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Star Wars Galaxies

Star Wars Galaxies 

General Discussion  » Nice to see the SWG character movement

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66 posts found
  firefly2003

Advanced Member

Joined: 1/16/08
Posts: 1855

SINE QUA NON

8/31/09 1:09:24 PM#26
Originally posted by Gutboy
Originally posted by Darth_Pete

So let me get this straight. SWG fanboy is saying that character movement in SWG is better than in some other game? Nice one!


 

Yep thats what I am saying, a game that came out in 2003 vs a brand new game and SWG movement is far superior. It will be interesting if TOR allows larger than 2 man groups as well.

 

Are you talking about Pre-Cu Movement Speed or The Benny Hill Marathon speed NGE era? I hope you say  Pre-Cu cause I will belt you if you say Benny Hill....

  liberalguy

Apprentice Member

Joined: 4/14/09
Posts: 122

8/31/09 4:35:10 PM#27
Originally posted by Gutboy
Originally posted by Darth_Pete

So let me get this straight. SWG fanboy is saying that character movement in SWG is better than in some other game? Nice one!


 

Yep thats what I am saying, a game that came out in 2003 vs a brand new game and SWG movement is far superior. It will be interesting if TOR allows larger than 2 man groups as well.

You must be trolling if you think the Benny Hill amped up methed out movement in SWG is good in any way.

  MindTrigger

Elite Member

Joined: 12/19/07
Posts: 950

8/31/09 4:39:25 PM#28
Originally posted by Kazara

 "Tbh though the game couldn't possibly be any worse than SWG."

 

This. TOR will be what SWG is not - a polished, well supported game by a reputable company with a massive, subscribed playerbase. It will be what it will be, a KoTOR style mmo, and that in itself will appeal to many gamers.

 

...As well as a boring, theme-park full of story, story, story which will be shoved down your throat instead of letting you going out and make your own adventure with an open ended game. Once the content is played though, you will be bored and leave.

Everyone should just stop comparing the two games, because other than the false idea that both of them are MMORPG's, and the Star Wars theme, they have nothing in common whatsoever.  TOR is a theme-park MMOG.  Enjoy the ride.

G A M I N G O N L I N E S I N C E |1995|
P L A Y I N G |Battlefield 3|
P L A Y E D |swg|eq2|gw|wow|tr|lotro|aoc|fe|xsyon|rift|swtor|
W A T C H I N G |the repopulation|pathfinder|guild wars 2|the secret world|archage

  Bob_Blawblaw

Apprentice Member

Joined: 1/11/06
Posts: 1226

8/31/09 5:09:38 PM#29
Originally posted by MindTrigger
Originally posted by Kazara

 "Tbh though the game couldn't possibly be any worse than SWG."

 

This. TOR will be what SWG is not - a polished, well supported game by a reputable company with a massive, subscribed playerbase. It will be what it will be, a KoTOR style mmo, and that in itself will appeal to many gamers.

 

...As well as a boring, theme-park full of story, story, story which will be shoved down your throat instead of letting you going out and make your own adventure with an open ended game. Once the content is played though, you will be bored and leave.

Everyone should just stop comparing the two games, because other than the false idea that both of them are MMORPG's, and the Star Wars theme, they have nothing in common whatsoever.  TOR is a theme-park MMOG.  Enjoy the ride.

 

I'm assuming you're saying TOR is not an MMORPG? And you know this because you've played it? We all saw the videos, looks like a MMORPG to me (more WoW than SWG but that's beside the point).

I'm sorry, but your post sounds like more defensive anti-TOR fear. Chill out, enjoy your SWG while it's still running. I'll save a seat for you in TOR.

  Kazara

Advanced Member

Joined: 3/20/06
Posts: 966

"Denial does not change reality."

8/31/09 5:25:32 PM#30
Originally posted by MindTrigger
Originally posted by Kazara

 "Tbh though the game couldn't possibly be any worse than SWG."

 

This. TOR will be what SWG is not - a polished, well supported game by a reputable company with a massive, subscribed playerbase. It will be what it will be, a KoTOR style mmo, and that in itself will appeal to many gamers.

 

...As well as a boring, theme-park full of story, story, story which will be shoved down your throat instead of letting you going out and make your own adventure with an open ended game. Once the content is played though, you will be bored and leave.

Everyone should just stop comparing the two games, because other than the false idea that both of them are MMORPG's, and the Star Wars theme, they have nothing in common whatsoever.  TOR is a theme-park MMOG.  Enjoy the ride.


 

Obviously you do not care for theme-park mmo's and even less for story driven thempark mmo's, however not all players feel as you do (even may current SWG players). SWG and TOR will offer different game play styles, but it would be foolish to believe that the theme-park TOR mmo will not have a great impact on what little population is left on SWG. If players don't cancel to play TOR (which represents a SW game alternative), many will leave as the population takes a nose dive when TOR releases. To what degree TOR hurts SWG is left to be seen.

 

  Varny

Apprentice Member

Joined: 8/14/09
Posts: 786

8/31/09 6:15:05 PM#31
Originally posted by Kazara
Originally posted by MindTrigger
Originally posted by Kazara

 "Tbh though the game couldn't possibly be any worse than SWG."

 

This. TOR will be what SWG is not - a polished, well supported game by a reputable company with a massive, subscribed playerbase. It will be what it will be, a KoTOR style mmo, and that in itself will appeal to many gamers.

 

...As well as a boring, theme-park full of story, story, story which will be shoved down your throat instead of letting you going out and make your own adventure with an open ended game. Once the content is played though, you will be bored and leave.

Everyone should just stop comparing the two games, because other than the false idea that both of them are MMORPG's, and the Star Wars theme, they have nothing in common whatsoever.  TOR is a theme-park MMOG.  Enjoy the ride.


 

Obviously you do not care for theme-park mmo's and even less for story driven thempark mmo's, however not all players feel as you do (even may current SWG players). SWG and TOR will offer different game play styles, but it would be foolish to believe that the theme-park TOR mmo will not have a great impact on what little population is left on SWG. If players don't cancel to play TOR (which represents a SW game alternative), many will leave as the population takes a nose dive when TOR releases. To what degree TOR hurts SWG is left to be seen.

 

 

Bioware have said many times they're making a Bioware game first and MMO second. So if you loved KoToR and Mass Effect and all their other games then you'll most likely love swtor. If on the other hand you want SWG Pre CU or Everquest or UO etc etc then you'll be disappointed because they're making a BIOWARE GAME which is about story.


It's amazing how many people still complaing and it's llike they've told you what the game is about so if you don't like it then why are you still moaning that it isn't what you want? It's not like the said it was a game purely about PVP and then the PVP turned out to suck like WAR.

  Gutboy

Novice Member

Joined: 7/03/07
Posts: 638

 
9/02/09 7:58:51 PM#32
Originally posted by liberalguy
Originally posted by Gutboy
Originally posted by Darth_Pete

So let me get this straight. SWG fanboy is saying that character movement in SWG is better than in some other game? Nice one!


 

Yep thats what I am saying, a game that came out in 2003 vs a brand new game and SWG movement is far superior. It will be interesting if TOR allows larger than 2 man groups as well.

You must be trolling if you think the Benny Hill amped up methed out movement in SWG is good in any way.


 

Yes I am talking about the current movement in SWG RIGHT now, I compare how my toons run and yes I watched the Bioware 20 min gameplay footage and the Bioware movement is terrible, the bounty hunter looked like he had a stick up his rear, while the SWG run is fluid.

  efefia

Novice Member

Joined: 1/08/07
Posts: 654

9/03/09 3:07:01 PM#33
Originally posted by Gutboy
Originally posted by liberalguy
Originally posted by Gutboy
Originally posted by Darth_Pete

So let me get this straight. SWG fanboy is saying that character movement in SWG is better than in some other game? Nice one!


 

Yep thats what I am saying, a game that came out in 2003 vs a brand new game and SWG movement is far superior. It will be interesting if TOR allows larger than 2 man groups as well.

You must be trolling if you think the Benny Hill amped up methed out movement in SWG is good in any way.


 

Yes I am talking about the current movement in SWG RIGHT now, I compare how my toons run and yes I watched the Bioware 20 min gameplay footage and the Bioware movement is terrible, the bounty hunter looked like he had a stick up his rear, while the SWG run is fluid.


 

http://www.youtube.com/watch?v=CUh51-PfW5A

 

Yes it used to be fluid

...The spread of secondary and latterly of tertiary education has created a large population of people, often with well developed literary and scholarly tastes, who have been educated far beyond their capacity to undertake analytical thought.

  TUX426

Inquisitor

Joined: 8/04/09
Posts: 1915

Always remember that you're unique. Just like everyone else.

9/03/09 3:24:57 PM#34
Originally posted by efefia 

http://www.youtube.com/watch?v=CUh51-PfW5A

 

Yes it used to be fluid

 

Whoa...that'll kill the thread :P

That video says everything. Nice work!!!

  Bob_Blawblaw

Apprentice Member

Joined: 1/11/06
Posts: 1226

9/03/09 3:27:54 PM#35
Originally posted by efefia
Originally posted by Gutboy
Originally posted by liberalguy
Originally posted by Gutboy
Originally posted by Darth_Pete

So let me get this straight. SWG fanboy is saying that character movement in SWG is better than in some other game? Nice one!


 

Yep thats what I am saying, a game that came out in 2003 vs a brand new game and SWG movement is far superior. It will be interesting if TOR allows larger than 2 man groups as well.

You must be trolling if you think the Benny Hill amped up methed out movement in SWG is good in any way.


 

Yes I am talking about the current movement in SWG RIGHT now, I compare how my toons run and yes I watched the Bioware 20 min gameplay footage and the Bioware movement is terrible, the bounty hunter looked like he had a stick up his rear, while the SWG run is fluid.


 

http://www.youtube.com/watch?v=CUh51-PfW5A

 

Yes it used to be fluid

 

Nice find Efefia. Seems pretty clear they had to shave a few frames off the original animations to get it to function Post NGE. Doesn't exactly look smooth to me Gutboy. As Adam and Jamie would say... "BUSTED!".

Bring on the TOR.

  User Deleted
9/03/09 3:34:46 PM#36
Originally posted by Gutboy


 I watched the Bioware 20 min gameplay footage and the Bioware movement is terrible, the bounty hunter looked like he had a stick up his rear, while the SWG run is fluid.

 

I agree the movement was pretty silly in the demonstration, but the most important part of that video is the intro. Believe he said "Remember this is a work in progress".  Those are alpha animations, give them time to get it worked out then judge it.

  Bob_Blawblaw

Apprentice Member

Joined: 1/11/06
Posts: 1226

9/03/09 3:51:59 PM#37
Originally posted by greed0104
Originally posted by Gutboy


 I watched the Bioware 20 min gameplay footage and the Bioware movement is terrible, the bounty hunter looked like he had a stick up his rear, while the SWG run is fluid.

 

I agree the movement was pretty silly in the demonstration, but the most important part of that video is the intro. Believe he said "Remember this is a work in progress".  Those are alpha animations, give them time to get it worked out then judge it.

 

Agreed Greed. I mean, it's not like they don't know what good animation looks like.

http://www.youtube.com/watch?v=7MHlo8NCx_o

 

  Gutboy

Novice Member

Joined: 7/03/07
Posts: 638

 
9/03/09 5:47:55 PM#38

Thanks for posting the video, I agree movement pre-cu was better than NGE.

But my point was that NGE movement is VASTLY superior to TOR movement. It's not even close.

  User Deleted
9/03/09 9:44:59 PM#39
Originally posted by Gutboy

Thanks for posting the video, I agree movement pre-cu was better than NGE.

But my point was that NGE movement is VASTLY superior to TOR movement. It's not even close.

 

Like I said it's a work in progress. Really the only other thing I see killing your arguement is that rediculous walk jump in SWG. What is that about? It's like you are climbing invisible stairs. It's not really a jump considering it can't pass over anything, so wouldn't it still be considered walking?

  Varny

Apprentice Member

Joined: 8/14/09
Posts: 786

9/04/09 4:25:32 AM#40
Originally posted by greed0104
Originally posted by Gutboy

Thanks for posting the video, I agree movement pre-cu was better than NGE.

But my point was that NGE movement is VASTLY superior to TOR movement. It's not even close.

 

Like I said it's a work in progress. Really the only other thing I see killing your arguement is that rediculous walk jump in SWG. What is that about? It's like you are climbing invisible stairs. It's not really a jump considering it can't pass over anything, so wouldn't it still be considered walking?

 

Well SWG doesn't have a third Axis so you're stuck to the ground and this has been a major complaint from people. They were thinking about trying to put that in along with collision but the game has lost so many subscribers it's not worth the cost to put it in. 

In the Pre CU there was no jump other than /jump and you'd be standing still and he'd do a animation. However after the NGE trying to get new players in they know people want to hit space and jump. So they did the worst thing ever and used that same animation but allowed you to move while doing it lol.

All it ended up doing was putting new players off and laugh at it.

  Bob_Blawblaw

Apprentice Member

Joined: 1/11/06
Posts: 1226

9/04/09 8:49:36 AM#41
Originally posted by Varny
Originally posted by greed0104
Originally posted by Gutboy

Thanks for posting the video, I agree movement pre-cu was better than NGE.

But my point was that NGE movement is VASTLY superior to TOR movement. It's not even close.

 

Like I said it's a work in progress. Really the only other thing I see killing your arguement is that rediculous walk jump in SWG. What is that about? It's like you are climbing invisible stairs. It's not really a jump considering it can't pass over anything, so wouldn't it still be considered walking?

 

Well SWG doesn't have a third Axis so you're stuck to the ground and this has been a major complaint from people. They were thinking about trying to put that in along with collision but the game has lost so many subscribers it's not worth the cost to put it in. 

In the Pre CU there was no jump other than /jump and you'd be standing still and he'd do a animation. However after the NGE trying to get new players in they know people want to hit space and jump. So they did the worst thing ever and used that same animation but allowed you to move while doing it lol.

All it ended up doing was putting new players off and laugh at it.

 

Any coders out there know how to add an exception into the space bar function so it cancels the run animation and calls a jump animation until the collision detection calls a texture for the footstep sounds? This is exactly how it should work and it's incredibly simple. Those peeps are just lazy.

  BullseyeArc1

Advanced Member

Joined: 9/25/08
Posts: 366

9/04/09 8:54:48 AM#42
Originally posted by Varny
Originally posted by greed0104
Originally posted by Gutboy

Thanks for posting the video, I agree movement pre-cu was better than NGE.

But my point was that NGE movement is VASTLY superior to TOR movement. It's not even close.

 

Like I said it's a work in progress. Really the only other thing I see killing your arguement is that rediculous walk jump in SWG. What is that about? It's like you are climbing invisible stairs. It's not really a jump considering it can't pass over anything, so wouldn't it still be considered walking?

 

Well SWG doesn't have a third Axis so you're stuck to the ground and this has been a major complaint from people. They were thinking about trying to put that in along with collision but the game has lost so many subscribers it's not worth the cost to put it in. 

In the Pre CU there was no jump other than /jump and you'd be standing still and he'd do a animation. However after the NGE trying to get new players in they know people want to hit space and jump. So they did the worst thing ever and used that same animation but allowed you to move while doing it lol.

All it ended up doing was putting new players off and laugh at it.


 

Jump I think was supposed to be the beggining of something new.   One more avenue they spent money on but never followed up on.   I think during the wookie expansion they wanted to add in some questes that would require some jumping and climbing, something they tried to bring in from EQ2.     Its amazing how much wasted time and money SOE spent on LA's dime.     I curse the Devs that spent years trying to balance combat.   Its like watching Don Quijote battle the windmill.   

  User Deleted
9/05/09 8:52:14 PM#43
Originally posted by Kazara

 "Tbh though the game couldn't possibly be any worse than SWG."


 

This. TOR will be what SWG is not - a polished, well supported game by a reputable company with a massive, subscribed playerbase. It will be what it will be, a KoTOR style mmo, and that in itself will appeal to many gamers.

TOR will be WoW in space.

You kids go enjoy your Star Wows. SWG is MUCH improved from when LA forced NGE on SOE. TOR has now these LA devs responsable for NGE.

Just listen to the devs explain how in their New Game Experience players will have ICONIC characters that make them feel HEROIC from the start.

There will be NO valid crafting, or crafting professions, no entertainers, or non combat options, no player housing in the open world, no spaceship game. TOR is NOT the sandbox your looking for. 

Yea Star WoWs will have more subs, but that's because they are vocally going for the WoW crowd.

AS FOR THE LAZY COMMENT...

Bioware DID NOT even make their own GAME ENGINE. THEY SIMPLY ARE USING HEROS JOURNEYs engine.

SOE made SWG from the ground up. With MANY more sandbox elements then TOR will ever have.

  Xyfire1

Novice Member

Joined: 8/06/09
Posts: 130

50% Geek
50% Musician
100% Cool

9/05/09 8:59:47 PM#44
Originally posted by Shohadaku
Originally posted by Kazara

 "Tbh though the game couldn't possibly be any worse than SWG."


 

This. TOR will be what SWG is not - a polished, well supported game by a reputable company with a massive, subscribed playerbase. It will be what it will be, a KoTOR style mmo, and that in itself will appeal to many gamers.

TOR will be WoW in space.

You kids go enjoy your Star Wows. SWG is MUCH improved from when LA forced NGE on SOE. TOR has now these LA devs responsable for NGE.

Just listen to the devs explain how in their New Game Experience players will have ICONIC characters that make them feel HEROIC from the start.

There will be NO valid crafting, or crafting professions, no entertainers, or non combat options, no player housing in the open world, no spaceship game. TOR is NOT the sandbox your looking for. 

Yea Star WoWs will have more subs, but that's because they are vocally going for the WoW crowd.

 

Trolls are FTL. I hope this isn't true though and I don't think it will be. I wish I played SWG when it came out, but it is too late.(Ooo, Ima check out no-hack, pre NGE private servers. What patch number is pre NGE?) I really love the idea of sandbox MMO's. Imagine a Sandbox MMO with very solid PvE such as end-game raiding, open world pvp but also area's that you can just walk to and capture fortresses and other things of the like. Also, since this is for Star Wars, a game where you can have your own spacecraft and engage in space battle pvp. Imagine that, polished, smooth release, minimal bugs, and as close to balanced classes as you can get.

Crappskidd Xfire Miniprofile
  Bob_Blawblaw

Apprentice Member

Joined: 1/11/06
Posts: 1226

9/05/09 9:13:35 PM#45
Originally posted by Shohadaku
Originally posted by Kazara

 "Tbh though the game couldn't possibly be any worse than SWG."


 

This. TOR will be what SWG is not - a polished, well supported game by a reputable company with a massive, subscribed playerbase. It will be what it will be, a KoTOR style mmo, and that in itself will appeal to many gamers.

TOR will be WoW in space.

You kids go enjoy your Star Wows. SWG is MUCH improved from when LA forced NGE on SOE. TOR has now these LA devs responsable for NGE.

Just listen to the devs explain how in their New Game Experience players will have ICONIC characters that make them feel HEROIC from the start.

There will be NO valid crafting, or crafting professions, no entertainers, or non combat options, no player housing in the open world, no spaceship game. TOR is NOT the sandbox your looking for. 

Yea Star WoWs will have more subs, but that's because they are vocally going for the WoW crowd.

AS FOR THE LAZY COMMENT...

Bioware DID NOT even make their own GAME ENGINE. THEY SIMPLY ARE USING HEROS JOURNEYs engine.

SOE made SWG from the ground up. With MANY more sandbox elements then TOR will ever have.

 

With all due respect, you honestly have no clue about anything do you? LA has been hands off of SWG from the NGE on (due to embaressment perhaps?).

You have NO idea what is or isn't going to be in TOR as far as crafting, entertaining, player housing etc. You're just talking out of your ass.

And I'm sorry, but licensing a game engine is not lazy. It's just good business sense. Is Lotus lazy for using crate Toyota engines and the running rings around Porsches twice it's price range? Think before posting next time.

As far as the running while jumping animation, THAT is pure laziness. It's a SIMPLE fix that they haven't done because they have their hands full of game breaking crap day in and day out due to birds nested code that they have no clue how to figure out.

Which I might ad is another reason they're likely to DROP SWG once 'Free Galaxies' is in beta. Fresh clean code (and much simpler in this case) is cheaper to maintain and much more profitable.

  TUX426

Inquisitor

Joined: 8/04/09
Posts: 1915

Always remember that you're unique. Just like everyone else.

9/06/09 2:16:44 AM#46
Originally posted by Shohadaku

TOR will be WoW in space.

You kids go enjoy your Star Wows. SWG is MUCH improved from when LA forced NGE on SOE. TOR has now these LA devs responsable for NGE.

Just listen to the devs explain how in their New Game Experience players will have ICONIC characters that make them feel HEROIC from the start.

There will be NO valid crafting, or crafting professions, no entertainers, or non combat options, no player housing in the open world, no spaceship game. TOR is NOT the sandbox your looking for. 

Yea Star WoWs will have more subs, but that's because they are vocally going for the WoW crowd.

AS FOR THE LAZY COMMENT...

Bioware DID NOT even make their own GAME ENGINE. THEY SIMPLY ARE USING HEROS JOURNEYs engine.

SOE made SWG from the ground up. With MANY more sandbox elements then TOR will ever have.


 

1st...SoE brought the NGE upon us, NOT LA. Smedley has admitted on several occasions it was him and another Dev (I believe it was Helios?!) who came up with the idea. I don't have the exact quote any longer, but it was something along the lines of:"He called me into his office to show me what he had been working on and I saw it and thought 'WOW'...but we can't do that can we? But I knew we had to" - again, not an "exact" quote, but you're mistaken...just like "zombies", the NGE was SoE's idea...not LA's. These are facts, no matter what you heard from your buddy.

Star WoWs (ToR), as you call it, is OBVIOUSLY going to go after the WoW crowd...what the hell do you think SWG has been doing since WoWs release? WoW is EVERY MMOs dream. They'd be fools to NOT go after it. Face it...WoW does something right, no matter what you or I think of it, they have more subs on ONE server than SoE has ever had at the height of SWG. I'd be very worried if they were NOT going after the WoW market. There are a lotta games that avoided the WoW model...know what they're called? Failures.

Crafting in SWG is FAR from what it was too mate. The real Crafters left the game long ago. When new players can come in and compete via buffs, TCG loots and easy quest items with 6year vets, the fun is gone for the "true" crafter. All you have these days are alts mate. Don't believe me? Go to the Bazaar, find a few Tailors, send them all emails and see how long it takes them to reply. It's little more than a hobby at best now.

Thank GOD Bioware is using an existing engine. Personally, I think the Bioware RPG engine in all their games like KotOR and Mass Effect is complete **edit**, so I'm thrilled!!! Besides that, it also means many things like...MANUALS! UPDATES! More than just a handful of people who understand it.

Brag about your Sandbox all you like, but for all the things ToR won't have (fairy wings, flying pink Ewoks and zombies to name a few more), it'll have MANY of the things SWG doesn't and NEVER will have!!! Customers being the big one to me ;)

  Obraik

Ewok

Joined: 5/02/05
Posts: 7223

9/06/09 5:36:27 AM#47
Originally posted by Bob_Blawblaw
Originally posted by Shohadaku
Originally posted by Kazara

 "Tbh though the game couldn't possibly be any worse than SWG."


 

This. TOR will be what SWG is not - a polished, well supported game by a reputable company with a massive, subscribed playerbase. It will be what it will be, a KoTOR style mmo, and that in itself will appeal to many gamers.

TOR will be WoW in space.

You kids go enjoy your Star Wows. SWG is MUCH improved from when LA forced NGE on SOE. TOR has now these LA devs responsable for NGE.

Just listen to the devs explain how in their New Game Experience players will have ICONIC characters that make them feel HEROIC from the start.

There will be NO valid crafting, or crafting professions, no entertainers, or non combat options, no player housing in the open world, no spaceship game. TOR is NOT the sandbox your looking for. 

Yea Star WoWs will have more subs, but that's because they are vocally going for the WoW crowd.

AS FOR THE LAZY COMMENT...

Bioware DID NOT even make their own GAME ENGINE. THEY SIMPLY ARE USING HEROS JOURNEYs engine.

SOE made SWG from the ground up. With MANY more sandbox elements then TOR will ever have.

 

With all due respect, you honestly have no clue about anything do you? LA has been hands off of SWG from the NGE on (due to embaressment perhaps?).

You have NO idea what is or isn't going to be in TOR as far as crafting, entertaining, player housing etc. You're just talking out of your ass.

And I'm sorry, but licensing a game engine is not lazy. It's just good business sense. Is Lotus lazy for using crate Toyota engines and the running rings around Porsches twice it's price range? Think before posting next time.

As far as the running while jumping animation, THAT is pure laziness. It's a SIMPLE fix that they haven't done because they have their hands full of game breaking crap day in and day out due to birds nested code that they have no clue how to figure out.

Which I might ad is another reason they're likely to DROP SWG once 'Free Galaxies' is in beta. Fresh clean code (and much simpler in this case) is cheaper to maintain and much more profitable.

For being hands off of SWG, LA sure had a pretty big representation at Fan Faire this year for SWG ;)  There were around 6 LA people floating around the event and participating in some of the panels. 

  Ginaz

Hard Core Member

Joined: 4/01/07
Posts: 989

9/06/09 7:23:44 AM#48
Originally posted by Obraik
Originally posted by Bob_Blawblaw
Originally posted by Shohadaku
Originally posted by Kazara

 "Tbh though the game couldn't possibly be any worse than SWG."


 

This. TOR will be what SWG is not - a polished, well supported game by a reputable company with a massive, subscribed playerbase. It will be what it will be, a KoTOR style mmo, and that in itself will appeal to many gamers.

TOR will be WoW in space.

You kids go enjoy your Star Wows. SWG is MUCH improved from when LA forced NGE on SOE. TOR has now these LA devs responsable for NGE.

Just listen to the devs explain how in their New Game Experience players will have ICONIC characters that make them feel HEROIC from the start.

There will be NO valid crafting, or crafting professions, no entertainers, or non combat options, no player housing in the open world, no spaceship game. TOR is NOT the sandbox your looking for. 

Yea Star WoWs will have more subs, but that's because they are vocally going for the WoW crowd.

AS FOR THE LAZY COMMENT...

Bioware DID NOT even make their own GAME ENGINE. THEY SIMPLY ARE USING HEROS JOURNEYs engine.

SOE made SWG from the ground up. With MANY more sandbox elements then TOR will ever have.

 

With all due respect, you honestly have no clue about anything do you? LA has been hands off of SWG from the NGE on (due to embaressment perhaps?).

You have NO idea what is or isn't going to be in TOR as far as crafting, entertaining, player housing etc. You're just talking out of your ass.

And I'm sorry, but licensing a game engine is not lazy. It's just good business sense. Is Lotus lazy for using crate Toyota engines and the running rings around Porsches twice it's price range? Think before posting next time.

As far as the running while jumping animation, THAT is pure laziness. It's a SIMPLE fix that they haven't done because they have their hands full of game breaking crap day in and day out due to birds nested code that they have no clue how to figure out.

Which I might ad is another reason they're likely to DROP SWG once 'Free Galaxies' is in beta. Fresh clean code (and much simpler in this case) is cheaper to maintain and much more profitable.

For being hands off of SWG, LA sure had a pretty big representation at Fan Faire this year for SWG ;)  There were around 6 LA people floating around the event and participating in some of the panels. 

 

That might have had more to do with their Free Realms like Star Wars mmo thats been rumoured recently.  Or maybe soe was giving away free punch and pie.

OH MY GOD WE'RE SURROUNDED! SEND FOR BACKUP! DIG IN DEFENSIVE POSITIONS! MAN YOUR NECKBEARDS!!!

I'll pre order you SWTOR if you let me put my lightsaber in your sarlaac cave.
http://www.youtube.com/watch?v=TWb3cxA4g_U&feature=related

  Varny

Apprentice Member

Joined: 8/14/09
Posts: 786

9/06/09 7:27:42 AM#49
Originally posted by Obraik
Originally posted by Bob_Blawblaw
Originally posted by Shohadaku
Originally posted by Kazara

 "Tbh though the game couldn't possibly be any worse than SWG."


 

This. TOR will be what SWG is not - a polished, well supported game by a reputable company with a massive, subscribed playerbase. It will be what it will be, a KoTOR style mmo, and that in itself will appeal to many gamers.

TOR will be WoW in space.

You kids go enjoy your Star Wows. SWG is MUCH improved from when LA forced NGE on SOE. TOR has now these LA devs responsable for NGE.

Just listen to the devs explain how in their New Game Experience players will have ICONIC characters that make them feel HEROIC from the start.

There will be NO valid crafting, or crafting professions, no entertainers, or non combat options, no player housing in the open world, no spaceship game. TOR is NOT the sandbox your looking for. 

Yea Star WoWs will have more subs, but that's because they are vocally going for the WoW crowd.

AS FOR THE LAZY COMMENT...

Bioware DID NOT even make their own GAME ENGINE. THEY SIMPLY ARE USING HEROS JOURNEYs engine.

SOE made SWG from the ground up. With MANY more sandbox elements then TOR will ever have.

 

With all due respect, you honestly have no clue about anything do you? LA has been hands off of SWG from the NGE on (due to embaressment perhaps?).

You have NO idea what is or isn't going to be in TOR as far as crafting, entertaining, player housing etc. You're just talking out of your ass.

And I'm sorry, but licensing a game engine is not lazy. It's just good business sense. Is Lotus lazy for using crate Toyota engines and the running rings around Porsches twice it's price range? Think before posting next time.

As far as the running while jumping animation, THAT is pure laziness. It's a SIMPLE fix that they haven't done because they have their hands full of game breaking crap day in and day out due to birds nested code that they have no clue how to figure out.

Which I might ad is another reason they're likely to DROP SWG once 'Free Galaxies' is in beta. Fresh clean code (and much simpler in this case) is cheaper to maintain and much more profitable.

For being hands off of SWG, LA sure had a pretty big representation at Fan Faire this year for SWG ;)  There were around 6 LA people floating around the event and participating in some of the panels. 

 

Man why do people still go to them SOE fanfaires?

You ruined..

SWG
PS
EQ
EQ2

The rest of your games were never any good!


It's like :\ Why would you be an SOE fan anymore?

  Psythos

Novice Member

Joined: 7/18/09
Posts: 115

9/06/09 7:36:54 AM#50

     I loved pre cu and even liked pre nge swg but its character movement sucked. Remember when they added that floaty jump that is still there as of a few months ago when i went back just to remind myself of why i left. And the movement still sucks and im just fine with you adding this reply to the elbows and assholes of opinion posting.

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