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9/15/09 3:54:52 PM#26
Originally posted by mmoguy43
I agree with what you said about Tabula Rasa. Spot on correct and I don't think a comparison of Tabula Rasa to Aion if a fair comparison at all. However, wow did just fine on release without years of content. It did not need 5 years worth of content to compete with Everquest and obviously if did exceptionally well at release and beyond. All a new mmo needs is enough content to occupy players until new content can be added. That is what it it going to take to be a big success right now. I don't mean compete with wow, but obviously do better than anything we have seen in the past few years. The market looks ripe for a very successful game to scoop up people looking for an alternative to wow [and other games]. I don't think NCSoft would be sad to have a game with a million subscribers in the west and however many they have in the east. |
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9/15/09 3:57:35 PM#27
Originally posted by mmaize
I agree with you that WoW players are getting bored. I'm sure that Aion will pull many of them away for a while. But the OP's question was: will it compete in the long-term? I think the answer to this question is no. Because Aion is so similar to WoW, it will not hold players once they have experienced the story. Once they reach end game and realize how much less content there is than WoW, they will go back. This is especially true considering the fact that WoW's upcoming expansion will completely change the game from level 1 on. There will be plenty of reason to leave Aion and go back to WoW once it comes out. |
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stayontarget
Guide
Joined: 10/04/08
Girlfriends come and go but Epic battles are Soulbound |
9/15/09 3:59:16 PM#28
I will be playing Aion because I like the game but it will never compete with wow as far as numbers go. Aion's core is mostly set up for pvp, and most people like a more controlled environment to play in. Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries... |
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9/15/09 4:05:42 PM#29
Originally posted by Anubisan
I agree with you that WoW players are getting bored. I'm sure that Aion will pull many of them away for a while. But the OP's question was: will it compete in the long-term? I think the answer to this question is no. Because Aion is so similar to WoW, it will not hold players once they have experienced the story. Once they reach end game and realize how much less content there is than WoW, they will go back. This is especially true considering the fact that WoW's upcoming expansion will completely change the game from level 1 on. There will be plenty of reason to leave Aion and go back to WoW once it comes out.
I disagree. It doesn't really change anything from level 1 on other than miniscule content changes. There are a few new playable races (They've done that before), there will be some decent class changes as a result but nothing that changes the combat model and more importantly the changes to the class system are going to do exactly what raising the level cap is going to do, and that is break the PvP system which in turn will mean nerfs for all those players who spent the time choosing the character class(es) they enjoyed to now having to rethink that and now on top of that deal with the flavor of the month players who killed WoW in the first place. Raiding? More of the same... I think Aion has plenty of room for expansions and improvements as well so it's not as if Aion is going to sit around and dwell on status quo by the time a good portion of players reach end game. |
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9/15/09 4:07:07 PM#30
Originally posted by Daffid011
Well its fair to compare games but you have to compare them on some kind of relative value.
Tabula Rasa had one of the best foundations of any MMO I've ever seen. That means the core systems were solid..
The issue was there was not much game built on top of that foundation. I think TR if it was fully developed would have done extremely well.
The issue isn't having a "lack of content" it was having "almost no content".
Beyond that what I think a game really needs is to be different in some way. Its not about calling any MMO a "clone" of another. If I walk into a place and its like I've been there before and I know where everything is.. there really isn't much inspiration to explore.
Personally I like games and I'll play them while I find them fun. So I will play Aion for at least a month .. not sure beyond that. I have friends going into Aion with me so that can alter things.
The "objective" statement I can make is... The subscription level needed to be number 2 or 3 in North America isn't that high. So I would not be suprised to see Aion up there.
Aion does have one thing most western MMO's don't have... a very large installed "east" player base.
The main two western MMO's that I can think of off hand that have done well in "the east" are Ultima Online and WoW. Which means Aion will have built in "income" that most western MMO's don't have. This allows them to have development resources most western mmo's don't have.
Then again what do you mean by "long term" ?
WoW came out in 2004.. so November of this year its basicly 5 years old?
In September UO will have been "live" 12 years... EA has signed Net Dragon to launch that game into new markets... a 12 year old game.. in new markets.
So the term "long term" might be a bit different based on point of view. I wonder 7 years from now what the installed player base of WoW will be... etc
Success happens on many levels.. from a company point of view .. profit = success. Typical thread: Blocked, blocked, blocked, intellegent post I may not agree with, blocked, blocked, blocked, intellegent post I may agree with, blocked, blocked... |
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stayontarget
Guide
Joined: 10/04/08
Girlfriends come and go but Epic battles are Soulbound |
9/15/09 4:08:09 PM#31
Originally posted by Anubisan Aion is not similar to wow game play wise (UI yes I can agree on that). Aion has a lot of end game content for a game that is only one year old (how much content did wow have in one year)? Most of what you say is your opinion, which is fine, but it's not a true indication of what is in store for this game. No one really knows that. Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries... |
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9/15/09 4:39:30 PM#32
What a thread. If Aion doesn´t fix the rift-system or offer servers with controlled pvp, it will compete with other gankgames. Longterm. |
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9/15/09 5:01:49 PM#33
Originally posted by stayontarget 1) Aion is not similar to wow game play wise (UI yes I can agree on that). 2) Aion has a lot of end game content for a game that is only one year old (how much content did wow have in one year)? Most of what you say is your opinion, which is fine, but it's not a true indication of what is in store for this game. No one really knows that. Obviously what I say is my opinion. This thread was a discussion of our collective opinions regarding Aion's chances for overtaking WoW. I still don't think that anyone has presented any solid arguments to refute my assertion that WoW will prevail. 1) In terms of gameplay, I found Aion to be extremely similar to WoW. The combat system is almost identical (other than the addition of combos) and the interface is practically identical as well. The quest logging and other UI elements are straight copies from WoW. In fact, other than the PvP focus, I don't see how anyone could really argue that the gameplay in Aion is NOT like WoW. It is obvious there is one game NCSoft was attempting to emulate more than any other... 2) Aion may have plenty of end game content for a new release, but it has nowhere near the amount that WoW does. The question posed by the OP was whether or not we believed Aion could contend with WoW. I don't believe that Aion will ever have as much content as WoW does because of the 5 year head start and the MASSIVE resources Blizzard has at their disposal. They are in the lead now and I believe they probably will always be. I may be wrong, but this is how I see it. Believe me, I WANT someone to overtake WoW as the king of MMORPGs. Unfortunately I just don't see enough new ideas in Aion to really make a dent. It has been said many times before: you can't out-WoW WoW. Without completely breaking the mold, Aion and other games that try to copy WoW too closely will only condemn themselves to being inferior knock-offs. |
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9/15/09 5:09:08 PM#34
Just as no one was able to predict WoW would be as successful as it is no one will be able to predict what game will eventually surpass it. I think AION has the potential to be successful for years to come. Then again NCSoft could do something amazingly boneheaded to screw that up. Que Sera Sera "Any sufficiently advanced incompetence is indistinguishable from malice." ~Greys Law |
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9/15/09 6:55:12 PM#35
Originally posted by zymurgeist
Exactly, I was thinking that Aion has potential, but why would NCSoft screw Aion up like say, Star Wars Galaxies. That game was moderately successful until SOE started messing with it. Pre-CU was the best, good lord why!!! WHY!!! SWG OWNED! So, Aion perhaps may be different, they might start improving and improving, but who knows, from what we've heard in Asia, Aion is on its way to becoming the best! |
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9/15/09 7:28:54 PM#36
Originally posted by Anubisan I'm going to have to disagree with your here. 2. I really don't understand why it is branded as "anime". Games like Ragnarok Online and Trickster are clearly anime influenced. The character creation system is definitly robust enough to get rid of any feminte aspect if you want to. 4. I don't think that a big majority of the population will really care about that. Even in WoW you will only spend a couple of hours in your newbie area, especially when you have already played through it and after that you will head over to the universal level areas. Having good set of classes that all play different from each other is much more important than what the area you play in look like 5: While this is true, I don't think Aion appeals to the newbie gamer. Nearly every mmorpg gamer has played WoW at some point so they are already familar with most of the content in WoW. Aion is a completely new game. Besides WoW was in Aion's shoes at one point. Keep in mind that back in the old days there were no Battlegrounds or territories that could be capture. There were only a few raid instances which required 40 people. WoW didn't have as much content as the already widely popular Everquest, Dark age of Camelot and Final Fantasy XI, but it still stuck through. You seem to think that you need revolutionary features to be the next big game. I disagree with that, WoW didn't have any huge features that were not present in other games nor did it have as much content. |
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9/15/09 7:59:17 PM#37
Originally posted by nickelpat
And you are talking about something completely different, although I don't think you realize it. There is a big difference between "competing in the MMO market" as you stated, and "competing with WOW" which is what the OP presented. You can compete in the MMO market without competing directly with WOW. To reiterate his question: "Regardless if you're a fan or a flamer, do you think this game will compete with WoW long-term?"
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9/16/09 8:53:07 AM#38
Originally posted by Antarious I don't recall saying successful long term. Maybe you meant that for the original poster? However I don't think the length of time a game operates makes it a success. Retaining players for a long time without massive drop offs is a success. Growing subscribers beyond release numbers also looks to be successful. Retaining the playerbase for a "long term" period of time is success, especially in the face of competition. Vanguard for example is closing in on 3 years, but I would not call that game a success by any stretch of the imagination.
The way the market is right now, there is little reason for a game to lose momentum only a few months beyond release. If a game delivers what it intends to, then it should easily keep growing the first year. Closing servers, laying off staff and seeing massive drop offs in subscribers show that a game is not living up to its potential and has failed to meet initial expectations. Again I am sure that Vanguard has been cut so deep that it turns some small profit, but I doubt any company considers it a success. Any game can be trimmed down enough to avoid losing money, but that doesn't mean it is paying off the initial investment let alone be considered a success. Right now there are more games avoiding failure than there really are success stories.
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9/16/09 8:56:27 AM#39
Short answer:
Western market, no. Eastern market, yes. |
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EduardoASG
Advanced Member
Joined: 10/09/04
Kill 1 in peace time and you are a murderer, kill 100 in war time and you are an hero! |
9/16/09 9:05:39 AM#40
Originally posted by Hrothmund Yup.. exactly my thoughs aswel. The game system is clearly apealing to the eastern market.. from graphics to gameplay grind and gankfest after lvl 20, it is not a game the large majority of western players will bother playing after the intial month. The average western player usually plays with friends and family, usually daddy momy sister brother thingie etc.. and those players wont pay a game where you can easly get ganked after lvl 20 or so by players 10 lvls higer [ usually kids with sexual complexes needing to vent their frustation in game ] who dont sleep, share accounts in order to get a lvl edge above the rest etc.. Add to that, the fact that Aion after 20 becomes a crappy griding game.. come on.. nowadays people have lives or most do.. the old school days of nonstop grinding to the point of exaustion are old.. at least in the West. Really doubt Aion will hold more than 1 or 2 months with good sub numbers [ in the West ]. November gonna bring interesting stuff like Dragon Age Origins etc.. and that will burn Aion down as a pass time until Star Wars Old Republic comes out :)
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9/16/09 9:15:24 AM#41
Short term it'll probably do well based on hype alone. Long term (2 months out) depends on how quickly the players get bored with the current content. WoW didn't have a whole lot of content when it launched but most enjoyed the idea of leveling alts and playing different race/class combos. In Aion it's hard to imagine players going through the same tedium over and over levels 1-30, since the leveling path is very linear and the only thing that changes would would be the classes (I think the game would stand to gain perhaps 1-2 more classes for diversity).
End game content makes or breaks your subscriber retension, everyone knows that. Two things could kill that retention, if there isn't enough content to keep you satisfied, or the grind is too much (whether it be levels or abyss points) to keep going (WAR is the prime example of this). |
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9/16/09 9:19:00 AM#42
simply put, no. Currently playing: SWTOR (unfortunately) Waiting for: ArcheAge, Firefall & TSW Dead and Buried: Darkfall, AO, AC2, Vanguard, CoH/V, EnB, EVE, Neocron, FE, EQ, EQ2, DAoC, FFXI, SWG, WoW, and billions of eastern junks(this includes that horrid Aion, glad i only beta'ed)! |
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9/16/09 9:19:39 AM#43
Originally posted by Psythos lol most play with buddys so when they trade for another game it better do something awsome or make em win money or whatever it is because mmo wise wow is pretty much complete ,and the fact that blizzard has lot of variosu stuff anouced at blizzcon hurts a lot the fact that wow will get an expension hurts a lot lot of gamer will postpone their p2p change and go f2p for a change of air people dont like when i say this but the economy hurts the gaming comunity a lot so friends try to save where ever they can ddo is a great game dx10 to boot rune of magic is another great game the chronicle of spellborn another great game all in free to play industry im sorry if you guys feel slighted by the fact that lot of player feel they dont have their moneys worth in aion yes its a good game,like lot of f2p game are also good ncsoft hasnt showed what will make me go buy aion yet they might announce it a lunch (ya right) but probably not they ll rely on the game only so i ll wait 3 month like i always do since i played wow then we ll see one thing is sure ,lot of us will be back to wow when cataclysm lunch and only one thing can prevent gamer from doing that an annoucement so great from ncsoft everybody will want in(for a share of the game) |
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9/16/09 9:27:23 AM#44
I for one hope it won't compete with WoW. Please let the large masses stay there so we can keep Aion true to its goals. |
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neodavie
Apprentice Member
Joined: 8/01/07
"Kill it, Frag it, Nuke it; I don't care just so long as it dies" |
9/16/09 9:37:20 AM#45
I know you're trying to sound thoughtful Baseline, but I've seen this thread a thousand times before "How will X game compete with WoW?" You seem to think that developers need to set their sights on taking down the biggest fish in the sea. They don't; plenty of games are coexisting with WoW just fine. But hypothetically if I were really considering this issue I think we'd have to look at WoW's possible lifespan in regards to Aion's success. How long do we think WoW will keep going and will Aion still be going after that point? If I were really optimistic I'd give WoW another 5 solid years, but personally I think we'll see a sharp decline in subs after 3. And it's not that WoW is a bad game or is getting boring, it's just the nature of MMO's in general. Then the question becomes will Aion survive past this point? Having not played the game I have to base my opinion off of the gaeplay videos I've seen. So far it looks promising, I don't see any reason Aion can't stick around for a while. Originally posted by GTwander: How are you an MMO? Or any of us for that matter? I say we strike all users from the site for not being MMOs. |
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9/16/09 9:37:53 AM#46
I love all the arguments on how Aion ripped off WOW. Actually most MMORPG's rip off each other. Most players of MMORPG's have only played WOW and never played the older MMORPG's. Having played WOW for a couple of years, there was hardly any content in the game at launch. WOW took ideas from other mmorpg's and took out alot of the things that players did not like and made a very good game. But they did rip off ideas from other mmorpgs. I do not think Aion is trying to compete directly with WOW and take their crown. NCsoft specializes in PVP type games and that alone will keep alot of players away. I am not going to predict something I do not know. Having beta tested and then trying the OB I like the game and I think it will do well. The key is adding new content and making sure the balance between classes is kept up to date. I found the game polished and fun. The PVP was a blast and is head and shoulders above AOC, War, and WOW. I can remember way back when WOW was releasing teasers and alot of the same conversations about catoony graphics and content were turn offs to alot of players. Not alot has changed over the years as here we are talking about the same things. Our legion does have alot of ex WOW players and they love the game. Most wanted a better PVP experience and did not like Warhammer.
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9/16/09 9:40:30 AM#47
Who cares if it will kill wow or not? They attract different audience Aion PvP fans that also like some PvE content while WoW the other way round attracts PvE and some little PvP. |
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9/16/09 9:49:10 AM#48
Originally posted by EduardoASG
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9/16/09 9:50:27 AM#49
Aion will be fine long term theres no doubt,the amount of content is pretty staggering,already played the 1.5 end game content and theres a tonne of it. Getting to lvl 50 is in noway an easy feat even with the massive amount of quests. |
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9/16/09 9:52:10 AM#50
You can't compare a single player with an mmo sorry but try something else to bash aion. |
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