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CoffeeGrunt
Apprentice Member
Joined: 5/02/09
Argh i have 3 kids and no money |
Well im not that exited bout GW2 , although i loved GW pre add ons.. wich was the only (Arena) NCS title i ever enjoyed. The same goes for all the other announced stuff , no exitement at all . |
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Leodious
Apprentice Member
Joined: 2/28/06
Socializer: 67% |
So, I am offended by people that are completely wrong, but maintain they know what they are talking about and assert their correctness while continuing to say things that are not correct. That makes you a troll or just someone stupid with a thing against Arenanet. I also ususally think someone that colors their text is a troll or desperately seeking attention. And since your post is likely to be seen more readily than others, I want people to know you are wrong. I don't want people to write off this game as a NCSoft grinder because of people like you before they know anything about it. |
Originally posted by Leodious
Well, i loved GW and i like most NCSoft games. I dont agree that they are totally independent from NCSoft, like i said before, the graphic style is very near from the other NCSoft games and this cannot be a coincidence. For example, my brother played GW for 3 years and for the last year he stopped palying games for personal reasons. Some weeks ago i showed him Aion when I was playing the closed beta. His first comment was, and without even knowing it was an NCSoft game: "Nice graphics, the character style remind me Guild Wars"
What I mean is that I agree that Arenanet is independent, but i do think they follow some lines defines by NC in order to be distributed by them. Either that ot there are some great coincidences between GW and the other NC games |
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The characters do have a little similarity to Aion, not as much as you think but it is there. The environment and terrain? No way, no similarity at all. |
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Also I think it's more or less a concidences. People like Aion for more than it's art style and I think those are the reason it was chosen. Yes people have mentioned a similiarity to Guild Wars as far as art design but that's only two of the titles that NCSoft publishes... there are many more that have nothing in common. Playing: Aion |
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I agree it's a coincidence. And really it is the player characters that have any sort of similar look. The art direction of the games are different. I've played both games and get no sense of sameness or similarity. For example the monsters you fight couldn't be any more different. |
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Originally posted by Leodious You know what; I’m not even going to argue with you...you just going to take everything i say the wrong way for the sake of being a pain in the ass Peace
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NCSofts logo is all over the game so you are arguing over nothing. Take away NCSofts money and servers, no more GW or GW2. NCSoft is the company that went out on a limb and gave the little western guy a chance and shelled out the investment capital just like City of Heroes, Auto Assault, Tabula Rasa. Cryptic made it big time because someone gave them a chance. You may not like NCSoft because they are "Asian" but they have given more western underdogs a shot then anyone else I've seen. I don't see Turbine or Funcom publishing anyones games...
Games, above all else, are about fun. MMORPG's are no different. If you are not having fun, find something else to do with your time and money and stop your bitchin. |
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Originally posted by Torak
I don't think anybody is disputing that. Some people have the impression that NCSoft is actually developing or creating the game though, they aren't. ArenaNet is creating the game. It is like the structure of Activision and Blizzard or EA and Bioware. |
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Seriously, if you do not care enough about the games to even understand how the companies function, you need to stop trolling these forums. I am tired of it. Please support games that deliver a new and innovative experience. Eve, Ryzom, Ultima Online, Fallen Earth, Asheron's Call, Darkfall, Wurm and, other similar games deliver immersive Worlds, not Maps with mini-games or killing with no story. Even if you do not like the games themselves, support and appreciate the effort of developers to try something new. |
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Originally posted by arenasb
I don't think anybody is disputing that. Some people have the impression that NCSoft is actually developing or creating the game though, they aren't. ArenaNet is creating the game. It is like the structure of Activision and Blizzard or EA and Bioware.
I will dispute that, and counter it. Without ArenaNet NCSoft would be in a world of hurt in the western world. To add, just because NCSoft funded the games does not mean ArenaNet is locked to them, the contract does have clauses to protect a developer from a publisher trying to control them in the entirety, and vice-versa, however they could always get another publisher, and I know several companies would be more than willing. This is a two way road, NCSoft cannot destroy GW, or GW2 because it still belongs to ArenaNet. It is like people who own stock, they have say, but only to a certain point. |
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Direct quote from ArenaNet.com: "Located in Bellevue, Washington, ArenaNet is a wholly-owned subsidiary of Korea-based NCsoft Corporation." Need a definition of subsidiary? http://legal-dictionary.thefreedictionary.com/subsidiary There you go. Other subsidiaries of NCSoft here in the states? Paragon Studios Carbine Studios
Hope that clears up some of the confusion. If not, then research a bit more and I hope things become clear to you. |
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Originally posted by Kushiel666
All that shows is they are published by NCSoft, sorry to burst your bubble of fun!
Using your own link for reference: The parent and subsidiary remain separate legal entities, and the obligations of one are separate from those of the other. Nevertheless, if a subsidiary becomes financially insecure, the parent corporation is often sued by creditors. In some instances courts will hold the parent corporation liable, but generally the separation of corporate identities immunizes the parent corporation from financial responsibility for the subsidiary's liabilities. And in the gaming industry, words do have different meanings. I would know, I am studying the industry in college. |
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Originally posted by Kenaoshi
Like tabula rasa?
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Originally posted by Albos
Like tabula rasa?
Tabula rasa is NSsoft only fail, all there other games are very successful, Tubala rasas fail was Richard garriots fault more than NCsofts. Playing: |
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Auto Assault? |
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Originally posted by xaldraxius
Every publisher has there failures.
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@xaldraxius
Auto Assault was a very ambitious, generally well polished game that had the misfortune of being too different from the other MMOs on the market (more so than GW,) along with a rather steep learning curve that kept it from developing a large enough niche.
As far as GW looking like every other NCSoft MMO, it's likely because GW got it righ. Of the games that came out at around the same time or before GW, Lineage was too wierd and asian to be a hit in the western markets, and CoH was too western to resonate /w the asians. GW was the first to strike a winning balance, and the rest are following suit. |
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The fact remains those games had a limited audience to begin with, no real backing by the company, they were made, and then left. Buggy at launch, performance issues and other things combined led to their demise, you cannot create a game with a limited audience and then do those things to the limited player base. |
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ANet proved themselved with GW1 in my opinion. Sure, I did only play it for a few months before it became to repetetive for my taste. But the game was very polished and had a smooth launch. I expect the same quality for their next product. And a full mmo will of course be entertaining for a longer time than a few months.
NcSoft being the funder and publisher means nothing to me, positive or negative. ANet are the developers. |
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Originally posted by spyder2k5
All that shows is they are published by NCSoft, sorry to burst your bubble of fun!
Using your own link for reference: The parent and subsidiary remain separate legal entities, and the obligations of one are separate from those of the other. Nevertheless, if a subsidiary becomes financially insecure, the parent corporation is often sued by creditors. In some instances courts will hold the parent corporation liable, but generally the separation of corporate identities immunizes the parent corporation from financial responsibility for the subsidiary's liabilities. And in the gaming industry, words do have different meanings. I would know, I am studying the industry in college.
Uh, what bubble was there to burst? I just listed what their relationship with each other was. I didn't try to claim anything. People seamed confused on their relation, I posted direct links that explained it.
Furthermore, what does your studying the industry in college have anything to do with anything? I hope your not going to ITT for that. I graduated from there with a bachelors degree in digital entertainment and game design and for the most part was a complete waste of time other than being a minor introduction to a few things. Don't take that as horrible, though. You get what you put into it, so it just means you have to teach yourself a lot. ITT, Devry, Full Sail, Art Institute are all about the same in regard to game courses. Hope wherever you are at you get what you want out of it.
That said, your in college so you should be able to interpret what you read. People were posting a lot of different things without anything to back up what they were saying. All I did was provide a few references to explain in more detail. There were no "bubbles of fun" in what I posted, thus nothing for you to pop.
Have a nice day. |
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