the animation makes sense.

Pistol-whipping, bonking a target with the butt of a rifle, etc.

But yah, holding a knife and "shooting" someone? .. that's much less reasonable.

In a superhero or magical setting there is some leeway; one could envisage someone "casting" balls of fire from a flaming sword or throwing the melee weapon and having it return via telekinesis. If it's just a case of "hold a sword, target reacts as though shot" then that's just sucky.

MMO_Doubter

Hard Core Member

Joined: 7/28/09
Posts: 1922

9/17/09 5:05:46 PM#11
Originally posted by altairzq

Never underestimate the capacity of some developers to produce crap. It's amazing.

 

It almost seems it is manditory to put in some incredibly dumb ideas into these games. Just incredible.

Who signed off on that?

Aercus

Elite Member

Joined: 8/28/09
Posts: 318

9/17/09 5:12:53 PM#12

"I often put on pajama pants with red underwear over them, wear a table cloth for a cape and ride around on my bicycle. It has a bell."

I salute you for having the very best multiple choice option in the history of multiple choice!

Gilgameesh

Apprentice Member

Joined: 10/27/06
Posts: 306

Pay to play, don't pay to replay!

9/17/09 6:42:37 PM#13
Originally posted by altairzq

Never underestimate the capacity of some developers to produce crap. It's amazing.

 

So true, so sad.

That's totally nonsense to me. Characters should show what they have, unless it's related to a specific power.

 


Nickname registered on www.mynickname.org

CactusmanX

Elite Member

Joined: 5/05/04
Posts: 1912

Don't mock me my friend. It's a condition of mental divergence.

9/17/09 6:57:38 PM#14

I don't see why anyone would be against this.  I mean I don't really believe you are going to swing a sword and hear bang and "shoot" a guy with your sword, if anything it would shoot energy or something, or you use a sword like a regular sword but with the stats of the gun, this one is most likely I think. 

Other than the gun/sword thing I can't see why anyone would not want to have something like this in any game, unless you like having your appearence dictated by the items you need to wear due to stats.

Here I was complainin' about loss of pride and how life had treated me, and now I realized... I never had any pride

thinktank001

Elite Member

Joined: 12/13/08
Posts: 572

9/17/09 8:12:56 PM#15
Originally posted by Ihmotepp

This is from DC Universe:

 

"Every item a player earns in DC Universe is permanently available in the character's wardrobe, even if the item is traded, sold or tossed away. Then, as a second layer, players equip actual items to gain their statistical advantages. They are not, however, under any obligation to display them.

It is a bit tough to wrap the noggin around at first, but it may just work. Sure, Super Bob may be "using" a gun and "displaying" a sword, but it allows players to have the equipment they need and the look of the equipment they want."

http://www.mmorpg.com/gamelist.cfm/game/350/feature/3513/page/1

 

Do you like this idea, would you like to see it in other MMO's like fantasy or Sci Fi? Or does it suck?


 

 

I can dual wield pistol whip my enemies to oblivion?   Sweeeeeeeeet.

Axehilt

Elite Member

Joined: 5/09/09
Posts: 1218

9/17/09 9:00:47 PM#16

If it's like every other hero game, you guys are going to seem awful dumb naysaying this feature.

Like how I can create a medieval-armor-wearing guy with a sword on his back, but he pulls out dual pistols when I use that ability.

It works perfectly fine in other games, and gives you tons of creative control over the look of your character. 

I may be sorta harsh on EVE, but damn is this a cool trailer (EVE Dominion).

tlbabs

Novice Member

Joined: 4/25/08
Posts: 30

The last thing you will do is die.

9/17/09 9:08:17 PM#17

Vanguard saga of heroes excelled at this crap.  I asume it still does.  Too bad it's a bug and not a feature.  :)

cybertrucker

Advanced Member

Joined: 1/08/07
Posts: 246

9/17/09 9:11:14 PM#18

hmm Might i use THOR as an example with his mighty hammer he summons lightning bolts. Or slams it into the ground and causes shockwaves of thunder... blah blah blah... you get the drift

Even in Sci Fi I will use the example of a Grey Knight Terminator with their nemisis Force weapons which are giant Psychic Halberds that have Storm Bolters attached to them. Which is kinda like a reverse bayonet. Giant mellee weapon with a gun attached so they can fire at a range while they close in for the kill.

 

SonikFlash

Elite Member

Joined: 12/13/08
Posts: 327

9/17/09 9:14:45 PM#19

any of you ever heard of a gunsword...of course the misguided amongst you would cite ff8 as horrible without any solid reasoning beyond you didnt enjoy the story :)


altairzq

Elite Member

Joined: 7/05/04
Posts: 3632

SOE
"Ruining games for money since 2002"

9/17/09 9:44:06 PM#20
Originally posted by CactusmanX

I don't see why anyone would be against this.  I mean I don't really believe you are going to swing a sword and hear bang and "shoot" a guy with your sword, if anything it would shoot energy or something, or you use a sword like a regular sword but with the stats of the gun, this one is most likely I think. 

Other than the gun/sword thing I can't see why anyone would not want to have something like this in any game, unless you like having your appearence dictated by the items you need to wear due to stats.

 

You are beyond salvation. You have lost all understanding of what an MMORPG is. It's not your fault, it's their fault.

What will be next thing I wonder... looking like a warrior when you are a cleric I guess. I can hear you and the people like you "I want to look the way I want in the game I'm paying to play. And robes are retarded".

Or mobs will stop dropping random items, they will only drop what you need. "I don't want to do stuf over and over again".

Or being able to have an toon (yes it will be a toon then) of every class in the game at the same level as your main toon. "I don't want to do the same quests again".

Sky is the limit for these genius developers and their followers.

CactusmanX

Elite Member

Joined: 5/05/04
Posts: 1912

Don't mock me my friend. It's a condition of mental divergence.

9/17/09 10:22:05 PM#21
Originally posted by altairzq
Originally posted by CactusmanX

I don't see why anyone would be against this.  I mean I don't really believe you are going to swing a sword and hear bang and "shoot" a guy with your sword, if anything it would shoot energy or something, or you use a sword like a regular sword but with the stats of the gun, this one is most likely I think. 

Other than the gun/sword thing I can't see why anyone would not want to have something like this in any game, unless you like having your appearence dictated by the items you need to wear due to stats.

 

You are beyond salvation. You have lost all understanding of what an MMORPG is. It's not your fault, it's their fault.

What will be next thing I wonder... looking like a warrior when you are a cleric I guess. I can hear you and the people like you "I want to look the way I want in the game I'm paying to play. And robes are retarded".

Or mobs will stop dropping random items, they will only drop what you need. "I don't want to do stuf over and over again".

Or being able to have an toon (yes it will be a toon then) of every class in the game at the same level as your main toon. "I don't want to do the same quests again".

Sky is the limit for these genius developers and their followers.


 

So you don't like a game that actually gives you options about how you look and would rather be shackled to all the 1337 items you are forced to collect stiffling any creative control you have and creating nothing but clone characters that are completely uninspired and highly derivitive of your your basic fantasy cliches.

Ok then and here I was thinking RPGs were all about making a character and making choices about what they do and who they are which would be greatly aided by giving the players control over their appearence, but apparently it is all about wearing the appropriate armor style for your designated character type, good thing we cleared that up.

Here I was complainin' about loss of pride and how life had treated me, and now I realized... I never had any pride

apocalance

Advanced Member

Joined: 8/16/04
Posts: 898

Who is John Galt?

9/17/09 11:48:35 PM#22

rofl, it reminds me of cheesy scifi flicks where fat ugly swords are firing projectiles or just making fantasy laser-ish sounds as they fire down range. Good stuff. roll with it imo.

//|//|//

Rabenwolf

Advanced Member

Joined: 5/13/06
Posts: 722

9/17/09 11:53:40 PM#23

Honestly, it will be no different than Champions online. Dont assume one is some how better in that regard. What I believe they mean is that (like champions online) your character might have props, such as a sword on the back, or claws on their hands, but when actually using a gun they will pull it out and fire. The weapon isnt part of the "costume" so to speak.

 

And...

 

If I am wrong, and they really meant sword users will be firing bullets out of their ninja swords... then its completely stupid. Part of playing games is reacting to visuals, if you see someone approaching you with a gun, its natural, as part of the challenge, to react as though the gun will be used as a gun, not a sword, nor vice versa.

Are we freer in America today? http://www.youtube.com/watch?v=yWOW1OKzdNA
It does not take a majority to prevail... but rather an irate, tireless minority, keen on setting brushfires of freedom in the minds of men. -Samuel Adams

Gel214th

Advanced Member

Joined: 9/11/07
Posts: 53

9/17/09 11:57:26 PM#24

In my view this is fantastic.

 

Seperating the Look and customisation of your character from your statistics.

So you can use the Stats and power effects from whatever items you find, while maintaining your core look.

 

So you use a Sword with STR +30 and CON +40 , let's say. And then you find a gun with STR +40 and CON + 40. So...you want to use the stats from the gun. And you just slot that into whatever equipment slot you have, while leaving your Sword Costume look in tact.

Brilliant, and I wish World of Warcraft and several other MMORPGs had this.

Incidentally, this system is in-place in Runes of Magic, where you can transfer the stats from one piece of equipment to another, maintaining the look of the receiving item, and I think LOTRO has a seperation between items that show up on your character, and items that actually affect your stats.

So DCUO isn't doing anything brand new here, they are just recognising the features that players want from their MMORPGs, and character customsation and concept is one of them.

gt4980b

Novice Member

Joined: 4/12/06
Posts: 26

9/18/09 12:01:04 AM#25

I assumed he meant you would use a sword but the stat modifiers would be that of the gun you had....but that's just me.

BTW, there was an anime that the guy had a sword that fired metal slivers when he swung it.  So its not completely crazy to think thats how it can work.

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