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Dark Age of Camelot

Dark Age of Camelot 

Round Table Pub (General)  » DAoC 2 - Would you play it?

9 Pages « 1 2 3 4 5 6 7 » Last Search
210 posts found
  Ihmotepp

Spotlight Poster

Joined: 10/28/08
Posts: 14557

9/08/09 4:20:50 PM#51
Originally posted by LynxJSA

I'd play it. The main thing i didn'tlike about DAoC when I played (release) was the grind. I seriously doubt they would do 2.0 as a grindfest so it would definitely be something I'd be interested in.

 

The best thing I liked about DAoC was the good grouping game in PvE. It made the PvP more fun since both games were good, and you got to know players as you worked your way up to the PvP.

 

However, I agree that the grind was to much. It was to top heavy with the last 5 or 10 levels just taking way to long. Shorten the grind curve, and ad more features like Darkness Falls, upgraded graphics, and it's a hit.

  SnarlingWolf

Apprentice Member

Joined: 6/23/09
Posts: 1835

9/08/09 4:25:43 PM#52

I would of played it, but now that they've made WAR I see they've forgotten how to make games. So I wouldn't play another mythic release unless it had been out for a while, had great reviews and ratings and was onto a free trial.

  Fearday

Novice Member

Joined: 10/18/06
Posts: 30

9/08/09 4:28:32 PM#53

 4 days playtime the last 2 week and i hit lvl 49 with both a Sorc and a cleric as bb

i love back in time the rvr its still the best out there no game come even close to 3 faction rvr

so a daoc 2  ofc  i will love to see it , but can´t realy see how ?

atm i have been in Aion all 6 beta and the so called opbeta and i looking forward to see what it got at max lvl rvr , so far i like it alot

  LodenDSG

Novice Member

Joined: 12/10/07
Posts: 267

Honor; from birth till death, maintain.

9/08/09 4:28:45 PM#54
Originally posted by Ihmotepp
Originally posted by LynxJSA

I'd play it. The main thing i didn'tlike about DAoC when I played (release) was the grind. I seriously doubt they would do 2.0 as a grindfest so it would definitely be something I'd be interested in.

 

The best thing I liked about DAoC was the good grouping game in PvE. It made the PvP more fun since both games were good, and you got to know players as you worked your way up to the PvP.

 

However, I agree that the grind was to much. It was to top heavy with the last 5 or 10 levels just taking way to long. Shorten the grind curve, and ad more features like Darkness Falls, upgraded graphics, and it's a hit.


 

First let me say as long as its from the TA time frame or earlier then yes. I tryed to go back to it some time ageo and some jackass took a big rubber stamp and hit with with WoW. you can now solo like mad no reason to group and well I'll stop before I rant but if they took the clasic or up to the TA (trials of atlantas) and just updated the graphics . . . hell even as is I would pay $60 + $15 a month if you could give me a decfent (dont have to be huge) player population as the game stood with the TA expansion.

I would like to see the necro reworkded a bit I do think he hurt the game some. I have said it several times that if they simply updated the rendering engine, freshened up the textures and animations they could ship the thing as a new current gen MMO its just that good of a game.

  n2sooners

Apprentice Member

Joined: 10/29/03
Posts: 921

9/08/09 11:10:47 PM#55

I would play DAoC right now if there were enough people to have regular massive RvR battles. I have some complaints with the game, but most of them aren't that hard to fix.

I loved the limited range on buffs so buff bots weren't needed. Do away with ToA gear and powers. All the best gear should be crafted and the best drops should be items for crafting. The need for crafted gear in DAoC was good as it was, but the crafting system itself was pretty tedious and could have used a serious overhaul. Tone down realm rank powers. Make massive RvR at least as rewarding as 8v8.

I think that covers most of my problems with DAoC as it was when I last played. None would be that hard to fix, but my guess is the designers would try to reinvent the wheel and end up with something that just wouldn't be fun.

  Acidon

Apprentice Member

Joined: 9/09/05
Posts: 144

Hungry violence seeker, Feeding off the weaker, Breeding on insanity.

9/08/09 11:32:32 PM#56
Originally posted by Ihmotepp
Originally posted by LynxJSA

I'd play it. The main thing i didn'tlike about DAoC when I played (release) was the grind. I seriously doubt they would do 2.0 as a grindfest so it would definitely be something I'd be interested in.

 

The best thing I liked about DAoC was the good grouping game in PvE. It made the PvP more fun since both games were good, and you got to know players as you worked your way up to the PvP.

 

However, I agree that the grind was to much. It was to top heavy with the last 5 or 10 levels just taking way to long. Shorten the grind curve, and ad more features like Darkness Falls, upgraded graphics, and it's a hit.

 

It's no longer a grind.  I'm currently playing again (after being gone since ToA release) and I'm having a blast.  I dinged my first 50 since coming back after only a few days (casual play).  

The PvE game is second to none.  And it wouldn't take many more regular players to make RvR a hoot again.

As I said, I'm having a blast.  I find myself logging out of Aion OB and going back. 

To answer the original question, I would definately play DAoC 2.  No question.  DAoC in its current form only needs a little more polish on its new systems and a little advertising.. bam.. awesome.

Acidon

  burdock2

Apprentice Member

Joined: 9/07/05
Posts: 199

9/08/09 11:35:48 PM#57

Which article? Could we please get a link to it? Thanks.

  SlyLoK

Apprentice Member

Joined: 7/04/08
Posts: 645

9/09/09 2:20:18 AM#58
Originally posted by Mardy
Originally posted by neonwire
I reckon all the talented members of staff that originally worked on DAoC have now left the company. Hopefully though another more talented games company might take inspiration from DAoC and make a game that could pass for its sequel.

 

Those that left EA Mythic includes Mark Jacobs.  I can only hope Mark will get a new company together with their previous talents, and buy back the rights to DAOC's IP so they can make a sequel to it.  They'll have to accept a smaller company, smaller game.  But with how large companies & large game like WAR tanking, I don't see how smaller could be bad.

 

MJ was the reason WAR tanked. He didnt have Matt Firor at his side to fix things this time.

As far as DAoC2... Not with Mythic at the helm. Crappy PvE with overpowerd RAs and no class balance.. No thanks.

  Vhaln

Elite Member

Joined: 7/07/05
Posts: 2181

Love the genre, just not how slowly it's growing out of its formulaic infancy.

9/09/09 6:02:22 AM#59
Originally posted by Acidon
Originally posted by Ihmotepp

 

The best thing I liked about DAoC was the good grouping game in PvE. It made the PvP more fun since both games were good, and you got to know players as you worked your way up to the PvP.

 

However, I agree that the grind was to much. It was to top heavy with the last 5 or 10 levels just taking way to long. Shorten the grind curve, and ad more features like Darkness Falls, upgraded graphics, and it's a hit.

 

It's no longer a grind.  I'm currently playing again (after being gone since ToA release) and I'm having a blast.  I dinged my first 50 since coming back after only a few days (casual play).  

The PvE game is second to none.  And it wouldn't take many more regular players to make RvR a hoot again.


The grind was reduced so much because the good grouping PvE game that was part DAOC's success was long dead.  Getting to 50 in a few days of casual play is absurd, and only makes sense in an geriatric MMO on life support.  RvR was great, but I don't think it would have been all that popular without the solid PvE game DAOC used to have.

I thought they hit the perfect levelgrind medium when Darkness Falls was at its peak of popularity, and people were fighting for keeps so that they could do High Lord raids, which made getting from 40 to 50 *much* easier.

Then TOA came out, and it all went downhill from there.  They could have fixed it if they'd acted quickly, but at that point, their mismanagement issues were starting to seriously show.  Mythic couldn't seem to decide what direction they wanted DAOC to go in, and took forever to even start making desperately needed changes.  Most players  were long gone by the time they did anything right, but everything they did right was undermined by all the new things they were doing wrong at the same time, anyhow.

 

A fan of games I like, not the other way round.

  beeker255

Novice Member

Joined: 12/21/08
Posts: 339

9/09/09 6:21:26 AM#60

Without a doubt would play DAOC2 my DAOC account expires tomorrow :( Only because I can't pay it lol because I got two EVE accounts going....

My first 50 dinged 50 before DF even hit and man it was a damn grind but now you can easily ding 50 before u can even claim a free level...there is still a couple classes id like to have 50's in but after 15 of them im done leveling anymore toons. I will prob check back into DAOC soon to se how Ywain is.

  Cherise

Hard Core Member

Joined: 4/11/06
Posts: 178

9/09/09 8:52:12 AM#61

If the PvE environment was similar to what it was, absolutely would play it.  Was the most I've enjoyed PvE in any game to date.  Tons of zones and dungeons to explore, epic armor obtainable by a small group, beautiful setting, and loved the housing.

  beeker255

Novice Member

Joined: 12/21/08
Posts: 339

9/09/09 8:58:53 AM#62
Originally posted by Cherise

If the PvE environment was similar to what it was, absolutely would play it.  Was the most I've enjoyed PvE in any game to date.  Tons of zones and dungeons to explore, epic armor obtainable by a small group, beautiful setting, and loved the housing.

Alot of people bag on the PVE in DAOC but I too also loved it. There was awesome dungeons I always thought in SI ...I mainly just played midguard but I loved TG and several others I cant remember the name of hehe but yeah I agree. I still love going to DF. Laby sorta annoyed me. I liked the setting and I know its a labyrinth lol but damn I got lost alot and it all looked same to me which I know is a point of a labyrinth....but I still can be annoyed by it hehe.

  marypnj

Novice Member

Joined: 8/15/09
Posts: 2

9/09/09 7:41:32 PM#63

I would play in a heart beat!   DAoC was my first love and it was an excellent RP environment.  ToA killed it for me and I quit saying I would come back when they saw the error of their ways and did away with it.  Mythic did bring up 'classic' servers and I was back for another few years run.  Finally left for good about a year ago but still have a yearning to go back.....

 

Still miss the ambiance and the RvR was awesome.  The good  ol' days when a young'n yelled that they were offed by another realm in OUR territory, we all headed out to avenge them and exact our pound of flesh for trespassing..... *sigh YEAH... I'd go back.....

  garrett

MMORPG.COM Staff

Joined: 6/30/09
Posts: 125

9/11/09 10:37:03 AM#64

Yes I would play it.

 

**SCOOP ... I am having lunch with some Mythic folks next week at AGDC....I intend to bring up this very topic first thing!

  marypnj

Novice Member

Joined: 8/15/09
Posts: 2

9/12/09 9:00:39 PM#65
Originally posted by garrett

Yes I would play it.

 

**SCOOP ... I am having lunch with some Mythic folks next week at AGDC....I intend to bring up this very topic first thing!

 

Not only bring it up but print out the posts or at least mention that it has grown to over 7 pages without much fanfare to drive up traffic to this thread.

  User Deleted
9/12/09 9:46:06 PM#66

I loved daoc.

But I voted no.

I guess I would really have to see how it turned out to make a decision.

I just see too many potential problems.

Everyone would have unrealistically high expectations.
DAOC would not only have to live up to what it was, but what people remember.

And then if its DAOC 2 it would have to be better, right?


And then if all that went perfectly, Mythic would screw it up by using that old pos engine.

  Gravarg

Hard Core Member

Joined: 8/24/06
Posts: 1256

“Ours is a bond forged of spirit and sinew. It will not break, but you might.”

9/12/09 9:52:19 PM#67

yes


CC is so OP!

  parrotpholk

Hard Core Member

Joined: 1/20/05
Posts: 3160

9/12/09 9:53:49 PM#68

 Without blinking.

  Vhaln

Elite Member

Joined: 7/07/05
Posts: 2181

Love the genre, just not how slowly it's growing out of its formulaic infancy.

9/13/09 12:13:31 PM#69
Originally posted by beeker255
Originally posted by Cherise

If the PvE environment was similar to what it was, absolutely would play it.  Was the most I've enjoyed PvE in any game to date.  Tons of zones and dungeons to explore, epic armor obtainable by a small group, beautiful setting, and loved the housing.

Alot of people bag on the PVE in DAOC but I too also loved it. There was awesome dungeons I always thought in SI ...I mainly just played midguard but I loved TG and several others I cant remember the name of hehe but yeah I agree. I still love going to DF. Laby sorta annoyed me. I liked the setting and I know its a labyrinth lol but damn I got lost alot and it all looked same to me which I know is a point of a labyrinth....but I still can be annoyed by it hehe.

 

I think people who say DAOC had lousy PvE either don't remember what it was like before ToA, or they weren't even there for it, maybe having joined DAOC later.  Or they're in the minority (usually casual player PvP types) that just wanted to do battlegrounds, and never really got into the extensive group PvE of the original game, and SI.  

There was a lot there, and I felt the group dynamics were a step up from EQ.  It was the only game (that I played) that was a step up from EQ, when it came to group PvE, before MMOs all became solo races to endgame - which ironically tends to suck the life out of any sort of endgame, even if there is one.

 

A fan of games I like, not the other way round.

  gnomexxx

Apprentice Member

Joined: 2/26/06
Posts: 2930

"Every generation needs a new revolution." - Thomas Jefferson

9/13/09 2:58:36 PM#70
Originally posted by logangregor

I loved daoc.

But I voted no.

I guess I would really have to see how it turned out to make a decision.

 

I just see too many potential problems.

Everyone would have unrealistically high expectations.
DAOC would not only have to live up to what it was, but what people remember.

And then if its DAOC 2 it would have to be better, right?


And then if all that went perfectly, Mythic would screw it up by using that old pos engine.

Oh, c'mon.  You know you would buy it.  Curiosity would win out and you'd at least go for the free month.

I mean, come on, it's DAoC2. 

===============================

  shhwolf17

Novice Member

Joined: 8/12/09
Posts: 152

engineers are the best guys to date because we are taught to do it right the first time...

9/13/09 3:01:32 PM#71

With how poor Warhammer was, I would be really worried about DAOC2 and probably wouldn't play it just to save my time

http://hushwolf.mybrute.com

  User Deleted
9/13/09 4:49:42 PM#72


Originally posted by gnomexxx

Originally posted by logangregor

I loved daoc.
But I voted no.
I guess I would really have to see how it turned out to make a decision.
 
I just see too many potential problems.
Everyone would have unrealistically high expectations.
DAOC would not only have to live up to what it was, but what people remember.
And then if its DAOC 2 it would have to be better, right?

And then if all that went perfectly, Mythic would screw it up by using that old pos engine.



Oh, c'mon.  You know you would buy it.  Curiosity would win out and you'd at least go for the free month.
I mean, come on, it's DAoC2. 

Ive played worse, so yeah Id at least play first couple weeks.

Whether I think the game would meet Ex DAOC'ers criteria of success, I refer to my above comments.

  Fennris

Hard Core Member

Joined: 2/04/07
Posts: 232

9/13/09 5:15:50 PM#73

The problem is that sequels have not historically resembled their predecessors.

EQ1 => EQ2

AC1 => AC2

Warhammer was basically the "sequel" to DAOC but with an IP

Judging a company by past efforts hasn't been useful.  Look at Turbine - they've made several games and they are all over the map in terms of success/quality/etc..  Funcom produced two major games and they learned next to nothing from their first.

It's just a question that needs to be answered when we see it.

The only exception that I know of is CoX => CO (same basic games but one is newer and has an IP) - both games are solid and playable but share many of the same weaknesses and at this time I can't say that CO is necessarily even better than CoX.

  Vhaln

Elite Member

Joined: 7/07/05
Posts: 2181

Love the genre, just not how slowly it's growing out of its formulaic infancy.

9/14/09 10:00:38 AM#74
Originally posted by Fennris

The only exception that I know of is CoX => CO (same basic games but one is newer and has an IP) - both games are solid and playable but share many of the same weaknesses and at this time I can't say that CO is necessarily even better than CoX.

 

I don't get why so many people have trouble seeing past the superhero theme, but in other major respects, I think CO is toCOH as WAR is to DAOC.  Check out CO a year from now, and I bet it'll be more obvious. 

..but anyhow, yeah, I don't think the development company has as much to do with which games are good as it might seem.  It's the individual devs who are involved, and how alike are the credits really, if you compare all the individual names who worked on EQ vs EQ2, AC vs AC2, or DAOC vs WAR?  The same dev company doesn't n mean all the same designers, coders, writers, and artists. 

A fan of games I like, not the other way round.

  Sixpax

Novice Member

Joined: 7/28/05
Posts: 369

9/14/09 10:34:09 AM#75

I would definitely play it if they stuck to the major points that made DAoC a success:  3 realms; PvE that favored groups but was still soloable; large world that wasn't linear; numerous classes to choose from; a persistent battleground (not just a timed mini-game); rock-paper-scissors approach to PvP; Darkness Falls; and of course the superb RvR.  Also, I loved the raiding in DAoC (DF, SI dungeons, world dragons, etc).  It was very much a community effort because it wasn't instanced.  Instancing has it's benefits, but has also killed the community aspect of MMO's.

MMO games would be pretty cool if it weren't for the people.

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