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The idea sounds good in the video about voice acting, player choice to effect outcome and status, but a few questions 1. Can we skip those cinematic scene? If people playing Alt, they might not want to see the same thing too many times but since you have to make a choice, I am guessing players can't skip it. 2. So I would assume that's an instance (dungeon) type for group to finish the quests/mission. Typical MMO people have to farm bosses for loots, if it's an instance, can we enter more then once? Or once you finish the quest, you can't enter anymore? Then if we can enter more then once, if a. we pick different answer each time so we can get different loot? b. has to do the same choice each single time? If it's not an instance, it's an open-world, then won't the place filled with people doing the same quest? 3. Problem with the video, both toons seem super strong to me, they hardly lost any HP, so does that mean no "Healer" is needed in this game? Everyone is DPS class? Just first 3 questions that I have so far, I would like to hear what other people think about these. Thanks! |
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Originally posted by teco221
Me:You're surrounded by darkspawn corpses, what happened here? |
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Most likely the demo was rigged so that the characters couldn't actually die. |
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Game looks good....if you want to play a single-player RPG. Was the bounty hunter toward the end an NPC assistant or another live player? I'm just not seeing how TOG is supposed to be an MMO. That's massively mutiplayer folks. Not single-player or dual-player. Can anyone explain to me how this game qualifies as an MMO in any way? For Power and Profit! |
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Ragnaven
Apprentice Member
Joined: 1/16/06
If you fail at life, history will remove you from memory. |
"allow me to explain, no there is to much, allow me to sum up"- enego montoya The way it works is pretty simple some cinamatics are the same, others are different cause of how you did on previous ones, a good aligned sith or bounty hunter will see different missions than a bad one. They have pretty much said that from day one, part two if you listened that bounty hunter at the end was a PC. They have it set so groups all get a chance to make choices in cinimatics which will change your cinamatics. As to alts unless your making one of the same class all your cinmatics will be different as the missions are not the same. They pretty much said that the mission on that ship was the sith warriors, the BH was along for the ride. Which I am cool with, cause that will make it all that much sweeter to make an alt in my opinion cause I know I will make different choices than my friends on missions. |
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I would also go with the assumption that the demo was rigged, they developed the game but they are still human. How stupid would it look if they died in the first gameplay video? :P There will definatly be room for expansion, every GCD based Combat system I have seen progresses over time, you are likely to start with one or two moves and then start getting more as you increase in levels. Action is the real measure of intelligence. |
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Originally posted by unclemo
Me:You're surrounded by darkspawn corpses, what happened here? |
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Originally posted by teco221
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Originally posted by greed0104 Fair enough points bud, you got me on a bunch there. It's not up to me to claim that Star Wars TO'R' isn't an MMO, it's up to the developers to prove that it is, or at least demonstrate that it's worth $15 a month. Also 'no', I didn't expect to see a full raid. I do expect to see some 6 or 8 person group mechanics in the near future if anyone wants to convince me that this is in fact an MMO. Fair enough? Would six people playing together be okay with you Mr. Fanboy?
For Power and Profit! |
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Originally posted by unclemo
Me:You're surrounded by darkspawn corpses, what happened here? |
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I would imagine that the demo was rigged so they couldn't die and could actually show us stuff. |
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It's not up to me to claim that Star Wars TO'R' isn't an MMO, it's up to the developers to prove that it is, or at least demonstrate that it's worth $15 a month. This game is very unlikely to have traditional MMO subscription model. In fact, they have hinted that it won't. Also 'no', I didn't expect to see a full raid. I do expect to see some 6 or 8 person group mechanics in the near future if anyone wants to convince me that this is in fact an MMO. Fair enough? Those mechanics would only prove that it is GMO. You would still come back and complain. |
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Originally posted by thexrated I had not heard anything about that, do you have a link where they make hints it won't be a traditional model? And regarding the discussion of whether SWTOR is a 'Massive Online' game, we need to move beyond the view where a MMORPG is be judged as 'Massive' just because it has 40 person raids. When you think about it, a 40 person raid party closeted away some Instanced raid that none of the 5,000 other players on a server can see is really no more 'massive' than a 2 person group. The massive quality of MMORPGs come from the interaction of players in the open world (and through such things as economy). It comes from going into a city that is bustling with crowds of other players. It comes from active guilds that hold their own open-world events or contests. Such things evolve from the community of players, not from Instanced raids, and it needs a large population to do it. SWTOR and future games will be moving MMORPGs into new directions and they should still be considered 'massive' online games. Raiding should not a prerequisite for that definition. (That's not saying SWTOR won't have raids, the developers have said it will)
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Originally posted by Alienovrlord I had not heard anything about that, do you have a link where they make hints it won't be a traditional model?
There is nothing. An EA CEO made an off comment that wasn't even entirely linked to TOR and the TOR haters began frothing at the mouth. Bioware has made no comments, no hints, no rumours, NOTHING, on sub model. But if I were to guess I'd say $15 a month with a small RMT shop for cosmetic items/server services only. |
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Originally posted by Vagrant_Zero There is nothing. An EA CEO made an off comment that wasn't even entirely linked to TOR and the TOR haters began frothing at the mouth. Bioware has made no comments, no hints, no rumours, NOTHING, on sub model. But if I were to guess I'd say $15 a month with a small RMT shop for cosmetic items/server services only. http://www.massively.com/2008/12/09/star-wars-the-old-republic-to-be-microtransaction-based/ There is the link. Pay particular attention to that part. "The Star Wars online MMO [is a] mid-session game, microtransaction-based." There also was another piece of information that I was not able to find now, which was relating to the pitch Bioware did to Lucas Arts about ST: ToR. One key aspect was that it won't be subscription based, but you pay for content updates etc. Sort of like episodic content, which would support that slip from EA exec. This could mean that the game will be updated in shorter intervals than most other mainstream MMOs, but you would have to pay for that content instead of paying for a monthly subscription. |
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Originally posted by thexrated
That may actually be a better payement method then monthly. Have to wait and see how it's handled if that holds any truth. Me:You're surrounded by darkspawn corpses, what happened here? |
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If that is the case, I'll have to see how it plays out. But, if I am asked one time to pay for a 'fix'...I'm outta there. |
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I don't think a "fix" would be lableled as content. I'm assuming if it was to be pay for content, this would include new story lines. boss encounters and probably pvp features. So i'm sure fixs would either be seperate or thrown in with the big content patchs. Me:You're surrounded by darkspawn corpses, what happened here? |
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Well MMO to me means that you can explore the world and run into other players and groups of people. Meeting up in a localized hub then being zapped to an instance by yourself or with a group of people is not a true MMO its just a MO. If this game is not a true MMO, count me out. |
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Originally posted by greed0104
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Originally posted by Emotions
what? really? It's a game changing factor in the sense that you have to make choices that could CHANGE the outcome of everything. Me:You're surrounded by darkspawn corpses, what happened here? |
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Why would anyone want a game based solely off a movie? Usually those type of games suck.Setting a game in the same time frame of a movie dooms the game before it can start because we all now how it will end. There's no way our actions will affect anything if they are contrary to what the movie said. If killing the king isn't in the movie then guess what? The king can't be killed and everything is predictable.Boring Boring Boring. We need games where the end hasn't been pre-determined and evil can actually have a chance of triumphing over good. Otherwise what's the point? If you don't want to play the game, don't bore everyone by stating as much. Just don't play and move on because nobody cares to hear a soapbox. |
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