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Aion

Aion 

General Discussion  » AION: Not that great

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334 posts found
  Wrender

Apprentice Member

Joined: 2/03/04
Posts: 1148

The truth shall set you free!
The truth shall piss you off!

9/07/09 6:17:24 PM#176
Originally posted by Perfection66

wow has an amazing community you should probably stick with that game.


 

Amazing community??? OMFG!

  XtremeSolja

Novice Member

Joined: 6/10/07
Posts: 6

9/07/09 6:26:58 PM#177

Wow you guys are seriously a joke if your complaining about the auto-follow system, and say how it will affect pvp and what not... Seems to me your just looking for reasons to put this game down. Im an old school UO player pre-tram and the only thing that disappoints me is you cant kill your own faction lol. All in all this is a pretty damn good game IMO.

  Hepisodic

Apprentice Member

Joined: 9/06/09
Posts: 332

9/07/09 6:31:55 PM#178
Originally posted by Perfection66
wow has an amazing community you should probably stick with that game.

 

All I can say is LOFL to that. Back ... and I mean wayyyy back in like pre-bc and before vashj/kael nerf in BC yeah... the community wasn't bad and I had a lot of good friends who I rolled some faces with but as for the last 2-3 years....No...no it does not have a good community.

 

Veritas Vos Liberabit- The truth will set you free.

  nihce

Apprentice Member

Joined: 10/05/08
Posts: 573

9/07/09 6:39:56 PM#179
Originally posted by beeker255

" Anyway whatever. I googled some videos so I would see for myself....."

 

Anytime you start off a argument like this you have already lost. Just a lesson for your further troll endeavors.

 

Currently digging Aion myself about to shower and play some more :)

 

What are you talking about? Why would I "lost" (in a discussion there is no real win - you have to be an american :D) if I found ONLY reliable source available to me (maybe I could pay some korean guy 100 euros and get lvl 50 char?) at the current time and used is to back up my thought about PVP auto follow consequences? 

Anyway fact remains. I made a solid argument that still hasn't been met really. Auto follow is in a way game breaking to most EU PvPers /speccialy dueler) - something you will see after 2 months if you don't see it yet. So who is troll here? me being accused of not playing (I started first post saying that I am just speculationg) or you bunch of kids trying VERY poor to argument? 

L2mA - learn to make an Argument

  Zoulz

Novice Member

Joined: 2/05/07
Posts: 476

9/07/09 6:46:31 PM#180

 I think it's pretty amusing that every time someone has an opinion about a MMO, Wow is somehow always brought into that conversation. That show what a huge impact the game has had on the MMO genre.

It also amuses me that people will argue back and forth about how Wow sucks versus the MMO of topic, and vice versa. Fanboy wars never lead anywhere. The people that hate wow will still hate it and defend their beloved MMO of choice. The wow players will defend wow at every turn.

I guess what i'm trying to say is: Everyone has an opinion. People are in general conservative and view their first MMO experiences as the golden age. You won't change their minds.

I'm obviously biased as I still view Wow as the greatest MMO of all time to this date. And Aion won't change that. That said, I do enjoy the Aion beta and I have pre-ordered the game. I will be playing it on release day (Asmo scout). Aion has borrowed many concepts from Wow, but they would be stupid not to. I don't think there is anything wrong with borrowing good gameplay concepts from other games. A good idea is still a good idea. Wow borrowed many things from other MMOs at the time.

Anyway, there is no right or wrong MMO. Just play what you feel is fun.

  Crasherzero

Novice Member

Joined: 10/09/04
Posts: 6

9/07/09 8:12:29 PM#181

I'm sorry, I must have wandered into this thread expecting something else like constructive criticism or design flaws, because all I really got to read were about 7 people trying to make their points and about 50 others who didn't bother to read any of them but still believe the 7 are completely wrong. Let me summarize and add to this if I can:

Aion is a Korean-based MMOG that has already been released in Korea but they are "open beta testing" (lol open, yeah right) in North America and Europe. The game is very similar to every other Korean based MMOG, hell just look at the play style of Lineage 2, another game that is published (Note the use of the word publish and not developed, there's a key difference) by the same company: NCSoft.

Now all of this sounds fine so far, just another casual day in the MMOG world, but the problem is that the developers of this game suggest that they can reach the top 5 in the the charts in the MMO community. This comment can cause a lot of controversy which is seen very apparently in this thread. To be able to reach the top you need to have a large community, a solid gameplay style, something unique that sets you apart from others, and a development cycle that adds features to the game as the need arises. So let's explain to everyone why Aion cannot achieve this:

One of the most talked about features in this thread gives the most insight to why this game cannot make it. Autofollow. The problem with autofollow is not that it's an optional feature, not that it's automatically turned on, nor that people use it. The fact that it is in the game and a possibility to use causes the game to lose a playerbase that believes skill is defined by the actions a player does, not a feature of the game. Yes, you can get speed boosts by skills, items, and for lack of the proper term: talents. But what this breeds is a playerbase that REQUIRES each person to have the exact same speed boosting talents just to play in PvP, because obvously if you don't then the person who HAS them immediately has the advantage. Or at the very least that's what the people in this thread seem to think.

When a feature is added to a game that an extremely large playerbase is offended by this means those players will not play the game. The only way to top the charts of MMOGs is to not do things like this. You have to cater to the players and what they want, or else you'll just be a niche game. World of Warcraft does this perfectly, damn near everything that has been added since Wrath of the Lich King expansion has been done because a multitude of players complained. Blizzard Entertainment finally buckled and after near 6 years of development (the time the game has been out plus beta/alpha development stages) said "screw the storyline, we're going to add what players want into the game" (read: Night Elf Mages)

Aion brings almost nothing new to the MMOG table. Just about the only uniqueness it has is the name of the game. The fighting system feels the same as any Korean-based MMOG of the past 5 years; The user interface looks exactly like games made even further than 5 years ago; Aerial combat/leveling is not a new concept (read: Fly For Fun); And the graphics are only on par with other games of the same age. What all that means is the developers would have to be experts at gameplay/combat mechanics to make that experience unique from the rest to draw players away from already-established games like WoW, L2, CoH, and FFXI.

My expectations of the game is that it will grow to be a moderate playerbase that will absolutely love to play the game. Others that don't want to play the game won't and there's no use making threads saying that the game is crappy and nobody should play it, ultimately the person needs to choose for themselves. What you could do instead is create a post stating who would like the game and why, and what type of person should stay away from it.

The development cycle doesn't seem to have any saving graces to it either, remember that the last patch for Aion was to bring it up to speed with the already released version in Korea. With that being said what did the patch add? New zones, new items, better cosmetic choices for your characters (sounds pretty usual so far), chat channels, and "increased PvPvE rewards" whatever the hell they mean by that. So yes the new zones is a nice addition, better than doing what Guild Wars does and putting out a completely new expansion that you have to purchase just to get a new zone with new items. New faces for your characters, which probably only 1/3 will get used, eh I've seen worse things happen. Oh wow chat channels! I can totally use the same old chat system but now I get exactly what all the other games have too! Chat channels. And this so called PvPvE rewards, fancy choice of words for saying PvP outside of arenas, it's nice to know that Aion is desparately trying to hide that their game is the same as everyone else.

So to sum up this post: The game is not unique, Features that are in the game cause people to not play or quit playing, and the patches are mediocre at best. That said the game will be popular among many people but never enough to get to their beloved #2 position.

  Perfection66

Novice Member

Joined: 8/24/09
Posts: 225

9/07/09 8:14:04 PM#182
Originally posted by Hepisodic
Originally posted by Perfection66
wow has an amazing community you should probably stick with that game.

 

All I can say is LOFL to that. Back ... and I mean wayyyy back in like pre-bc and before vashj/kael nerf in BC yeah... the community wasn't bad and I had a lot of good friends who I rolled some faces with but as for the last 2-3 years....No...no it does not have a good community.

 

 

l2 understand sarcasm >.<

Aion v3 "RELOADED" - A glimpse into the future of the MMO genre http://www.youtube.com/watch?v=5PAM0wr7cZ8

  Hepisodic

Apprentice Member

Joined: 9/06/09
Posts: 332

9/07/09 8:15:58 PM#183
Originally posted by Perfection66
Originally posted by Hepisodic
Originally posted by Perfection66
wow has an amazing community you should probably stick with that game.

 

All I can say is LOFL to that. Back ... and I mean wayyyy back in like pre-bc and before vashj/kael nerf in BC yeah... the community wasn't bad and I had a lot of good friends who I rolled some faces with but as for the last 2-3 years....No...no it does not have a good community.

 

 

l2 understand sarcasm >.<

 

NnnOOoo (>.<)

:p

Veritas Vos Liberabit- The truth will set you free.

  Mellexx

Novice Member

Joined: 6/09/09
Posts: 27

9/07/09 8:39:38 PM#184
Originally posted by Shiymmas
Originally posted by Perfection66

wow has an amazing community you should probably stick with that game.

 

I don't play WoW, and haven't for over a year.  However, I always absolutely adore this sentiment.  Sure I remember trade chat and city channels being pretty damned obnoxious, but thank god I could just turn them off (or use chat addons that filter specific stupidity you specify from what I hear these days).  That said, in the years I played WoW, I was in 3 great guilds on 3 different servers, and still have nothing but fond memories from them, and the people I played with.  To date I've not found communities that great in other games.

 

People who wander through the game lonely, only seeing general chat are bound to hold a bad impression.  The rest of us, however, have a different one.

 

And BTW, for those of us NOT in the "OB" right now and on the fence would love to see more of these opinions, agree or disagree.  Don't bash the OP because of your own bias.  State your opinions, backed with facts.

 

I can't agree more I stopped playing WoW back in march right before 3.1 and before that I had tons of great memories. I'd love to go back and relive all the fun I had in my old guilds but it's just not the same anymore and never will be. I thought the community was great, sure there are a bunch of obnoxious people but I met a lot of great people too. The reason I've dumped so many games is mainly the communities are horrible in them. Nothing has compared to what WoW was back at the release of Wrath and I'm still trying to find a game with at least a close to decent community. I'll be checking Aion out when its released before I really base an opinion since I wasn't able to get into the beta.

  jeanius

Novice Member

Joined: 4/25/08
Posts: 14

9/07/09 8:39:53 PM#185
Originally posted by Zorndorf

For those interested:

If you attack from behind in WOW your dodge and parry ratings are reduced to .... zero.

That means "jumping over" and battling without autofacing and autofollow : WOW considers the positions of each avatar and so it also based on skill. That's why IN game champions are the same as OUT of the game official competitions (with free gear choice) of 3vs3 and 5vs5.

------> As for balance: In Aion apparently there is ONE classe represented in 50% (!) of the op 100 in that so called one "group" PvP zone.

http://www.massively.com/2009/09/05/aion-abyss-rankings-show-assassins-like-it-on-top-korean/

That's a laughable balance in Aion.

In WOW (which haters were always SOOO detrmined to call it unbalanced) : 9/10 classes are represented in the op 5 teams of 5vs5. ALL classes stand in that top 100 of group PvP (3vs3 and 5vs5).

So just wanted to mention this before those Wow haters piss on my game and camouflage the Korean copycat.

 

 

Yeah but you know how many bugs there are still around because of the fps style character control of WoW?

 

How many times have you lost a 2v2, 3v3, because the Line of Sight rule didn't apply to hunters, or Mages/Warlocks?

 

How many times did your healer die because Proximo allowed the rogue to target the shadowmelded priest, and though the healer was behind the pillar, trying to abide by the Line of Sight rule, still got shadowstepped because you didn't need to be looking at your target to shadowstep?

 

Or, for the finalle, how about all those times you went stealth, but the hunter/warlock/mage pet still somehow managed to see you and chase you down, breaking stealth, thus causing a terrible niche in the plan?

 

Stop compairing everyrthing to how AWESOME WoW is and start compairing the parts you don't like about the game to the same similarities/aspects of WoW, if you compare them like a douche.


I stopped playing WoW three months ago because it got to the point where it was absolutely gear dependant, and skill had nothing to do with the game, even in arenas. Before you say it, no, you don't need skill to sit in vent with your 3s or 5s team and say, "go for the healer" while being in amazing gear. Hell, my three year old cousin can say "go for the healer" with the best of them.

 

I remember how WoW used to be and i weep for what it has become. Pre-BC, back when there was no resilience, back when there was challenges to get the best gear, back before you could buy full furious/tier gear with just under a work week worth of heroics.

 

All you WoW vets know what I'm talking about.... back in the day where the rogues actually did stun-lock that warrior, back when if you got crit for 4.2k by a warrior, he was really geared and knew how to play, and that required a screenshot because it was absurd, unlike today where the rogues just dance around you, and if you turn your attention to kill the rogue, he runs away, because the best weapon in a rogues arsenal todate is sinister strike/mutilate/hemorage.

 

I remember back then on my warrior when even though, being in full grand marshal gear, the rogue still owned my ass because he knew his class, knew how to play around the stun-locks and use his poisons effectively. You know how many rogues I ran into before I quit who never used poisons? SHIT I ran into like 3 rogues that were doing arena, each had a team rating of 1700+, who had no idea what poisons were.

 

Auto-follow does not have to be used, and there are ways to screwing with people who use auto-follow to get to you. For Example:

 

If you are a caster, and a melee auto-followed to you to start attacking, well then run away, find the nearest big rock or tree/pillar, have him auto follow your ass into that object and while hes situated trying to figure out where you went/best way to get to you now or whatever, you could have easily taken away at least 1/4 his life, because if someone is going to rely heavily on auto-follow then chances are hes just going to hit it, focus on his self buffs and get ready to hit you and not pay attention to the fact that you just ran him off a cliff.

 

And you need to look at it this way too.

 

Lineage, and Lineage 2 were very sucessful games, until it got hit with the onslaught of korean/chinese botters that manage to makes its way into every korean/chinese game. If anybody can do auto-follow sucessfully it is NCSoft. Also you negate the fact that hitting ESC then going to OPTIONS and chosing to turn off AUTO-ENGAGE or whatever its called isn't even in the game, which from allthe people i talk to, it is.

 

 

The real problem you should be conserning yourself with is what is NCSoft going to do about all the bots that will inevitably flood that game, and what steps are they taking to prevent it. I give Aion about a year before it starts becoming the Botfest RF Online was, but also I'm not bashing Aion, its just something you could bet your unborn child on that there would be a korean invasion of bots. I mean the game is originally Korean, so that is where the larger fan base is going to be for this game, and so they're not going to go around banning all the IPs from korean accounts ect., because that would say bye bye to the fan base.

 

 

Meh just my second cent

  Boardwalker

Novice Member

Joined: 11/12/07
Posts: 229

9/07/09 9:25:02 PM#186
Originally posted by Crasherzero

I'm sorry, I must have wandered into this thread expecting something else...moronic ramblings...more moronic ramblings...I don't like autofollow because it doesn't let me circle strafe and jump through people like a complete fool...end of ramblings.

 

I don't know what is more entertaining: the fact that you posted such idiotic thoughts, or the fact that you believe them.

They can adjust classes all day, but they can't help the issue between the keyboard and the chair.
Played: UO, DAoC, AC, WoW, EVE, TR, WAR, Aion, Rift

  Thunderballs

Apprentice Member

Joined: 9/12/03
Posts: 376

9/07/09 10:15:30 PM#187
Originally posted by linren
Originally posted by metalhead980
Originally posted by Krilster
Originally posted by Model192 

Some people will like it, probably the PVE gang.

 

Yet another moron that thinks the first 10 levels are the entire game.

(The PvPvE aspect in the game 20+ is quite good actually)

Move along everyone, nothing to see here.
 

I'm sorry to tell you this but a player can figure out if a combat system is shit within the first 10 minutes of playing.

Going melee makes my character auto follow? jesus dude most people blasted WAR for having auto facing.

That's a big blow to aion dude. WoW players will try this for a month and leave.

If you can't top WoWs combat why even make a themepark mmo? fail

Oh and just for your information before you call me a wow fanboi I hate that shitty game.

 

LOLOLOL. 10 minutes of playing.

Nope, you can turn that feature off.

Yes please, WoW players please leave.

Again, 10 minutes.  I really find that to be impressive.

I won't call you a WoW fanboi, but you are obviously not a mmo gamer.  Or even a gamer.

 

Spot on.....you get people that are too poor to buy a new game and thats it...back to wow .

 

Most of the big release mmogs you can squeeze 1 months fun out of on release purely on the atmosphere alone nevermind anything else.

 

After that it is a different story and you may or may not like the gameplay,the immediate community, the anything else but seriously there isn't a mmog out there for people like you.

Try a brand new pair of walking boots on and they feel stiff a mmog is no different.

 

 

Caveat Emptor

  Crasherzero

Novice Member

Joined: 10/09/04
Posts: 6

9/07/09 11:41:23 PM#188
Originally posted by Boardwalker
Originally posted by Crasherzero

I'm sorry, I must have wandered into this thread expecting something else...moronic ramblings...more moronic ramblings...

Not Originally posted by Crasherzero:

I don't like autofollow because it doesn't let me circle strafe and jump through people like a complete fool...end of ramblings.

 

I don't know what is more entertaining: the fact that you posted such idiotic thoughts, or the fact that you believe them.

 

First off I never put my opinion about liking or disliking that feature of the game, I only said that if there's hundreds to thousands of people that won't play the game just for that feature alone, then that's how many hundreds or thousands behind on the MMOG charts they will be.

Second, autofollow isn't what allows or disallows you to circle strafe and jump through people, collision detection is, which is a completely different feature of the game, don't get them confused.

Third, just because circle strafing and autofollow are different gameplay mechanics doesn't mean one is better than the other, jumping through people takes at least an ounce of skill depending on the game you play because if you don't do it with the right timing then the person will just turn to face you and get their spell off anyways. Autofollow (and autoface) for that point, basically means if someone tries to jump behind you before you even realize what has happened, your character is already facing where you need to be, so all you have to do is keep mashing your number keys until the person is dead.

  Reklaw

Tipster

Joined: 1/07/06
Posts: 4511

Freedom is the will to be responsible to ourselves.

9/08/09 1:32:35 AM#189

Tried the game last night (first time)

First of all nothing at all that reminds me of WOW, really NOTHING. But of course have to be honost and have not played WOW past BC as at BC I stoppped playing WOW, so much could have changed that makes Aion look like WOW, but atleast it doesn't for me in anyway.

Secondly I noticed many things are not working correct with certain races. I took a Elyos Ranger and wasn't able to do anything, couldn't click the first quest giver, couldn't use any of my starters skills, so I ended that and made a new character, this time a Asmodion Mage, I also noticed allot more options to customize my character in the Char.creation screen compared to the Ylyos ranger I made before which had far less options to customize my character, My mage works but still have minor issue's with my skills reponding directly as I noticed some skills take abit before they respond on screen.

The game world looks pretty nice and think I will explore it some more. It also is pretty smooth, didn't encounter any lag even with several people on my screen, which in other games the amount of people I saw last night would often cause lag, Aion hold steady on that.

The graphics of the characters are very well done, but feel the world is slightly less.

Overall I will give the game some more time to mature and work out the kinks.

But will say this: Aion: Not that Bad......for now.....

------------------------------------------------------------
YOU do not need to agree with me as I am only SHARING my own opinion which can be different from yours. Thanks to forums we can share our opinions and discus them.

  Sarbocabras

Novice Member

Joined: 2/05/09
Posts: 257

9/08/09 1:43:41 AM#190
Originally posted by Krilster
Originally posted by Model192 

Some people will like it, probably the PVE gang.

 

Yet another moron that thinks the first 10 levels are the entire game.

(The PvPvE aspect in the game 25+ is quite good actually)

Move along everyone, nothing to see here.
 

It is all about the first levels of gameplay. In 'WoW' your first time what was it like?

The first time I logged into WoW  i made an undead mage. I did some quests and grinded a little bit till level 5. After that I embarked on a mission to find the nearest city. I crossed past a blue ghoul following a race similar to my own. I Asked this person where the city was, he replied Under City? Follow me! I thought this level 28 was bull shitting me untill he lead me through a maze of hallways or so it seemed in my early days of WoW to the city where BOOM laid UC full of elevators and people, I then was hooked at level 5. 

 

Those first 5 levels were everything you don't want to grind till 25 to have to get to the good stuff same goes with warhammer there was always something new after each level in tier one that is..

  Crasherzero

Novice Member

Joined: 10/09/04
Posts: 6

9/08/09 2:03:45 AM#191
Originally posted by Reklaw

Tried the game last night (first time)

First of all nothing at all that reminds me of WOW, really NOTHING. But of course have to be honost and have not played WOW past BC as at BC I stoppped playing WOW, so much could have changed that makes Aion look like WOW, but atleast it doesn't for me in anyway.

Secondly I noticed many things are not working correct with certain races. I took a Elyos Ranger and wasn't able to do anything, couldn't click the first quest giver, couldn't use any of my starters skills, so I ended that and made a new character, this time a Asmodion Mage, I also noticed allot more options to customize my character in the Char.creation screen compared to the Ylyos ranger I made before which had far less options to customize my character, My mage works but still have minor issue's with my skills reponding directly as I noticed some skills take abit before they respond on screen.

The game world looks pretty nice and think I will explore it some more. It also is pretty smooth, didn't encounter any lag even with several people on my screen, which in other games the amount of people I saw last night would often cause lag, Aion hold steady on that.

The graphics of the characters are very well done, but feel the world is slightly less.

Overall I will give the game some more time to mature and work out the kinks.

But will say this: Aion: Not that Bad......for now.....

 

Bravo! That was the most constructive and insightful post in this whole thread.

  JeroKane

Elite Member

Joined: 2/21/06
Posts: 3082

9/08/09 2:25:09 AM#192
Originally posted by Sarbocabras
Originally posted by Krilster
Originally posted by Model192 

Some people will like it, probably the PVE gang.

 

Yet another moron that thinks the first 10 levels are the entire game.

(The PvPvE aspect in the game 25+ is quite good actually)

Move along everyone, nothing to see here.
 

It is all about the first levels of gameplay. In 'WoW' your first time what was it like?

The first time I logged into WoW  i made an undead mage. I did some quests and grinded a little bit till level 5. After that I embarked on a mission to find the nearest city. I crossed past a blue ghoul following a race similar to my own. I Asked this person where the city was, he replied Under City? Follow me! I thought this level 28 was bull shitting me untill he lead me through a maze of hallways or so it seemed in my early days of WoW to the city where BOOM laid UC full of elevators and people, I then was hooked at level 5. 

 

Those first 5 levels were everything you don't want to grind till 25 to have to get to the good stuff same goes with warhammer there was always something new after each level in tier one that is..


 

In Aion it's just 4 more levels tho.

You get the class choice / wings quest in your log at level 9 and then you go to the Capital City. Wich is really amazing!

So far I have only seen the Asmodian Capital City. And it's trully amazing and beautiful done.

Still need to level up my Elyos fighter so I can see their Capital City.

 

  Gorilla

Old School

Joined: 6/07/04
Posts: 1349

9/08/09 3:12:14 AM#193

I am inclined to agree with the OP. It's the 'feel' of the game...it dosen't have that much 'charm'. Main problem for me is the movement system. They haven't fully implemented a mouse move system (holding down L & R mous buttons moves you forward but  you can't  turn. I hear korea has this fixed). I am not ttalking about click to move btw. Combat dosen't feel that 'crisp'... a bigger 'slop' timer on the end of the previous spell might help. Too much running back and forwards between quests. Some spawns way too small (obviously that is partly because everyone is starting out). I am only ion the teens but will bash on into the 20's I guess the RVR is the real point.

  Waxxyie

Novice Member

Joined: 8/21/09
Posts: 1

9/08/09 4:37:48 AM#194

Simple solution, DONT PLAY IT!

  Kaocan

Hard Core Member

Joined: 8/18/09
Posts: 1104

The eye sees only what the mind is prepared to comprehend.

9/08/09 5:09:31 AM#195
Originally posted by Crasherzero

When a feature is added to a game that an extremely large playerbase is offended by this means those players will not play the game. The only way to top the charts of MMOGs is to not do things like this. You have to cater to the players and what they want, or else you'll just be a niche game. World of Warcraft does this perfectly, damn near everything that has been added since Wrath of the Lich King expansion has been done because a multitude of players complained. Blizzard Entertainment finally buckled and after near 6 years of development (the time the game has been out plus beta/alpha development stages) said "screw the storyline, we're going to add what players want into the game" (read: Night Elf Mages)

The development cycle doesn't seem to have any saving graces to it either, remember that the last patch for Aion was to bring it up to speed with the already released version in Korea. With that being said what did the patch add? New zones, new items, better cosmetic choices for your characters (sounds pretty usual so far), chat channels, and "increased PvPvE rewards" whatever the hell they mean by that. So yes the new zones is a nice addition, better than doing what Guild Wars does and putting out a completely new expansion that you have to purchase just to get a new zone with new items. New faces for your characters, which probably only 1/3 will get used, eh I've seen worse things happen. Oh wow chat channels! I can totally use the same old chat system but now I get exactly what all the other games have too! Chat channels. And this so called PvPvE rewards, fancy choice of words for saying PvP outside of arenas, it's nice to know that Aion is desparately trying to hide that their game is the same as everyone else.

So to sum up this post: The game is not unique, Features that are in the game cause people to not play or quit playing, and the patches are mediocre at best. That said the game will be popular among many people but never enough to get to their beloved #2 position.


 

Ok, lets set your opinions and assumptions to some facts to clear up the ambiguity.

Firstly, you state yourself that Blizzard 'started' catering to its playerbase AFTER WotLK. Until then they didnt' give a rats ass what most players wanted, this fact is clear on thier suggestion forums and backed up by thier patch notes. This should also be noted when looking at the dates involved. WoW went live on November 23rd, 2004 and it wasnt' until after WotLK went live on November 13th, 2008. Thats 4 years of doing as they please, so I'm not sure how using your own statements that your own statements can be correct. 4 years of NOT catering to the players, and yet for those 4 years the players stayed and played?

Then you say that Aion can't possibly survive because there is no way that NCSoft can cater to it's playerbases desires/needs, and you further imply this by saying that won't do any type of regular patch/updates. So lets take an example of NCSofts past track record shall we, instead of assumptions. I'm going to just copy and paste this from wikioedia so I dont' type any of it wrong.

"City of Heroes (CoH) is a massive multiplayer online role-playing game based on the superhero comic book genre, developed by Cryptic Studios and published by NCsoft. The game was launched in North America on April 28, 2004 and in Europe (by NCsoft Europe) on 4 February 2005 with English, German and French language servers. Fifteen free major updates (Issues) for City of Heroes have been released since its launch. The newest update, "Anniversary", was released on June 26th, 2009.

On October 31, 2005, the game's first sequel, City of Villains (CoV), was launched, allowing players to play as supervillains. Initially dubbed as an "Expanshalone" by the developers (a portmanteau of expansion pack and stand-alone), the game did not require CoH to run, but if the user had both games, content was added to the CoH side of game play. On July 16, 2008, NCSoft merged the two games' content together, thus a player who only owned City of Heroes could now play City of Villains, and vice versa. Prior to this, a purchase was required to access either game's content, but they were linked by one account and subscription fee."

Now, speaking from personal experience, I have been in CoH CB on up, and almost EVERYTHING that the player base has wanted has been in those 15 issues, rigth down to thier next one, Issue 16, where you will now be able to personalize the FX colors on all your powers. NCSoft has been running CoH for a period of time that is LONGER than WoW, and successfully I might add. Sure it may not have the player base that WoW has, but thats due to funding and advertising issues emposed by Cryptic Studios (which they are no longer in bed with thank God). So in conclusion, if you look at NCSoft's track record, there is no reason not to belive they can't do the same for Aion in the future, especially if the subscriber base is larger (more money in means more staff for content out).

As for your summary, I'ld be one to say your wrong there. Not because I'm some blind fan of Aion, but because your summary is based off false information and incorrect assumptions.

(DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)

  reowens3

Apprentice Member

Joined: 11/07/08
Posts: 23

9/08/09 8:17:57 AM#196
Originally posted by Model192

Step 1: Pick warrior

Step 2: Select a target

Step 3: Press the number 1 on your keyboard

Step 4: Watch as character runs up to target without WASD and begins attacking.

 

Look at the PVP videos on youtube also, you can see the autofollow/attack in action.

 

http://www.gamefaqs.com/boards/genmessage.php?board=932526&topic=51014369

 


 

well crap. I must be doing it wrong then as my chanter and cleric only attack what I want them to attack the way I want them to attack. So.. you don't configure the game to play the way you want it to.... FAIL.

 

  reowens3

Apprentice Member

Joined: 11/07/08
Posts: 23

9/08/09 8:27:43 AM#197
Originally posted by Gorilla

I am inclined to agree with the OP. It's the 'feel' of the game...it dosen't have that much 'charm'. Main problem for me is the movement system. They haven't fully implemented a mouse move system (holding down L & R mous buttons moves you forward but  you can't  turn. I hear korea has this fixed). I am not ttalking about click to move btw. Combat dosen't feel that 'crisp'... a bigger 'slop' timer on the end of the previous spell might help. Too much running back and forwards between quests. Some spawns way too small (obviously that is partly because everyone is starting out). I am only ion the teens but will bash on into the 20's I guess the RVR is the real point.


 

here is your spoon.... now feed yourself.

 This post reminds me of the 100s of shouts for Tutty or the cube or the fossil or Poppy. This game has a nice completely customizable interface - did you know that? Did you know you can configure how you move and control your toon? CUSTOM means that I can set Urantia up the way I like and you can set yours up the way you like and how about that! The movement system? Fluid and easy, follows my mouse movements where ever. Spawns? LOL nailed that one - 15K+ peeps on their forums day one of BETA - and the fricking lag fest and the moron players, too lazy to play - just want to get to level cap. Step back from the edge of the ledge. Even now, this is NOT what is gonna be released on the 22nd....

 

Fanbois come in all flavors and shapes - the best are good wtih ketchup.
SMAUG

  Crasherzero

Novice Member

Joined: 10/09/04
Posts: 6

9/08/09 8:32:48 AM#198
Originally posted by Kaocan

Ok, lets set your opinions and assumptions to some facts to clear up the ambiguity.

Firstly, you state yourself that Blizzard 'started' catering to its playerbase AFTER WotLK. Until then they didnt' give a rats ass what most players wanted[...]

Then you say that Aion can't possibly survive because there is no way that NCSoft can cater to it's playerbases desires/needs, and you further imply this by saying that won't do any type of regular patch/updates[...]

Now, speaking from personal experience, I have been in CoH CB on up, and almost EVERYTHING that the player base has wanted has been in those 15 issues[...]

As for your summary, I'ld be one to say your wrong there. Not because I'm some blind fan of Aion, but because your summary is based off false information and incorrect assumptions.

 

In the first statement you misinterpreted what I meant by Blizzard breaking down. What I meant is that to get more players and keep the ones they have, they're doing things that they would never have thought of doing 4 years ago. 4 years ago Blizzard would patch the game with an entire set of talents that they believed to be how the class "should act" without regards to the usefulness of the talent trees, without regards to complaints from a lot of players, it was something Blizzard wanted in the game and adamantly defended their position on. In Burning Crusade expansion (Which still wasn't that long ago: Jan 2007) they reviewed complaints from players and added functionality to certain aspects of their game (e.g. making Paladins capable of more than just healing, making Warriors a viable DPS class), but all of these changes were rough, almost in a rushed sense like "Look, we did what you asked now get off our backs." With LK and Cataclysm it just has the feel that Blizzard has given up on their views and opinions, and the only one that counts anymore is the popular vote.

Your second statement just dramatized and amplified the things I said. Yes I don't believe they can cater to their players well enough to steal the massive players away from the other games they play. But that doesn't mean their patches are all going to be crap, it just means I believe there aren't going to be too many major changes within the game. This doesn't mean that there never will be, or that every single patch will be crap, it just means the majority of the patches are going to be moderate changes.

That being said it's an unfair comparison to say that NCSoft who publishes City of Heroes is going to do a better/worse/on par job as Cryptic while NCSoft develops Aion (Or at the very least the info I looked up says NCSoft is the developer, I find it kind of strange that every other game they are related to they only publish, but this one is special). If you have any information showing that the patches in CoH/V were created even in part by NCSoft, I would be very interested in seeing that.

And lastly: My summary was a "tl;dr" version, everything I stated is based on knowledge of other games and hypothesis, I obviously cannot look into the future to see for a fact what will happen, but I know that people DO quit games because of added/existing features (this cannot be denied), the majority of the game is not unique (this cannot be denied), and if their "content patches" consist of adding things from other games and content that will only replace current areas in terms of linear leveling, then the luster of waiting for next patches with new content is gone, at least for me.

  Gwynnedd

Novice Member

Joined: 8/10/09
Posts: 5

9/09/09 3:58:46 PM#199
Originally posted by HJFudge

 The flight system is interesting but I havent played around too much with it yet. I am sad I cannot fly and engage pve opponents on the ground (it bugs the mob out as if you had run out of its range) but I can kinda understand how...unbalancing that would make it for ranged classes to be able to do.

So Im still in Wait and See mode for this.

 


 

Try this, pull while on the ground and wait until the mob is almost on top of you THEN fly. The mob will turn and run but you s/b able to finish it off before it gets too far. This works well for the ranged classes I've played so far. Not sure how well if would work for melee.

You are right in that if you let the mobs get too far away or if you engage from flight then there's a good chance the mob will run and regen then warp back to it's spawn. I'm not sure if this is a bug or a design choice.

  Ephimero

Novice Member

Joined: 10/18/06
Posts: 1873

9/09/09 4:58:42 PM#200

So Aion can't be in the top 5?

Aion is already the second most played P2P MMORPG in the world being released in 2 countries only, get a clue crashzero.

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