Login:  Password:   Remember?  
Show Quick Gamelist
Games:397  Guilds:2,001
Members:1,144,154  Online:0
Guests:0  Posts:3,118,334
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum

MMORPG.com Discussion Forums

EVE Online

EVE Online 

Jita (General)  » Considering coming back

2 Pages 1 2 » Search
27 posts found
RogueSeven

Apprentice Member

Joined: 10/21/06
Posts: 264

 
8/26/09 12:58:08 AM#1

So after a stint in darkfall ive been thinking about coming back to EvE online. can anyone tell me what has changed (the good and the bad) since the faction warfare patch came out.

also, if i come back im interested in a pirate corp, so if you are in one dont hesitate advertise

lastly, are there any returning player trial sort of deals, i had one in my email not to long ago but the offer expired i guess =/

Malcanis

Elite Member

Joined: 8/17/09
Posts: 407

"A very special kind of stupidity"

8/26/09 1:57:49 AM#2

Well there are these here wormholes...

Give me liberty or give me lasers

RogueSeven

Apprentice Member

Joined: 10/21/06
Posts: 264

 
8/26/09 2:31:34 AM#3

go on...

Squal'Zell

Hard Core Member

Joined: 10/09/04
Posts: 1191

"Next time i log in SWG ill probably see elves and druids"

8/26/09 2:38:25 AM#4

 you go in them....

 

 

 

 

http://www.eveonline.com/apocrypha/index.html

there have a read

Gdemami

Elite Member

Joined: 9/23/08
Posts: 1142

8/26/09 3:37:00 AM#5

The last two expansions were the worst in EVE history imo.

Quantum Rise 11/2008 - supposedly industrial expansion that was not delivered. Instead we got:
- massive and ignorant overhaul of ship speeds and speed mechanics.
- missiles being reworked too due speed changes followed by ECM ships that were put in line range wise with other e-war.
- stealth bomber turned into 0.0 bomber, otherwise the ship is useless
- Orca the industrial capital ship of freighter class was introduced
- pointless certificate system implemented to supposedly help new players in their skill planning
- weapon grouping
- stragate facelist
- useless reactions that were suppposed to help with rare moons exclusivity

Apocrypha 3/2009 - expansion with good conept and ideas but was released unfinished and horribly broken
- introduction of T3 modular cruisers, you can build up a ship from ship hull and 5 groups of modules, completely idiotic production chain making the ships 1B hangar trophies
- scanning reworked and made 'user friendly' aka dumbed to bone
- wormholes, a new signature you can probe, it is a gateway in mechanic that leads you to 'Uknown space', any system within EVE universe or other wormhole
- sleepers the inhabitans of Unknown space, hard hitting, with somewhat AI, Unknown space is 0.0 area with no mineable moons, sleeper plexes and signatures to probe out
- skill queue for 24 hours
- New player experience, got rid of pumped trial characters and you start with 50k SP and double learning speed till you hit 1.6M SP
- new sound engine totaly broke the sound
- scamp job on gxf effects
- UI exports
- new ship fitting panel
- Epic Arc, more step missions
- all clients require shaders 3.0, bye bye classic client


Well, that's about it.

Malcanis

Elite Member

Joined: 8/17/09
Posts: 407

"A very special kind of stupidity"

8/26/09 8:03:59 AM#6

As you can probably infer from the "EvE is dying" post above, sub numbers are up and the game is more fun than ever.

Actually, now's a pretty good time to jojn, as most of the um... "unannounced features" from Apocrypha have been fixed.

CCP's recent surprise attack on the RMT mobs has also changed the game for better.

Oh and lag is much better. Except in lo-sec where it seems to be worse for some reason. But 400+ fleet actions are commoplace now.

 EDIT: PS the stealth bomber has been changed from comedy useless to super-awesome now. A frigate that can fit a covops cloak and do 500+ DPS at 60Km? DO WANT! Plus bombs are 95% cheaper than when introduced and are now highly useful. The only thing the old bomber could do was shoot AFK frigates and haulers. The new one can butcher battlecruisers and battleships... and given a nice gatecamp, it can still murder small ships with bombs (there's always at least 1 idiot who hits the MWD)

Give me liberty or give me lasers

Xennith

Hard Core Member

Joined: 11/19/06
Posts: 1222

8/26/09 9:18:53 AM#7

dropping bombs on proviblob response gangs is fun.

the only downside to the recent RMT purge is that fuel is getting bloody expensive.

 

its all good, and getting better.

Gdemami

Elite Member

Joined: 9/23/08
Posts: 1142

8/26/09 10:56:45 AM#8


Originally posted by Malcanis
As you can probably infer from the "EvE is dying" post above, sub numbers are up and the game is more fun than ever.
Actually, now's a pretty good time to jojn, as most of the um... "unannounced features" from Apocrypha have been fixed.
CCP's recent surprise attack on the RMT mobs has also changed the game for better.
Oh and lag is much better. Except in lo-sec where it seems to be worse for some reason. But 400+ fleet actions are commoplace now.
 EDIT: PS the stealth bomber has been changed from comedy useless to super-awesome now. A frigate that can fit a covops cloak and do 500+ DPS at 60Km? DO WANT! Plus bombs are 95% cheaper than when introduced and are now highly useful. The only thing the old bomber could do was shoot AFK frigates and haulers. The new one can butcher battlecruisers and battleships... and given a nice gatecamp, it can still murder small ships with bombs (there's always at least 1 idiot who hits the MWD)

I am not saying EVE is dying, I just stated that last 2 expansions were mostly fail and give out hints why it is so.

SB pre-qr were far from comedy useless. In fact, SB is the only T2 combat ship that can be killed by T1 frig with almost no effort :-(
Maybe an Ibis could beat it too.

A few corrections:
500+ DPS is paper dmg and as such does not do much.
bombs produce at +50% amount for same mineral costs and they still cost about 800k per piece.

A few things you are forgetting:
Recloak delay means the ship as zero survivability.
Bombs are 0.0 warfare exclusively.
Caro bay is not suited for large volumed torps and you can carry around only very limited amount.

Now you are good for bombing and shooting lonely AFK ships only while before you were deadly threat to low HP ships and regular contributor to fleets.

Xennith

Hard Core Member

Joined: 11/19/06
Posts: 1222

8/26/09 12:18:59 PM#9

quantum rise was a little lackluster ill admit, but apop was anything but fail.

Malcanis

Elite Member

Joined: 8/17/09
Posts: 407

"A very special kind of stupidity"

8/26/09 12:29:46 PM#10

Stealth bombers are basically for 0.0 only. As a member of a Force Recon gang they are utterly invaluable.

 

ofc they're useless in "traditional" combat vs small ships. So what? Every other T2 frigate is designed to kill small ships; bombers are designed to kill big ones.

 

In skilled hands their survivability is very much above zero.

Give me liberty or give me lasers

cosy

Master

Joined: 9/15/04
Posts: 1883

I helped over 300 new players in EvE, how many did you help ?

8/26/09 2:19:32 PM#11
Originally posted by Malcanis

Well there are these here wormholes...

hahhahahaha

 

10/10

Gdemami

Elite Member

Joined: 9/23/08
Posts: 1142

8/26/09 6:01:19 PM#12


Originally posted by Xennith
quantum rise was a little lackluster ill admit, but apop was anything but fail.

Um...
- unfinished, untested release of T3 cruisers, 5th subsystem?
- idiotic T3 production chain placing the ships at 1B for a (battle)cruiser, no salvage drop ratio will help this
- completely broken sound
- gfx effects, sensor booster anyone?, minimal effort was spent on new gfx effect, they just used 2 patterns and replicate it wit slight adjustments among other effets, very lazy work
- utterly bugged scanning UI

Sorry but when half of the main features/improvements are simpy not working I can't say it was a good job...

Xennith

Hard Core Member

Joined: 11/19/06
Posts: 1222

8/26/09 6:17:28 PM#13

are you honestly saying that apop was bad because the new ship types it introduced were expensive to start with? its how the market works.

the gfx for the neut, guns, all kinds of ewar were pretty funky, sure the armour repper and shield booster anims look similar, but so what?

apop added the new scanning mechanic which is great, tech 3 ships which look fun and a nice step forward, wormholes which are a wonderful innovation, a major graphics update as well as several new tech 2 mods and some balance tweaks. it was a good expansion, not perfect on deployment no, but patched quickly and overall pretty top dollar.

Gdemami

Elite Member

Joined: 9/23/08
Posts: 1142

8/26/09 7:11:55 PM#14


Originally posted by Xennith
are you honestly saying that apop was bad because the new ship types it introduced were expensive to start with? its how the market works.
the gfx for the neut, guns, all kinds of ewar were pretty funky, sure the armour repper and shield booster anims look similar, but so what?
apop added the new scanning mechanic which is great, tech 3 ships which look fun and a nice step forward, wormholes which are a wonderful innovation, a major graphics update as well as several new tech 2 mods and some balance tweaks. it was a good expansion, not perfect on deployment no, but patched quickly and overall pretty top dollar.

They were not expensive at start only, they are still expensive 600M - 800M and expensive remain. The issue is a production chain that won't allow massive production ever because it is based on idiotic gathering which is also the most tedious at the same time. It is an insult to complexity of T2 production.
This has nothing to do with market.
Also, while it can be built for some unique abilities, it is still a cruiser...

GXF - new effects caused incredible mess in fleets. Yes, you are zoomed out for most of the time but that does not make a good job on gfx part when they actualy make your eyes bleed..
This is not a subjective opinion on wheter I like the effects or not.

New scanning mechanics is more needed than great. Instead of doing something complex and interesting, they made it simple and dumb.

Wormholes...yes, that's interesting and better part for the expansion.
They followed the future I forseen - safest POSes in EVE. Still can't make an opinion on those because there are no numbers or statistics. How it seems to me so far, wormholes became quite a business with odd, almost 'exploitable' spawning mechanics.

Hm...yes, there were many minor features and fixes introduced with Apocrypha that worked well or have been fixed with time. Still the major part, T3 cruisers, is a big fail.
The polish is neccesary part of expansion, something that was completely missing this time.

iirc, Apocrypha was on Sisi before the launch for 3 weeks top only. And believe me, everything apart from code was created in those 3 weeks.

Launch with no balancing and testing speaks enough for the 'quality' of the expansion.


EDIT:
I think you look at the expansion content wise. That's where we differ. While I am fine with the content, it is also important to me how it was implemented and the expansion handled as a whole.

Malcanis

Elite Member

Joined: 8/17/09
Posts: 407

"A very special kind of stupidity"

8/28/09 2:10:27 AM#15

Well it looks like I will have to eat my words about stealth bombers. I can admit when I'm wrong, and I will have to hold my hands up and say this is one of those times

http://www.defi4nt.co.uk/KB/?a=kill_related&kll_id=17304

Here was can see a 12-strong bomber gang with some recon support, a HIC and a dictor (17 total) killing a lousy 90 battleships and battlecruisers. Fully 3 bombers were lost in this action, surely proving beyond all further dispute that the class is now utterly worthless.

I can only apologise to anyone who was mislead by my foolish and uninformed pro-bomber posts above.

 

 

 

 

 

 

 

 

 

PS Ya boo sucks!

Give me liberty or give me lasers

Gdemami

Elite Member

Joined: 9/23/08
Posts: 1142

8/28/09 2:33:02 AM#16


Originally posted by Malcanis
Well it looks like I will have to eat my words about stealth bombers. I can admit when I'm wrong, and I will have to hold my hands up and say this is one of those times
http://www.defi4nt.co.uk/KB/?a=kill_related&kll_id=17304
Here was can see a 12-strong bomber gang with some recon support, a HIC and a dictor (17 total) killing a lousy 90 battleships and battlecruisers. Fully 3 bombers were lost in this action, surely proving beyond all further dispute that the class is now utterly worthless.
I can only apologise to anyone who was mislead by my foolish and uninformed pro-bomber posts above.
 
PS Ya boo sucks!


...or you can just stop trolling and learn to read when it was said they are only good as 0.0 bombers. Any other their role was turned into useless.

User Deleted
8/28/09 2:47:49 AM#17

To OP:

So you are ex-EVE player. I hope you know where to find all the information about game changes instead of asking around here. Probably you enjoy watching the text war over the people who took their time to reply.

 

If you still have no idea, I suggest you perma leave EVE for good. You fail at doing anything with this type of attitude.

User Deleted
8/28/09 8:35:24 PM#18
Originally posted by Gdemami

- introduction of T3 modular cruisers, you can build up a ship from ship hull and 5 groups of modules, completely idiotic production chain making the ships 1B hangar trophies
 


 

Actually the T3 cruisers are pretty awesome.  Anyone with a brain can earn back the purchase price of  one of these in short order.

This reminds me of the way people cry about blackops being useless... when I made billions with them.

My biggest pet peeve in eve is people that cry about ships not doing what THEY think they should do... instead of looking at a ship's unique abilities and figuring out what the ship CAN do.

A T3 cruiser with an interdiction nullifier and a cov ops fit can pretty much go anywhere in the game with a decent pilot (while simultaneously fitting a probe launcher, decent tank, and reasonable DPS).  They are expensive, true.  But  they can do things no other ship in game can do.

Anyway, keep on crying about how much they suck.  Those of us that actually fly them know better.

Malcanis

Elite Member

Joined: 8/17/09
Posts: 407

"A very special kind of stupidity"

8/29/09 4:39:17 AM#19

They're also somewhat less than a bill now.

Give me liberty or give me lasers

Gdemami

Elite Member

Joined: 9/23/08
Posts: 1142

8/29/09 5:27:04 AM#20


Originally posted by Enkindu
 
Actually the T3 cruisers are pretty awesome.  Anyone with a brain can earn back the purchase price of  one of these in short order.
This reminds me of the way people cry about blackops being useless... when I made billions with them.
My biggest pet peeve in eve is people that cry about ships not doing what THEY think they should do... instead of looking at a ship's unique abilities and figuring out what the ship CAN do.
A T3 cruiser with an interdiction nullifier and a cov ops fit can pretty much go anywhere in the game with a decent pilot (while simultaneously fitting a probe launcher, decent tank, and reasonable DPS).  They are expensive, true.  But  they can do things no other ship in game can do.
Anyway, keep on crying about how much they suck.  Those of us that actually fly them know better.

It always entertains me when carebears start giving out advices how to use ships ^^

User Deleted
8/29/09 8:22:18 AM#21
Originally posted by Gdemami

 


It always entertains me when carebears start giving out advices how to use ships ^^

 


 

Someone has to dilute your constant self-righteous and innacurate whine about how everything in eve is going to shit because you suck at adaptation.

parrotpholk

Elite Member

Joined: 1/20/05
Posts: 1355

8/29/09 11:19:54 AM#22
Originally posted by Gdemami

 


Originally posted by Enkindu
 
Actually the T3 cruisers are pretty awesome.  Anyone with a brain can earn back the purchase price of  one of these in short order.
This reminds me of the way people cry about blackops being useless... when I made billions with them.
My biggest pet peeve in eve is people that cry about ships not doing what THEY think they should do... instead of looking at a ship's unique abilities and figuring out what the ship CAN do.
A T3 cruiser with an interdiction nullifier and a cov ops fit can pretty much go anywhere in the game with a decent pilot (while simultaneously fitting a probe launcher, decent tank, and reasonable DPS).  They are expensive, true.  But  they can do things no other ship in game can do.
Anyway, keep on crying about how much they suck.  Those of us that actually fly them know better.

It always entertains me when carebears start giving out advices how to use ships ^^

 

 

Dude you whine more than the DF crowd get over it. I am pretty sure you wont like any expansion and god only know what you think of DUST. If you have nothing constructive other than wahhhhhhhhhhhhhhh why post it.

Gdemami

Elite Member

Joined: 9/23/08
Posts: 1142

8/30/09 6:06:42 AM#23


Originally posted by parrotpholk
Dude you whine more than the DF crowd get over it. I am pretty sure you wont like any expansion and god only know what you think of DUST. If you have nothing constructive other than wahhhhhhhhhhhhhhh why post it.

Yeah, teach me about constructive posting...

Malcanis

Elite Member

Joined: 8/17/09
Posts: 407

"A very special kind of stupidity"

8/30/09 6:32:01 AM#24
Originally posted by Gdemami

 


Originally posted by Malcanis
Well it looks like I will have to eat my words about stealth bombers. I can admit when I'm wrong, and I will have to hold my hands up and say this is one of those times
http://www.defi4nt.co.uk/KB/?a=kill_related&kll_id=17304
Here was can see a 12-strong bomber gang with some recon support, a HIC and a dictor (17 total) killing a lousy 90 battleships and battlecruisers. Fully 3 bombers were lost in this action, surely proving beyond all further dispute that the class is now utterly worthless.
I can only apologise to anyone who was mislead by my foolish and uninformed pro-bomber posts above.
 
PS Ya boo sucks!


...or you can just stop trolling and learn to read when it was said they are only good as 0.0 bombers. Any other their role was turned into useless.

 

 

What other role did they have? Watching haulers get away from 180Km off a lo-sec gate?

Give me liberty or give me lasers

Xennith

Hard Core Member

Joined: 11/19/06
Posts: 1222

8/30/09 8:08:01 AM#25

i used mine in empire to catch wartarget haulers.

2 Pages 1 2 » Search