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just being curious if there is another UO, with better graphics and what not, w/o trammel, will you play ?
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UO without Trammel? No thanks, gankfests aren't my thing. Fairly irrelevant anyways. UO2 will never be made--EA actually made it twice but axed it both times before release. If it was made, it wouldn't be made without Trammel or the equivalent--Trammel was implemented because it was necessary for UO's survival, and it wouldn't be remade without it. |
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I'd go back to UO if it was more like initial release. Only safe areas are in towns, and there is no red blue grey.
But I'd probably need a bigger skill list to stay for long, I remember it being pretty easy to max out the skills you needed.
Some of my fondest MMO memories are of UO. |
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Originally posted by revrent
With how these days mmo's community is im affraid that even when a developer try make a hardcore open pvp game player base will trammel it for you with there whines and crying out loud that game should be ezmode and save for causal carebears. Darkfall is plagued by army of carebears whine wholeday its to hard, dificult and to harsh:( |
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No, after seeing the ravenousness dogs that frequent the FFA pvp game forums FFA pvp has no place in mmos anymore. Too many leet children of all ages frequent mmos anymore. It is really to bad and to our detriment that so many people can't see the beauty of UOs design because of it ffa pvp. If the core design of UO were taken and tweeked it would be a game like no other. It would absolutely blow everything away, it would become the new measuring stick that mmos should be judged by.
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I'd play it only because it's UO. However like everyone has said, in these times it wouldn't go over well as a pure FFA system. Though I'd even play it as a trammel version too, as long as there were areas for pvp. The game would have to mimic that of the UO style and not be gear dependent, with all its freedom glory that has never been duplicated by any other MMO. This would never happen either because of 1. EA owns UO. 2. Your average MMO player these days...well. At any rate, yes I'd play it. |
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Id go if Raph Koster was working on it. MAYBE.
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I wouldn't play it. For one; the whole house thing. People forget that UO was king of the early RMT with houses selling on eBay for hundreds/thousands of dollars. If the game launched today the game world would be immediately colonised by 24/7 geeks and/or farmers. It would be impossible for the average player to get a half-decent house for in-game credit, and there would be tons of castles and large houses stood empty just waiting for someone to stump up the cash and buy them. |
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Originally posted by Venger
This would be the only reason I hesitate to say yes without a doubt. I loved UO and I loved the danger that FFA PVP offered, but It only worked because UO had a decent enough population with a diverse community where not everyone was a ganking murderur. If for the most part the community is composed of good players whose sole source of enjoyment is not dependent on someone else's pain then FFA pvp works. The thing about pvp in UO is that it really was as close as it got to having a true moral choice in a game. Sure some will argue that its just a game get over it, but I argue that you are still playing with other humans. Getting ganked and getting all your gear taken away does affect said person negatively. The emotions are real. It makes for a much more gripping game but only if theer is balance. With the olden days of UO (not launch, I would say when there were penalties for going red and what not) things were balanced. There were relatively few Pks running around, and there was a strong enough player base that if one caused too much grief he would get hunted down and killed. From the other perspective, what fun is it if you and your 5 red friends only have 1 guy to terrorize. Being a player killer took skill (skill I didn't have). Pks had a reputation, they could frighten players just by walking by. Right now in UO when I go to feluccia I have no idea if said player was skilled or not, Its not as If I have a chance to fight him on equal odds, gear plays a big role and so forth. |
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Briansho
Elite Member
Joined: 3/05/06
Functionless Art is Simply Tolerated Vandalism...We Are The Vandals. |
I would but they would have to practice zero tolerance for the whiners and carebears that would try to invade and change. "Don't sweat it -- it's not real life. It's only ones and zeroes." Gene Spafford "A lot of hacking is playing with other people, you know, getting them to do strange things." |
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As I said recently in a similiar thread.. I would love to, and would be back in a minute, however... In todays MMO market, chances are, as far as content and gameplay, it would probably be nothing at all like the original, and I would be highly dissapointed. |
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Originally posted by Fateus
This would be the only reason I hesitate to say yes without a doubt. I loved UO and I loved the danger that FFA PVP offered, but It only worked because UO had a decent enough population with a diverse community where not everyone was a ganking murderur. If for the most part the community is composed of good players whose sole source of enjoyment is not dependent on someone else's pain then FFA pvp works. The thing about pvp in UO is that it really was as close as it got to having a true moral choice in a game. Sure some will argue that its just a game get over it, but I argue that you are still playing with other humans. Getting ganked and getting all your gear taken away does affect said person negatively. The emotions are real. It makes for a much more gripping game but only if theer is balance. With the olden days of UO (not launch, I would say when there were penalties for going red and what not) things were balanced. There were relatively few Pks running around, and there was a strong enough player base that if one caused too much grief he would get hunted down and killed. From the other perspective, what fun is it if you and your 5 red friends only have 1 guy to terrorize. Being a player killer took skill (skill I didn't have). Pks had a reputation, they could frighten players just by walking by. Right now in UO when I go to feluccia I have no idea if said player was skilled or not, Its not as If I have a chance to fight him on equal odds, gear plays a big role and so forth. I wouldn't say being a pk to an excessive amount of skill. Most of the pks I ever ran into and that wasn't a lot because I was a smart player, either hide with explosions ready in places where less skilled player frequent like the vesper grave yard pass to the lost lands, bridges just outside of vesper, mines, etc. or charged in attacking people that were occupied with mobs. I don't think ganking and blitzkrieg pvp takes a lot of skill. This is why I think most old school pvpers don't like instant pvp. I guess it isn't a much fun attacking someone that is ready and waiting for you or not being able to go after the easy kills. /put on flame proof boxers Have at me. :D |
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In all honesty, I found Post Trammel UO much more enjoyable. This is coming from a PKer. A game that gives players a choice is always better than a game that forces pvp at them. UO is still a premier sandbox game, admittingly a more pve focused game now but it's still quality. The gankers that left when trammel hit just got upset that they couldn't feed off the sheep. If you love pvp you should have to fight against people that love pvp not pvers looking to gather or hunt. Flame me, I don't care. Post trammel UO is a much better game then pre trammel ever was. Why would I play a pathetic themepark MMO when I could enjoy a masterpiece like Mass Effect, Oblivion, Fallout 3 and Dragon Age? |
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i would play any new UO..if it was pre AOS, with trammel or not. it seems like i had the most fun in UO back in 2000/2001 and trammel was in the game then. gamertag - Swaffle House |
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talismen351
Hard Core Member
Joined: 11/01/07
"Easy" only equals "better" for crack addicts and MMORPG developers. |
Originally posted by Swafdawg23
Pre AoS I would play. Without trammel, I would not...not with the MMO community the way it is in todays games. Before tram, the community was smaller....and seemingly more mature. Sure there was the odd asshat, but that was expected in an online game. I feel intodays community, UO with only Fel, would be nothing more than a constant gankfest which would probibly end up making the community smaller than the current UO sub base. |
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i agree no whiners please.....the thing that sux is old uo is gone forever and richard garret is a god....im just lookin for a shard that mimics any pubs from 1....to 16...i just never understood when the number of players go down by 85% shouldnt someone realize that all the players that left are dyin to see old uo
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