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World of Warcraft

World of Warcraft 

General Discussion  » Why do WoW fans need it to be the most successful mmo ?

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50 posts found
  Thenarius

Novice Member

Joined: 8/29/08
Posts: 1114

9/15/09 11:07:35 AM#21

Personally, I never cared about WoW's subs, it's still one of the best MMORPGs ever released, even gaining a different taste with mastery/reworked talents in Cataclysm, allowing for a lot more class customisation.

  Vagrant_Zero

Novice Member

Joined: 9/22/07
Posts: 1257

9/15/09 11:11:54 AM#22


Originally posted by twrule
You say WoW fans don't care but they constantly flaunt the game's success more than any other aspect.  They go on every forum and to the open betas/free trials of every other mmo to troll and harass others about how their game will never best WoW, as if those players cared.  They don't let others just enjoy the games they want to play, they have to lord WoW's success over everyone.

As bad as the WoW playerbase is I rarely see this. Usually it's some putz that goes and stirs up the Warcraft fans and that starts the flame war. Rarely are the WoW fans taking the first shot, they're too busy playing their game.

  vash79

Apprentice Member

Joined: 6/08/06
Posts: 72

9/15/09 11:14:34 AM#23

 I think the better question would be why do fans of other games feel that if a game doesn't get "Wow-like" subs the game is a failure?

  Thenarius

Novice Member

Joined: 8/29/08
Posts: 1114

9/15/09 11:17:23 AM#24
Originally posted by vash79

 I think the better question would be why do fans of other games feel that if a game doesn't get "Wow-like" subs the game is a failure?

Noth even Zorn can say that EVE is a failure. But why do fans of other MMOs feel that their game will insta-kill WoW? See, I can generalise too.

  Palebane

Novice Member

Joined: 10/18/04
Posts: 3164

9/15/09 11:24:59 AM#25

To justify the overpriced gameplay.


The community stagnates without the impulse of the individual. The impulse dies away without the sympathy of the community.
--William James

  tro44_1

Apprentice Member

Joined: 6/20/06
Posts: 1836

I Love the Holy Warrior Archtype

9/15/09 6:53:05 PM#26

IMO whos to say that these haters are WoW fanboys? All I see in defense of the other game's Fanboyz is

"GO BACK TO WOW"

Even if that player never played WoW. Anytime theres a problem with the game, and somebody points it out, they are labled a troll, and WoW fanboy. WTF is with this?

Just look at the Aion Forums

http://www.mmorpg.com/discussion2.cfm/thread/250573/page/7

The Fanboys of these other games always find a way to turn a complaint thread into a (X) Vs WoW Thread, and then wana call complainers Trolls and such.

 

This is Bull**** People!!!!!

  Alandora

Novice Member

Joined: 12/26/08
Posts: 356

9/17/09 5:34:35 PM#27
Originally posted by googajoob7

I ve played warcraft for 4 years on and off so i would class myself as someone that likes the game( even though i m disapointed at a lot of the changes that have taken place within the last couple of years ) . But beyond being on a decent server it really does nt matter if to me if this game has 11 million players or  6 million  .

 It would nt really effect my gaming at all if WOW was down just a million as long as there was nt dead servers ( obviously exisiting ones would have to be merged ) . Its seams to me that in some people need to it to be maintain its degree of success you justify thier choice of game . If you enjoy it and as long as it has enough people to support its continuation then it really should nt matter . Unless of course your one of the few players who has shares in Blizzard .

Warcraft has done well to maintain this degree of success for as long as it has but its a little dillusional to think it can last forever . Every game has a life span ( even WoW ) and sooner or later those that need it to be as successful as it was at its peak will have to face its decline . I wonder what they ll do then ?

 

A lot of it has to do with development times.   Look at games like AOC.    There is almost no development being done on the game.  bug fixes etc don't come regularly and new content is non-existent.   WOW is almost adding content too fast.   There are no guilds on my server that have Ulduar on farm, and we have had the next dungeon for a month now.   Onyxia is coming soon, followed by Arthas.  When you look at daily quests, holidays and other content besides raids that get added every patch, it just blows the competition away.

The reason?  12 million subscribers means a ton of database, qa and other staffing.

There is also the question of stability.  With WOW< you know in 3 years you are goin to be playing. aoc, not so much

 

  haratu

Novice Member

Joined: 4/09/09
Posts: 409

9/17/09 5:39:48 PM#28
Originally posted by Alandora
A lot of it has to do with development times.   Look at games like AOC.    There is almost no development being done on the game.  bug fixes etc don't come regularly and new content is non-existent. 

 

Ummm. Expansion announced, large patches earlier this year to develop new dungeons and balance classes. In fact AoC has done equivalent so far in their first year as WoW did in their first year. Bug fixes in AoC happened just last tuesday and fixed several issues I was having.
 

Do you actually play AoC?

  User Deleted
9/17/09 6:06:09 PM#29

I often pull numbers out of my butt too, zorn.

  haratu

Novice Member

Joined: 4/09/09
Posts: 409

9/17/09 6:20:06 PM#30
Originally posted by Zorndorf

Come come. You need to be more moderate.

60K players worldwide as of today, so there is a very slim chance anyone on these boards play it.

Mostly games under this number have a chimpansee in the server room waiting for the red light to flash to push the server restart button.

So perhaps last tuesday maintenance was the last one if another 5 persons leave the room.

BTW: These last 2 sentences brought the thread very much BACK on topic ! (why we need to be in succesful games).

 

Ok so it seems that it is on topic, for some reason if WoW (or any other) MMO is less than 100,000 subscribers then it is apparently not progressing. This is exactly what the topis is about... WoW subscribers boasting their game (i did play it for 3 years but no longer consider it my game) must be the best and most successful as if that will make it 'good'.
 

Funny that because I remember playign a little game called EvE a year after its launch... I seem to remember it had less than 50,000 subscribers back then. But then they were not progressing anywhere were they? of course not... oh wait was that ANOTHER expansion I heard about last week... wow those chimpanzees must be awesome! Next they will be writing 'War an Peace'.

  BarCrow

Elite Member

Joined: 2/25/07
Posts: 1921

9/25/09 3:00:55 PM#31

Someone stated previously that WOW players flaunt it's success. I really have never seen this except , possibly, as a retort to a hater  yawning "Fail" or  pulling some other rabbit out of their asshats...usually about how it will be killed by this game or that. When it comes down to it...WOW players do not need to flaunt the subscription numbers...the numbers alone flaunt themselves.

  stux

Novice Member

Joined: 9/23/09
Posts: 362

9/25/09 3:06:00 PM#32

This isn't obvious?

They love the game and don't want to see the inevitable decline of the population.  Also, for many of them this was there first MMO which even increases that love for the game and fear of its decline.

The game won't end for a very very very long time.  But the fear is that it WILL decline, which is inevitable, its life, deal with it. 

Nothing stays the same and no matter how hard your try everything is slowly decaying, dying, eroding, etc......

  Scalebane

Advanced Member

Joined: 10/28/06
Posts: 2225

9/25/09 6:23:40 PM#33

Nobody i know actually cares about WoW's sub numbers, i don't think its the fans that cause this uproar i think its the people that desperately need the game to die.

I mean really did Blizzard kill your family or something, i find it truly pathetic that people put so much energy into being Anti WoW, i would suggest therapy for you all.

I can picture these people already, veins popping from their foreheads, frothing at the mouth over blizzard being successful.

"The great thing about human language is that it prevents us from sticking to the matter at hand."
- Lewis Thomas

  tro44_1

Apprentice Member

Joined: 6/20/06
Posts: 1836

I Love the Holy Warrior Archtype

9/27/09 1:30:57 PM#34
Originally posted by Scalebane

Nobody i know actually cares about WoW's sub numbers, i don't think its the fans that cause this uproar i think its the people that desperately need the game to die.

I mean really did Blizzard kill your family or something, i find it truly pathetic that people put so much energy into being Anti WoW, i would suggest therapy for you all.

I can picture these people already, veins popping from their foreheads, frothing at the mouth over blizzard being successful.

 

LOL LOL

  wowfan1996

Hard Core Member

Joined: 9/25/09
Posts: 487

9/29/09 3:33:04 AM#35

Heh. Everyone wants his own favorite MMO to be popular. It's a natural desire to be a part of a big crowd. :-) Plus, if a game has a really large number of subscriptions the devs are more likely to release new content quite often.

In case of WoW though we, the fans, actually would like to see some decent competition from other MMOs. Right now Blizzard is awfully close to monopolizing the whole market which can't be good for WoW in the long run.

So, everything is the other way round. :-)

Dark mind over dark matter!

  kcypher2000

Advanced Member

Joined: 12/05/04
Posts: 117

9/29/09 11:39:54 PM#36
Originally posted by metalhead980

The real question is why do all the other fans of other games need wow to be "killed" by other games sub wise?

If you like a game, go play it and stop wishing for the downfall of other games people enjoy.

 

Some gamers resent WoW.  Some because its famous and they are trying to conform to uncomformity.  Some because it has become the standard to which all recent MMOs are compared against.  Some, like me, because after 5 or so years of being on the market the game has never evolved like I would have thought it would.  For that I would not want another game to kill WoW but i would be excited to see what drastic changes would come to the game if it got knocked down a peg.

I still think it is one of the best mmos on the market however if you stop and think of what has been added to the game over the past few years there may be a lot of content but the game lacks any new exciting features.  By features i mean new gameplay elements that can surviive an expansion.

For example: 

Vanilla WoW : Added Battle grounds.

BC: Added Arena, flying mounts and heroics

WoTLK:  Added Dual speccing, siege vehicles and DKs

Ulduar, Trials, Icecrown when its released, they will all be nothing more than achievement runs in a year or so when the gear grind begins anew.  Blizzard released an mmo with a very strong foundation but instead of building the game world up with new features they have settled for building sideways with just adding more of the same by resetting the leveling treadmill and the gear grind.

  Mithios

Novice Member

Joined: 11/13/07
Posts: 276

All that it takes for evil to prevail is for good men to do nothing..."Edmund Burke"

9/29/09 11:42:26 PM#37
Originally posted by googajoob7

Warcraft has done well to maintain this degree of success for as long as it has but its a little dillusional to think it can last forever . Every game has a life span ( even WoW ) and sooner or later those that need it to be as successful as it was at its peak will have to face its decline . I wonder what they ll do then ?

 

Go worship another game?

A tiny mind is a tidy mind...

  Wraithone

Advanced Member

Joined: 7/09/04
Posts: 2660

If you can't kill it, don't make it mad.

9/29/09 11:49:23 PM#38
Originally posted by googajoob7

I ve played warcraft for 4 years on and off so i would class myself as someone that likes the game( even though i m disapointed at a lot of the changes that have taken place within the last couple of years ) . But beyond being on a decent server it really does nt matter if to me if this game has 11 million players or  6 million  .

 It would nt really effect my gaming at all if WOW was down just a million as long as there was nt dead servers ( obviously exisiting ones would have to be merged ) . Its seams to me that in some people need to it to be maintain its degree of success you justify thier choice of game . If you enjoy it and as long as it has enough people to support its continuation then it really should nt matter . Unless of course your one of the few players who has shares in Blizzard .

Warcraft has done well to maintain this degree of success for as long as it has but its a little dillusional to think it can last forever . Every game has a life span ( even WoW ) and sooner or later those that need it to be as successful as it was at its peak will have to face its decline . I wonder what they ll do then ?

 

I'm sorry... But I fail to see any purpose for your post... What are you attempting to get across?? WoW will be around for years and years to come.  At this point the only threat to it is Blizzard itself.  It will be interesting to see if Blizzard can duplicate its success with their next MMO.

  User Deleted
9/30/09 3:28:01 AM#39
Originally posted by googajoob7

I ve played warcraft for 4 years on and off so i would class myself as someone that likes the game( even though i m disapointed at a lot of the changes that have taken place within the last couple of years ) . But beyond being on a decent server it really does nt matter if to me if this game has 11 million players or  6 million  .

 It would nt really effect my gaming at all if WOW was down just a million as long as there was nt dead servers ( obviously exisiting ones would have to be merged ) . Its seams to me that in some people need to it to be maintain its degree of success you justify thier choice of game . If you enjoy it and as long as it has enough people to support its continuation then it really should nt matter . Unless of course your one of the few players who has shares in Blizzard .

Warcraft has done well to maintain this degree of success for as long as it has but its a little dillusional to think it can last forever . Every game has a life span ( even WoW ) and sooner or later those that need it to be as successful as it was at its peak will have to face its decline . I wonder what they ll do then ?


 

Who is a WoW fan, how many of them are there?  You know them all?

How do you know that all fans want or need WoW to be most successful?  What is the meaning of most successful?  When does each of the fan want it to be successful?  During launch, last week?

There is nothing to debate here because the very context being discussed is a pile of bull$#@!

Last time I read the WoW official forum, I did not see anyone bothering with WoW being successful or not.  They are talking about everything in the game, well except this.

  Zorgo

Hard Core Member

Joined: 12/05/05
Posts: 1192

Who did wrong? The advertiser hired to sell the game or the consumer who put faith in advertising?

10/01/09 9:32:01 PM#40
Originally posted by Palebane

To justify the overpriced gameplay.

 

No doubt!  50 pennies a day!  Do they think we are made of money?

I liked the old days when 50 cents would buy you a whole level or two in Pac Man lasting an entire 10 minutes - before you died and had to put in another quarter.

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