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9/06/09 4:35:29 PM#81
Okay... Lets see: Increasing abilities of the characters: Yes, that is present in GW. As you level up you get attribute points you can allocate to improve your skills. Also you can get bonuses inherent in weapon and armour mods, not to mention obtaining new skills to use Collecting items: Yup, has that too. You can get better armour and weapons, sometimes you have to collect an item to complete a quest Set in fairly open environments/side quests: I guess you havent played much of the game, since it takes quite a while to clock up the Tyrian Cartography title, and there are lots of quests unrelated to the main storylines that you can take or not take. So I guess Guild Wars does fit into your definition of a RPG ------------------------------------------------- As far as the MMO debate (which some insist on) granted that the explorable areas are instanced you can still have quite a lot of fun in some of the towns and outposts. but that argument, in this instance, is negated by the fact that most of the explorable areas in GW2 will be persistent. ------------------------------------------------- In answer to the OP though, I believe it isnt overhyped. It has been +2 years in the making (since Eye of the North came out), tightly under wraps with only a trickle of lore released in that time until the concept art and first trailer recently came out, and for all intents and purposes is actually looking to be an excellent game |
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9/06/09 4:37:33 PM#82
I have seen zero hype. Just a lot of speculation ____________________________ |
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9/06/09 4:40:55 PM#83
Originally posted by Draccan
Actually, this is the best put response. |
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9/06/09 5:39:27 PM#84
Well can't say it is overhyped anymore. Seems like fanboys for the other games created multiple accounts and voted this down. Very sad that they felt the need to do that. Is it going to make those other games better?
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DuraheLL
Novice Member
Joined: 12/14/05
** Ooh theeres aaa monkey in my pocket and hes stealing all my change ** |
9/06/09 5:49:36 PM#85
its not hard to understand the enthusiasm people have towards GW2 at all.
Many loved GW but felt it missed a "larger frame" which GW2 might fill. GW was awesome and different (at it's time at least) and very well polished. And that it also was a one time purchase made more people play it. That GW2 will also follow this same principle is just awesome. Then many more dare to try it and even more dare to afford playing it. Personally, nowadays (after being let down again and again) I dare not to hype a game again. However when it comes to sequals to already existing games that I know were GOOD. I just can't help it.
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9/07/09 2:39:49 PM#86
Guild Wars is the best game, and GW2 will be even better! and it will be an MMO, not CORPG like GW. |
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9/07/09 2:41:53 PM#87
I suppose we won't know if it was worth the hype until we get to play it. Perhaps until then, we should just let people enjoy the excitement they get from having something to look forward too. Is that so wrong? |
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9/07/09 2:52:55 PM#88
Originally posted by Lydon I wish I understood a tiny bit of what you just typed.
Well lets translate for you, he said and I quote "I'm talking out of my arse and I don't have the slightest clue what the hell I'm talking about, but I've got myself in so deep now I've got to keep going, and hope everyone else gives up so that I can have the last word" I think that sums it up nicely. RPG = lvls and time spent in game, omg who comes up with these ideas, oh yes morons do.
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9/08/09 9:48:49 AM#89
Well worth the high hype. It has the potential for becoming The #1 MMORPG when it gets released, and that's just from the little bits of information we got. GW1 was a great game overall and was well worth the hype it received back then. It had a few weak points, but that's exactly the reason they're doing a whole new game and not another expansion. From what little info we got now it seems to be at least twice as awesome as first one, which is a lot. |
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9/08/09 9:35:56 PM#90
Such hypocrisy in this thread, some of you people fight over this like it's a world war. Are you people so unsure about the status of your games when a game that has a high hype level (which could mean nothing. There's barely a hype for GW2 in this case). Us Guild Wars fans aren't treating this like a Halo 3 (Not saying it's a bad game, but the hype was tremendous). What I hate more is how people come into these type of threads just to ramble on what they've seen and act like they've actually played it, some of them go as far as lying they have played it. I'm talking about games in general now, what ever happened to the fact games were made to entertain the player? Since when was it about a brawl of who's game is better? I may be new here, but I've seen threads like this, they are all alike, it's almost like deja vu. You know, you don't have to jump on the bandwagon like much everyone else has, you have your own opinions and don't need to go around and copying/following what everyone else has said before. I myself have friends in real life who think they're being smart when they are going all at it about how much "This game sucks and you should buy ___ instead". Why don't you people keep to what you love? I mean you could refer a game to someone, but if they say they aren't interested or didn't like it, you don't need to go on a giant rant and throw wild insults about how and why they should like it. There are games reviewed by professionals (IGN, Gamespot, GameTrailers, etc.) that get a bad rating, but all the players love it. If you don't think Guild Wars is a Role Playing Game, I suggest you to play more. It has all the elements of one, and just because it was instanced, doesn't make it no less of a RPG. |
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9/10/09 5:40:41 AM#91
The game is not at all hyped .The devs are keeping a avery tight lid on the info , very little updates are trickling in .They have not even said when likely will be alpha , or closed beta etc Its the players that are hyping it based on GW1 1) The team knows to deliver on a business model which does not include monthly subscription. 2) 5 playable races with their own started towns ( norn followed by char are my favourites) 3) Still it will be a skill based game. 4) Instances will be reduced It will be made a more persistent world . 5) Casual PVP and Hardcore PVP 6) Server versus Server 7) Replacing click to move method which was hated by many 8) Non grindy game 9) I loved the story line arch and looking forward to GW2 storyline.although they have mentioned they will make less like a themepark ride with various story archs to do. |
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9/13/09 3:00:42 PM#92
Originally posted by silenos
GW1 was a good CORPG, but that doesnt mean it will be a good MMORPG. Example: A Movie may be good, but doesnt mean it will good as a video game, which is another form of entertainment. |
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AmazingAvery
Age of Conan Advocate
Joined: 1/16/07
The only time you run out of chances is when you stop taking them. |
9/13/09 4:01:10 PM#93
Originally posted by Saiaxis
Actually, this is the best put response.
They can hype it as much as they want, I just would like the ability to "jump" in #2
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9/13/09 4:12:11 PM#94
Originally posted by tro44_1 That's a really silly comparison. You're comparing two totally different forms of media.
Both Guild Wars and Guild Wars 2 will be be online games. The only difference between the concepts is that Guild Wars makes heavy use of instances and the sequel does not. It's not rocket science and it's not anything near adapting a movie to a video game. Guild Wars has always been designed to be an online video game. |
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9/13/09 4:18:34 PM#95
Originally posted by AmazingAvery
They can hype it as much as they want, I just would like the ability to "jump" in #2
Really? I mean.. really? Out of the passed dozen or so MMOs (including the one for which your sig is based), and looking at their marketting, your idea of an over-hyped game is a tweet linking information from a PAX conference... sigh.... would a 'regularly hyped' game for you be one that doesn't exist at all until it *poof*s into existance? |
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9/13/09 11:30:44 PM#96
i'm over hyped about your mom, seriously who ever think gw2 is over hyped are missing tons of brain cells. |
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AmazingAvery
Age of Conan Advocate
Joined: 1/16/07
The only time you run out of chances is when you stop taking them. |
9/13/09 11:36:13 PM#97
Originally posted by aesperus
They can hype it as much as they want, I just would like the ability to "jump" in #2
Really? I mean.. really? Out of the passed dozen or so MMOs (including the one for which your sig is based), and looking at their marketting, your idea of an over-hyped game is a tweet linking information from a PAX conference... sigh.... would a 'regularly hyped' game for you be one that doesn't exist at all until it *poof*s into existance? I didn't say I didn't think it was over hyped at all. As Draccan said he hadn't seen any thought I'd link "some". All we have at the moment is initial information and people wanting to see it, providing a little bump in making people think it is over-hyped. I think your a bit mistaken with some presumption there. Jumped the gun a little mate.
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9/14/09 10:20:12 AM#98
Originally posted by majinant
Well actually it does. You are playing the role of a character in a game. RPG. Man, you are just trying to be difficult for the sake of it aren't you?
Then wouldn't that make just about every character based game a role-playing game? role playing (noun) - the modifying of a person's behavior to accord with a desired personal image, as to impress others or conform to a particular environment. Know any games where people actually do that? I bet you can't think of one. No one actually acts out there character besides maybe a handful of people playing on a RP server on some remote game somewhere. For the most part, people just play their cookie cutter toon with only a name to seperate it from the mass of look a likes. Not many actually take the time to develop a unique personality for their character in an online game. Honestly I am not even sure why they attach the label role playing to a game where people play as their usual selves through a computer generated avatar. Role playing requires a little more than just putting on a mask.
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9/14/09 2:38:28 PM#99
Originally posted by Lydon That's a really silly comparison. You're comparing two totally different forms of media.
Both Guild Wars and Guild Wars 2 will be be online games. The only difference between the concepts is that Guild Wars makes heavy use of instances and the sequel does not. It's not rocket science and it's not anything near adapting a movie to a video game. Guild Wars has always been designed to be an online video game.
Your not getting it. GW1 wasnt a MMORPG. GW2 will be. Only thing they will have in commend is lore. They are two different genre of gaming. Console RPGs fit in the same catagory that GW1 fits into (Single player designed game with added Mutiplayer). GW2 will be a MMORPG. Most MMORPGs fell now days because developers have to design a RPG game that can be fun to mutiple players at once, not just players indivisually. |
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AmazingAvery
Age of Conan Advocate
Joined: 1/16/07
The only time you run out of chances is when you stop taking them. |
9/14/09 2:58:51 PM#100
Originally posted by tro44_1
Your not getting it. GW1 wasnt a MMORPG. GW2 will be. Only thing they will have in commend is lore. They are two different genre of gaming. Console RPGs fit in the same catagory that GW1 fits into (Single player designed game with added Mutiplayer). GW2 will be a MMORPG. Most MMORPGs fell now days because developers have to design a RPG game that can be fun to mutiple players at once, not just players indivisually.
And that is where the non party member / instance amount restriction comes from. You should be able to have the same amount of people in the Hubs as out in the open world.
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