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Warhammer Online: Age of Reckoning

WAR (Warhammer Online) 

General Discussion  » I have a few...

3 posts found
  ArzhAngel

Novice Member

Joined: 11/02/04
Posts: 348

 
9/14/09 1:51:13 AM#1

Why Developed Warhammer in the style of WOW.
When your has always been a RVR and not RP play: Developed - Style?

Why not further developed in DAoC RVR style, instead of making a system without any from of skills or tactics?

Why the ads that have ballancered classes, 1vs1 when it then turns out that a class can nuke 3 others in the ground. And a second class that can kill 3 others in the melee with out problem. ?

Why drop the tactic in the game, compared to a total child-friendly manual. ?
 
Why all this china - colors, big texter, speech units and similar as it was developed in China. Instead of keeping it simple, as in DAOC?

Why develop classes which have their areas of struggle, but still have the same strength of PROTECTION, but not allso in strength ?

I could go on and on, but let me see did this lead to.

  DillingerEP

Novice Member

Joined: 9/18/07
Posts: 364

"Blackmail is such an ugly word. I prefer extortion. The ex- makes it sound cool."

9/14/09 3:26:14 AM#2
Originally posted by ArzhAngel

Why Developed Warhammer in the style of WOW.
When your has always been a RVR and not RP play: Developed - Style?

Why not further developed in DAoC RVR style, instead of making a system without any from of skills or tactics?

Why the ads that have ballancered classes, 1vs1 when it then turns out that a class can nuke 3 others in the ground. And a second class that can kill 3 others in the melee with out problem. ?

Why drop the tactic in the game, compared to a total child-friendly manual. ?
 
Why all this china - colors, big texter, speech units and similar as it was developed in China. Instead of keeping it simple, as in DAOC?

Why develop classes which have their areas of struggle, but still have the same strength of PROTECTION, but not allso in strength ?

I could go on and on, but let me see did this lead to.

 
Problem with job's is quite simple, Mythic suck's at maintaining them. The career lead designer and other's in charge of balancing them, just purely and simply suck at what they do... and that's saying it quite bluntly.. w/o me having to get into long boring detail's on to why.

As for the rest of the game, i just don't know. I don't know what they were thinking half the damn time. Most thing's just never added up. And the shit they pulled time and time again like patch 1.2 and the land of the dead.. still cease to amaze me. I played the game for nice good while, but War is fucked... and just going to be one of those lost wandering MMO games that could never amount to anything, w/ noone barely left to play it.

  ArzhAngel

Novice Member

Joined: 11/02/04
Posts: 348

 
9/14/09 4:32:34 AM#3

I can se that u are mad, and trust me i can understand.