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People begged and pleaded for a KOTOR MMORPG. Now we are getting EXACTLY that. A KOTOR MMORPG. Those same people now complain because it's not a sandbox game. Did you somehow forget that the KOTOR games were story driven? |
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Originally posted by aesperus
LOL QFT. I'm honestly baffled by the amount of hate. People seem to have enough rage to be starwars fanboys, yet they don't want any of the interesting components that make up the starwars universe... interesting. I suppose bioware could just give everyone lasers, and make it another starwars based FPS with rpg elements? Personally, I like that they are trying to make some iconic classes out of an IP that has been plagued by sith/jedi, and has a tough time overcoming that because they are supposed to be insanely better than most everyone else in the universe.The footage we saw, looked more like a starter mission / etc. than anything else. I wouldn't be surprised if that's exactly what it was. They haven't stated anything about crafting, etc. (i.e. the other 'choices' you would have within the SW universe). The smuggler's 'cover' skill (while imho the UI for it looked alpha), I thought was a great alternative to stealth. So you're limited to using cover on, well, cover. Big whoop? I know this will not be a game for everyone, but some of you really should ask yourselves. If a project this massive, made by one of THE best dev studios in the world is going to be chewed apart before it even gets a chance, do you really want to do that to your genre? Which do you think will have a better outcome for MMOs, you actually try and participate in a game's developement, submitting feedback / positive criticism, and THEN calling it out for things only after they haven't been addressed. Essentially giving games a chance before you immediately write them off. -or- Immediately flaming, denouncing any game that doesn't appear to immediately cater to you? Because, if expensive MMO projects keep tanking, the genre isn't going to get any better any time soon. And, because of the simple fact that it takes a ton of money just to please most of your requirements for a 'basic' MMO, the likelyhood of an indy studio coming along and making all your dreams come true is increasingly less likely as well.
Agreed. Also I think a lot of the hate has been generated by the old swg gang becouse the bio boys are not making the game that they want to play. It's almost like they feel they the world owe's them another sandbox star wars game. Personaly I would love them to have that game or sombody to open a classic server. maybee then at the very least they will shut up and fuck off. |
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maskedweasel
Elite Member
Joined: 9/24/07
"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane." |
Originally posted by spookydom Agreed. Also I think a lot of the hate has been generated by the old swg gang becouse the bio boys are not making the game that they want to play. It's almost like they feel they the world owe's them another sandbox star wars game. Personaly I would love them to have that game or sombody to open a classic server. maybee then at the very least they will shut up and fuck off.
I often times consider myself a SWG vet, as the NGE ruined the best MMO experience i've really ever had... however... I couldn't be happier with ToR right now... everything I've seen so far straight up to the dev commentary has really made me more excited about this game. Others may not feel the same way, but so far I really don't understand why people really go out of their way to dislike this game.
Everyone complains they want something new, until something new starts to show itself, and then suddenly the games already failed even before they've released all the class information much less further information on gameplay and level design. It astounds me how ridiculous this community can be sometimes. |
Originally posted by maskedweasel Agreed. Also I think a lot of the hate has been generated by the old swg gang becouse the bio boys are not making the game that they want to play. It's almost like they feel they the world owe's them another sandbox star wars game. Personaly I would love them to have that game or sombody to open a classic server. maybee then at the very least they will shut up and fuck off.
I often times consider myself a SWG vet, as the NGE ruined the best MMO experience i've really ever had... however... I couldn't be happier with ToR right now... everything I've seen so far straight up to the dev commentary has really made me more excited about this game. Others may not feel the same way, but so far I really don't understand why people really go out of their way to dislike this game.
Everyone complains they want something new, until something new starts to show itself, and then suddenly the games already failed even before they've released all the class information much less further information on gameplay and level design. It astounds me how ridiculous this community can be sometimes. Points well made. V nice 2 here a voice of reason:) |
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I don't hate TOR, but I am against what I have seen of it so far. I trust Bioware, generally.. but that's Bioware Edmonton. Different Bioware. I love the idea of a story-driven game, but not one that looks terrible, has bad level design, minimalistic effects and boring looking gameplay. There was just nothing that impressed me about this game -beyond- the full-voice choice system. Of course, not everything has been released yet and they could easily fix a few of these problems. My problem is the hype that people have over what is, from what we have seen so far, a game that looks like it has 1 unique point tacked onto a bad game. This is all my opinion, of course, as always. Everyone can have an opinion. Objectiveness is delivered with a lack of personality made for the mainstream but never used for the mainstream. |
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FikusOfAhazi
Hard Core Member
Joined: 12/05/05
"all of the places and people belong, to the puzzle but one of the peices is gone. And it's you" |
Where's all the locked threads and mods posting and editing? I dont see it. Are guys sure there is mass amounts of hate coming from a group of people towards this game? The complete lack of mod activity here says differently. Looks excellent so far compared to other games. I see a couple people posting negative opinions, but nothing new. A few misinformed, thats usual. As far as negative comments about this game...TOR is in great shape.Basicly the usual nonsense. I see alot more negative comments about people...irrelevant, except for Community Image. And it's not really allowed TOR is perfect guys. It will get worse later on. But, there is almost 0 'hate" for this game. that's awesome.
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TOR will be great, they arn't pretending it's something it isn't like other recent MMORPGs have and they arn't just after fast cash from the MMO market, so the game already looks VERY polished and high quality even to WoW standard.
As long as EA don't interfere (at all if possible), Bioware could probably make the best MMORPG for years. KOTOR is still pretty much the best single player RPG ever made, lets hope TOR becomes the best MMORPG after release.
We already have a "sandbox" star wars MMO, it's SWG and we all know how much fail that is. Even before the "NGE" is was always a half-arsed effort. Eve was just plane old boring and it's end-game consists of ganking random low levels and lag, it doesn't have anywhere near the amount of content they make out. |
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Originally posted by FikusOfAhazi
It's not bad now, but earlier this year it was. Right around the time the devs came out and said that the game wasn't going to be a day in the life of Star Wars was when the SWG cultists came out of the closet.They started polls If you don't want to play the game, don't bore everyone by stating as much. Just don't play and move on because nobody cares to hear a soapbox. |
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FikusOfAhazi
Hard Core Member
Joined: 12/05/05
"all of the places and people belong, to the puzzle but one of the peices is gone. And it's you" |
Originally posted by ktanner3
It's not bad now, but earlier this year it was. Right around the time the devs came out and said that the game wasn't going to be a day in the life of Star Wars was when the SWG cultists came out of the closet.They started polls Bad was Darkfall, Vanguard, AOC... Go check out those forums and compare
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Originally posted by Moirae
They're just being childish and freaking out because it isn't a carbon copy of WoW or an SWG pre NGE.
Personally, I'm so sick of carbon copies and the last thing we need is another SWG. I want something fresh and different for a change. Yeah i agree we need New and fresh anyways most peoples want to go solo in mmo's now . |
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exactly, anyone who actually thought that this would be a sandbox game wasn't really using their brain. |
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Originally posted by Wharg0ul
they could take the game off rails, and let let us be who we WANT to be. I don't want to be FORCED to be a "hero"....I don't want to be forced into a pre-designed "iconic" role....I want a virtual Star Wars universe where I carve my OWN path, and make my own way. I want more to do than just "exciting Star-Warsy" combat. A game with depth, and freedom, in other words. This is simply another step toward over-simplifying and consolising MMORPGs. Have you seen the Smuggler's cover system, for example?? It TELLS you with little icons where to take cover....you're on rails the whole time, with pre-designated courses of action. Any choice is purely an illusion, and any there can be no freedom in this type of game. I am pretty much predicting that any space combat, if it's even included, will be more like Star Fox, or some other rail shooter. Why the hate?? Because for years we speculated on how AWESOME it would be to have a Star Wars MMORPG set in the Old Republic era....only we were envisioning a REAL MMORPG, not a glorified console game. We're pissed because there will NEVER be a true Star Wars MMORPG as a result of TOR. The potential is wasted.
That is a fair assessment of current MMOs, the whole cookie cutter linear thing and all. But while I can see you being upset that it is going story and not sandbox, and I kind of lament the same thing, it doesn't mean that it cannot still be a great game of that type. Bioware does make quality games and I for one, sandbox or not, and quite interested to see what they do. I don't really think that TOR getting made as story is why we are not getting TOR the sandbox. we are getting story game after story game because the difficulty of building a true sandbox is so great these days and the cost so high to make a game that they cannot risk it - they cannot risk people getting in game and leaving for lack of knowing what to do next nor can they balance all the possibilities and variations of a true skill based sandbox system.
If you must blame someone for the lack of a TOR sandbox game blame SoE for screwing the pooch on SWG releasing an alpha class to bait people to re sub when the game has glaring problems they where unable or unwilling to correct due to an early launch. Blame WoW for reaching so many subscribers that it pointed the entire industry in a direction that is hard to turn away from when budgets to get from concept to launch are upwards of 50 million+. -------------------------------- |
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I don't think it's about SWTOR being a sandbox game or not, KOTOR was also a single player game, so are you saying they have taken that and simply ported it to a expansive online world ?. I think people, from what they have seen and the information readily available are saying this game looks like it's lacking an important social element that makes an MMORPG an MMORPG. Bioware may create a fantastic story driven game which will keep you occupied while the quests last or until you reach the games conclusion but because they haven't shown anything or released information regarding the social aspects of the game, people are rightly assuming this is a single player game using a MMO environment or a single player game masquerading as a MMO.
Obviously there are those who want a simple SWG replacement but I think that's more just wishful thinking rather then not knowing Biowares vision for SWTOR Water cooled Intel Corei7 920 D0 Stepping OC'd 4.3GHz - 6GB Corsair Dominator GT RAM 2000Mhz - ASUS RAGE II EXTREME X58 Mobo - 2x HD 5870 in Crossfire X, OC'd 0.9Ghz core 1.3Ghz RAM - Dell 2407WFP Flat Panel LCD 24" 1920x1200 My HD 4890Graphics cards are for sale (UK) residents only £220 quid for the pair or 100 quid each they are just over two weeks old. |
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Originally posted by baphamet
I agree, but I don't understand what indicates that they're the same people. It seems to me that the people upset about it not bearing a sandbox design are usually SWG refugees and rarely KotOR fans. Saerain Tested: 53 titles | Saerain Approved: EVE, VG, LotRO, AoC, SB |
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People are pissed cause alot of us, including myself, want a true MMO feel game.. NOT some lame KOTOR that you have to pay a monthly fee to play.. If I wanted to play KoTOR, I would go do that now without paying for a monthly sub.. I don't want a remake of the screwed up SWG, however I was hoping for a MMO flexible sandbox style of game.. Will SWToR have 8 truely unique classes to play? NOOOOOOOO Will SWToR have Dozens of zones to travel and explore at will? ??? That information hasn't been released.. Will SWToR have Tradeskill economy with THOUSANDS of recipes for people to make and sell? NOOOOOOO Will SWToR have hobbies similar to fishing to pass the time? NOOOOOOOO All I'm seeing so far is SWToR will have story, story, story, story, story to follow and jump thru hoops.. (just like kotor) I swear.. When it comes to SWToR and information I feel like I'm dealing with a used car company.. Are you hiding something in fear it will LOSE customers or interest? hmmmmmmm Atleast with car companies when they come out with something new, they atleast will have a Demo for everyone to look at well before it hits production.. Where is our Demo? Can we see 1 zone map? Can we see 1 skill list of 1 profession? Can we see 1 tradeskill? I would like to see what weapons or armor we can make.. Is there actually leveling in the game?
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From the opposition, I do see the term 'true MMO' a lot, and I used to think like that, but all I can think of now is the 'no true Scotsman' fallacy. When EverQuest was released, it typically had as many people in one zone on one server as are typically in a single public instance of popular MMOs today, greater proportional distance between starting locations, and certainly a higher percentage of solo players. Was it not a true MMO, or are you ad hoc redefining the term? 'Massively multiplayer online role-playing game' means just that, and TOR more than qualifies. Instancing is a tool enabling a tailored experience thereof. Saerain Tested: 53 titles | Saerain Approved: EVE, VG, LotRO, AoC, SB |
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Originally posted by Saerain
I'm not buying that, and I refuse to redefine what MMO stands for.. Let me explain with example.. We all read and seen the beginning "Capt" quest where you have to kill or not kill the Capt.. Is this the type of questing there is thru the entire game? The reason why I ask is because that is "instanced" or phases.. If you haven't noticed, Bioware has complete avoided any talk about multiple people doing the quest at the same time.. Example.. Can 2 or more groups do the Capt Quest at the same time in the same room doing whatever? NO.. What Bioware is doing is NOT mmo standard and NOT an upgrade to the MMO industry.. Part of the feel of a true mmo is the occasional help and grouping with others while adventuring.. Example.. Lets say I'm soloing the Capt quest and find myself lost or not quite into it.. Will another person happen to wonder by and help me in killing all the ship invaders.. NO.. because I'm not in the open world to run into strangers most of the time.. Sorry to say it again.. SWToR is not MMO standard and I see little "social" skills needed.. This is nothing more then a single player game with a pinch of online group to somehow redefine it as a MMORPG.. I'm not fooled |
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singsofdeath
Novice Member
Joined: 1/28/06
"You should never underestimate the predictability of stupidity." |
Originally posted by Rydeson
I'm not buying that, and I refuse to redefine what MMO stands for.. Let me explain with example.. We all read and seen the beginning "Capt" quest where you have to kill or not kill the Capt.. Is this the type of questing there is thru the entire game? The reason why I ask is because that is "instanced" or phases.. If you haven't noticed, Bioware has complete avoided any talk about multiple people doing the quest at the same time.. Example.. Can 2 or more groups do the Capt Quest at the same time in the same room doing whatever? NO.. What Bioware is doing is NOT mmo standard and NOT an upgrade to the MMO industry.. Part of the feel of a true mmo is the occasional help and grouping with others while adventuring.. Example.. Lets say I'm soloing the Capt quest and find myself lost or not quite into it.. Will another person happen to wonder by and help me in killing all the ship invaders.. NO.. because I'm not in the open world to run into strangers most of the time.. Sorry to say it again.. SWToR is not MMO standard and I see little "social" skills needed.. This is nothing more then a single player game with a pinch of online group to somehow redefine it as a MMORPG.. I'm not fooled
Yeah...it would be SO much better and MUCH more immersive if 5 groups of people stood around on the bridge of the ship, waiting their turn to kill or save the captain. -.- |
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StuBidasoe
Advanced Member
Joined: 7/06/09
MMOs would be more fun without other players! ~ anonymous troll |
Originally posted by singsofdeath
Yeah...it would be SO much better and MUCH more immersive if 5 groups of people stood around on the bridge of the ship, waiting their turn to kill or save the captain. -.-
Don't forget XxDarthVader69xX jumping around making anal [fill in the blank] jokes, while constantly trying to duel you, and begging for credits for his grandmothers rectum reconstruction surgery. If that sounds inappropriate to you then you might want to redefine you're definition of MMORPG cause that's what they are filled with right now. So far I'm loving the way BW is doing SWTOR. |
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firefly2003
Advanced Member
Joined: 1/16/08
EVE, Saga Of Ryzom,Star Quest Online,SWG, Ultima Online, Fallen Earth, Darkfall |
Originally posted by grandpagamer
Problem is this game will be just like the rest , problem I'm seeing in this thread is the OP asks why people are hating on the game people are giving honest answers and opinions the haters are getting flak from the fanbois which throw the same tired argument its Bioware!!! They wont fail!!! TOR will be epixxx!!!! There are people that read about the game and some dont like what they see and it is within their right to post their opinion about this game as do the fanbois no need to get all nerdraged when someone post criticism about it.
And tbh not all of Bioware's game werent that great some of them were good but not ALL of them. Plus they have never made a MMO before so before you go off and get on your knees and suck off Bioware's knob all you fanaticism might just backfire in the end. For the number of times that SOE has destroyed the game I loved, even after it was very clear it was not what the majority wanted, I feel that they should start making donations to us- Paradox (SWG) http://www.fragglerockforever.com/swg/antiTCGloot.gif |
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I saw an interview with a bioware dev about player mindsets and choice, and in a nutshell it basically said players should be forced to choose quickly from a very limited number of options for them to be happy, and that too many choices for most players is a bad thing. Also that not feeling pressure to act was also a bad thing. Sounds to me like linear funneling at its base. |
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firefly2003
Advanced Member
Joined: 1/16/08
EVE, Saga Of Ryzom,Star Quest Online,SWG, Ultima Online, Fallen Earth, Darkfall |
Originally posted by Rydeson
I'm not buying that, and I refuse to redefine what MMO stands for.. Let me explain with example.. We all read and seen the beginning "Capt" quest where you have to kill or not kill the Capt.. Is this the type of questing there is thru the entire game? The reason why I ask is because that is "instanced" or phases.. If you haven't noticed, Bioware has complete avoided any talk about multiple people doing the quest at the same time.. Example.. Can 2 or more groups do the Capt Quest at the same time in the same room doing whatever? NO.. What Bioware is doing is NOT mmo standard and NOT an upgrade to the MMO industry.. Part of the feel of a true mmo is the occasional help and grouping with others while adventuring.. Example.. Lets say I'm soloing the Capt quest and find myself lost or not quite into it.. Will another person happen to wonder by and help me in killing all the ship invaders.. NO.. because I'm not in the open world to run into strangers most of the time.. Sorry to say it again.. SWToR is not MMO standard and I see little "social" skills needed.. This is nothing more then a single player game with a pinch of online group to somehow redefine it as a MMORPG.. I'm not fooled. You cant talk to some of these people though but I agree with your post, these people are just as bad as the Blizzard WOW fanbois, you cant get it thru their head. For the number of times that SOE has destroyed the game I loved, even after it was very clear it was not what the majority wanted, I feel that they should start making donations to us- Paradox (SWG) http://www.fragglerockforever.com/swg/antiTCGloot.gif |
Originally posted by firefly2003
Just out of curiosity, what Bioware game has not been critically acclaimed and well received? Bioware did not make Knights of the old Republic 2. |
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Originally posted by Dameonk
Just out of curiosity, what Bioware game has not been critically acclaimed and well received by a lot of people?
that sonic RPG for the ds? Sonic Chronicles: The Dark Brotherhood http://www.excelion-legion.com/ |
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Originally posted by TheStarheart
1up: A And it's sold more copies than Final Fantasy Crystal Chronicles. Bioware did not make Knights of the old Republic 2. |
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